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  2. I can't launch the game as of 8/17. First time seeing this error. Game has been running fine since May on this computer. I haven't moved, deleted, or modified any files. Please help.
  3. Ok, this is based on my Kintank build. You have permahasten, instasnipe, a lot of -res procs, softcapped to s/l/e, max s/l when rune is up, and can use rune as mez protection when hit by one. I think it works great. This could probably be optimized more as I just did this in 15 minutes or so. The only mandatory +5s are the lvl 50 tohit IOs in tactics, this is what gives tactics 16.1% tohit and in combination with kismet gives you the 22.1% tohit required for instasnipes. Villain Plan by Mids' Reborn : Hero Designer https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Magic Corruptor Primary Power Set: Radiation Blast Secondary Power Set: Kinetics Power Pool: Leadership Power Pool: Fighting Power Pool: Sorcery Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Neutrino Bolt (A) Superior Scourging Blast - Accuracy/Damage (3) Superior Scourging Blast - Damage/RechargeTime (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime Level 1: Transfusion (A) Numina's Convalesence - Heal/Endurance (7) Numina's Convalesence - Endurance/Recharge (9) Numina's Convalesence - Heal/Recharge (9) Numina's Convalesence - Heal/Endurance/Recharge (11) Numina's Convalesence - Heal (11) Numina's Convalesence - +Regeneration/+Recovery Level 2: Irradiate (A) Superior Scourging Blast - Damage/Endurance/RechargeTime (5) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime (7) Superior Scourging Blast - RechargeTime/PBAoE +End (13) Achilles' Heel - Chance for Res Debuff Level 4: Siphon Power (A) Recharge Reduction IO Level 6: Repel (A) Endurance Reduction IO (17) Force Feedback - Chance for +Recharge (29) Sudden Acceleration - Knockback to Knockdown Level 8: Proton Volley (A) Sting of the Manticore - Accuracy/Damage (13) Sting of the Manticore - Damage/Endurance (15) Sting of the Manticore - Damage/Interrupt/Recharge (15) Sting of the Manticore - Damage/Endurance/Recharge (17) Sting of the Manticore - Chance of Damage(Toxic) (48) Achilles' Heel - Chance for Res Debuff Level 10: Siphon Speed (A) Recharge Reduction IO Level 12: Maneuvers (A) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Endurance/Recharge (43) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Kismet - Accuracy +6% Level 14: Tactics (A) To Hit Buff IO (29) To Hit Buff IO (36) To Hit Buff IO Level 16: Boxing (A) Pounding Slugfest - Damage/Endurance (50) Pounding Slugfest - Damage/Recharge (50) Pounding Slugfest - Disorient Bonus Level 18: Cosmic Burst (A) Superior Malice of the Corruptor - Accuracy/Damage (19) Superior Malice of the Corruptor - Damage/Recharge (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (21) Superior Malice of the Corruptor - Damage/Endurance/Recharge (21) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (27) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 20: Speed Boost (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Tough (A) Reactive Armor - Resistance/Endurance (23) Reactive Armor - Resistance/Endurance/Recharge (23) Reactive Armor - Resistance (25) Reactive Armor - Endurance (25) Steadfast Protection - Resistance/+Def 3% (27) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Endurance/Recharge (36) Luck of the Gambler - Defense/Endurance/Recharge (37) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Shield Wall - +Res (Teleportation), +5% Res (All) Level 26: Neutron Bomb (A) Ragnarok - Damage/Recharge (39) Ragnarok - Accuracy/Damage/Recharge (39) Ragnarok - Accuracy/Recharge (39) Ragnarok - Damage/Endurance (40) Ragnarok - Chance for Knockdown (48) Achilles' Heel - Chance for Res Debuff Level 28: Spirit Ward (A) Preventive Medicine - Chance for +Absorb Level 30: Arcane Bolt (A) Superior Winter's Bite - Accuracy/Damage (31) Superior Winter's Bite - Damage/RechargeTime (31) Superior Winter's Bite - Accuracy/Damage/Endurance (31) Superior Winter's Bite - Accuracy/Damage/Recharge (33) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime Level 32: Atomic Blast (A) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Recharge (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (34) Superior Avalanche - Recharge/Chance for Knockdown (34) Fury of the Gladiator - Chance for Res Debuff Level 35: Scorpion Shield (A) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Endurance/Recharge (40) Luck of the Gambler - Defense/Endurance/Recharge (42) Luck of the Gambler - Defense (42) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Reactive Defenses - Scaling Resist Damage Level 38: Fulcrum Shift (A) Recharge Reduction IO Level 41: Transference (A) Performance Shifter - EndMod/Recharge Level 44: Rune of Protection (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Endurance/RechargeTime (45) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (50) Aegis - Resistance/Recharge Level 47: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 49: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (46) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - EndMod (5) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1509;708;1416;HEX;| |78DA6594594F135114C7EF4CA7600BD84229652BD08DD2564A0BB8C4A81870095BC| |2E2165FC8A41DCA24A46DDA92E8A30F7E0031D127B7375144FD08BE8BA8F0E89BCF| |A889468D89A9A773FE293533E9CCEFDE73CF72FF67E676F6C6B9C6AD8BB7C684E49| |858558BC5A5895CA1B0962FE50AD65935A3A72C82AE7ABAFBAA0B4B0B6A36A3A5E3| |0B6A5A574B7A2EBB344E9125CF81C3F8DAF2727C5ACF6A253D55148EB95C6E353EA| |3A969AD505CD1F34DC6FC829E5929E9D94CA3315BCC15525AE1A69D27794D4B779D| |CFEBA9F841CE5935A5D1A35822B776DA4F94EE13B2C0559645501122A9083904F63| |3DF4AB42C193E56312F19B6BA05E6A145F012D37E19BCC23C292354942D5298F329| |03CCBA08B3F10D39B914B14D8E16C3BB2C2C3142D226DED1D48AFD597D6C73DE968| |DB8EECF1C7F4AE6FE56F657BF2338E77BE6E18FE02ED3B9C71C42CD1DCA6F93B8A6| |0D359B295903F436385947B4057481ADCC4137F897DCBD8A70516C13C7CA4DC39CA| |F1B0C8012F938A0C931C971C929709A7986B6D70C4DCD9B16A346CB0B708BD9FA12| |7CC5EC7CCDFC40F55D1C2B5C9FB85716AAE98626770F0DC236D1E603FDCCF600E82| |17A6DA27398F32914EB41AC07FD08A01F01F423887E04D18FE034C78E51F90EE8E8| |18E1BDF48F8247C163CCF071F9BF7773272444177474ED73BE75B279D9A6789FF2F| |BEFD9009F81CF997D9BCCB394AE177BE87D80B587E023A6EF31F8041CE37A79821F| |DAFDD01E86F630B447A03D02ED91EF1CBB47D310BEE710BEAD5D9A0E40D3C05DD9B| |0DD234D31688AFDE0D8233FC15FE06F6632C935FCF44EE2BC2F298EDC43E0694A9B| |408DC406CE8A523DE7F4A34B444D9684C9923459464C96519365B262E133559E31A| |DCE29D57F042119169BB372EE0D4B79DF8ED0EAEAD7038B24F9B80B8353952F5511| |5F4CDEDF6ABDD7B9BFCA7DEEC19F3602AF95AFDB2B1E3CBE5633BE5A339EAF19FF0| |3BB4AF504| |-------------------------------------------------------------------|
  4. Something I found that helps with bestowing buffs is using: /optionset buffsettings 1184529 This removes autos and toggles from the status window allowing to only see clickies. It makes seeing who has or has not buffs much easier.
  5. I agree with srmalloy - I am seeing the same thing. When it freezes the loading bar starts a little bit but stays there. When it loads it starts a little bit of the bar. Then that vanishes and it then loads really fast.
  6. What global channels are people hanging out in these days? Looking for some friendly folks to hang out with outside of the Help/LFG channels, particularly folks on Everlasting who might be interested in roleplaying PUGs. Thanks!
  7. Former Protectorite, present citizen of Everlasting, checking in. Nice to see some old familiar faces. I was @MissKyo on live, leader of the Teamsters; we rebranded as the Protectors on HC in honor of the little server that could.
  8. Grateful any builds for rad / kin corruptor. Have found it impossible to read mids and pines 'codes' on my PC, so would appreciate full list of enhancements if possible. Thank you.
  9. I think that soul mastery will serve you far better as a master than electric. You get soul drain, dark embrace, AND powerboost. This enables you to use powerboost+farsight (around 22% defense to all alone) or clarion radial+powerboost+farsight (around 30% defense to all). Doing this also allows you to focus on a solely proc focused build which will do far more dmg and get a lot more FF recharge procs to boot. By boosting farsight you also get about +30 tohit and then add tactics and you won't need anything else in terms of acc really. Also the AV killing power of time stop is really subpar even when its boosted with time's crawl, I think you will find that slowed response with an achilles -res proc will allow you to kill an AV much faster. I would also proc out distortion field and test it out for yourself as I have a varied experience with it and so have others, so see if you like it yourself. You can also split scourging blast to take advantage of the increased end and 10% recharge twice. I messed with your build a little to get powerboost and clarion radial (plus musculature), but I did not proc it out or change many powers. Its late and I'm tired, maybe I'll edit this tomorrow.
  10. Thanks for the menu! I created a batch file (sorry Mac users) to install the freebie menu. It will have instructions if you mess something up, but it is in essence just a batch file to create the directories and move the freebies.mnu there. I did nab Erydanus version of the macro, though (with credits). This should avoid some of the repeated issues on this thread (excepting when people try using the commands on the live servers). Oh and please, could someone check the batch file? It should have a size of 1033 bytes. (In general, you should never run executable files with an unknown provenance.) JUSTIN_INSTALL_FREEBIES_MENU.bat
  11. I was shocked that they didn't come to this realization before they went with the change...or maybe they felt like the neutering of Proc utility in toggle or pet sets was justified due to their past broken performance over the years. Whatever the case may be it was unnecessary and petty and in many ways lowered the popularity, use and diversity of many powersets even though in fairness it felt strongly like a temporary fix much like what happened with Snipe powers. I just hope our current Dev team is willing to and able to take a revisit certain sets and powers and breathe life into them once more.
  12. Today
  13. I understand, you don't need to have a program running in order to get a false positive. The rest of what I stated about it connecting was just information about what it does. Can I ask which version it flagged, where you got it from?
  14. The pre fire tank nerf days. So many tells asking if I was a fire tank only to get no response when I told them I wasn't. Rude and irritating.
  15. All the builds for Robo/FF seem to include it, and I'm wondering if there's a viable build that uses one of the Epic power pools instead. This is my first time leveling a character to 50, so I don't have the years of experience that many players have to guide their decisions. I've encountered numerous paradigm shifts on my path from 0 to my current level of 42, and it's starting to become painfully clear that pets are annihilated by AoE, basic minions are useless in upleveled missions, that the mastermind itself is always a full health bar away from instant death, and pets are a nuisance or disaster waiting to happen to your entire team.
  16. Radiation Assault has a power called Devastating Blow which is much like Total Focus. It has a mag 3 stun. You can slot the Ascendancy of the Dominator set in total focus. You can not slot it in Devastating Blow despite it being just like Total Focus.
  17. This isn't actually true. Purples keep their set bonuses even when exemplared. The enhancement values scale down below 32, but that's true for every enhancement, it's not a purple thing.
  18. I'll pl you if you build me a base, does that count 😉
  19. If it's worth less than a million, I list it for 10 inf. 🙂
  20. Cyric, the beta client binaries are inside the hc-bin32 and hc-bin64 folders. They use new DLLs so we had to get them out of the main folder to keep the original game files untouched.
  21. The blaster will be more fun for most people. Tactical Arrow is a very good secondary and Archery is a okay primary for a blaster. The people who won't enjoy it as much are the ones who like the flavor of Trick Arrow more than Tactical Arrow and would rather use Trick Arrow's force-multiplier debuffs in a team rather than have higher starting damage potential. Tactical is also the easier option, it is a very simple and straightforward set to play and has a sustain power that will essentially give you unlimited endurance to work with and enough accuracy to make life very easy. Trick arrow takes more finesse to best utilize the powers and can actually with a few toggles really be tough to manage with endurance. As far as secondaries go, Tactical Arrow stands among the best in the blaster archetype, while Trick Arrow stands among the worst in the Corruptor archetype. Trick Arrow isn't necessarily terrible or anything, but it just isn't anywhere close to something like rad, dark, time, kin, and so on down the line. Tactical Arrow on the other hand is very close to things like Temporal, Atomic, Energy, and Martial for blasters. The corruptor may have more survivability due to Trick Arrow's debuffs, but not much, and will probably defeat enemies much slower making any perceived survivability pointless in direct comparison. Tactical Arrow can afford to run combat jumping, tough, weave, maneuvers and tactics and stealth to add survivability, the corruptor will struggle with that without some creative IO slotting for endurance fixing. If you love the archery concept, you'll probably like both, and since you have 1000 character slots I suggest you try both once you have the time! If you can only stand to have one though, I'd pick the blaster.
  22. Ah, gotcha. Yeah, it worked really well for me on Justin today. Didn't get to spend as much time playing as I wanted, but the small amount I did get to do was seamless.
  23. Having been one of those indestructible Demi-gods, I have to agree with this.
  24. I use that bind, I'll post my exact line for you when I'm at my computer.
  25. I'm not a creative person myself. If I don't get that green tick on first try, I use a synonym, an anagram, an adjective... and it always goes through. Perhaps you should give examples of concepts you're stuck on so the community can help.
  26. Does anyone know of any high resolution shortcut icons for the main game program? (Preferably a square-ish icon, as opposed to the glossy, circular dock icons which is all I could find.) The one embedded in the exe is definitely on the blurry side.
  27. This topic comes up every couple weeks, ultimately as much as a lot of us would support it, the systems are just not in place to make that conversion.
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