///mApps-lite///////////////////////////////////////[mApps]~qwy///20.0719 //-MACRO: /macroimage GenericPower_AutoOverlay mApps popmenu mApps-lite // c://data/Texts//Menus/Apps-lite.mnu // - Line 1017 sets base edit work lights" // - Line 1187 sets base lights back after edit // - Line 1248 sets base passcode. //o\//////////////////////////////////toonPop Menu "mApps-lite" { Divider Title "- mApps Menu -" Divider Divider Title "QuickLinks" Option "Temp &E Target" "t $name, com Set E Temp Target$$show chat$$beginchat /bind E targetcustomnext notteammate notmypet base " Option "Anti &Mistell" <&t $name, Simple social Elgance, "Borrowed", from Ashlocke!&> Option "C&lear Chat" "clearchat" Option "&Show Bind" "show chat$$beginchat /showbind " Option "Workbenc&h" "powexectoggleoff Hover$$powexeclocation forward:5 Portable Workbench" Option "St&uck" "stuck" Option "AF&K" "e kneel$$afk Need a minute..." Divider Divider /////////////////////////////////////////BEGIN/Tools Title "Tools & More" /////////////////////////////////////////BEGIN/Toybox Menu "qwy's &Toybox" { Divider Title "- qwy's -" Title "Toybox" Divider Divider Menu "Temp &E Target" { Divider Title "- Temporary -" Title "Target on E" Divider Divider Option "N&ext" "t $name, set Temp E Next Special$$show chat$$beginchat /bind E targetcustomnext notteammate notmypet base " Option "Ne&ar" "t $name, set Temp ENear Special$$show chat$$beginchat /bind E targetcustomnear notteammate notmypet base " Option "&Far" "t $name, set Temp E Far Special$$show chat$$beginchat /bind E targetcustomfar notteammate notmypet base " Option "P&revious" "t $name, set Temp E Prev Special$$show chat$$beginchat /bind E targetcustomprev notteammate notmypet base " Divider Menu "Parameter&s" { Divider Title "- Parameters -" Divider Divider Option "&enemy" "showchat$$beginchat /bind E targetcustomnext enemy " Option "f&riend" "showchat$$beginchat /bind E targetcustomnext friend " Option "mype&t" "showchat$$beginchat /bind E targetcustomnext mypet " Option "notm&ypet" "showchat$$beginchat /bind E targetcustomnext notmypet " Option "de&feated" "showchat$$beginchat /bind E targetcustomnext defeated " Option "ali&ve" "showchat$$beginchat /bind E targetcustomnext alive " Option "&base" "showchat$$beginchat /bind E targetcustomnext base " Option "¬base" "showchat$$beginchat /bind E targetcustomnext notbase " Option "tea&mmate" "showchat$$beginchat /bind E targetcustomnext teammate " Divider } Option "Ma&cro" <¯oimage "v_archetypeicon_stalker" "Temp E" "beginchat /bind E targetcustomnext notteammate notmypet base "&> Divider } /////////////////////////////////////////BEGIN/SureShot Menu "Screensho&ts" { Divider Title "- Screenshot -" Divider Divider Title "- JPGs -" Option "Show In&terface" "screenshotui 1$$screenshot" Option "Hide Inte&rface" "screenshotui 0$$screenshot" Divider Divider Title "- TGAs -" Option "Show Inter&face" "screenshotui 1$$screenshottga" Option "&Hide Interface" "screenshotui 0$$screenshottga" Divider } /////////////////////////////////////////END/SureShot /////////////////////////////////////////BEGIN/P2W Flight Menu "Fli&ght Packs" { Divider Title "- Flight -" Divider Divider Option "Je&t Pack" "powexecname Jet Pack" Option "LKT-1&700 Rocket" "powexecname LKT-1700 Rocket Pack" Option "Longb&ow Jetpack" "powexecname Longbow Jetpack" Option "Sm&all Longbow pack" "powexecname Small Longbow Jetpack" Option "Goldb&ricker Rocket" "powexecname Goldbricker Rocket Pack" Option "&Holiday Rocket Pack" "powexecname Holiday Rocket Pack" Option "Traveler's Jet Pa&ck" "powexecname Traveler's Jet Pack" Divider Option "A&ll Off" "powexectoggleoff Traveler's Jet Pack$$powexectoggleoff Goldbricker Rocket Pack$$powexectoggleoff Holiday Rocket Pack$$powexectoggleoff Jet Pack$$powexectoggleoff LKT-1700 Rocket Pack$$powexectoggleoff Longbow Jetpack$$powexectoggleoff Small Longbow Jetpack" Divider } /////////////////////////////////////////END/P2W Flight /////////////////////////////////////////BEGIN/RunLola Menu "&Run, Lola!!" { Divider Title "- Sprint -" Divider Divider Option "&Sprint" "powexecname Sprint" Option "Power Sur&ge" "powexecname Prestige Power Surge" Option "Power &Dash" "powexecname Prestige Power Dash" Option "Power &Quick" "powexecname Prestige Power Quick" Option "Power R&ush" "powexecname Prestige Power Rush" Option "Power Sl&ide" "powexecname Prestige Power Slide" Divider Divider Title "P2W" Option "&Ninja Run" "powexecname Ninja Run" Option "&Beast Run" "powexecname Beast Run" Option "&Jump Pack" "powexecname Jump Pack" Option "Stea&m Jump" "powexecname Steam Jump" Option "Low-G Pac&k" "powexecname Low-G Pack" Divider Option "A&ll Off" "powexectoggleoff Sprint$$powexectoggleoff Prestige Power Surge$$powexectoggleoff Prestige Power Dash$$powexectoggleoff Prestige Power Quick$$powexectoggleoff Prestige Power Rush$$powexectoggleoff Prestige Power Slide$$powexectoggleoff Ninja Run$$powexectoggleoff Beast Run$$powexectoggleoff Jump Pack$$powexectoggleoff Steam Jump$$powexectoggleoff Low-G Pack" Divider } /////////////////////////////////////////END/RunLola /////////////////////////////////////////BEGIN/WeakTravels Menu "Wea&k Travel" { Divider Title "- Detoggle -" Title "Time" Divider Divider Option "&Walk" "powexecname Walk" Option "&Void Skiff" "powexecname Void Skiff$$powexectoggleoff Panther Travel Power$$powexectoggleoff Flying Carpet$$powexectoggleoff Rocket Board$$powexectoggleoff Coyote Travel Power" Option "Roc&ket Board" "powexecname Rocket Board$$powexectoggleoff Panther Travel Power$$powexectoggleoff Flying Carpet$$powexectoggleoff Coyote Travel Power$$powexectoggleoff Void Skiff" Option "&Flying Carpet" "powexecname Flying Carpet$$powexectoggleoff Panther Travel Power$$powexectoggleoff Coyote Travel Power$$powexectoggleoff Rocket Board$$powexectoggleoff Void Skiff" Option "Co&yote Travel" "powexecname Coyote Travel Power$$powexectoggleoff Panther Travel Power$$powexectoggleoff Flying Carpet$$powexectoggleoff Rocket Board$$powexectoggleoff Void Skiff" Option "&Panther Power" "powexecname Panther Travel Power$$powexectoggleoff Coyote Travel Power$$powexectoggleoff Flying Carpet$$powexectoggleoff Rocket Board$$powexectoggleoff Void Skiff" Divider Option "A&ll Off" "powexectoggleoff Walk$$powexectoggleoff Coyote Travel Power$$powexectoggleoff Panther Travel Power$$powexectoggleoff Flying Carpet$$powexectoggleoff Rocket Board$$powexectoggleoff Void Skiff" Divider } /////////////////////////////////////////END/WeakTravels /////////////////////////////////////////BEGIN/Combat Pets Menu "Combat P&ets" { Divider Title "- Combat -" Title "Pets" Divider Divider Title "Damage" Option "Dark Fair&y" "powexeclocation backward:5 Dark Fairy Pet" Option "R&ed Wisp" "powexeclocation backward:5 Red Wisp Pet" Option "Powe&r Drone" "powexeclocation backward:5 Power Drone Pet" Option "Power Os&cillator" "powexeclocation backward:5 Power Oscillator Pet" Divider Divider Title "Defense" Option "Li&ght Fairy" "powexeclocation backward:5 Light Fairy Pet" Option "&Blue Wisp" "powexeclocation backward:5 Blue Wisp Pet" Option "Shield Dro&ne" "powexeclocation backward:5 Shield Drone Pet" Option "Shield Oscilla&tor" "powexeclocation backward:5 Shield Oscillator Pet" Divider Option "Dismiss Pe&t" "powexectoggleoff Dark Fairy Pet$$powexectoggleoff Red Wisp Pet$$powexectoggleoff Power Drone Pet$$powexectoggleoff Power Oscillator Pet$$powexectoggleoff Light Fairy Pet$$powexectoggleoff Blue Wisp Pet$$powexectoggleoff Shield Drone Pet$$powexectoggleoff Shield Oscillator Pet" Divider } /////////////////////////////////////////END/Combat Pets /////////////////////////////////////////BEGIN/Vanity Pets Menu "Vanit&y Pets" { Divider Title "- Vanity -" Title "Pets" Divider Divider Option "Bla&ck Wolf" "powexeclocation backward:5 Black Wolf Pet" Option "Cheru&b" "powexeclocation backward:5 Cherub Pet" Option "Clockwor&k" "powexeclocation backward:5 Clockwork Pet" Option "Co&yote" "powexeclocation backward:5 Coyote Pet" Option "&Demon" "powexeclocation backward:5 Demon Pet" Option "G&erman Shepherd" "powexeclocation backward:5 German Shepherd Pet" Option "Image of t&he Well" "powexeclocation backward:5 Image of the Well Pet" Option "Leprecha&un" "powexeclocation backward:5 Leprechaun Pet" Option "Li&ger" "powexeclocation backward:5 Liger Pet" Option "&Lion" "powexeclocation backward:5 Lion Pet" Option "Li&oness" "powexeclocation backward:5 Lioness Pet" Option "&Mekman" "powexeclocation backward:5 Mekman Pet" Option "Mi&ni Snowbeast" "powexeclocation backward:5 Mini Snowbeast" Option "&Redcap" "powexeclocation backward:5 Redcap Pet" Option "Rik&ti" "powexeclocation backward:5 Rikti Pet" Option "Shado&w Hound" "powexeclocation backward:5 Shadow Hound Pet" Option "S&pider" "powexeclocation backward:5 Spider Pet" Option "&Spiderling" "powexeclocation backward:5 Spiderling Pet" Option "Spirit P&anther" "powexeclocation backward:5 Spirit Panther Pet" Option "&Vanguard MVAS" "powexeclocation backward:5 Vanguard MVAS" Option "W&inter Wolf" "powexeclocation backward:5 Winter Wolf Pet" Option "Wol&f" "powexeclocation backward:5 Wolf Pet" Divider Option "Dismiss uh, &j?" "powexectoggleoff Black Wolf Pet$$powexectoggleoff Cherub Pet$$powexectoggleoff Clockwork Pet$$powexectoggleoff Coyote Pet$$powexectoggleoff Demon Pet$$powexectoggleoff German Shepard Pet$$powexectoggleoff Image of the Well Pet$$powexectoggleoff Leprechaun Pet$$powexectoggleoff Liger Pet$$powexectoggleoff Lion Pet$$powexectoggleoff Lioness Pet$$powexectoggleoff Mekman Pet$$powexectoggleoff Mini Snowbeast$$powexectoggleoff Redcap Pet$$powexectoggleoff Rikti Pet$$powexectoggleoff Shadow Hound Pet$$powexectoggleoff Spider Pet$$powexectoggleoff Spiderling Pet$$powexectoggleoff Spirit Panther Pet$$powexectoggleoff Vanguard MVAS$$powexectoggleoff Winter Wolf Pet$$powexectoggleoff Wolf Pet" Divider } /////////////////////////////////////////END/Vanity Pets /////////////////////////////////////////BEGIN/Other Toys Menu "Other Toy&s" { Divider Title "- Toys -" Divider Divider Option "Pow&er Analyzer" "powexecname Power Analyzer" Option "&Fog of War" "powexecname '" Option "&Flying Disc" "powexecname Flying Disc" Option "Snow&ball" "powexecname Snowball" Option "M&ystic Fortune" "powexecname Mystic Fortune" Divider Divider Title "PVP" Option "&Jaunt Initializer" "powexecname Jaunt Initializer" Option "Stealt&h Suit" "powexecname Stealth Suit" Divider } /////////////////////////////////////////END/Other Toys Divider } /////////////////////////////////////////END/Toybox /////////////////////////////////////////BEGIN/Toon Manager v1.0 Menu "Toon M&anager" { Divider Title "- Toon -" Title "Manager" Divider Divider Menu "No&toriety" { Divider Title "- Nuh, Nuh -" Title "Notorious" Divider Divider Menu "Wh&at Level" { Divider Title "- Level -" Divider Divider Option "&Minus 1" "setdifficultylevel -1" Option "Ev&en Money" "setdifficultylevel 0" Option "Up &1" "setdifficultylevel 1" Option "Or, &2" "setdifficultylevel 2" Option "Ok, &3" "setdifficultylevel 3" Option "+&4, Bring it!" "setdifficultylevel 4" Divider } Menu "Ho&w Many" { Divider Title "- # -" Divider Divider Option "&1" "setdifficultyteamsize 1" Option "&2" "setdifficultyteamsize 2" Option "&3" "setdifficultyteamsize 3" Option "&4" "setdifficultyteamsize 4" Option "&5" "setdifficultyteamsize 5" Option "&6" "setdifficultyteamsize 6" Option "&7" "setdifficultyteamsize 7" Option "&8" "setdifficultyteamsize 8" Divider } Option "Bo&ss togg...le" "++setdifficultyboss" Option "toggle A&Vs" "++setdifficultyav" Divider } Option "&Change Title" "titlechange" Divider /////////////////////////////////////////BEGIN/PVP Development Menu "P&VP Stuff" { Divider Title "- PVP Stuff -" Divider Divider Option "Yes" "optiontoggle showvillianname" Option "Yes" "optiontoggle showvillianbars" Option "See A&rena Stats" "getarenastats" Divider } /////////////////////////////////////////END/PVP Divider Option "C&lear Trays" "cleartray" Option "Pa&ck Access" "mypurchases" Divider } /////////////////////////////////////////END/Toys /////////////////////////////////////////BEGIN/qwy's Make&Take v1.0 Menu "Insps Combine&r" { Divider Title "Combine" Title "Inspirations" Divider Divider Menu "Lu&ck" { Divider Title "- Luck -" Divider Divider Option "Combin&e Any" "inspcombine breakfree luck$$inspcombine sturdy luck$$inspcombine respite luck$$inspcombine catchabreath luck$$inspcombine enrage luck$$inspcombine insight luck$$inspcombine awaken luck$$inspcombine emerge goodluck$$inspcombine rugged goodluck$$inspcombine dramaticimprovement goodluck$$inspcombine takeabreather goodluck$$inspcombine focusedrage goodluck$$inspcombine keeninsight goodluck$$inspcombine bounceback goodluck$$inspcombine escape phenomenalluck$$inspcombine robust phenomenalluck$$inspcombine resurgence phenomenalluck$$inspcombine secondwind phenomenalluck$$inspcombine righteousrage phenomenalluck$$inspcombine uncannyinsight phenomenalluck$$inspcombine restoration phenomenalluck" Option "Take No&w!" "inspexecname luck$$inspexecname goodluck$$inspexecname phenomenalluck" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine escape phenomenalluck$$inspcombine robust phenomenalluck$$inspcombine resurgence phenomenalluck$$inspcombine secondwind phenomenalluck$$inspcombine righteousrage phenomenalluck$$inspcombine uncannyinsight phenomenalluck$$inspcombine restoration phenomenalluck$$inspexecname phenomenalluck" Option "Medium&s" "inspcombine emerge goodluck$$inspcombine rugged goodluck$$inspcombine dramaticimprovement goodluck$$inspcombine takeabreather goodluck$$inspcombine focusedrage goodluck$$inspcombine keeninsight goodluck$$inspcombine bounceback goodluck$$inspexecname goodluck" Option "ina&dequate" "inspcombine breakfree luck$$inspcombine sturdy luck$$inspcombine respite luck$$inspcombine catchabreath luck$$inspcombine enrage luck$$inspcombine insight luck$$inspcombine awaken luck$$inspexecname luck" } Menu "Stur&dy" { Divider Title "- Sturdy -" Divider Divider Option "Combin&e Any" "inspcombine breakfree sturdy$$inspcombine luck sturdy$$inspcombine respite sturdy$$inspcombine catchabreath sturdy$$inspcombine enrage sturdy$$inspcombine insight sturdy$$inspcombine awaken sturdy$$inspcombine emerge rugged$$inspcombine goodluck rugged$$inspcombine dramaticimprovement rugged$$inspcombine takeabreather rugged$$inspcombine focusedrage rugged$$inspcombine keeninsight rugged$$inspcombine bounceback rugged$$inspcombine escape robust$$inspcombine phenomenalluck robust$$inspcombine resurgence robust$$inspcombine secondwind robust$$inspcombine righteousrage robust$$inspcombine uncannyinsight robust$$inspcombine restoration robust" Option "Take No&w!" "inspexecname sturdy$$inspexecname rugged$$inspexecname robust""inspexecname sturdy$$inspexecname rugged$$inspexecname robust" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine escape robust$$inspcombine phenomenalluck robust$$inspcombine resurgence robust$$inspcombine secondwind robust$$inspcombine righteousrage robust$$inspcombine uncannyinsight robust$$inspcombine restoration robust$$inspexecname robust" Option "Medium&s" "inspcombine emerge rugged$$inspcombine goodluck rugged$$inspcombine dramaticimprovement rugged$$inspcombine takeabreather rugged$$inspcombine focusedrage rugged$$inspcombine keeninsight rugged$$inspcombine bounceback rugged$$inspexecname rugged" Option "ina&dequate" "inspcombine breakfree sturdy$$inspcombine luck sturdy$$inspcombine respite sturdy$$inspcombine catchabreath sturdy$$inspcombine enrage sturdy$$inspcombine insight sturdy$$inspcombine awaken sturdy$$inspexecname sturdy" Divider } Menu "&Respite" { Divider Title "- Respite -" Divider Divider Option "Combin&e Any" "inspcombine breakfree respite$$inspcombine luck respite$$inspcombine sturdy respite$$inspcombine catchabreath respite$$inspcombine enrage respite$$inspcombine insight respite$$inspcombine awaken respite$$inspcombine emerge dramaticimprovement$$inspcombine goodluck dramaticimprovement$$inspcombine rugged dramaticimprovement$$inspcombine takeabreather dramaticimprovement$$inspcombine focusedrage dramaticimprovement$$inspcombine keeninsight dramaticimprovement$$inspcombine bounceback dramaticimprovement$$inspcombine escape resurgence$$inspcombine phenomenalluck resurgence$$inspcombine robust resurgence$$inspcombine secondwind resurgence$$inspcombine righteousrage resurgence$$inspcombine uncannyinsight resurgence$$inspcombine restoration resurgence" Option "Take No&w!" "inspexecname respite$$inspexecname dramaticimprovement$$inspexecname resurgence" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine escape resurgence$$inspcombine phenomenalluck resurgence$$inspcombine robust resurgence$$inspcombine secondwind resurgence$$inspcombine righteousrage resurgence$$inspcombine uncannyinsight resurgence$$inspcombine restoration resurgence$$inspexecname resurgence" Option "Medium&s" "inspcombine emerge dramaticimprovement$$inspcombine goodluck dramaticimprovement$$inspcombine rugged dramaticimprovement$$inspcombine takeabreather dramaticimprovement$$inspcombine focusedrage dramaticimprovement$$inspcombine keeninsight dramaticimprovement$$inspcombine bounceback dramaticimprovement$$inspexecname dramaticimprovement" Option "ina&dequate" "inspcombine breakfree respite$$inspcombine luck respite$$inspcombine sturdy respite$$inspcombine catchabreath respite$$inspcombine enrage respite$$inspcombine insight respite$$inspcombine awaken respite$$inspexecname respite" Divider } Menu "Brea&th!!" { Divider Title "- Breath -" Divider Divider Option "Combin&e Any" "inspcombine breakfree catchabreath$$inspcombine luck catchabreath$$inspcombine sturdy catchabreath$$inspcombine respite catchabreath$$inspcombine enrage catchabreath$$inspcombine insight catchabreath$$inspcombine awaken catchabreath$$inspcombine emerge takeabreather$$inspcombine goodluck takeabreather$$inspcombine rugged takeabreather$$inspcombine dramaticimprovement takeabreather$$inspcombine focusedrage takeabreather$$inspcombine keeninsight takeabreather$$inspcombine bounceback takeabreather$$inspcombine escape secondwind$$inspcombine phenomenalluck secondwind$$inspcombine robust secondwind$$inspcombine resurgence secondwind$$inspcombine righteousrage secondwind$$inspcombine uncannyinsight secondwind$$inspcombine restoration secondwind" Option "Take No&w!" "inspexecname catchabreath$$inspexecname takeabreather$$inspexecname secondwind" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine escape secondwind$$inspcombine phenomenalluck secondwind$$inspcombine robust secondwind$$inspcombine resurgence secondwind$$inspcombine righteousrage secondwind$$inspcombine uncannyinsight secondwind$$inspcombine restoration secondwind$$inspexecname secondwind" Option "Medium&s" "inspcombine emerge takeabreather$$inspcombine goodluck takeabreather$$inspcombine rugged takeabreather$$inspcombine dramaticimprovement takeabreather$$inspcombine focusedrage takeabreather$$inspcombine keeninsight takeabreather$$inspcombine bounceback takeabreather$$inspexecname takeabreather" Option "ina&dequate" "inspcombine breakfree catchabreath$$inspcombine luck catchabreath$$inspcombine sturdy catchabreath$$inspcombine respite catchabreath$$inspcombine enrage catchabreath$$inspcombine insight catchabreath$$inspcombine awaken catchabreath$$inspexecname catchabreath" Divider } Menu "In&sight" { Divider Title "- Insight -" Divider Divider Option "Combin&e Any" "inspcombine breakfree insight$$inspcombine luck insight$$inspcombine sturdy insight$$inspcombine respite insight$$inspcombine catchabreath insight$$inspcombine enrage insight$$inspcombine awaken insight$$inspcombine emerge keeninsight$$inspcombine goodluck keeninsight$$inspcombine rugged keeninsight$$inspcombine dramaticimprovement keeninsight$$inspcombine takeabreather keeninsight$$inspcombine focusedrage keeninsight$$inspcombine bounceback keeninsight$$inspcombine escape uncannyinsight$$inspcombine phenomenalluck uncannyinsight$$inspcombine robust uncannyinsight$$inspcombine resurgence uncannyinsight$$inspcombine secondwind uncannyinsight$$inspcombine righteousrage uncannyinsight$$inspcombine restoration uncannyinsight" Option "Take No&w!" "inspexecname insight$$inspexecname keeninsight$$inspexecname uncannyinsight" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine escape uncannyinsight$$inspcombine phenomenalluck uncannyinsight$$inspcombine robust uncannyinsight$$inspcombine resurgence uncannyinsight$$inspcombine secondwind uncannyinsight$$inspcombine righteousrage uncannyinsight$$inspcombine restoration uncannyinsight$$inspexecname uncannyinsight" Option "Medium&s" "inspcombine emerge keeninsight$$inspcombine goodluck keeninsight$$inspcombine rugged keeninsight$$inspcombine dramaticimprovement keeninsight$$inspcombine takeabreather keeninsight$$inspcombine focusedrage keeninsight$$inspcombine bounceback keeninsight$$inspexecname keeninsight" Option "ina&dequate" "inspcombine breakfree insight$$inspcombine luck insight$$inspcombine sturdy insight$$inspcombine respite insight$$inspcombine catchabreath insight$$inspcombine enrage insight$$inspcombine awaken insight$$inspexecname insight" Divider } Menu "Enr&age" { Divider Title "- Enrage -" Divider Divider Option "Combin&e Any" "inspcombine breakfree enrage$$inspcombine luck enrage$$inspcombine sturdy enrage$$inspcombine respite enrage$$inspcombine catchabreath enrage$$inspcombine insight enrage$$inspcombine awaken enrage$$inspcombine emerge focusedrage$$inspcombine goodluck focusedrage$$inspcombine rugged focusedrage$$inspcombine dramaticimprovement focusedrage$$inspcombine takeabreather focusedrage$$inspcombine keeninsight focusedrage$$inspcombine bounceback focusedrage$$inspcombine escape righteousrage$$inspcombine phenomenalluck righteousrage$$inspcombine robust righteousrage$$inspcombine resurgence righteousrage$$inspcombine secondwind righteousrage$$inspcombine uncannyinsight righteousrage$$inspcombine restoration righteousrage" Option "Take No&w!" "inspexecname enrage$$inspexecname focusedrage$$inspexecname righteousrage" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" inspcombine escape righteousrage$$inspcombine phenomenalluck righteousrage$$inspcombine robust righteousrage$$inspcombine resurgence righteousrage$$inspcombine secondwind righteousrage$$inspcombine uncannyinsight righteousrage$$inspcombine restoration righteousrage$$inspexecname righteousrage" Option "Medium&s" inspcombine emerge focusedrage$$inspcombine goodluck focusedrage$$inspcombine rugged focusedrage$$inspcombine dramaticimprovement focusedrage$$inspcombine takeabreather focusedrage$$inspcombine keeninsight focusedrage$$inspcombine bounceback focusedrage$$inspexecname focusedrage" Option "ina&dequate" "inspcombine breakfree enrage$$inspcombine luck enrage$$inspcombine sturdy enrage$$inspcombine respite enrage$$inspcombine catchabreath enrage$$inspcombine insight enrage$$inspcombine awaken enrage$$inspexecname enrage" Divider } Menu "Br&eaks" { Divider Title "- Breaks -" Divider Divider Option "Combin&e Any" "inspcombine insight breakfree$$inspcombine luck breakfree$$inspcombine catchabreath breakfree$$inspcombine respite breakfree$$inspcombine sturdy breakfree$$inspcombine enrage breakfree$$inspcombine awaken breakfree$$inspcombine focusedrage emerge$$inspcombine keeninsight emerge$$inspcombine takeabreather emerge$$inspcombine dramaticimprovement emerge$$inspcombine rugged emerge$$inspcombine goodluck emerge$$inspcombine bounceback emerge$$inspcombine righteousrage escape$$inspcombine phenomenalluck escape$$inspcombine secondwind escape$$inspcombine resurgence escape$$inspcombine robust escape$$inspcombine uncannyinsight escape$$inspcombine restoration escape" Option "Take No&w!" "inspexecname escape$$inspexecname emerge$$inspexecname breakfree" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine righteousrage escape$$inspcombine phenomenalluck escape$$inspcombine secondwind escape$$inspcombine resurgence escape$$inspcombine robust escape$$inspcombine uncannyinsight escape$$inspcombine restoration escape$$inspexecname breakfree" Option "Medium&s" "inspcombine focusedrage emerge$$inspcombine keeninsight emerge$$inspcombine takeabreather emerge$$inspcombine dramaticimprovement emerge$$inspcombine rugged emerge$$inspcombine goodluck emerge$$inspcombine bounceback emerge$$inspexecname emerge" Option "ina&dequate" "inspcombine insight breakfree$$inspcombine luck breakfree$$inspcombine catchabreath breakfree$$inspcombine respite breakfree$$inspcombine sturdy breakfree$$inspcombine enrage breakfree$$inspcombine awaken breakfree$$inspexecname escape" Divider } Menu "A&wakes" { Divider Title "- Awakes -" Divider Divider Option "Combin&e Any" "inspcombine breakfree awaken$$inspcombine luck awaken$$inspcombine sturdy awaken$$inspcombine respite awaken$$inspcombine catchabreath awaken$$inspcombine enrage awaken$$inspcombine insight awaken$$inspcombine emerge bounceback$$inspcombine goodluck bounceback$$inspcombine rugged bounceback$$inspcombine dramaticimprovement bounceback$$inspcombine takeabreather bounceback$$inspcombine focusedrage bounceback$$inspcombine keeninsight bounceback$$inspcombine escape restoration$$inspcombine phenomenalluck restoration$$inspcombine robust restoration$$inspcombine resurgence restoration$$inspcombine secondwind restoration$$inspcombine righteousrage restoration$$inspcombine uncannyinsight restoration" Option "Take No&w!" "inspexecname awaken$$inspexecname bounceback$$inspexecname restoration" Divider Divider Title "qwy's" Title "Make & Take" Option "L&arge" "inspcombine escape restoration$$inspcombine phenomenalluck restoration$$inspcombine robust restoration$$inspcombine resurgence restoration$$inspcombine secondwind restoration$$inspcombine righteousrage restoration$$inspcombine uncannyinsight restoration$$inspexecname restoration" Option "Medium&s" "inspcombine emerge bounceback$$inspcombine goodluck bounceback$$inspcombine rugged bounceback$$inspcombine dramaticimprovement bounceback$$inspcombine takeabreather bounceback$$inspcombine focusedrage bounceback$$inspcombine keeninsight bounceback$$inspexecname bounceback" Option "ina&dequate" "inspcombine breakfree awaken$$inspcombine luck awaken$$inspcombine sturdy awaken$$inspcombine respite awaken$$inspcombine catchabreath awaken$$inspcombine enrage awaken$$inspcombine insight awaken$$inspexecname awaken" Divider } Divider } /////////////////////////////////////////END/qwy's Make&Take /////////////////////////////////////////BEGIN/SGStuff 2..6 Menu "SGStu&ff" { Divider Title "- SG Menu -" Divider Divider Title "Admin Stuff" Option "M.O.T.&D." "show chat$$beginchat /sgsetmotd " Menu "In&vite" { Divider Title "- Invites -" Divider Divider Option "M&y Alt" "show chat$$beginchat /altinvite " Option "My &Target" "sgi $target" Option "&By Name" "show chat$$beginchat /sgi " Menu "To Global &Chat" { Divider Title "- Invite to SG -" Title "Global Channel" Divider Divider Option "In&vite All Members" "ginvitesg 0" Option "Invite &Captains and Up" "ginvitesg 1" Option "Lea&ders Only" "ginvitesg 2" Divider } Divider Divider Title "Coalition" Option "Invite Tar&get" "ci $target" Option "In&vite By Na&me" "show chat$$beginchat /ci " Divider } Menu "Member Stat&us" { Divider Title "- Member -" Title "Status" Divider Divider Title "Promote" Option "&Target" "promote $target" Option "B&y Name" "show chat$$beginchat /promote " Divider Divider Title "Demote" Option "Tar&get" "demote $target" Option "&By Name" "show chat$$beginchat /demote " Divider Divider Title "Drastics" Menu "&Kick" { Divider Title "- Kick -" Title "Method" Divider Divider Title "Default" Option "Target" "sgk $target" Option "By Name" "show chat$$beginchat /sgk " Divider Divider Title "Skip Prompt" Option "Target" "sgkickyes $target" Option "By Name" "show chat$$beginchat /sgkickyes " Divider } Option "Leave Coalition" "Coalitioncancel" Divider Option "Leave SG" "sgleave" Divider } Menu "Settin&gs" { Divider Title "- Settings -" Divider Divider option "M.O.T.&D." "show chat$$beginchat /sgsetmotd " Option "Mo&tto" "show chat$$beginchat /sgsetmotto " Option "Desc&ription" "show chat$$beginchat /sgsetdescription " Menu "Rename Ran&ks" { Divider TItle "- Rename -" TItle "Ranks" Divider Divider Option "&Leader/Overlord" "show chat$$beginchat /nameleader " Option "&Commander/Kingpin" "show chat$$beginchat /namecommander " Option "&General/Ringleader" "show chat$$beginchat /namegeneral " Option "C&aptain/Taskmaster" "show chat$$beginchat /namecaptain " Option "L&ieutenant/Enforcer" "show chat$$beginchat /namelieutenant " Option "&Member/Flunky" "show chat$$beginchat /namemember " Divider } Option "Auto-Demote" "show chat$$beginchat /sgsetdemotetimeout " Divider } Divider Divider Title "Bases" /////////////////////////////////////////BEGIN/SGMPlayer v1.1 // Content Provided by: Impish Kat @ Homecomming Forums // Popmenu'd by qwy ///2020, May 16th //More @ P-wiki: https://paragonwiki.com/wiki/Music Menu "&SGM Player" { Divider Title "- Stop! -" Title "Collaborate" Title "& Listen" Divider Divider //////////////////////////////////////////Music Title "Music Loops" Menu "High Lo&ops" { Divider Title "- Incarnate -" Title "High Loops" Divider Divider Option "0&1High-a" "sgmusic i20_01High_a_Loop" Option "02High-&a" "sgmusic i20_02High_a_Loop" Option "03&High-a" "sgmusic i20_03High_a_Loop" Divider Option "01High-&b" "sgmusic i20_01High_b_Loop" Option "0&2High-b" "sgmusic i20_02High_b_Loop" Option "03H&igh-b" "sgmusic i20_03High_b_Loop" Divider Option "01High-&c" "sgmusic i20_01High_c_Loop" Option "02Hi&gh-c" "sgmusic i20_02High_c_Loop" Option "0&3High-c" "sgmusic i20_03High_c_Loop" Divider } Menu "Low Loo&ps" { Divider Title "- Incarnate -" Title "Low Loops" Divider Divider Option "0&1Low-a" "sgmusic i20_01Low_a_Loop" Option "02Low-&a" "sgmusic i20_02Low_a_Loop" Option "03&Low-a" "sgmusic i20_03Low_a_Loop" Divider Option "01Low-&b" "sgmusic i20_01Low_b_Loop" Option "0&2Low-b" "sgmusic i20_02Low_b_Loop" Option "03L&ow-b" "sgmusic i20_03Low_b_Loop" Divider Option "01Low-&c" "sgmusic i20_01Low_c_Loop" Option "02Lo&w-c" "sgmusic i20_02Low_c_Loop" Option "0&3Low-c" "sgmusic i20_03Low_c_Loop" Divider } Menu "Pocket &D" { Divider Title "- Pocket D -" Divider Divider Option "Rave &1" "sgmusic NewRave1_loop" Option "Rave &2" "sgmusic NewRave2_loop" Option "Rave &3" "sgmusic NewRave3_loop" Option "Rave &4" "sgmusic NewRave4_loop" Option "Rave &5" "sgmusic NewRave5_loop" Option "Rave &6" "sgmusic NewRave6_loop" Divider } Menu "&Themes" { Divider Title "- Themes -" Divider Option "&New coh" "sgmusic H_music1_loop_new" Option "&coh Theme" "sgmusic H_music1_loop" Option "New &main menu" "sgmusic N_MenuMusic_loop" Option "Co&V main menu" "sgmusic V_Music1_loop" Option "Going Ro&gue" "sgmusic P_Music1_loop" Divider } Menu "+&Ambiance" { Divider Title "- +Ambiance -" Divider Divider Option "&Static Voiceover" "sgmusic BoomMix_loop" Option "&Guitar Balls" "sgmusic Chalet_loop" Option "&Old cassettes" "sgmusic Jukebox2_loop" Option "&Lounge trumpet" "sgmusic loungemusic1_loop" Option "&Harp + birds" "sgmusic Oroboros_loop" Option "S&ki chalet" "sgmusic Swiss_loop" Option "L&ive Tribal drums" "sgmusic Tiki4b_loop" Divider } Menu "&Uncategorized" { Divider Title "- Not yet -" Title "Categorized" Divider Divider Option "&Fast techno" "sgmusic BankHeist_loop" Option "Carni&val music" "sgmusic Carnival3_loop" Option "Drum &Kit" "sgmusic Cave2_loop" Option "&Trip Drone 4" "sgmusic Cave4_loop" Option "&Peaceful chords" "sgmusic CDEC_Lobby_Music_Loop" Option "&Ominous chanting" "sgmusic Chant1_loop" Option "Grung&y techno 1" "sgmusic Freakshow1_loop" Option "G&rungy techno 2" "sgmusic Freakshow2_loop" Option "F&ight Drama" "sgmusic GiantShivanMission_Loop" Option "&Jazzy techno" "sgmusic JMission5_loop" Option "&Heavy techno" "sgmusic SkullsRaveMusic_loop" Option "I&ncreasing drama" "sgmusic SigStoryArc_Combat_Loop" Option "&Up techno lite" "sgmusic SpeakeasyMusic_loop" Option "Slowed am&bien" "sgmusic SpookyCaveRoom_loop" Option "G&eneric techno" "sgmusic Stats_loop" Option "&Generic house" "sgmusic Studio55_01_Loop" Option "Peaceful Chor&ds" "sgmusic TsooAmb1_loop" Option "&Chinese beat" "sgmusic Yins2_loop" Option "Lo&w Rent violin" "sgmusic MusicStore_Loop" Divider } //////////////////////////////////////End/Music Divider Divider ///////////////////////////////////////Ambience Title "Ambience" ///////////////////////////////////////Human Menu "&Human" { Divider Title "- Human -" Divider Divider Option "Coliseum Crowd &1" "sgmusic ColiseumCrowd_Ambience_1_loop" Option "Coliseum Crowd &2" "sgmusic ColiseumCrowd_Ambience_2_loop" Option "Coliseum Crowd &3" "sgmusic ColiseumCrowd_Ambience_3_loop" Option "Coliseum Crowd &4" "sgmusic ColiseumCrowd_Ambience_4_loop" Option "Cra&zy people 1" "sgmusic Agony1_loop" Option "&Crazy people 2" "sgmusic Agony2_loop" Option "Cro&wded bar" "sgmusic Bar2_loop" Option "&Quiet bar" "sgmusic BarAmb2_loop" Option "Crow&d" "sgmusic crwodamb2_loop" Option "&Restaurant crowd" "sgmusic FastFood_loop" Option "&Hospital room" "sgmusic hospital5_loop" Option "&Pool hall" "sgmusic PoolAmb1_loop" Option "Droning PA &voice" "sgmusic PropPA_loop" Option "&Booming PA voice" "sgmusic Propaganda1_loop" Option "&Mariachi band" "sgmusic Mariachi_loop" Option "Pol&ice radio" "sgmusic PRadio1_loop" Option "R&ecluse's speech" "sgmusic RecluseVO3_loop" Option "Di&storted voice" "sgmusic VoxStatic_loop" Option "Cr&owd and coins" "sgmusic gamblingamb1_loop" Option "&Faultline Donut" "sgmusic Donut_loop" Option "Pi&nball" "sgmusic Pinball1_loop" Divider } //////////////////////////////////////End/Human ///////////////////////////////////////Animals Menu "Anima&l" { Divider Title "- Animal -" Divider Divider Option "&Animal sounds" "sgmusic creatures_loop" Option "&Birds chirping" "sgmusic birds_loop" Option "&Chattering bats" "sgmusic Bats_Scattered_Loop" Option "Cric&kets" "sgmusic Grasshoppers-Crickets_Loop" Option "C&rickets, birds" "sgmusic CricketsBirds_loop" Option "Grass&hoppers" "sgmusic Grasshoppers_Loop" Option "&Insect noises" "sgmusic HamidonSeed_Idle_Loop" Option "M&essy eater" "sgmusic ActiveMold_loop" Option "&Monkey fight" "sgmusic MonkeyFight1_loop" Option "&Park birds" "sgmusic FirstWard_InvertedShadowyPaths_Loop" Option "Sea&gulls" "sgmusic gulls1_loop" Option "&Seaside Birds" "sgmusic Stringa_loop" Option "Some more g&ulls" "sgmusic WavesGulls_loop" Option "&Thar be monsters!" "sgmusic Giantoctopus_loop" Option "&Whale sounds" "sgmusic SeedOfHamidon_Breathing_Loop" Option "Wi&ld birds" "sgmusic EdenAmb1_loop" Divider } //////////////////////////////////////End/Animals ///////////////////////////////////////Wind Menu "&Wind" { Divider Title "- Wind -" Divider Divider Option "&Blowing leaves" "sgmusic windleaves2_loop" Option "Calm wind &2" "sgmusic Cave_Wind_02_Loop" Option "Calm wind &4" "sgmusic Cave_Wind_04_Loop" Option "Calm wind &5" "sgmusic Cave_Wind_05_Loop" Option "&Chilling wind" "sgmusic Wind_Wintry_Loop" Option "Deeper empty &air" "sgmusic room2_loop" Option "Distorted wi&nd" "sgmusic Apparitions_LieutenantAura_Loop" Option "Electrical St&orm" "sgmusic StormHit_loop" Option "Electr&ical thunder" "sgmusic rularuustorm_loop" Option "E&mpty air" "sgmusic room1_loop" Option "&Empty wind" "sgmusic KingsAmb1_loop" Option "Lo&ud wind" "sgmusic FirstWard_Wind_Hi_Loop" Option "L&ow distortion" "sgmusic Apparitions_MinionAura_Loop" Option "Quiet, ic&y wind" "sgmusic CloudOfIce_Loop" Option "&Quiet wind" "sgmusic CragsWind_Loop" Option "So&ft thunder" "sgmusic DestroyedOurorobos_Wind_Loop" Option "&Still, empty wind" "sgmusic FogWind_loop" Option "S&torm system" "sgmusic ChantryThunder_loop" Option "Sto&rm system 2" "sgmusic ChantryThunder2_loop" Option "Tumblewee&ds" "sgmusic Tumbleweed_Wind_Loop" Option "Tunnel &gush" "sgmusic EmpowermentMachine_loop" Option "&Wind" "sgmusic Windtunnel_loop" Divider } //////////////////////////////////////End/Wind ///////////////////////////////////////Liquid Menu "Li&quid" { Divider Title "- Liquid -" Divider Divider Title "I'm on a boat!" Menu "Ta&ke me to..." { Divider Title "- The River -" Divider Divider Title "Calm" Option "Calm &1" "sgmusic Cave_River_Alcove_01_Loop" Option "Calm &2" "sgmusic Cave_River_Alcove_02_Loop" Option "Calm &3" "sgmusic Cave_River_Alcove_03_Loop" Divider Divider Title "Flowing" Option "Flowing &A" "sgmusic Cave_River_CalmA_01_Loop" Option "Flowing &B" "sgmusic Cave_River_CalmB_01_Loop" Option "Flowing &C" "sgmusic Cave_River_CalmC_01_Loop" Divider Divider Title "Rushing" Option "Riv&er A" "sgmusic Cave_River_ActiveA_01_Loop" Option "&River B" "sgmusic Cave_River_ActiveB_01_Loop" Option "Ri&ver C" "sgmusic Cave_River_ActiveC_01_Loop" Divider Divider Title "Straight fallin'" Option "&Waterfall 1" "sgmusic WaterfallClose_01_Loop" Option "W&aterfall 2" "sgmusic WaterfallClose_02_Loop" Option "Water&fall 3" "sgmusic WaterfallClose_03_Loop" Option "a&s in Rain" "sgmusic N_Rain_Loop" Divider } Option "&Crashing Waves" "sgmusic WaterWaves_02Stereo_Loop" Option "S&horeline 1" "sgmusic FirstWard_WaterLapsBuilding01_Loop" Option "Shoreli&ne 2" "sgmusic FirstWard_WaterLapsBuilding02_Loop" Option "&The calm b4..." "sgmusic calmwater_loop" Divider Divider Title "In the echos" Option "Echoing Pool &1" "sgmusic Cave_Pool_01_Loop" Option "Echoing Pool &2" "sgmusic Cave_Pool_02_Loop" Option "Echoing Pool &3" "sgmusic Cave_Pool_03_Loop" Option "Echoing Pool &4" "sgmusic Cave_Pool_04_Loop" Option "Echo&ing Drip 1" "sgmusic Cave_Trickle_01_Loop" Option "Ech&oing Drip 2" "sgmusic Cave_Trickle_02_Loop" Option "Echoing Dri&p 3" "sgmusic Cave_Trickle_03_Loop" Divider Divider Title "Bubbles!" Option "&Bubbler" "sgmusic SeedofHamidon_LowHealth_Loop" Option "Bubb&ling Tank" "sgmusic LiquidTank_Loop" Option "R&U4 scuba?" "sgmusic HamidonSeed_Malignant_Continuing_Loop" Option "Unsettling &Gloop" "sgmusic gloop_loop" Option "Not so Tin&y" "sgmusic nemesisbubble_loop" Divider } //////////////////////////////////////End/Liquid ///////////////////////////////////////Tech Menu "T&ech" { Divider Title "- Tech -" Divider Divider Menu "&Mechanical" { Divider Title "- Mechanical -" Divider Divider Option "&Distant pulses 1" "sgmusic Flotilla_MachinePulse1_Loop" Option "Di&stant pulses 2" "sgmusic Flotilla_MachinePulse2_Loop" Option "R&attling machines" "sgmusic factoryrattle_loop" Option "&Wooden gears" "sgmusic WoodenGears2_loop" Divider } Menu "En&gines, and such" { Divider Title "- Loud -" Title "engines" Divider Divider Option "Engine &1" "sgmusic NemesisDrill_loop" Option "Engine &2" "sgmusic NemesisDrill2_loop" Option "&Slow engine" "sgmusic EmpowermentMachinePulse1_Loop" Option "S&lower Engine" "sgmusic EmpowermentMachinePulse2_Loop" Option "&Hi-pitched engine" "sgmusic EmpowermentMachineSqueak_Loop" Option "&Idle engine" "sgmusic nemesis2_loop" Option "&Obnoxious grinding" "sgmusic EmpowermentMachineSteam_Loop" Option "S&queaking fan" "sgmusic HD_loop" Option "&Machine fans" "sgmusic hipower_loop" Option "&Rotating generator" "sgmusic Turbine2_loop" Divider } Menu "&Pulsing and portal" { Divider Title "- Pulsing -" Title "and portals" Divider Divider Option "Pulsing &A" "sgmusic Portal2_loop" Option "Pulsing &B" "sgmusic Portal2b_loop" Option "&Obnoxious portal" "sgmusic 5thColumnPortal_loop" Option "O&roborus portal" "sgmusic OroborosPortal_loop" Option "&Distorted portal" "sgmusic vortex1_loop" Option "&Pulsing distortion" "sgmusic vortex3_loop" Option "&Low Pulse" "sgmusic ArachElev2_loop" Option "P&ulsing energy" "sgmusic GroundingRayIdle_Loop" Option "&Electrical pulsing" "sgmusic powermaul_loop" Divider } Menu "&Meep meep!" { Divider Title "- Meep Meep! -" Title "uh, beep I say!" Divider Divider Option "beep &1" "sgmusic robotbeep1_loop" Option "beep &2" "sgmusic robotbeep2_loop" Option "&IBeepM" "sgmusic beepIBM_loop" Option "&Erratic data" "sgmusic DataConsole1b_loop" Option "&Beeping computers" "sgmusic PhalanxAmb4_loop" Option "Bee&ping terminals" "sgmusic ControlRoom2_loop" Option "&Sonar" "sgmusic sonor2_loop" Divider } Option "&Distorted static" "sgmusic ArachnosStatic_loop" Option "&Rattling tech" "sgmusic Data2_loop" Option "&High-pitched Tin" "sgmusic Laser1_loop" Option "H&umming tech" "sgmusic particle_loop" Option "D&istorted tech" "sgmusic particlehit_loop" Option "Lo&w forcefield" "sgmusic pillboxforcefield_loop" Option "&Tinny forcefield" "sgmusic portal4_loop" Option "Err&atic distortion" "sgmusic RiktiDataRm2_loop" Option "E&lectrical crackle" "sgmusic Sapper2_loop" Divider } //////////////////////////////////////End/Tech ////////////////////////////////////Ringers Menu "&Ringers" { Divider Title "- Ringers -" Divider Divider Title "Bells" Option "&Church bells" "sgmusic ChurchBells_loop" Option "&Telephone" "sgmusic tele1_loop" Divider Divider Title "Sirens" Option "&With bells" "sgmusic Cellblock_loop" Option "With b&ells 2" "sgmusic Cellblock2_loop" Option "&Distant sirens" "sgmusic KingsRowSirens_Loop" Option "Kla&xon" "sgmusic klaxon2_loop" Option "&Siren Riot" "sgmusic outbreak4_loop" Option "&High-pitched" "sgmusic Siren1_loop" Option "&Prison riot" "sgmusic Prison1_loop" Divider Divider Title "Horns" Option "Water Engine &1" "sgmusic Boat1_loop" Option "Water Engine &2" "sgmusic Boat2_loop" Option "Water Engine &3" "sgmusic Boat3_loop" Option "Water Engine &4" "sgmusic Boat4_loop" Divider } //////////////////////////////////////End/Ringers ////////////////////////////////////Hum Menu "Hu&ms" { Divider Title "- Hums -" Divider Divider Option "Vibration &1" "sgmusic IDF_BattleOrbI_Idle_Loop" Option "Vibration &2" "sgmusic IDF_BattleOrbII_Idle_Loop" Option "Vibration &3" "sgmusic IDF_BattleOrbIII_Idle_Loop" Option "&Low, pulsing" "sgmusic Ruladak1_loop" Option "&Dimensional" "sgmusic RularuuMonumentBuild_loop" Option "&Hollow hum" "sgmusic BoneClub_loop" Option "&Slow, pulsing" "sgmusic Hamidon_Room_Loop" Option "&Quiet cave hum" "sgmusic ThePit_loop" Option "L&ow hum" "sgmusic Thermite_loop" Option "&Grinding hum" "sgmusic thorneyes_loop" Option "&Airy, mystic" "sgmusic RuneVox_loop" Option "Sh&rill whining" "sgmusic FirstWard_ShadowyOrb1_Loop" Option "&Electrical" "sgmusic electricalring_loop" Option "L&ight generator" "sgmusic Gen1_loop" Divider } //////////////////////////////////////End/Hum ////////////////////////////////////Creepy Menu "Creep&y" { Divider Title "- Creepy -" Divider Divider Option "&Distant beats" "sgmusic Cadence_loop" Option "The &Background" "sgmusic Spooky2_loop" Option "&Soft whispers" "sgmusic Mushroomportal_loop" Option "&Clacking noise" "sgmusic Flotilla_EngineRoom_Clack_Loop" Option "&Hollow Ship" "sgmusic Flotilla_EngineRoom_Water_Loop" Option "Crea&king metal" "sgmusic Flotilla_ShipCreaks1_Loop" Option "C&haos" "sgmusic generaldestruction_loop" Option "&Empty cave" "sgmusic Midnight_Club_01_Loop" Option "D&istorted echo" "sgmusic Sentinal3_loop" Option "&Tinny Alien" "sgmusic radiocom1_loop" Option "H&ushed whispers" "sgmusic Midnight_Club_Library_02_Loop" Option "&Warfare" "sgmusic Resistance_Ghouls_Battle1L_Loop" Option "Dista&nt, thumping" "sgmusic giantpump_loop" Option "St&reak" "sgmusic FirstWard_ShadowyComets_Loop" Option "&Grumble" "sgmusic FirstWard_Vortex1_Loop" Option "&Pulsing Blackwand2" "sgmusic Blackwand2_loop" Option "Cr&ystal Steam Pit" "sgmusic CrystalSteamPit_loop" Option "Low, Metal thu&mp" "sgmusic factory3_loop" Option "Low, metal thump &4" "sgmusic factory4_loop" Option "La&va" "sgmusic LavaBG_loop" Option "Rumbling l&ava" "sgmusic RobotRoom2_loop" Option "&Quiet burning" "sgmusic NemesisHalberd_loop" Divider } //////////////////////////////////////End/Creepy //////////////////////////////////////End/Ambience Divider Option "&Fade out" <&sgmusic ""&> Option "Ma&cro" "macroimage Tyrant_Lightning SGMPlayer popmenu SGMPlayer" Divider } /////////////////////////////////////////END/SGMPlayer /////////////////////////////////////////BEGIN/EDIT B option "Set Pass&code" "show chat$$beginchat /sgpasscode " Divider Divider Title "Editor" Option "&Edit Base" "editbase 1$$Roomclip 1$$basedefaultsky 5$$baselightingtype 1" Menu "De&fault Sky" { Divider Title "- Default -" Title "Sky" Divider Divider Title "Options" Option "&Praetoria" "basedefaultsky 0" Option "&Atlas Park" "basedefaultsky 1" Option "&Boomtown" "basedefaultsky 2" Option "&Mercy Island" "basedefaultsky 3" Option "&Grandville" "basedefaultsky 4" Option "&Cimerora" "basedefaultsky 5" Option "&Night Ward" "basedefaultsky 6" Option "&Shadow Shard" "basedefaultsky 7" Option "S&torm Palace" "basedefaultsky 8" Option "&Dense Fog" "basedefaultsky 9" Option "R&ikti Invasion" "basedefaultsky 10" Option "&Zombie Apocalypse" "basedefaultsky 11" Option "P&raetorian Invasion" "basedefaultsky 12" Option "&Lighted Paths" "basedefaultsky 13" Option "S&hadowed Paths" "basedefaultsky 14" Option "Spaaaaaaaaaac&e!" "basedefaultsky 15" Divider } Menu "&Lighting Type" { Divider Title "- Lighting -" Title "Settings" Divider Divider Title "My Scenes" Option "&Worklight" "basedefaultsky 5$$baselightingtype 1" Option "Ind&oor-Space" "basedefaultsky 15$$baselightingtype 0" Divider Divider Title "Options" Option "&Indoor" "baselightingtype 0" Option "Outdoor S&ky" "baselightingtype 1" Option "O&utdoor Shadow" "baselightingtype 2" Divider } Menu "Grid Si&ze (F1)" { Divider Title "- Placement -" Title "Grid Snap" Divider Divider Title "Custom Small" Option "&1/16 Grid" "gridsnap .125" Option "&3/16 Grid" "gridsnap .375" Option "&5/16 Grid" "gridsnap .625" Option "&7/16 Grid" "gridsnap .875" Divider Divider Title "Default" Option "1/4 x 1/4 &Grid" "gridsnap .25" Option "1/2 x 1/2 G&rid" "gridsnap .5" Option "1 x De&fault" "gridsnap 1" Option "2 x 2 Gr&id" "gridsnap 2" Option "4 x 4 Gri&d" "gridsnap 4" Divider Divider Title "Custom Large" Option "&8 x 8 Grid" "gridsnap 8" Option "&1&6 x 16 Grid" "gridsnap 16" Option "3&2 x 32 Grid" "gridsnap 32" Option "50 x 50 Ma&x" "gridsnap 50" Option "&Custom (?)-50" "show chat$$beginchat /gridsnap " Divider Option "Disa&bled" "gridsnap 0" Divider } Menu "An&gle Snap (F2)" { Divider Title "- Rotation -" Divider Divider Title "Default" Option "1° &Snap" "anglesnap 1" Option "3° S&nap" "anglesnap 3" Option "5° &Default" "anglesnap 5" Option "&10° Snap" "anglesnap 10" Option "15° Sn&ap" "anglesnap 15" Option "30° Sna&p" "anglesnap 30" Option "&45° Snap" "anglesnap 45" Divider Divider Title "Custom" Option "&90° Snap" "anglesnap 90" Option "1&80° Snap" "anglesnap 180" Option "359° ma&x" "anglesnap 359" Option "0-&359°" "anglesnap$$show chat$$beginchat /anglesnap " Divider Option "0 Dis&play" "anglesnap" Option "0 Disa&bled" "anglesnap 0" Divider } Menu "&Room Clip (F3)" { Divider Title "- Room -" Title "Clipping" Divider Divider Option "E&nabled" "Roomclip 1" Option "Disa&bled" "Roomclip 0" Divider } Menu "&Hidden Markers" { Divider Title "- Display -" Title "Markers" Divider Divider Option "E&nabled" "seeeverything 1" Option "Disa&bled" "seeeverything 0" Divider } Divider Menu "Hot Ke&ys" { Divider Title "- Default Hot Keys -" Divider Divider Option "F1: . . /grid_snap_cycle" "gridsnapcycle" Option "F2: . . /angle_snap_cycle" "anglesnapcycle" Option "F3: . . /room_clip_cycle" "roomclipcycle" Option "F5: . . /attach_cycle" "attachcycle" Divider Option "Ctrl: . . Hold to move horizontally" "" Option "Shift: . . Hold to move vertically" "" Option "Alt: . . . Hold to spin primary axis" "" Option "Ctrl+Alt: Hold to spin secondary axis" "" Option "Shift+Alt: Hold to spin tertiary axis" "" Divider Option "R: . . . . /rotate 0" "rotate 0" Option "ESC: . . . /unselect" "unselect" Option "Tab: . . . /select_next" "selectnext" Option "Delete: . . /Sell" "Sell" Option "Ctrl+Y: . . /base_red&o" "baseredo" Option "Ctrl+Z: . . /base_&undo" "baseundo" Option "Shift+Tab: . /select_last" "selectlast" Divider Menu "Mouse Binds" { Divider Title "- Mouse -" Title "KeyBinds" Divider Divider Option "LeftDoubleClick: . /center" "center" Option "LeftClick: . . . /baseselect" "baseselect" Option "LeftDrag: . . . . /+mousedrag" "" Option "RightClick: . . . /rotate 0" "rotate 0" Divider } Divider } Option "E&xit Editor" "basedefaultsky 15$$baselightingtype 0$$editbase 0" Divider } /////////////////////////////////////////END/SGStuff //////////////////////////////////////End//Tools Divider Divider //////////////////////////////////////BEGIN/Teleporters v1.0 Title "Teleporters" Menu "Should I Sta&y" { Divider Title "- Stay -" Divider Divider Title "Pool Side!" Option "&Recall Target" "tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Teleport Friend" Menu "Or, &TeamSelect" { Divider Option "&1" "teamselect 1$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&2" "teamselect 2$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&3" "teamselect 3$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&4" "teamselect 4$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&5" "teamselect 5$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&6" "teamselect 6$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&7" "teamselect 7$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Option "&8" "teamselect 8$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Recall Friend" Divider } Option "Teleport &Foe" "team red rover, red rover, $target$$powexeclocation forward:4 Teleport Foe" Option "Tea&m Teleport" "team buckle up gang.$$powexeclocation forward:8 Team Teleport" Divider Divider Title "Warshades" Option "Sha&dow Target" "tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Menu "Or, T&eamSelect" { Divider Option "&1" "teamselect 1$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&2" "teamselect 2$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&3" "teamselect 3$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&4" "teamselect 4$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&5" "teamselect 5$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&6" "teamselect 6$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&7" "teamselect 7$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Option "&8" "teamselect 8$$tell $target, buckle up.$$local, $target incomming$$powexeclocation forward:8 Shadow Recall" Divider } Option "&Starless Step" "team red rover, red rover, $target$$powexeclocation forward:4 Starless Step" Divider Option "Assem&ble Team" "team buckle up gang. Assemble Team Time!$$powexeclocation forward:8 Assemble the Team" Divider } Menu "Or, &Go Now" { Divider Title "- Go Now -" Divider Divider Option "&Team Transport" "powexecname Team Transporter" Option "Passcode C&heat" "Enterbasefrompasscode [code]" Option "&Base Teleport" "powexecname Base Transporter" Option "M&ission" "powexecname Mission Transporter" Divider Option "O&roborus" "powexeclocation forward:8 Ouroboros Portal" Option "Pocket &D" "powexecname Pocket D VIP Pass" Option "&Underground" "powexecname Underground Transporter" Divider Option "&Wentworth" "powexecname Enhanced Day Trader Teleporter" Option "Bla&ck Market" "powexecname Black Market Transporter" Option "Trad&ing House" "powexecname Trading House Transporter" Divider Option "Lo&ng Range TP" "powexecname Long Range Teleport" Option "Sh&adow Slip" "powexecname Shadow Slip" Divider } //////////////////////////////////////END/Teleports Divider Divider //////////////////////////////////////BEGIN/n-erFace Title "n-erFace" Menu "Setti&ngs" { Divider Title "- Game -" Title "Settings" Divider Divider Option "Fullscreen" "fullscreen" Option "Game Return" "GameReturn" Option "Time and &Place" "loc$$whereami$$localtime$$servertime" Menu "Mouse and movement" { Divider Title "- Control -" Title "Commander" Divider Divider Title "Control" Option "Mouse Speed" "show chat$$beginchat /mousespeed" Option "In&vert Mouse" "++mouseinvert" Option "Toggle A&utorun" "++autorun" Option "Set Turn Speed" "show chat$$beginchat /speedturn " Option "&CTM Toggle" "ctmtoggle" Option "Turn Cam to Toon" "camturn" Option "Turn Toom to Cam" "playerturn" Option "Face &$tar" "face" Divider Menu "&Cursor Options" { Divider Title "- Cursor Options -" Divider Divider Title "Windows Cursors" Option "&Enable Cursors" "compatiblecursors 1" Option "Disale Cu&rsors" "compatiblecursors 0" Divider Divider Title "Cache Cursor" Option "En&able Smoother Changes" "cursorcache 1" Option "Di&sable Cursor Cache" "cursorcache 0" Divider } Divider } Menu "Camera" { Divider Title "- The Looking -" Title "Glass" Divider Divider Option "Toggle &1st Person" "++first" Option "Toggle &3rd Person" "++third" Option "T&oggle Mouse Look" "++canlook" Option "Zoom &In" "+zoomin" Option "Zoom &Out" "+zoomout" Option "Look&up" "+lookup" Option "Look&down" "+lookdown" Option "&Reset Camera" "camreset" Menu "Max Dista&nce" { Divider Title "- Set to Game -" Title "Limits" Divider Divider Option "Mouse W&heel: 80'" "camdist 80" Option "&Game World: 120'" "camdist 120" Option "&Base Editor: 800'" "camdist 800" Divider Option "or, &closer..." "show chat$$beginchat /camdist " Divider } Divider Divider Title "More Options" Option "Toggle Cloc&k" "++showtime" Menu "Display Cooldown" { Divider Title "- Cooldown -" Title "Display" Divider Divider Option "Off" "cooldownindicator 0" Option "Bottom" "cooldownindicator 1" Option "Top" "cooldownindicator 2" Option "Center" "cooldownindicator 3" Divider } Divider } Divider Divider Divider Option "List Command" "cmdlist" Option "List Windows" "windownames" Option "List Options" "optionlist" Divider Title "Performance" Menu "Bug Sha&kers" { Divider Title "- Bug Shakers -" Divider Divider Option "De&fault Priority" "priorityBoost Normal" Option "&Boost Priority" "priorityBoost Above Normal" Option "A&uto Performance" "++autoperf$$autoperf" Option "S&ync To Server" "Sync" Option "Cor&rect Net Error 1" "neterrorcorrection 1" Option "Correc&t Net Error 2" "neterrorcorrection 2" Option "Reload &Graphics" "reloadgfx" Divider } Menu "FPS Manager" { Divider Title "- FPS Monitor -" Divider Divider Option "On/Off" "++showfps" Option "Update 1min" "showfps 60" Option "Update 30sec" "showfps 30" Option "Update 1sec" "showfps 1" Divider Divider Title "Settings" Option "Maximum Relit vertices" "maxColorTrackerVerts 5000" Option "No cap on relit vertices" "++fullRelight" Divider Option "&View Settings" "showfps$$graphfps$$maxfps$$maxinactivefps" Option "Chan&ge Active Value" "show chat$$beginchat /maxfps " Option "C&hange Inactive Value" "show chat$$beginchat /maxinactivefps " Option "Restore De&fault" "maxfps 0$$maxinactivefps 0" Divider Menu "Hi&nt:" { Divider Title "- Set FPS Value -" Title "Between 1 & 999" Divider } Divider Divider Title "Graphs" Menu "Netgraph" { Divider Title "- Netgraph -" Divider Divider Option "Large" "netgraph 2" Option "Small" "netgraph 1" Option "Off" "netgraph 0" Divider Divider Title "What's it say?" Menu "DUPLICATE IN:" { Option "Should be 0 or, at least low" "" Option "Definitely, it increasing is bad" "" } Menu "Retransmitted:" { Option "packets sent more than once." "" Option "temporary outage? over-crowding?" "" } Menu "LOST IN:" { Option "Expected packets that NEVER ARRIVED." "" Option "difference from Retransmit is important" "" } Menu "Ping/Latency:" { Option "Client measures constantly." "" Title "0-250 - Great" Title "250-500 - Average" Title "500-1200 - Laggy" Title "1200+ Disconnet" Divider Option "Send: Total sent" "" Option "RECV: Total Recieved" "" } Divider } Menu "Single" { Divider Title "- Single -" Title "Graphs" Divider Divider Option "1=SWA&P" "graphfps 1" Option "2=&GPU" "graphfps 2" Option "4=CP&U" "graphfps 4" Option "8=SL&I" "graphfps 8" Divider } Menu "Double" { Divider Title "- Double -" Title "Graphs" Divider Divider Option "1=SWAP/2=GPU" "graphfps 3" Option "1=SWAP/4=CPU" "graphfps 5" Option "2=GPU/4=CPU" "graphfps 6" Option "8=SWAP/1=SLI" "graphfps 9" Option "8=GPU/2=SLI" "graphfps 10" Option "8=CPU/4=SLI" "graphfps 12" Divider } Menu "Triple+" { Divider Title "- Triple -" Title "Graphs" Divider Divider Option "1=SWAP/2=GPU/4=CPU" "graphfps 7" Option "8=SWAP/2=GPU/1=SLI" "graphfps 11" Option "8=SWAP/1=CPU/4=SLI" "graphfps 13" Option "8=GPU/2=CPU/4=SLI" "graphfps 14" Divider Title "SLI-Only Quad" Title " (8+1+2+4)" Option "SWAP/GPU/CPU/SLI" "graphfps 15" Divider } Divider } Divider Divider Title "Graphics" Menu "Render S&cale" { Divider Title "- Rendering -" Divider Divider Option "&View Settings" "userenderscale$$renderscalex$$renderscaley$$renderscalefilter" Option "E&nable Render Thread" "++renderthread" Option "Disa&ble Render Thread" "++norenderthread" Option "&Enable Render Scale" "userenderscale 1" Option "&Render Scale" "show chat$$beginchat /renderscale " Menu "Scale Si&ze" { Divider Title "- Scale Size -" Divider Divider Option "A&djust Horizontal Scale" "show chat$$beginchat /renderscalex " Option "Adju&st Vertical Scale" "show chat$$beginchat /renderscaley " Option "Horizont&al and Vertical" "show chat$$beginchat /renderscalesize" Divider Option "Set UI Scale" "show chat$$beginchat /uiscale " Option "Set Name Scale" "show chat$$beginchat /namescale " Divider } Option "&Scale Filter Method" "show chat$$beginchat /renderscalefilter " Option "Disable Re&nderscale" "userenderscale 0" Divider Menu "Inacti&ve Client Rendering" { Divider Title "- Rendering -" Title "Inactive Client" Divider Divider Option "&View Settings" "stopinactivedisplay" Option "&Stop Rendering" "stopinactivedisplay 1" Option "Keep Ren&dering" "stopinactivedisplay 0" Divider } Divider } Menu "&Anti-Aliasing" { Divider Title "- FSAA -" Divider Divider Option "&View Settings" "fsaa" Option "Chan&ge Value" "show chat$$beginchat /fsaa " Divider } Menu "Anisotro&pic" { Divider Title "- Anisotropic -" Title "Filtering" Divider Divider Option "&View Settings" "texaniso" Option "Chan&ge Value" "show chat$$beginchat /texaniso " Divider } Menu "Element &Detail" { Divider Title "- Game -" Title "Elements" Divider Divider Option "Toggle &Sun Flares" "++nosunflare$$nosunflare" Option "Toggle &Sun Flares" "++nosunflare$$nosunflare" Option "Toggle Water E&ffects" "++usewater" Option "Toggle S&imple Shadows" "++ss$$ss" Option "Support LightFX/AlienFX" "++supportHardwareLights" Divider Menu "Supress Close F&X" { Divider Title "- Supress -" Title "Close FX" Divider Divider Option "Turn on Suppr&ession" "suppresscloseFX 1$$suppressclosefxdist 0.0" Option "Set Camera &Distance" "show chat$$beginchat /suppressclosefxdist " Option "No Sup&ression" "suppressclosefx 0$$suppressclosefxdist 0.0" Divider } Menu "&HDR Lighting Effects" { Divider Title "- HDR -" Title "Lighting" Divider Divider Option "Set to Tone&mapping" "usehdr tonemapping" Option "Set to &Bloom" "usehdr bloom" Menu "Ad&just Bloom Shader" { Divider Title "- Bloom -" Title "Scale" Divider Divider Option "&Set at 2" "bloomscale 2" Option "S&et at 4" "bloomscale 4" Divider Divider Title "Set Weight" Option "bet&ween 0.0-2.0" "show chat$$beginchat /bloomweight " Divider } Divider Option "Togg&le Focal Point" "++usefp" Divider } Menu "Depth of &Field" { Divider Title "- Depth -" Title "of Field" Divider Divider Option "Toggle On/O&ff" "++usedof" Option "&View Setting" "dofweight" Divider Divider Title "Set Weight" Option "&between 0.0-2.0 " "show chat$$beginchat /dofweight " Divider } Menu "Dra&w Distance" { Divider Title "- Draw -" Title "Distance" Divider Divider Option "&View Setting" "visscale" Option "Restore De&fault" "visscale 1" Option "Set between 1-20" "show chat$$beginchat /visscale " Divider } Menu "2D S&prite Drawing" { Divider Title "- 2D -" Divider Divider Option "Disa&ble 2D" "disable2d 1" Option "E&nable 2D" "disable2d 0" Divider } Divider } Divider } //////////////////////////////////////END/n-erFace //////////////////////////////////////BEGIN/Quits v1.0 Menu "&Quits" { Divider Title "- Quit What? -" Divider Divider Title "The Mission?" Option "Y&ea, we're done." "requestexitmission" Option "RESET-Q&UIT TEAM" "teamquitinternal" Divider Divider Title "Quit Game?" Option "&Quit?! Alts, yo!" "quittocharacterselect" Option "To Login&s, Kenny!" "quittologin" Option "Shut it &down boss" "quit$$dialogyes$$dialoganswer Accept" Divider } //////////////////////////////////////END/Quits Divider LockedOption { DisplayName " ~ mApps by qwy" Badge "X" } } //////////////////////////////////////End//mApps