Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Magic Tanker Primary Power Set: Radiation Armor Secondary Power Set: Claws Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Power Pool: Force of Will Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Alpha Barrier ImpArm-ResPsi(A), UnbGrd-Max HP%(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), GldArm-3defTpProc(7) Level 1: Swipe HO:Nucle(A) Level 2: Gamma Boost NmnCnv-Regen/Rcvry+(A) Level 4: Slash AchHee-ResDeb%(A), SprGntFis-Acc/Dmg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11) Level 6: Fallout Shelter ImpArm-ResPsi(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), StdPrt-ResDam/Def+(17) Level 8: Radiation Therapy NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(46), NmnCnv-Heal/Rchg(48), EndMod-I(50) Level 10: Proton Armor ImpArm-ResPsi(A), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(46), Ags-Psi/Status(46) Level 12: Beta Decay AchHee-ResDeb%(A), TchofLadG-%Dam(17), ShlBrk-%Dam(19) Level 14: Kick FrcFdb-Rechg%(A) Level 16: Spin FuroftheG-ResDeb%(A), SprAvl-Rchg/KDProc(23), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37) Level 18: Particle Shielding Prv-Heal(A), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-EndRdx/Rchg(27) Level 20: Follow Up GssSynFr--Build%(A), SprBlsCol-Rchg/HoldProc(29), SprMghoft-Acc/Dmg(29), SprMghoft-Dmg/Rchg(34), SprMghoft-Dmg/EndRdx/Rchg(34), SprMghoft-Rchg/Res%(34) Level 22: Tough ImpArm-ResPsi(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(23) Level 24: Weave LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(33), ShlWal-ResDam/Re TP(36) Level 26: Maneuvers LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(33), Rct-Def(33) Level 28: Focus FrcFdb-Rechg%(A), SuddAcc--KB/+KD(39), Dcm-Build%(39), Dvs-Hold%(39), Dvs-Acc/Dmg(40), Dvs-Dmg/EndRdx(40) Level 30: Combat Jumping LucoftheG-Def/Rchg+(A), Rct-ResDam%(31), Rct-Def(31) Level 32: Ground Zero AchHee-ResDeb%(A), Arm-Dam%(50), Erd-%Dam(50) Level 35: Soul Tentacles GrvAnc-Hold%(A), Ann-ResDeb%(36), Rgn-Knock%(37), Rgn-Dmg/Rchg(40), Rgn-Acc/Dmg/Rchg(43), Rgn-Dmg/EndRdx(43) Level 38: Taunt PrfZng-Dam%(A) Level 41: Darkest Night DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(42), DarWtcDsp-Slow%(42), DarWtcDsp-ToHitDeb/EndRdx(42) Level 44: Shockwave FrcFdb-Rechg%(A), SuddAcc--KB/+KD(48), Ann-ResDeb%(48) Level 47: Meltdown RechRdx-I(A) Level 49: Weaken Resolve AchHee-ResDeb%(A) Level 1: Brawl HO:Nucle(A) Level 1: Gauntlet Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide UnbLea-Stlth(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Run-I(A) Level 2: Rest IntRdx-I(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A) ------------ ------------ Set Bonuses: Impervium Armor (Alpha Barrier) 6% Resistance(Psionic) Unbreakable Guard (Alpha Barrier) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) 140.6 HP (7.5%) HitPoints Gladiator's Armor (Alpha Barrier) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance) Superior Gauntleted Fist (Slash) 3.6% Max End 6% Resistance(Energy,Negative), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 16% (1.25 HP/sec) Regeneration 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) Impervium Armor (Fallout Shelter) 6% Resistance(Psionic) Unbreakable Guard (Fallout Shelter) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Steadfast Protection (Fallout Shelter) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Numina's Convalesence (Radiation Therapy) 12% (0.94 HP/sec) Regeneration 35.14 HP (1.88%) HitPoints 6% Enhancement(Heal) Impervium Armor (Proton Armor) 6% Resistance(Psionic) Unbreakable Guard (Proton Armor) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Aegis (Proton Armor) 5% Resistance(Psionic) Superior Avalanche (Spin) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 4% (0.07 End/sec) Recovery 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) Preventive Medicine (Particle Shielding) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 35.14 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% Superior Might of the Tanker (Follow Up) 4% DamageBuff(All) 56.22 HP (3%) HitPoints 10% Enhancement(RechargeTime) Impervium Armor (Tough) 6% Resistance(Psionic) Unbreakable Guard (Tough) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Luck of the Gambler (Weave) 7.5% Enhancement(RechargeTime) Reactive Defenses (Weave) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Shield Wall (Weave) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Luck of the Gambler (Maneuvers) 7.5% Enhancement(RechargeTime) Reactive Defenses (Maneuvers) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Devastation (Focus) 12% (0.94 HP/sec) Regeneration 42.17 HP (2.25%) HitPoints Luck of the Gambler (Combat Jumping) 7.5% Enhancement(RechargeTime) Reactive Defenses (Combat Jumping) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 3% Resistance(All) Ragnarok (Soul Tentacles) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) Dark Watcher's Despair (Darkest Night) 28.11 HP (1.5%) HitPoints 2.5% (0.04 End/sec) Recovery 5% Enhancement(RechargeTime) | Do not modify anything below this line! | |-------------------------------------------------------------------| |MxDz;1867;746;1492;HEX;| |78DA6D94CB4F135114C66F67A620B4D052A02DF22ACF298F162AA81B0D515117D20| |401753999C05026D64E3353A22E4D7CC77762DC200F65A11B97C6A81BFF00B71AE3| |C2850B8D0F3051A3AEEA99CE75CE89E924D3FE7AE69C6FBE73EEED4D9F1AF73F3A7| |8668C79FCFBB2AA6529336AEEB8667AD36A469F65F65509779B1355C6B5792D6769| |C929754E570BBA9153F698270C33C41FA7B5ACA62541E7A4C56A260D239B3CA0671| |60A7A2E1328FD9AD0D439CDB416F4BCFFDFEF3C3C0C39A98639AB29C6BC724CCF66| |23FBF3FA6C72AFB958D094696331ABA455ABA099A7A360A607EECB327C786C7B452| |FEB0390254F112EE18FC8588AF30F64E927E15FC815DB909764C6AF2263BBE04B62| 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