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Wolf Bonne

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About Wolf Bonne

  • Birthday 01/01/1004

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  1. I've no GatH or She-Ra nostalgia, but this is genuinely cool as hell. Definitely gonna mess around with it. I myself have mostly added a bunch of Pretty Cure and Kamen Rider music to the boombox, this has inspired me to maybe take it further.
  2. This isn't too hard to do once you dip your toes and get the folders in place. Grab yourself Audacity https://www.audacityteam.org/ and convert any music track to a .ogg file, if you wanna add an extra touch to it slap the "telephone" effect on the audio within the equalize options. Then name the .ogg file to any of these to replace a song: Track1_loop.ogg Track10_loop.ogg Track11_loop.ogg Track12_loop.ogg Track13_loop.ogg Track14_loop.ogg Track15_loop.ogg Track16_loop.ogg Track17_loop.ogg Track18_loop.ogg Track19_loop.ogg Track2_loop.ogg Track20_loop.ogg Track21_loop.ogg Track22_loop.ogg Track23_loop.ogg Track24_loop.ogg Track25_loop.ogg Track3_loop.ogg Track4_loop.ogg Track5_loop.ogg Track7_loop.ogg Track6_loop.ogg Track8_loop.ogg Track9_loop.ogg Create a series folders in your City of Heroes directory "Data\Sound\Ogg\BoomBox" and toss the converted song into the BoomBox folder. After that you gotta figure out which song was replaced by going through each one. You don't need to reboot the game whenever you change or add a file. Credit: https://web.archive.org/web/20120903225106/http://boards.cityofheroes.com/showthread.php?t=113746&page=11
  3. My recommendation is a Controller, they're slow, but solo well enough early levels. Pair any set with Dark Miasma or Radiation and you'll be fine with most primaries. A Blaster is also a good choice, the most important thing is a good secondary, Devices, Martial, Arrows, and especially Time are great, the only primary I'd avoid is Assault Rifle as it's a bit tougher to play. Anyway, here are a few recs: Plant/Dark or Illusion/Radiation for Controller. Energy, Beam Rifle, Dark Blast, or Ice combined with any secondary mentioned above. A Dark/Dark Corrupter or Fire/Dark are also very powerful, but you'll have to deal with solving endurance problems as you go. There are plenty of other combos as well, but I think those are some of the safest off the top of my head.
  4. I wouldn't rely on it, no, it makes it more reliable to weave between your other forms of mitigation to keep you topped or to set up for when you anticipate taking a big hit from an elite boss or arch-villain, what have you. It's allowed me to duo AVs from level 20 with a Rad/Rad Corrupter by my side for leveling. Not a big claim, but the heal has been the thing that has given me the edge as I've learned to utilize it better. Otherwise, yeah, it's best as a normal attack when you know you're relatively safe. Edit: To add a bit more for the OP, though, Fusion is a key ability and you will want it up as often as possible since it's a heckuva lot more powerful than a normal Build Up ability as it allows you to reliably apply and maintain the debuff for more AoE damage. I do not know if it's best to just pop it anytime it's up, in groups I do this and I never worry about it or RS (for the heal), solo and in smaller groups, though, I will hold onto Fusion if an enemy has the debuff on them in some cases. I'd say that, to an extent, Radiation Melee is a bit of a wonky primary to pair with Radiation Armor due to the lack of better CC, but the gameplay of it is, I find, nuanced and highly optimizable. And a bit reliant on luck. Oh yeah, I'd maybe grab hasten as well if you don't have it or wasn't planning to pick it up, that'll also bump up your survivability.
  5. Don't have much to add, I'd at least grab Tough, that may put a nice oomph in your step, it was the first thing I went for. Fusion should have at least one more recharge in it cuz it's the thing that'll make your heal more reliable and pump out more damage. Fusion is essentially a guaranteed heal if your hits land. I'd also maybe put an accuracy into Radiation Therapy to make it more consistent.
  6. There was some talk on figuring out how to decrypt the archives but I don't think much if anything came of it, I'll assume that's where all the audio files are hiding. This is about as much I found https://forum.xentax.com/viewtopic.php?f=21&t=14950 Wonder how many people are gonna be surprised or confused by what this game was, a lot of people think the last use of the IP was 2012 and not 2017.
  7. I'm not sure how others would feel on this, but I could see Stone Armor ported over replacing Granite with some other ability, as some other sets have been changed to fit more in line with their archetype role. It would likely need to be some sort of damage debuff though since I feel like that's kinda the flavor of Stone Armor.
  8. /demorecord and /demostop work, the file for it is located within the same directory as where you have the game installed. This guide should work https://cityofheroes.fandom.com/wiki/Demo_Recording Demos are their whole thing, it is a capture of the game using a text file that you then play through the client. As such, it's incredibly small and easy to look through and edit. For instance, that cool costume you saw? You can literally copy and paste it.
  9. Another note is that, it might still be painful for some people. Losing a job suddenly like that probably left some bruises and understandably hard feelings. I imagine most are aware and we'll have to wait and see if anyone chooses to open up about it.
  10. I doubt too many will say much if anything, I know a couple of them have acknowledge that this is all happening, but anybody who wants to look good for employers for current or future jobs would likely not wanna touch on it as it would look weird.
  11. While Dark/Dark Controller for team play is very good, I'd argue that the Corrupter version is relatively on par with its CC late game while pumping out a significant amount more DPS, and the utility makes the Blaster version pale in comparison, unless you prefer something more focused on front loaded damage and blasts. I have a 45 D/D Controller and it's nice, but feels lacking in what other combinations can do, especially in damage. The Defender version might be smoother to level, endurance is hammered with the combination and you get tools a tad more quickly to manage that sooner. Dominator is a decent choice as well, but I'd only go for it if you like the very active gameplay style as you'll be hopping in and out of melee range to hit things with your control abilities. Don't think you can go wrong with any combination, but I guess my vote for best goes to Corrupter for the balance of CC, utility, and damage. That said, Dominator would be a fun (and challenging) variant run that is the most different from all other combinations.
  12. I never make villains, just people who're put or born into tough situations, making do with whatever they can get, making whatever the most positive choices they can in dire times, and /sometimes/ that can be violent or extreme. It's not always a choice for all my characters to be in the Rogue Isles, it's just where they are, where their home happens to be. If I were to make a villain proper, I'd probably make them someone who is petty about something going on in Paragon City, or with one of the heroes there, maybe establish them as coming from one of the villain gangs.
  13. It's fine, but we take no responsibility for any costume (or potentially character) corruption that may occur as a result. I also believe that it doesn't stick around - I've heard conflicting reports, but it definitely changes back if you edit your costume normally, and it may change when merely zoning. Awesome, understood. Thanks!
  14. I'm extremely curious if the Homecoming team is okay with this as I'd love to use this feature, if it's seen as one.
  15. I wouldn't want to take away the cap, but I'd love it if it got raised to around 25 or 30, which would make duoing with my spouse a lot more comfortable when one of us wants to tank while the other plays a squishy archetype. It'd also make the game act more consistently in more circumstances, as I only remembered the aggro cap existed when I was soloing a bank heist paper mission and noticed some of the enemies just stood there. I can't help but feel that 17 or whatever it is set at is a bit on the conservative end, but I understand its function for groups and difficulty.
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