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  2. Group Invisibility does stack... and -threat is nice! Also, mobs who ignore stealth do will be affected by -perception, but stealth will not affect their perception range.
  3. I am currently working on a Radiation Armor/Claws tanker, and slotting for chance for damage procs. It is my first attempt at a proc heavy setup, but I am hoping with the speed of Claws it might actually be decent damgae. I have no idea what the proc chances/ratios work, and I am concerned that elite bosses, archvillians and so on will just out resist all the damage procs. (might use the reactive incarnate for that, but haven't gotten that far yet.) It is still a work in progress, and she only hit 48 last night. But so far its looking promising.
  4. CO hd a bad launch. And had a period of good times. And has been on a deathbed since they lost their sub model. That being said, CO was a lot of fun for a long time for me, just doing random characters etc. The problem really is the cookie-cutterness of it. You basically had buckets to fill - which CoH has within each powerset, but CO only had certain powers of certain types to fill those buckets. And the lack of buffs/debuffs/controls weren't very fun. You also weren't able to feel very super (aka overpowered) in CO if you didn't invest time into understanding items, which the game didn't make that very easy to do until, well, you spent time thinking about it. I think a lot of people couldn't get past a lot of that, so they never got to fully understand it. I have like 12 level 50s on CO that all do very well, but it took a long time into the games life before it all really clicked. I havent played it in over a year now, but yeah. A lot of people that talk badly about it didn't really play it, and that's fine. First impressions are lasting impressions.
  5. It should be noted that there is a display error in the game for attuned IOs that you have outlevelled. The information given in this thread is correct - attuned IOs which stop advancing at a certain level (say 30 or 40) will reach their stated level and not improve beyond that. However, when you mouse-over that IO and you are at a higher level it will (erroneously) tell you that it is performing at YOUR level (as if the IO kept improving). If you do the math for the entire power you will find that the numbers don't add up to the mousever information per individual attuned IO but rather what the proper number should be. The math is much much easier to do if ED or incarnate boosts will not affect it the power. For example: My brute is level 50. I have a power which currently uses 4 attuned miracle IOs. The Miracle set stops improving at level 40. When I mouse-over the heal (only) IO it says it is giving me +42.4% which is a lie. My Numina heal (only) IO also says it is giving me a +42.4% and the set goes to level 50 and this is correct. It is really difficult to prove that the miracle IO is giving less than the stated boost because my character is beyond the ED threshold for +heal and also his alpha slot boosts +heal. So I look at the Miracle endurance/recharge that tells me it is giving +26.5% to both END and RECH. Again, this is a lie but easily provable since there is only one other of the +end IO in that power and my alpha slot does not mess with END. The other IO(HEAL/END/RECH) is also a Miracle and is telling me it is improving my END by 21.2% (more lies!). Now I mouse over the power bar and the entire power is having its endurance drain reduced by 43.4%. If the individual IO mouse-overs were correct we would expect a 47.7% reduction. Fortunately the other Numina set has those exact IOs slotted and since that set does go to level 50 my endurance reduction for 26.5% + 21.2% does indeed add up to a 47.7% reduction which is what the power mouse-over tells me. tl/dr - Don't trust the numbers an attuned IO is giving you if you have outlevelled its cap.
  6. As a fellow league leader... Just use the Request channel. Adding custom chat channels and inviting leagues to it would backfire. A. It is yet another channel that would have to be added to the person’s chat tabs. B. People would not use it. C. Request channel fulfills the same purpose and is already on people’s chat tabs.
  7. Procs seem higher than they were and there are a few sets that have gone up, like Basilisk's Gaze. (I guess the 4-set recharge bonus is desiriable, but I don't see the current price point sticking). But mostly things have dropped. It's no surprise to me that the purples are evening out against each other. I think that's an effect of converters. Perhaps if there were significantly more purple sets (and I'm not saying there should be) the prices would vary more. I imagine they'll stick at 20mil until the playerbase really dies out.
  8. I was doing arcs with a friend last night and thinking how Incarnates really mess with everything. Fire Armor is damage on wheels but 'squishy', and it has a psi hole. We were doing an arc against psi users and she was ow ow ow, psi hole, these hurt! I went and I went ow, yeah, they do. Then I clicked Barrier and alright, now they don't.
  9. I was thinking of TWs or other end hungry sets mostly. But yea invuln isn't bad at all.
  10. Today
  11. Thank you. That was very helpful!
  12. Additional Mission slots within AE arcs. It’d be nice to make longer arcs that can earn players badges.
  13. Yes, it's random within the categories; set, type or rarity. The only restrictions are that you wil never convert to the same io you started with (in one conversion, if you convert again though you may end up back where you started). Also if you convert within type (pbaoe, hold, etc.) you will always convert out of the set you started from.
  14. Ah, derp. Thanks! My point still stands, though - there's no single one way to play this game.
  15. "So this one SBB run I was in as the hitter, and I had disabled the generators, but for whatever reason, the game didn't act like it, and the laser fields were on for the thief too. Might be a bug needing a looksie to make sure it doesn't happen again?" Posting this up as the GMs found this is the first time this little bug has been reported. Additional information I can provide is that I had clicked the glowies, but for whatever reason, they did not count as done. Has anyone else had something like this happen?
  16. It is totally random what you get when you convert them, correct? I mean, you get one within the set you are trying to get but you cannot pick the exact one, right?
  17. Early designers? They brought on Sean McCann (from the playerbase, actually) a ways into the game's development and... well, he *loved* ambushes, apparently...
  18. You might also try this one: align_status_neutral
  19. Sovera

    Rad or Invuln

    Switch to your alternate build and nab it.
  20. It also varies greatly by class and spec. I was a rogue main in WoW all the way back in Vanilla and played WoW during my "breaks" with CoH (and to get my PvP fix). I played up through Legion (no longer the latest expansion, of course). During Wrath of the Lich King, almost all specs were in a "GCD Locked" state where you cycled buttons in a rotation the moment they came off cooldown and never had a moment where you weren't pushing something. Like, you'd press 1,2,1,3,4, repeating without having to stop or even manage resources. The devs didn't like it and slowly added abilities, culled abilities, then replaced it all with a heavy proc-based system. Most of the specs became a "hit the glowing button" game where you only used an attack because it made another attack light up sometimes, so the trick was to optimize your "bad" attacks to avoid losing DPS while you waited for things to light up and click. Tanks were much less complicated than this and healers fell somewhere in between.
  21. Hi, As a league leader, it would be VERY useful to be able to invite everyone in a league to a custom chat channel to give instructions. Does anyone know if there is such a command? and if not, would it be a easy to add to the game? "/chan_invite_team" exists for teams, but it does not appear to work for leagues (even though there is a command where you can invite your entire global friends list to a custom chat channel) . P.S. I wasn't sure if I should post there here in suggestions, or in the help thread... hope this is correct...
  22. Now with RVSP Feature! https://forums.homecomingservers.com/calendar/event/78-rikti-monkey-fight-club-sharkhead-930pm-eastern/
  23. There have been concerns raised frequently that there are some barriers to entry for some players who are interested in getting involved with roleplay with City of Heroes. One of the issues I see brought up most regularly is that there are players who would like to have some designated spaces where roleplay can "happen in the wild" other than Pocket D or Atlas' Boot. In an effort to facilitate these meetings, I present to the Homecoming Community the "Roleplay-A-Day" Club! https://forums.homecomingservers.com/clubs/14-roleplay-a-day/ The purpose is pretty simple: Each day the Roleplay-A-Day Event Calendar will provide a recommended location for player-characters to meet. A little blurb about the Zone/Base is also provided in the Calendar to help players find a theme/setting that works for them. https://forums.homecomingservers.com/calendar/19-roleplay-a-day-calendar/ These are not meant to be exclusionary zones, however the limitations of the game mean that sometimes there are alignment barriers in place. In an effort to keep things balanced, the rotating calendar will attempt to alternative between Hero- and Villain-specific Zones, Public-Access Bases, and other Zones. Of course, these are not the only places where roleplay can happen! These are merely being provided as a sort of "Weekly Strike Target" for roleplay, to encourage players to meet one another. There are no set times, but players are encouraged to RVSP and reply to an event posting with the time of day they might plan to be in the area. For now the Bases we are showcasing with this are on the Everlasting Shard, but we don't want to limit anyone! If there's interest, we can definitely expand the Roleplay-A-Day Calendar to Bases on any Shard! We are also looking for additional suggestions for locations to add to the rotation. https://forums.homecomingservers.com/topic/21504-recommended-zones-and-bases/ And if you happen to have any Feedback or Suggestions, please feel free to post here: https://forums.homecomingservers.com/topic/21503-the-roleplay-a-day-system/
  24. Nope, not against smash/lethal, fire, energy, or psi they aren't. Current stats I'm showing right now on combat attributes for S/L for grave knight for instance: Sonic Dispersion 19.75% (75.5% enhanced), Sup Mark IO +15%, Sovereign Right IO +10%, Expedient IO +10%, Sonic Barrier +26.47% (enhanced 76.5%) = 81.22% resistance. I am only tier 3 so far on alpha resilient, but going to tier 4 should only end up giving me about another 1.5% net at most. Should get them to about 82.5% or so. With barrier at min of 5% ends up around 87.5%. Half the time they'll be capped though as for 1 min out of every 2 of barrier gives you at least 7.5%. I also haven't boosted my IO's, so might be able to squeeze a tiny bit more out that way as well, but no where near enough to make up a 7.5% gap that barrier fills in nicely. If you know of any way I'm overlooking to boost them more, I'm happy to listen.
  25. I don't know enough about Carrion Creepers, but on page 8 Frosticus provided some feedback (link). But to answer your question, yes, you would have to calculate a proc chance for each ability the power casts. Slotting recharge into Carrion won't affect the proc probabilities, as every effect from that cast is a summoning of a pet/pseudopet. From the entities it summons, you will want to know which enhancements it takes, because that will tell you which procs that summoned entity will use. From there, you will want to know if it's a pseudopet (patch) or an actual pet. A pseudopet will just sit there, with a proc chance happening every 10s. A pet will have its own attacks, and those attacks will have their own recharge and cast time. Those attacks will use the regular proc formula (don't worry about your slotted recharge as pets don't use it). Overall, it's a headache. But if you want to look up the effects, you can use RubyRed's Powers API tool to sift through the powers info. Here is a link to Carrion Creepers, I recommend opening it in FireFox as it has a built in JSON reader that makes the format pretty. That link will take you to the folder than handles the initial summoning of pets/pseudopets from casting Carrion Creepers. From there, there are other summonings which you will jump to different folders for those. I wish you luck if you wish to venture down the rabbit hole. Luckily, RubyRed provides url links to all the entities summoned, so you can jump from one page to another fairly easily.
  26. Why's you wanna go in some grimdark setting if you could go in one i can't name because i fear to get banned for naming a series where people have fun in the lower body regions.
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