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BeornOTNS

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About BeornOTNS

  • Birthday 06/24/1004

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  1. Slightly modified for straight up tanking. I THINK I like where she is... But guidance would be super nifty. Latrotoxic v 2 - Hero Arachnos Widow Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Night Widow TrainingSecondary powerset: Widow TeamworkPool powerset (#1): LeadershipPool powerset (#2): FightingPool powerset (#3): SpeedPool powerset (#4): PresenceEpic powerset: Leviathan Mastery ────────────────────────────── Powers taken: Level 1: Mental Blast A: Superior Spider's Bite: Accuracy/Damage7: Superior Spider's Bite: Damage/RechargeTime9: Superior Spider's Bite: Accuracy/Damage/RechargeTime9: Superior Spider's Bite: Damage/Endurance/RechargeTime11: Superior Spider's Bite: Accuracy/Damage/Endurance/RechargeTime11: Superior Spider's Bite: RechargeTime/Global Toxic Level 1: Combat Training: Defensive A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 2: Strike A: Mako's Bite: Accuracy/Damage13: Mako's Bite: Damage/Endurance13: Mako's Bite: Damage/Recharge15: Mako's Bite: Accuracy/Endurance/Recharge15: Mako's Bite: Accuracy/Damage/Endurance/Recharge17: Mako's Bite: Chance of Damage(Lethal) Level 4: Tactical Training: Maneuvers A: Reactive Defenses: Defense46: Reactive Defenses: Defense/Endurance46: Reactive Defenses: Defense/RechargeTime48: Reactive Defenses: Scaling Resist Damage48: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 6: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 8: Build Up A: Gaussian's Synchronized Fire-Control: Chance for Build Up17: Adjusted Targeting: To Hit Buff/Recharge19: Adjusted Targeting: Recharge19: Adjusted Targeting: To Hit Buff/Endurance Level 10: Indomitable Will A: Gladiator's Armor: TP Protection +3% Def (All)21: Steadfast Protection: Resistance/+Def 3% Level 12: Spin A: Superior Dominion of Arachnos: Accuracy/Damage21: Superior Dominion of Arachnos: Damage/Recharge23: Superior Dominion of Arachnos: Accuracy/Damage/Recharge23: Superior Dominion of Arachnos: Damage/Endurance/Recharge25: Superior Dominion of Arachnos: Accuracy/Damage/Endurance/Recharge25: Superior Dominion of Arachnos: Recharge/Chance for -Dmg and Terrorize Level 14: Lunge A: Superior Blistering Cold: Accuracy/Damage27: Superior Blistering Cold: Damage/Endurance27: Superior Blistering Cold: Accuracy/Damage/Endurance29: Superior Blistering Cold: Accuracy/Damage/Recharge29: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime31: Superior Blistering Cold: Recharge/Chance for Hold Level 16: Boxing (Empty) Level 18: Slash A: Hecatomb: Damage31: Hecatomb: Damage/Recharge31: Hecatomb: Damage/Recharge/Accuracy33: Hecatomb: Recharge/Accuracy33: Hecatomb: Damage/Endurance33: Hecatomb: Chance of Damage(Negative) Level 20: Mask Presence A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 22: Foresight A: Shield Wall: Defense/Endurance34: Shield Wall: Defense34: Shield Wall: Defense/Recharge34: Shield Wall: +Res (Teleportation), +5% Res (All) Level 24: Mind Link A: Shield Wall: Defense/Recharge36: Shield Wall: Endurance/Recharge36: Shield Wall: Defense/Endurance/Recharge36: Shield Wall: Defense Level 26: Placate A: Mocking Beratement: Threat/Placate37: Mocking Beratement: Threat/Placate/Recharge37: Mocking Beratement: Threat/Placate/Recharge/Range37: Mocking Beratement: Accuracy/Recharge39: Mocking Beratement: Threat/Placate/Range39: Mocking Beratement: Recharge Level 28: Eviscerate A: Armageddon: Damage39: Armageddon: Damage/Recharge40: Armageddon: Damage/Recharge/Accuracy40: Armageddon: Recharge/Accuracy40: Armageddon: Damage/Endurance42: Armageddon: Chance for Fire Damage Level 30: Hasten A: Invention: Recharge Reduction42: Invention: Recharge Reduction Level 32: Psychic Scream A: Bombardment: Damage42: Bombardment: Accuracy/Recharge/Endurance43: Bombardment: Damage/Recharge43: Bombardment: Accuracy/Damage/Recharge43: Bombardment: Accuracy/Damage/Recharge/Endurance45: Bombardment: Chance for Fire Damage Level 35: Tactical Training: Leadership A: D-Sync Elusivity Level 38: Tough A: Unbreakable Guard: +Max HP45: Unbreakable Guard: Resistance45: Unbreakable Guard: Resistance/Endurance46: Unbreakable Guard: RechargeTime/Resistance Level 41: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed48: Kismet: Accuracy +6% Level 44: Mental Training A: Invention: Run Speed Level 47: Combat Training: Offensive A: Invention: Accuracy Level 49: Confront A: Perfect Zinger: Chance for Psi Damage50: Perfect Zinger: Threat/Placate/Range50: Perfect Zinger: Threat/Placate/Recharge50: Perfect Zinger: Threat/Placate/Recharge/Range ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Sprint A: Celerity: +Stealth Level 1: Conditioning | Hidden Level 2: Rest A: Invention: Endurance Modification Level 1: Swift A: Invention: Run Speed Level 1: Health A: Panacea: +Hit Points/Endurance5: Numina's Convalesence: +Regeneration/+Recovery7: Preventive Medicine: Chance for +Absorb Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End3: Performance Shifter: EndMod3: Power Transfer: Chance to Heal Self5: Synapse's Shock: EndMod/Increased Run Speed ────────────────────────────── Accolades: Freedom Phalanx ReserveThe Atlas MedallionTask Force CommanderPortal Jockey ────────────────────────────── Incarnates: Cardiac Core ParagonMelee Core EmbodimentBarrier Core EpiphanyDegenerative Core Flawless Interface
  2. Hello everyone, it's your friendly neighborhood Beorn. So, I have a LOT of characters. I have something on every Homecoming server, and I LOVE playing with my friends, online, and I love farming, and I love running content. But, I also play other online games with my daughter in college, and my fiancée. So, there are times I'll get on a kick to do something and then I'll put it away, and sometimes forget about it. Hither comes my situation. I, for some reason, made a Rad/Fire brute, WAAAYYYYYY back in 2019, and then, I moved him several pages down on the character select screen. Like, if he wasn't on the first few pages, I forgot he was there. I was flipping through my various builds on my various servers, and I just absent-mindedly kept scrolling and lo and behold, Mini-Pulsar. I thought he looked adorable (like a little nugget of flaming charcoal briquette), and logged in. When I saw his powers, it was done in a way I would never do it nowadays. And then I checked his enhancement management and was floored... He is a farmer, I guess, but with a fire defense of around 38%?!?! He would get literally roasted in an afk farm, and without proper management he still can get smacked around in a +3/x8 standard fire farm. Also, he had a tier 4 Barrier Incarnate power instead of the much more useful Ageless (did I mention that he also DRINKS endurance far more quickly than his consume can compensate for?). And he had over 500 incarnate threads, so I could make tier 2 incarnate powers of every conceivable permutation (but only 3 empereal merits, which makes sense since he has all tier 4 incarnate powers). Well, I got him to a tier 3 ageless incarnate, and then I spent the time to slot everything exactly as I found it into Mids' Reborn... Folks, there is so much Multi-Strike. And, with all the sets of Aegis, I did not slot a Psionic/Status Resistance. There is too much to sum up. In short... HELP? Can y'all help me make this thing decent? I am sure I can run him on lower difficulty to get the influence together to make him viable. And I do love the powersets he's got, so, I don't have to get Mu Mastery or anything else. Also, I see very little use in Phoenix Rising unless I need it as a mule. <sigh> here's the build: Mini-Pulsar - Hero Brute Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Radiation MeleeSecondary powerset: Fiery AuraPool powerset (#1): SpeedPool powerset (#2): LeapingPool powerset (#3): LeadershipPool powerset (#4): FightingEpic powerset: Fire Mastery ────────────────────────────── Powers taken: Level 1: Radioactive Smash A: Crushing Impact: Accuracy/Damage3: Crushing Impact: Damage/Endurance3: Crushing Impact: Damage/Recharge5: Crushing Impact: Accuracy/Damage/Recharge5: Crushing Impact: Accuracy/Damage/Endurance7: Crushing Impact: Damage/Endurance/Recharge Level 1: Fire Shield A: Aegis: Resistance/Endurance7: Aegis: Resistance9: Aegis: Resistance/Recharge Level 2: Blazing Aura A: Multi-Strike: Accuracy/Damage9: Multi-Strike: Damage/Endurance11: Multi-Strike: Damage/Recharge11: Multi-Strike: Accuracy/Endurance13: Multi-Strike: Accuracy/Damage/Endurance13: Multi-Strike: Damage/Endurance/Recharge Level 4: Hasten A: Invention: Recharge Reduction15: Invention: Recharge Reduction Level 6: Combat Jumping A: Kismet: Accuracy +6%17: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 8: Maneuvers A: Luck of the Gambler: Defense19: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 10: Temperature Protection A: Aegis: Resistance/Endurance19: Aegis: Resistance/Recharge21: Aegis: Resistance Level 12: Kick A: Invention: Accuracy Level 14: Tough A: Aegis: Resistance/Endurance21: Aegis: Resistance/Recharge23: Aegis: Resistance Level 16: Plasma Shield A: Aegis: Resistance/Endurance23: Aegis: Resistance/Recharge25: Aegis: Resistance25: Gladiator's Armor: TP Protection +3% Def (All)27: Steadfast Protection: Resistance/+Def 3% Level 18: Irradiated Ground A: Multi-Strike: Accuracy/Damage27: Multi-Strike: Damage/Endurance29: Multi-Strike: Damage/Recharge29: Multi-Strike: Accuracy/Endurance31: Multi-Strike: Accuracy/Damage/Endurance31: Multi-Strike: Damage/Endurance/Recharge Level 20: Healing Flames A: Aegis: Resistance/Endurance31: Aegis: Resistance/Recharge33: Aegis: Resistance Level 22: Radiation Siphon A: Touch of the Nictus: Healing/Absorb33: Touch of the Nictus: Healing/Absorb/Recharge33: Touch of the Nictus: Accuracy/Healing/Absorb34: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb34: Touch of the Nictus: Accuracy/Endurance/Recharge34: Touch of the Nictus: Chance for Negative Energy Damage Level 24: Devastating Blow A: Hecatomb: Damage36: Hecatomb: Damage/Recharge36: Hecatomb: Damage/Recharge/Accuracy36: Hecatomb: Recharge/Accuracy37: Hecatomb: Damage/Endurance37: Hecatomb: Chance of Damage(Negative) Level 26: Burn A: Multi-Strike: Accuracy/Damage37: Multi-Strike: Damage/Endurance39: Multi-Strike: Damage/Recharge39: Multi-Strike: Accuracy/Endurance39: Multi-Strike: Accuracy/Damage/Endurance40: Multi-Strike: Damage/Endurance/Recharge Level 28: Atom Smasher A: Multi-Strike: Accuracy/Damage40: Multi-Strike: Damage/Endurance40: Multi-Strike: Damage/Recharge42: Multi-Strike: Accuracy/Endurance42: Multi-Strike: Accuracy/Damage/Endurance42: Multi-Strike: Damage/Endurance/Recharge Level 30: Consume A: Efficacy Adaptor: EndMod43: Efficacy Adaptor: EndMod/Recharge43: Efficacy Adaptor: EndMod/Accuracy/Recharge Level 32: Fiery Embrace A: Invention: Recharge Reduction43: Invention: Recharge Reduction Level 35: Weave A: Luck of the Gambler: Defense45: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 38: Char A: Lockdown: Chance for +2 Mag Hold45: Lockdown: Accuracy/Endurance/Recharge/Hold Level 41: Melt Armor A: Shield Breaker: Defense Debuff45: Shield Breaker: Accuracy/Defense Debuff46: Shield Breaker: Accuracy/Recharge46: Shield Breaker: Defense Debuff/Endurance/Recharge46: Shield Breaker: Accuracy/Endurance/Recharge Level 44: Fire Ball A: Detonation: Accuracy/Damage48: Detonation: Damage/Endurance48: Detonation: Damage/Recharge48: Detonation: Damage/Range50: Detonation: Accuracy/Damage/Endurance50: Detonation: Damage/Endurance/Range Level 47: Fusion A: Invention: Recharge Reduction50: Invention: Recharge Reduction Level 49: Taunt A: Perfect Zinger: Chance for Psi Damage ────────────────────────────── Inherents: Level 1: Brawl A: Invention: Accuracy Level 1: Fury Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Endurance Modification Level 1: Swift A: Invention: Run Speed Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery15: Miracle: +Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End17: Performance Shifter: EndMod
  3. Howdy folks. So, like many of you, I am a dyed-in-the-wool Alt-O-Holic. And while I love making characters and playing them, I do so in cycles; fits-and-starts, if you will. That includes servers. I play MOST of the time on Everlasting, but I have them on all the Homecoming servers. Recently, I was talking with a friend who had found the game again, and she and her husband ended up on Torchbearer server and asked did I have characters there. I have this one, and, while it can farm (42 and change % fire defense [not my best work]), I made some, frankly, BIZARRE choices when I made it, some... 700 days ago? Can anyone look at this and tell me what was I thinking? And, what should I do to make it better? There are a few things. I want to keep it hero only, so, no Mu Mastery. And, I really enjoy the rotation I have now, but of course damage per second is something I could always improve. Finally, WHAT THE HECK REGARDING THE SLOTTING?!? So. Much. Multi-Strike?!?! I would love the help. Torch Fire Tank - Villain Brute Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: SpinesSecondary powerset: Fiery AuraPool powerset (#1): LeadershipPool powerset (#2): SpeedPool powerset (#3): LeapingPool powerset (#4): FightingAncillary powerset: Fire Mastery ────────────────────────────── Powers taken: Level 1: Barb Swipe A: Invention: Accuracy Level 1: Fire Shield A: Aegis: Resistance3: Aegis: Resistance/Endurance3: Aegis: Resistance/Endurance/Recharge Level 2: Spine Burst A: Multi-Strike: Accuracy/Damage5: Multi-Strike: Damage/Endurance5: Multi-Strike: Damage/Recharge7: Multi-Strike: Accuracy/Damage/Endurance7: Multi-Strike: Damage/Endurance/Recharge Level 4: Blazing Aura A: Multi-Strike: Accuracy/Damage9: Multi-Strike: Damage/Endurance9: Multi-Strike: Accuracy/Endurance11: Multi-Strike: Accuracy/Damage/Endurance11: Multi-Strike: Damage/Endurance/Recharge Level 6: Maneuvers A: Invention: Endurance Reduction13: Invention: Endurance Reduction13: Invention: Defense Buff15: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 8: Hasten A: Invention: Recharge Reduction15: Invention: Recharge Reduction Level 10: Temperature Protection A: Aegis: Resistance17: Aegis: Resistance/Endurance17: Aegis: Resistance/Endurance/Recharge Level 12: Combat Jumping A: Kismet: Accuracy +6%19: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 14: Tactics A: Invention: Endurance Reduction19: Invention: Endurance Reduction21: Invention: To Hit Buff21: Invention: To Hit Buff Level 16: Plasma Shield A: Aegis: Resistance23: Aegis: Resistance/Endurance23: Aegis: Resistance/Endurance/Recharge25: Gladiator's Armor: TP Protection +3% Def (All)25: Steadfast Protection: Resistance/+Def 3% Level 18: Quills A: Multi-Strike: Accuracy/Damage27: Multi-Strike: Damage/Endurance27: Multi-Strike: Accuracy/Endurance29: Multi-Strike: Accuracy/Damage/Endurance29: Multi-Strike: Damage/Endurance/Recharge Level 20: Boxing A: Stagger: Accuracy/Recharge31: Stagger: Endurance/Stun31: Stagger: Accuracy/Endurance Level 22: Tough A: Aegis: Resistance31: Aegis: Resistance/Endurance33: Aegis: Resistance/Endurance/Recharge Level 24: Burn A: Invention: Accuracy33: Armageddon: Damage33: Armageddon: Damage/Recharge/Accuracy34: Armageddon: Damage/Endurance34: Invention: Recharge Reduction34: Fury of the Gladiator: Chance for Res Debuff Level 26: Throw Spines A: Detonation: Accuracy/Damage36: Detonation: Damage/Recharge36: Detonation: Damage/Range36: Detonation: Accuracy/Damage/Endurance37: Detonation: Damage/Endurance/Range Level 28: Weave A: Luck of the Gambler: Defense37: Luck of the Gambler: Defense/Endurance37: Luck of the Gambler: Defense/Endurance/Recharge39: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 30: Healing Flames A: Aegis: Resistance39: Aegis: Resistance/Endurance39: Aegis: Resistance/Endurance/Recharge Level 32: Fiery Embrace A: Invention: Recharge Reduction40: Invention: Recharge Reduction Level 35: Consume A: Efficacy Adaptor: EndMod40: Efficacy Adaptor: EndMod/Recharge40: Efficacy Adaptor: EndMod/Accuracy/Recharge Level 38: Char A: Basilisk's Gaze: Accuracy/Hold42: Basilisk's Gaze: Recharge/Hold42: Basilisk's Gaze: Chance for Recharge Slow Level 41: Melt Armor A: Shield Breaker: Defense Debuff42: Shield Breaker: Accuracy/Defense Debuff43: Shield Breaker: Accuracy/Recharge43: Shield Breaker: Defense Debuff/Endurance/Recharge43: Shield Breaker: Accuracy/Endurance/Recharge Level 44: Fire Ball A: Detonation: Accuracy/Damage45: Detonation: Damage/Endurance45: Detonation: Damage/Recharge45: Detonation: Damage/Range46: Detonation: Accuracy/Damage/Endurance(Empty) Level 47: Build Up A: Invention: Recharge Reduction48: Invention: Recharge Reduction Level 49: Impale A: Maelstrom's Fury: Accuracy/Damage50: Maelstrom's Fury: Damage/Endurance50: Maelstrom's Fury: Damage/Recharge ────────────────────────────── Inherents: Level 1: Brawl A: Invention: Accuracy Level 1: Fury Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Endurance Modification Level 1: Swift A: Invention: Run Speed Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery46: Miracle: +Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: EndMod48: Performance Shifter: EndMod/Recharge48: Performance Shifter: EndMod/Accuracy50: Performance Shifter: Chance for +End ────────────────────────────── Incarnates: Musculature Core ParagonAgeless Radial EpiphanyDegenerative Radial Flawless InterfacePyronic Core Final JudgementAssault Radial Embodiment
  4. Hero Scrapper Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Electrical MeleeSecondary powerset: Shield DefensePool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): FightingPool powerset (#4): LeadershipEpic powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: Charged Brawl A: Superior Scrapper's Strike: Accuracy/Damage3: Superior Scrapper's Strike: Damage/Recharge3: Superior Scrapper's Strike: Accuracy/Damage/Recharge5: Superior Scrapper's Strike: Damage/Endurance/Recharge5: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge7: Superior Scrapper's Strike: Recharge/Critical Hit Bonus Level 1: Deflection A: Kismet: Accuracy +6%7: Luck of the Gambler: Defense/Increased Global Recharge Speed9: Impervious Skin: Status Resistance/Regeneration9: Aegis: Psionic/Status Resistance11: Gladiator's Armor: TP Protection +3% Def (All)11: Steadfast Protection: Resistance/+Def 3% Level 2: Havoc Punch A: Superior Critical Strikes: Accuracy/Damage13: Superior Critical Strikes: Damage/RechargeTime13: Superior Critical Strikes: Accuracy/Damage/RechargeTime15: Superior Critical Strikes: Damage/Endurance/RechargeTime15: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime17: Superior Critical Strikes: RechargeTime/+50% Crit Proc Level 4: Battle Agility A: Reactive Defenses: Scaling Resist Damage42: Reactive Defenses: Defense42: Reactive Defenses: Defense/Endurance42: Reactive Defenses: Endurance/RechargeTime43: Reactive Defenses: Defense/Endurance/RechargeTime43: Reactive Defenses: Defense/RechargeTime Level 6: True Grit A: Aegis: Resistance17: Aegis: Resistance/Endurance19: Aegis: Resistance/Endurance/Recharge19: Panacea: Heal40: Panacea: Heal/Endurance Level 8: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 10: Thunder Strike A: Obliteration: Damage21: Obliteration: Accuracy/Recharge21: Obliteration: Damage/Recharge23: Obliteration: Accuracy/Damage/Recharge23: Obliteration: Accuracy/Damage/Endurance/Recharge25: Obliteration: Chance for Smashing Damage Level 12: Super Jump A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range50: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance50: Blessing of the Zephyr: Knockback Reduction (4 points) Level 14: Spring Attack A: Overwhelming Force: Accuracy/Damage25: Overwhelming Force: Endurance/Recharge27: Overwhelming Force: Accuracy/Damage/Endurance27: Overwhelming Force: Damage/Endurance/Recharge29: Overwhelming Force: Accuracy/Damage/Endurance/Recharge29: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown Level 16: Active Defense A: Membrane Exposure Level 18: Against All Odds A: Invention: Endurance Reduction Level 20: Phalanx Fighting A: Shield Wall: +Res (Teleportation), +5% Res (All) Level 22: Kick A: Force Feedback: Chance for +Recharge Level 24: Grant Cover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Lightning Rod A: Armageddon: Damage31: Armageddon: Damage/Recharge31: Armageddon: Damage/Recharge/Accuracy31: Armageddon: Recharge/Accuracy33: Armageddon: Damage/Endurance33: Armageddon: Chance for Fire Damage Level 28: Shield Charge A: Superior Avalanche: Accuracy/Damage33: Superior Avalanche: Damage/Endurance34: Superior Avalanche: Accuracy/Damage/Endurance34: Superior Avalanche: Accuracy/Damage/Recharge34: Superior Avalanche: Accuracy/Damage/Endurance/Recharge36: Superior Avalanche: Recharge/Chance for Knockdown Level 30: Tough A: Impervium Armor: Psionic Resistance43: Unbreakable Guard: +Max HP46: Unbreakable Guard: Resistance48: Unbreakable Guard: Resistance/Endurance50: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 32: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed48: Luck of the Gambler: Defense/Endurance48: Luck of the Gambler: Defense Level 35: Zapp A: Experienced Marksman: Damage/Endurance/Interrupt36: Experienced Marksman: Accuracy/Endurance/Recharge36: Experienced Marksman: Range/Fast Snipe37: Experienced Marksman: Accuracy/Damage37: Experienced Marksman: Damage/Recharge37: Experienced Marksman: Damage/Interrupt/Range/Recharge Level 38: Ball Lightning A: Superior Frozen Blast: Accuracy/Damage39: Superior Frozen Blast: Damage/Endurance39: Superior Frozen Blast: Accuracy/Damage/Endurance39: Superior Frozen Blast: Accuracy/Damage/Recharge40: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime40: Superior Frozen Blast: Recharge/Chance for Immobilize Level 41: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 44: Build Up A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 47: Assault A: Invention: Endurance Reduction Level 49: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Critical Hit Level 1: Sprint A: Unbounded Leap: +Stealth Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Health A: Preventive Medicine: Chance for +Absorb45: Numina's Convalesence: +Regeneration/+Recovery45: Miracle: +Recovery45: Panacea: +Hit Points/Endurance Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Power Transfer: Chance to Heal Self46: Performance Shifter: Chance for +End46: Power Transfer: EndMod Level 12: Double Jump Level 49: Quick Form
  5. Imagine, if you will, a scrapper with a magickal suit of armour (yeah, I know, I make mostly magickal toons, and a LOT of them wield magic shields, weapons, and wear mystical armours). But this guy, I want to build him to be hella capable at end content, even though I am handicapping him because I MUST have 3 powers for the build: Lightning Rod (so I need Electrical Melee as the primary, so far, *yawn* am I right?) Shield Charge (so, Shield Defense, once again, nice defense and some good resists, double *yawn*) Spring Attack (from the Leaping Power Pool Set [ah HAH! Didn't see THAT one coming, didja?]) His name is "Translocutus" and I was wanting him to have teleport attacks, even if not actual teleport as a power (since I need 3 powers from Leaping to get Spring attack). I saw this on another character (I think a tank?) and I believe the attack chain was a kind of teleport in, lightning, BOOM, then spring into the middle of the mass, BOOM, and then shield bash the remaining mobs BOOM and whatever is left standing was hit with Ion Judgement. It was AWESOME. And I want something similar, but in a scrapper form. Does anyone with a greater appreciation and facility for Mids Reborn care to help me out? I know that I am really limiting the overall utility with the Spring Attack, but I REALLY want to make this guy! Yours in Service, ~Beorn
  6. So, quick question for everyone. What Incarnate powers would be best for a Tanker/Brute/Scrapper with Battle Axe and Shield Defense?
  7. Yeah, the concept is a magickal axe and shield passed down the generations. So, I use the flying carpet as my travel power. As for the totals here they are with and without One with the Shield:
  8. I always enjoy your insight Erratic1. I don't know what is going on regarding Brutes, but I just love being able to wade into anything and walk away (and also the fights not taking forever [cough cough tank cough]). I have some awesome Scrappers (I played a broadsword/regen on live back in the day), but the brute is so near and dear to my heart. Back in live beta in 2003/2004 my main was a stone/mace tank, and I SWORE I would never have something so end draining and slow once the game went live. So, when City of Villains went live a bit later, I IMMEDIATELY started making Brutes. I am still missing something, but I was able to take nihilii's advice, I THINK? Prunkaxt - Villain Brute Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Battle AxeSecondary powerset: Shield DefensePool powerset (#1): LeadershipPool powerset (#2): LeapingPool powerset (#3): FightingPool powerset (#4): SpeedAncillary powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Chop A: Superior Unrelenting Fury: Accuracy/Damage3: Superior Unrelenting Fury: Damage/RechargeTime3: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime5: Superior Unrelenting Fury: Damage/Endurance/RechargeTime5: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime7: Superior Unrelenting Fury: RechargeTime/+Regen/+End Level 1: Deflection A: Shield Wall: Defense39: Shield Wall: +Res (Teleportation), +5% Res (All)40: Shield Wall: Defense/Endurance40: Impervium Armor: Psionic Resistance40: Impervium Armor: Resistance42: Impervium Armor: Resistance/Endurance Level 2: Gash A: Superior Blistering Cold: Accuracy/Damage7: Superior Blistering Cold: Damage/Endurance9: Superior Blistering Cold: Accuracy/Damage/Endurance9: Superior Blistering Cold: Accuracy/Damage/Recharge11: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime11: Superior Blistering Cold: Recharge/Chance for Hold Level 4: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Luck of the Gambler: Defense Level 6: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 8: Kick A: Force Feedback: Chance for +Recharge Level 10: Battle Agility A: Kismet: Accuracy +6%42: Kismet: Defense/Endurance42: Kismet: Defense/Endurance/Recharge43: Luck of the Gambler: Defense/Increased Global Recharge Speed43: Luck of the Gambler: Defense43: Luck of the Gambler: Defense/Endurance Level 12: True Grit A: Aegis: Psionic/Status Resistance45: Aegis: Resistance45: Aegis: Resistance/Endurance46: Aegis: Resistance/Recharge46: Aegis: Endurance/Recharge46: Aegis: Resistance/Endurance/Recharge Level 14: Tough A: Unbreakable Guard: +Max HP15: Unbreakable Guard: Resistance15: Unbreakable Guard: Resistance/Endurance17: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 16: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed17: Luck of the Gambler: Defense/Endurance19: Luck of the Gambler: Defense Level 18: Swoop A: Hecatomb: Damage19: Hecatomb: Damage/Recharge21: Hecatomb: Damage/Recharge/Accuracy21: Hecatomb: Recharge/Accuracy23: Hecatomb: Damage/Endurance23: Hecatomb: Chance of Damage(Negative) Level 20: Phalanx Fighting A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 22: Active Defense A: Invention: Recharge Reduction Level 24: Hasten A: Invention: Recharge Reduction48: Invention: Recharge Reduction Level 26: Axe Cyclone A: Overwhelming Force: Accuracy/Damage27: Overwhelming Force: Endurance/Recharge27: Overwhelming Force: Accuracy/Damage/Endurance29: Overwhelming Force: Damage/Endurance/Recharge29: Overwhelming Force: Accuracy/Damage/Endurance/Recharge31: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Cleave A: Armageddon: Damage31: Armageddon: Damage/Recharge31: Armageddon: Damage/Recharge/Accuracy33: Armageddon: Recharge/Accuracy33: Armageddon: Chance for Fire Damage33: Armageddon: Damage/Endurance Level 30: Against All Odds A: Invention: Endurance Reduction Level 32: Pendulum A: Superior Brute's Fury: Accuracy/Damage34: Superior Brute's Fury: Damage/Recharge34: Superior Brute's Fury: Accuracy/Damage/Recharge34: Superior Brute's Fury: Damage/Endurance/RechargeTime36: Superior Brute's Fury: Accuracy/Damage/Endurance/Recharge36: Superior Brute's Fury: Recharge/Fury Bonus Level 35: Shield Charge A: Superior Avalanche: Accuracy/Damage36: Superior Avalanche: Damage/Endurance37: Superior Avalanche: Accuracy/Damage/Endurance37: Superior Avalanche: Accuracy/Damage/Recharge37: Superior Avalanche: Accuracy/Damage/Endurance/Recharge39: Superior Avalanche: Recharge/Chance for Knockdown Level 38: Grant Cover A: Reactive Defenses: Defense48: Reactive Defenses: Scaling Resist Damage50: Reactive Defenses: Defense/Endurance Level 41: Superior Conditioning A: Synapse's Shock: EndMod/Increased Run Speed Level 44: Physical Perfection A: Power Transfer: Chance to Heal Self45: Power Transfer: EndMod Level 47: One with the Shield A: Gladiator's Armor: TP Protection +3% Def (All)48: Steadfast Protection: Resistance/+Def 3% Level 49: Build Up A: Gaussian's Synchronized Fire-Control: To Hit Buff50: Gaussian's Synchronized Fire-Control: Chance for Build Up ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Fury Level 1: Sprint A: Invention: Run Speed Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Health A: Panacea: +Hit Points/Endurance13: Preventive Medicine: Chance for +Absorb25: Numina's Convalesence: +Regeneration/+Recovery39: Miracle: +Recovery Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: Chance for +End13: Performance Shifter: EndMod25: Performance Shifter: EndMod/Recharge
  9. Thoughts? I am missing something. More Ranged and AoE defense? More Smashing/Lethal/Energy/Negative/Fire/Cold Resists? Can I even GET more Toxic and Psionic resists? More recharge? Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Battle Axe Secondary Power Set: Shield Defense Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Beheader (A) Superior Unrelenting Fury - Accuracy/Damage (9) Superior Unrelenting Fury - Damage/RechargeTime (11) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (23) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (25) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (39) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 1: Deflection (A) Shield Wall - +Res (Teleportation), +5% Res (All) (5) Shield Wall - Defense Level 2: Gash (A) Hecatomb - Damage (5) Hecatomb - Damage/Recharge (7) Hecatomb - Accuracy/Damage/Recharge (7) Hecatomb - Accuracy/Recharge (9) Hecatomb - Damage/Endurance (43) Hecatomb - Chance of Damage(Negative) Level 4: Maneuvers (A) Luck of the Gambler - Recharge Speed (40) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Endurance Level 6: Combat Jumping (A) Luck of the Gambler - Recharge Speed (42) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance Level 8: Kick (A) Force Feedback - Chance for +Recharge Level 10: Battle Agility (A) Kismet - Defense/Endurance (11) Kismet - Accuracy +6% Level 12: True Grit (A) Aegis - Psionic/Status Resistance (13) Aegis - Resistance (13) Aegis - Resistance/Endurance (17) Aegis - Resistance/Endurance/Recharge Level 14: Tough (A) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (15) Unbreakable Guard - Resistance/Endurance/RechargeTime (17) Unbreakable Guard - +Max HP Level 16: Weave (A) Luck of the Gambler - Recharge Speed (42) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance Level 18: Swoop (A) Mako's Bite - Accuracy/Damage (19) Mako's Bite - Damage/Endurance (19) Mako's Bite - Damage/Recharge (21) Mako's Bite - Accuracy/Endurance/Recharge (21) Mako's Bite - Accuracy/Damage/Endurance/Recharge (23) Mako's Bite - Chance of Damage(Lethal) Level 20: Phalanx Fighting (A) Luck of the Gambler - Recharge Speed (39) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 22: Active Defense (A) Recharge Reduction IO Level 24: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO Level 26: Whirling Axe (A) Overwhelming Force - Accuracy/Damage (27) Overwhelming Force - Endurance/Recharge (27) Overwhelming Force - Accuracy/Damage/Endurance (34) Overwhelming Force - Damage/Endurance/Recharge (37) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (39) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Cleave (A) Superior Brute's Fury - Accuracy/Damage (29) Superior Brute's Fury - Damage/Recharge (29) Superior Brute's Fury - Accuracy/Damage/Recharge (31) Superior Brute's Fury - Damage/Endurance/RechargeTime (31) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (31) Superior Brute's Fury - Recharge/Fury Bonus Level 30: Against All Odds (A) Recharge Reduction IO Level 32: Pendulum (A) Armageddon - Damage (33) Armageddon - Damage/Recharge (33) Armageddon - Accuracy/Damage/Recharge (33) Armageddon - Accuracy/Recharge (34) Armageddon - Damage/Endurance (34) Armageddon - Chance for Fire Damage Level 35: Shield Charge (A) Superior Avalanche - Accuracy/Damage (36) Superior Avalanche - Damage/Endurance (36) Superior Avalanche - Accuracy/Damage/Endurance (36) Superior Avalanche - Accuracy/Damage/Recharge (37) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (37) Superior Avalanche - Recharge/Chance for Knockdown Level 38: Grant Cover (A) Reactive Defenses - Scaling Resist Damage (40) Reactive Defenses - Defense (40) Reactive Defenses - Defense/Endurance Level 41: Superior Conditioning (A) Efficacy Adaptor - EndMod (43) Efficacy Adaptor - EndMod/Endurance (50) Efficacy Adaptor - EndMod/Recharge Level 44: Physical Perfection (A) Preventive Medicine - Heal (45) Preventive Medicine - Heal/Endurance (45) Preventive Medicine - Endurance/RechargeTime (45) Preventive Medicine - Heal/RechargeTime (46) Preventive Medicine - Heal/RechargeTime/Endurance (46) Preventive Medicine - Chance for +Absorb Level 47: One with the Shield (A) Gladiator's Armor - TP Protection +3% Def (All) (48) Steadfast Protection - Resistance/+Def 3% Level 49: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff (50) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint http://www.cohplanner.com/mids/download.php?uc=1444&c=667&a=1334&f=HEX&dc=78DA75944B4F53511485CFED4328B4B41528202082D0162AA5154C7C1B1130419A9090386D1A38B4D5069AB6263074E04C07EAC0890F501C38F187F8D6B1EFA801143051131998BAB96B81248D27BDFD7AD6D97B779DD78DCD0C381F9EBE78421995A732897C3EDE9FBB50D0F65822991EB72A6965F2F84C311ED319ADC3FD894221A3E327677413E4013DA9A7F23A3C964AEBCCC46657B947A7A733E1119D98D0B97C2A9D756EF6B3E9A9A4CBEC0CA593A982F42ACCDE5856EB8986C16C7A3C3C38A573C9D9782C912FE8DC2C3CD58B910E793E6EB83236BE8A76E5B42915B5A97217585105FADC60BD07F47BC147CEAD5C439DB19A9A6D18FCB43924750DBF056301704790EC04CBBBC0AE10E89555B2A2AEC55A6B985AA006ECF6803E89B133C6CE984EC6F430C62231658851659750FBB17876D0B3635DD02CF3FC033E91B14A8C592B0FA086B38F8C809E5ED02AB55D8C75FDC49CAB7E91BF41CF3AD74462DDF4EAFE8FD72F32EAE57A792795A9ED4C9229B0264D9E037DE7C1E7E2BB9AF5AB59DFCFFA51D67F2A31B5A8AF6A43C86B135F75D08C3A6AF5E4A2A0817E1A5E631EBBDE906FC1D67760FB7BD0FF015C92AC469EA9C639684DF3E45D70F73D7281BC0F3E139FCD8661FA6CA69765410BBDB41CC43EEE39441E268F80AD47C963E04BA9D7C6DCB69B38B77B6F91B7C93B60FB1C390FBE90DC0EAE6BC70FF80BAC926BA043362DC898E0659EE3AB60F40AE8949810D723B488BC7D4BE432F915ECFE46AE80AFC44398E735BC1F5A4F9D619ED7CFA246B87F9105FEE703B0C9A6D88AF291A6BA4A944889122D517A4B94BE1265C8B6F51E288E6C1FEDC6FE8DDAB6DE05CA30331C1EB9E1508A2B1532CA5B6A3063ED9F663186E547406EF359DE9CE398FDEAF6BC20F2BE6FCFBB8695B0DCE0AE5C07FF028872DC20
  10. Now THAT looks like a great tank! I will give that one a try! Thanks! ~B
  11. I am really having a time figuring out what incarnate powers to use for this tank. I want to make him an openworld tank, but, I am not sure if he'll manage the incarnate trials very well. ~B
  12. I am having a devil of a time both uploading my data links AND downloading the data of others... Obsidian - Hero Tanker Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Stone ArmorSecondary powerset: Stone MeleePool powerset (#1): LeadershipPool powerset (#2): ExperimentationPool powerset (#3): FightingPool powerset (#4): TeleportationEpic powerset: Soul Mastery ────────────────────────────── Powers taken: Level 1: Rock Armor A: Shield Wall: +Res (Teleportation), +5% Res (All)5: Shield Wall: Defense/Endurance5: Shield Wall: Defense7: Kismet: Accuracy +6% Level 1: Stone Mallet A: Superior Might of the Tanker: Damage/Endurance/Recharge3: Superior Might of the Tanker: Accuracy/Damage/Endurance/Recharge3: Superior Might of the Tanker: Recharge/Chance for +Res(All) Level 2: Stone Skin A: Aegis: Resistance7: Aegis: Resistance/Endurance9: Aegis: Resistance/Recharge9: Impervious Skin: Status Resistance/Regeneration11: Luck of the Gambler: Defense/Increased Global Recharge Speed11: Luck of the Gambler: Defense Level 4: Earth's Embrace A: Panacea: Heal/Endurance13: Panacea: Endurance/Recharge13: Panacea: Heal/Recharge15: Panacea: Heal/Endurance/Recharge15: Panacea: +Hit Points/Endurance Level 6: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed17: Luck of the Gambler: Defense/Endurance Level 8: Mud Pots A: Superior Avalanche: Recharge/Chance for Knockdown17: Overwhelming Force: Accuracy/Damage19: Overwhelming Force: Accuracy/Damage/Endurance19: Overwhelming Force: Damage/Endurance/Recharge21: Overwhelming Force: Accuracy/Damage/Endurance/Recharge21: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown Level 10: Speed of Sound A: Thrust: Running / Increased Run Speed Resistance Level 12: Rooted A: Numina's Convalesence: Heal/Endurance27: Numina's Convalesence: Endurance/Recharge27: Numina's Convalesence: Heal/Recharge29: Numina's Convalesence: Heal/Endurance/Recharge29: Numina's Convalesence: Heal31: Numina's Convalesence: +Regeneration/+Recovery Level 14: Kick A: Force Feedback: Chance for +Recharge Level 16: Build Up A: Invention: Recharge Reduction Level 18: Tough A: Aegis: Resistance34: Aegis: Resistance/Endurance36: Aegis: Resistance/Endurance/Recharge36: Steadfast Protection: Resistance/+Def 3% Level 20: Fault A: Absolute Amazement: Stun/Recharge23: Absolute Amazement: Stun/Recharge/Accuracy23: Absolute Amazement: Recharge/Accuracy25: Absolute Amazement: Stun/Endurance25: Absolute Amazement: Chance for ToHit Debuff Level 22: Brimstone Armor A: Aegis: Resistance33: Aegis: Resistance/Endurance34: Aegis: Resistance/Endurance/Recharge34: Unbreakable Guard: +Max HP Level 24: Heavy Mallet A: Hecatomb: Damage/Recharge36: Hecatomb: Damage/Recharge/Accuracy37: Hecatomb: Recharge/Accuracy37: Hecatomb: Damage/Endurance37: Hecatomb: Chance of Damage(Negative) Level 26: Crystal Armor A: Luck of the Gambler: Defense/Increased Global Recharge Speed39: Luck of the Gambler: Defense39: Luck of the Gambler: Defense/Endurance Level 28: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed39: Luck of the Gambler: Defense/Endurance40: Luck of the Gambler: Defense Level 30: Seismic Smash A: Superior Blistering Cold: Accuracy/Damage31: Superior Blistering Cold: Accuracy/Damage/Endurance31: Superior Blistering Cold: Accuracy/Damage/Recharge33: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime33: Superior Blistering Cold: Recharge/Chance for Hold Level 32: Tremor A: Scirocco's Dervish: Accuracy/Damage40: Scirocco's Dervish: Chance of Damage(Lethal)40: Scirocco's Dervish: Damage/Recharge42: Scirocco's Dervish: Accuracy/Recharge42: Scirocco's Dervish: Accuracy/Damage/Endurance Level 35: Minerals A: Luck of the Gambler: Defense/Increased Global Recharge Speed42: Luck of the Gambler: Defense43: Luck of the Gambler: Defense/Endurance Level 38: Granite Armor A: Reactive Defenses: Scaling Resist Damage43: Reactive Defenses: Defense43: Reactive Defenses: Defense/Endurance45: Gladiator's Armor: TP Protection +3% Def (All)45: Gladiator's Armor: Resistance45: Gladiator's Armor: End/Resist Level 41: Gloom A: Superior Winter's Bite: Accuracy/Damage46: Superior Winter's Bite: Accuracy/Damage/Endurance46: Superior Winter's Bite: Accuracy/Damage/Recharge46: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime48: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge Level 44: Dark Obliteration A: Superior Frozen Blast: Accuracy/Damage48: Superior Frozen Blast: Accuracy/Damage/Endurance48: Superior Frozen Blast: Accuracy/Damage/Recharge50: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime50: Superior Frozen Blast: Recharge/Chance for Immobilize Level 47: Taunt A: Mocking Beratement: Threat/Placate/Recharge/Range Level 49: Teleport A: Winter's Gift: Slow Resistance (20%) ────────────────────────────── Inherents: Level 1: Gauntlet Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Miracle: +Recovery Level 1: Stamina A: Performance Shifter: EndMod50: Performance Shifter: Chance for +End Level 10: Jaunt
  13. Wow! Thank you so very much! This was exactly what I needed! ~Beorn
  14. Hey folks, so, by rebuilding this Brute build to a Tanker build, I am seeing some issues. Still, any thoughts? 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
  15. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Danara Kaera: Level 50 Magic Brute Primary Power Set: Electrical Melee Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Charged Brawl (A) Call of the Sandman - Accuracy/Recharge (5) Call of the Sandman - Endurance/Sleep (7) Call of the Sandman - Accuracy/Endurance (7) Call of the Sandman - Accuracy/Sleep/Recharge (9) Call of the Sandman - Chance of Heal Self Level 1: Charged Armor (A) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance (11) Unbreakable Guard - Resistance/Endurance/RechargeTime (13) Steadfast Protection - Resistance/+Def 3% Level 2: Havoc Punch (A) Superior Unrelenting Fury - Accuracy/Damage (13) Superior Unrelenting Fury - Damage/RechargeTime (15) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (15) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (17) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (17) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 4: Lightning Field (A) Superior Brute's Fury - Accuracy/Damage (19) Superior Brute's Fury - Damage/Recharge (19) Superior Brute's Fury - Accuracy/Damage/Recharge (21) Superior Brute's Fury - Damage/Endurance/RechargeTime (21) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (23) Superior Brute's Fury - Recharge/Fury Bonus Level 6: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 8: Conductive Shield (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - RechargeTime/Resistance (25) Unbreakable Guard - Resistance/Endurance/RechargeTime (27) Gladiator's Armor - TP Protection +3% Def (All) Level 10: Build Up (A) Recharge Reduction IO Level 12: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Reactive Defenses - Scaling Resist Damage Level 14: Thunder Strike (A) Superior Avalanche - Accuracy/Damage (29) Superior Avalanche - Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Endurance (31) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Force Feedback - Chance for +Recharge Level 16: Static Shield (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - RechargeTime/Resistance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - +Max HP Level 18: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 20: Grounded (A) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 22: Chain Induction (A) Superior Blistering Cold - Accuracy/Damage (36) Superior Blistering Cold - Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Recharge (37) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 24: Kick (A) Force Feedback - Chance for +Recharge Level 26: Tough (A) Unbreakable Guard - Resistance (39) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - RechargeTime/Resistance (39) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 28: Energize (A) Panacea - Heal/Endurance (40) Panacea - Endurance/Recharge (40) Panacea - Heal/Recharge (40) Panacea - Heal/Endurance/Recharge (42) Panacea - Heal Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Lightning Rod (A) Fury of the Gladiator - Accuracy/Damage (42) Fury of the Gladiator - Damage/Recharge (43) Fury of the Gladiator - Damage/Endurance/Recharge (43) Fury of the Gladiator - Accuracy/Endurance/Recharge (43) Fury of the Gladiator - Accuracy/Damage/End/Rech (45) Force Feedback - Chance for +Recharge Level 35: Power Sink (A) Performance Shifter - EndMod/Recharge (45) Efficacy Adaptor - EndMod/Recharge (45) Recharge Reduction IO Level 38: Lightning Reflexes (A) Run Speed IO Level 41: Electrifying Fences (A) Ragnarok - Damage (46) Ragnarok - Damage/Recharge (46) Ragnarok - Accuracy/Damage/Recharge (46) Ragnarok - Accuracy/Recharge (48) Ragnarok - Damage/Endurance Level 44: Ball Lightning (A) Superior Frozen Blast - Accuracy/Damage (48) Superior Frozen Blast - Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Endurance (50) Superior Frozen Blast - Accuracy/Damage/Recharge (50) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime Level 47: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Karma - Knockback Protection Level 49: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 1: Brawl (A) Empty Level 1: Fury Level 1: Sprint
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