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nowherewoman

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  1. This would be very low-pri, and I don't know if it's even doable. But I thought it would be cool if we could 'tag' individual 'stume slots with a badge. So, as an example, a hero with a secret identity could have the 'commuter' badge on their civilian clothes, and then something more apropos to their hero identity on another- i.e. your badge would swap when you 'changed clothes', without having to wade through the badge lists again.
  2. Will test again when I get a chance, but yesterday on the character in question, triggering CP sheathed her katana every time.
  3. From the little I understand of the animation system, I'm not sure this would be doable, but it would be GREAT if we could ditch the weapon redraw when using CT. It's great to be able to BAMMMF! around the field of action- but less so when you have to stand there like you've been hit by an anvil for a moment to pull your beatin' stick out again when you arrive. Esp. since this doesn't affect 'inborn' powers like SS and MA.
  4. One of the other 'unofficial' servers has managed to add a few extra attachment points, but they can be glitchy. I suspect doing it WELL would involve completely rebuilding the skeleton and animation systems.
  5. Clearly I'm doing something stupidly wrong. Set up the Mod Installer, AFAICT according to instructions. Set the asset/mods path in the HC launcher. DLed and installed the BadgeSetMenu mod, and the Vidiots Maps (after removing the Data folder for the old manual version). Clicked 'add to launcher'. The .piggs are appearing in the assets/mods folder...but nothing has changed in game. No popmenu when using the slash command, and no maps. Help? Miew? ...And now, suddenly, it's working. Unsure what changed, but...yay!?
  6. Wish we could vote for a couple, for different categories. The 'hidden door' trick in Vault Luxe is dead brill.
  7. Macroing it is an interesting idea. More front end, but easier at usetime than a dropdown. Wasn't aware of the 'settitle' command. Thanks!
  8. This may have been brought up before, and my search-fu was weak, but: Would it be in any way possible to develop a Favorites list for the badges you've collected? Just a 5-slot list and a method to populate it would be great. It would be a nice little QOL thing if you're the sort who changes badges for RP or SG events and suchlike to not have to scroll through all the other lists to find the one you want.
  9. Selecting Slide stance with a new character through Ms. Liberty's edit costume function appears to do nothing at all. Beast and Ninja work fine; Slide changes nothing.
  10. Glad to finally be able to kick in- before the flood of 'Take Mah Moneh!' filled your coffers 😛
  11. *chuckles* Looking at all the back and forth- it's like we never left!
  12. Remember that turning on/off base edit mode will move you back to the original entrance room- so it's possible to screw yourself up, since once you're out of Edit mode you can't get back to the outside section of the base- and that includes your base entrance portal if you've moved it. Have a flight power, and set up a teleport link from the entrance room to your outside sections early if you're gonna build outside.
  13. And too late again for me, too. I feel bad, but OTOH, that's AWESOME!
  14. If my memory serves correct, they specifically took away several color choices earlier on to prevent just that. People were making bikini-characters and matching up the bikini color with the skin tone color. That being said. I think sliders would be cool. Give us sliders for skin tones too! It's still possible, with certain skin tones, anyway, so it's maybe a moot point. I'd like to see better color-matching options myself, to make some of those pesky costume pieces work with each other.
  15. While I agree with the OP- to a point; I miss a certain sense of achievement for finally earning enough inf to buy some specific widget- I also can't say I'd be happy to going back to having to grind like for every single desk and wall deco. And the old system seriously penalized smaller SGs/VGs when it came to making a base with even the merest functionality.
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