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Inphinity

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  1. Jumped on the TW/Bio scrapper bandwagon for a bit but recently returned to my original love with a new build. Working pretty well so far. Only using maneuvers if solo to softcap. In groups there's usually one person close enough that Phalanx does the job. Though I will admit, I have completely forgotten to turn it on several occasions solo and never really felt it. The three defense IOs in CJ, Phalanx, and Grant Cover are all +5. The two recharge in Hasten are not since it's perma anyway. Soul Drain perma with Ageless, which I also forget to use. The 1.5 second delay doesn't seem to matter much. The two hami's in Dark Consumption are only there cause I literally had nothing in it for a while and they were sitting in my enhancement tab anyway. Summon Widow was only taken originally as a set mule, but she actually does pretty well when she survives. She usually does ok +4/x8, but in Incarnate trials she tends to just get murdered pretty quick. Haven't actually caught up on what builds everyone else in this thread is running, so if anyone has any ideas, or suggestions let me know. http://www.cohplanner.com/mids/download.php?uc=1610&c=728&a=1456&f=HEX&dc=78DA75944B6F125114C7EFC020960E05DA424B6BA1A52F0A650AD5858F1A17564DB53435447706A7702DA404C84063BBF42BB850177E816EFC203EB746E36B674C7C246ED4CD7898F3E7118913C8EFDC73FFF79C3B7FEE257BB0AE3DB972EF8250862E568C46239F2B9846BD2E4D57D6D82D17043DDA56ADD0DC37AB727A554FBB29116E6BF2595991525F37CC3D0EA39D99757947561B52CF95CAB2526C0F031BD5923465B5A9B7036DBB56ABE89BD2A897ABBB5E7B70B9BC5B6AD2C8638F7275298BBEB6AA28CD46A95C0F5FAA970B7AAE6954F6A857AEB65FC9678D46539A87E3B4BF347DCDD646EDC77289458710195538E2E012534B30FD49E6429EE48BAAF078890AD606157BCE33CA1CF2334F44145B1B893197A3CC415AABF05A55F9DFDA6B4E9B919F4C8DD638D1CF799335EA0DF03A7318FD86D16F06FDC6E83D5DFC9E0ED71B7E8F636FC1B8B0B94F1A37BC70AF1154A738FE0FB5D34C3F38077A696F03BC373190E47A212A3688DC6084730AE5BCDC43782D7AC4100D7DB61596F0CDB0EA2EA902B6B5961240E714E823FD08F423A8EA247D903B39837020040742B3CC0938A192760CDA31383F0EE7C7E1FC44807940DA30EFC3153EC36E2D9E05CF816BCCC47966EA08A785F63989B79FC43E63546F8A73CA145C8A8087341785FBD1DBAA9D9B36C01DB0C09C29829219A05E31AC8D3DE5D332FB0C7C0EBE60CEBD045F318769ED3C4EC67CCB98293AE1AB3CB7F09BF9991047FD788ADF6F490757C0347CC8808FF996FCD28448A27E127E2FC3EF65F8FD85EAEBAC51F5770E7B0F2BEFC10FE04766E61333E0E61BDCAA9B46DD0CEA66DA3748EDDC6EFAB44E5B54EDDC592BD1379BEECB64FA3227FB32A7FA329B7D996D156D29A3D899013FDD66CE585F3D9D7F03A1A4F83C7CEFE614E52A9FDDD406F35BAF1EB7F74737E7501EF26F30FA00BCCFDC4A747E476BC7D3AACCB1D113DFEA89B77BE23F212A813839DA8D5F8F746311ECC647B16EFCA8A541DFBF9780FC6D
  2. I went SR, easy to cap positionals, and QUICKNESS. Perma hasten without needing to dedicate the alpha slot or every purple set imaginable to it is nice. Though I still slotted all the purple sets....
  3. Ah, that is why you go around collecting level 54 comm officers to come play with you. They summon a steady stream of AAO and Soul Drain fodder, which is strong enough to survive a few Soul Drains but not strong enough to kill you. It makes a MASSIVE difference with DM/Shields. I was actually planning to do two runs, one like that to show maximum potential, and one with just the pylon in range for AOO and SD. Just cause I am curious how big of a difference it will be.
  4. Softcap and recharge is usually a good place to start. Maybe consider the Agility Alpha slot from Incarnate too since /Nin lacks the quickness power that /SR has. I am not super familiar with nin but I believe you also need to build some knockback protection too, since it has none.
  5. I still run the old rotation on mine. MG - Smite - SL - Smite. So no Shadow Maul here, used to use it for a purple set mule though, but moved away from that.
  6. I think SC has the better dps. SC has a 91.76 base damage/1.848 cast time = 49.65 dps. SS has a 94.2 base damage/1.98 cast time = 47.58 dps. Also the Fury of the Gladiator -res debuff proc is slotted in SC, and has the stronger proc (Armageddon). By using IS and SC instead of HB and SS, the attack chain is fast enough that BU can be cast before any AS, with CU still getting the damage boost. I hadn't considered the cast time difference. I have the proc slotted in SC already too and I hate HB so switching back to IS is fine by me. Guess I will drop a respec tonight and try it again with those changes in mind. Maybe see if I can at least grab at least tier 2 hybrid by then as well. The purple sets will have to wait though, I got alt fever so my inf is spread out all over... For now. Used to play nothing but DM/Shield scrapper, but StJ stalker is just so fun I find myself on it more than my old main. I may have to see about a StJ/Shield scrapper at some point.
  7. Good stuff, gives me something to aim for on mine. May have to test SC vs SS as the second finisher since you crushed it using SC. Pines is showing SS is higher damage, and can crit from hide, but maybe something is broken with it.
  8. I am going to try it on my dark/shield scrapper later, but I don't have high hopes. You won't be able to fully saturate AAO or Soul Consumption so damage will be a lot lower. Though the standard buzz saw chain should still put out some good dps. He is 1 second short of perma hasten but the old chain still works fine: MG - Smite - SL - Smite Also going to do a few more runs on my StJ/SR Stalker and try a few different things I mentioned in my post above this one. Will edit this post tonight.
  9. StJ/SR Stalker. Fully IO'd out, both stalker sets upgraded too. No purple sets. Tier 3 Musculature, tier 3 Reactive. Tier 3 Barrier, Lore, and Judgement but didn't use them. No hybrid. 198 seconds ((30677+(102.26*198))/198)/(.8)) = 321.4929~ 321.5 dps Don't think the rotation was optimized, but with perma hasten I was using: BU-AS-CU (opener) -- SB-HB-AS-SS SB-HB-AS-CU SB-HB-AS-SS Crushing Uppercuts were hitting for anywhere from 800 to 2k damage depending on if I got the proc to hide and had build up reset. Spinning Strikes maybe half that, since I would save BU for next CU rotation. This actually wasted a few when it proc'd again but was still off cooldown. I also used a few Sweeping Crosses before I remembered they couldn't crit from hide like Spinning Strike can. Will probably give it another go tomorrow with always use SS over SC and always using BU on cooldown/reset.
  10. You should really throw a Gaussian's Chance for Build Up proc in Soul Drain. When you get a full stack + the build up, it's a thing of beauty.
  11. I'm honestly not a fan of body mastery on DM/Shield. With dark consumption on a roughly 40 second cooldown in my build I have never found myself needing extra end on top of the 3.14/s (Not counting PS proc) I'm getting already. Was running fire mastery for a bit for fireball but ultimately settled on soul mastery. Shadow Meld makes for a great "Oh Sh!t" button against things that lower defense or in incarnate trials.
  12. I have soul drain within 4 seconds of perma, and hasten within 3. No enhancement boosters used yet, so I may try that next and see where it leaves me. One purple set used, could potentially slot 2 more once I have the money.
  13. Not using sets or anything? Just straight up IO/SOs?
  14. I guess we are all so well-hidden that we can't even find each other. Props. What's everyone running right now? SJ/SR for me.
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