Jump to content

Kheprera

Members
  • Posts

    49
  • Joined

  • Last visited

Reputation

23 Excellent

About Kheprera

  • Birthday 11/18/1967

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Totally agree on more long hairstyles for men, and the hats. My husband can sit on his hair. Also more POC hairstyles for men from a Jheri curl to fades with patterns like a peace sign or lightning bolts. Also, glove, shoulder, and back options for tattoos. Snakes, barbed wire, Mom/Mother, anchor, heart, sun, moon, eclipse, Eye of Horus, Ankh, Celtic weave, feather, dragon... some of the Tsoo options have tats, but they don't fit all characters. My Egyptian has many tattoos and though not all mentioned above would fit, one or two could represent. And she's not the only one I have with tats.
  2. Praetorian Seer costume pieces. Costume parts from Maelstrom and Penelope Yin. And Swan's feathered cape. Gloves from Praetorian PPD. Curly hair. Long, medium, and short. More natural styles for POC.
  3. I need different wall sizes so if I want to build a fireplace with a wall above it, I can. Trying to build realistic apartments/houses for players has me pulling out my hair.
  4. I have used the Pocket D tailor to change my Praetorian's costume many times. Not sure if it's strictly a Side issue or dependant on which Icon/Facemaker npc was originally used.
  5. Is there a chance we can get a choice on the High Collar Capes to have No Collar? I love the fullness and length of the capes, but the high collar does not fit for every costume concept.
  6. In order: A. I need this. D. Not a need so much as a WAAAAANT. Especially some things like Yin's and Swan's costume parts, Seer costumes especially the belts and collars, and the Sybil loin cloths. C. I have a few characters this fits concept on. B. Don't use these as much, but might if we could. And more POC hairstyles, please. Please please please.
  7. Yes for all of these. Assymetrical wings with options of different colors and on/off with flight.
  8. While I'd love more Praetorian stuff, what I really want/need are stand-alone walls and edging that matches the base editor designs like Arcane, Tech, Sewer, etc. It would make it easier to block off a large room into smaller ones, like on a ship (space or sailing) or an apartment complex. We only have a few actual walls, and none really work for higher tech areas, and they don't match well with the base/room design (brick walls do not match the brick of room design). I'd also love cave walls instead of massive rocks. Maybe even just cave tunnel pieces (Orenbega, Council, and layer cake caves).
  9. I'd really like more Lore pets, specifically Devouring Earth. I have at least one character where DE is the most logical pick. Had to go Rularuu instead. I do like the idea of Generic Minions, Vahz, and Undead/Vamps as well.
  10. Second on the ruler! Also, lava. Like shown here: https://forums.homecomingservers.com/index.php/topic,5767.0.html Please.
  11. YES!! THIS IS WHAT I WANT/NEEEEEED!
  12. Okay, this is something very much needed by those who build within the base as well as out... Surface plates we can place on the exterior of the base. Preferrably matching the Styles of the base. I don't want people staring into my base while flying outside. If not that, then just the styles as surface plates we can use for floors, walls, ceilings, and trim.
  13. Yes, still need the lava surfaces. Also Praetorian pieces I requested in an earlier post. And additionally, I would deeply appreciate a starfield surface. While the Fireflies 2 critter FX does the job for still images, having my "stars" flickering around almost ruins the effect:
  14. I had this issue placing a tech platform (2x2 square one) set to vertical using Ctrl-Alt, grid disabled, and pushing the platform as close to the Arcane Brick pattern inside the base as possible. I worked hard getting the platforms set juuuuuuust in front of the brick as possible. Logged off for the night. Logged in the next day and half of the platforms I had set were imbedded in the wall and flickering. I finally gave up and reworked the room. If I can find the time to try and duplicate it I will. My original thought was that because I had the grid disabled, and having a hard time getting thecplatforms to line up (they have a top and bottom, but no middle, and the bounding box are wonky... can we get a surface with just the bottom of the platform?) that perhaps they were sitting on a partial pixel/grid point and when logging they "reset" to a whole point. I know the grid resets every time (so if you have it disabled and log out, when you log back in the grid snap is set back to 1). If not coherent, I blame lack of coffee. Just woke up.
  15. That picture on the wall. Where is it? I can't find it in the editor. I like it a lot.
×
×
  • Create New...