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Madvillain

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About Madvillain

  • Birthday 01/01/1004

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  1. Wolf Spider Armor's pvp effect durations are set to 0.75s, but the power has a 10s activation period. This makes the effects active for 7.5% of the time instead of 100% of the time as they presumably should be. Power 'Wolf Spider Armor' (Training_Gadgets.Training_and_Gadgets.Wolf_Spider_Armor) (uberguy.net)
  2. General tactics I use for this MM in standard content work well. 1) I don't tank in the typical sense. I will set up bots adjacent to a mob, out of melee range but usually somewhat close, with defensive/stay, or aggressive/stay (depending on if theyre triggered while defensive) on them so they don't run into the middle of the mob. The tanking I do is applying radiation infection to other groups, then going back to pets for BG to drag them into the team/debuff puddles/pet aggro. 2) See above mostly. In 4star content, you definitely don't want the pets in melee range due to the aoes (and them tending to run out of supremacy). But also, you want all enemies to be in one direction relative to the pets so they can aggro/AoE effectively, so this is applicable to standard content as well. 3) I have tactics, pets get supremacy +tohit, plus whatever team buffs, and radiation infection for -defense. Have had no issues with pets hitting anything in any content. 4) On my own, pets are at 30% defense from procs (5%+5%), maneuvers (5%), bot bubble (15%), and an extra 15% aoe from the ATO. Resistance is at 35% from the ATO (15%) and procs (10%+10%). Save the bot shield, they are baseline for a slotted lvl 50 MM since Rad offers no def/res buffs. I was on a team for all of these, which consisted of a variety of res/def/heal buffs and destiny cycling though. 5) Not really. I have had to spam pet summons on some of the bigger fights where they inevitably draw aggro, or where you are forced into a full team huddle where they're hit by AoEs. Edit: Completing this or any TF at 4star difficulty demands competence and teamwork. You can't roll into it on a very strong toon and carry the team on any AT or any toon imo. Being on a team that's not working together well probably has the biggest impact on MMs, since they tend to draw excess aggro, and pets are more easily killed then, and when they don't have teammates buffing.
  3. ITF per the thread topic, but I do 4star Aeon with it as well. Edit: Definitely not solo lol all 4star runs I do are with a full team
  4. I completed 4star on my bots/rad last night. Pets were squishier than normal but there were only a few fights where I was spam summoning them. If anything, I felt more effective since mobs took longer to kill and my main gripe w MMs in standard content is that the pets don't make it to mobs in time to get hits off unless they have some +movement buffs. I also wasn't trying to tank though.
  5. @Madvillain @Quasimoto I am interested. My qualifications are having built 30 fully IOed and incarnated characters, the fastest from level 1-50 and IOed/Incarnated in 36 hours. I have obtained sub 30 second ski slope runs 5 separate times. My crab spider soloed a lvl 54 AV Lord Recluse in an AE mission. My fastest rikti pylon time is 17 seconds.
  6. Free agent... fire/plant beam/plant ice/plant poison/ice earth/fire ice/nature beam/ele emp/ice ill/poison illu/rad merc/nature
  7. I've counted 5 seconds before, which is about 3-4s after the laser animation lands
  8. GBoTI is on there... besides, its just my personal opinion
  9. top 10 emp duos 1. xhiggy/hells 2. hells/hot 3. lib/xhiggy 4. ravenfrost/hot 5. xhiggy/ravenfrost 6. ravenfrost/hells 7. hells/lib 8. hot/xhiggy 9. lib/hot 10. ravenfrost/lib
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