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Pixie_Knight

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  1. This is amazing to learn. I'd been considering twitch streaming or doing youtube videos for CoH because I've loved the game since I first discovered it in the summer of 2005. Every time I considered doing so, I had to scrap my plans due to not wanting to draw attention to Homecoming. But with this news I may just do so now.
  2. You think an 8 man defender team is slow? Oh, you poor summer child. Teams of all defenders and controllers melt enemies due to all the -def and -res debuffs being thrown around. I use to run with an all defender SG. And to be honest, the weakest members of the SG when we ran task forces was usually any empaths on the team. In fact, one time a 'pure healer' empath defender (you know, a Empathy/doesn't matter who only takes direct heals and the rez) managed to join one of our groups due to only having 7 SG members on at the moment. And he spent half the TF complaining about how bored he was due to nobody taking any damage, so he had nothing to do. The other half, he was yelling at us for not letting him shine.
  3. Yeah, ya know what happens when someone tries that whole "wish for more wishes" thing? Either it doesn't work (inanimate wish granting objects can't grant it), angers the being granting the wishes (and thus they refuse and punish you), or... you become a djinn yourself and get bound to a lamp or bottle and forced to grant wishes to anyone who frees you. That last one can often be accomplished by you replacing the being that was granting the wishes. Regardless of what happens though, things never work out in your favor when you try wishing for more wishes.
  4. Last week I hunted the GM in croatea with a group consisting solely of scrappers and blasters. yeah, several of us went down multiple times. And the fights were rather drawn out. But it was entirely possible. We had no healers, no buffers, no debuffers, and no tanks, just damage dealers. And not even a full team either, there were just 4 of us. Trying to do something like that in most MMOs... not possible.
  5. The answer is... it depends. Teleport movement is known to help prevent VR sickness for some reason. Other then that, it depends entirely on the person. Some get nausious in Minecraft if using a boat. Others don't. Some can use smooth movement, others can't.
  6. In my case, the addiction was bad. It didn't start out that way. Initially I played for hours because I had nothing better to do with my time, and it was fun. But I did still do other things. I watched TV, I read books, I went out with friends and family (mostly family), I was roleplaying a couple times a week (usually). CoH was just one activity among many. I never really noticed it taking over my life. I still went to work, but I no longer was reading (unless you count the CoH forum) or watching TV. The gaming group fell apart due to various reasons, so that stopped being a thing. It wasn't until December that I realized I might be addicted, and by then I was in too deep. I'd blown off my mom's wanting to go out to eat or see a movie in the theater a few times (okay a lot of times), but it wasn't until I blew off visiting my dad for Christmas that I realized I was addicted. I always visit my dad for a couple weeks over Christmas. After I got burned out around June 2006 I still kept playing, but I made sure to limit myself to no more then 4 hours a day and 4 days a week. I added a 2nd MMO being active in any given month. Dividing my time between them helped avoid both addiction and burnout. I use to mock MMO addiction and claimed people getting addicted to Everquest wasn't a thing. Then it happened to me, and I realized it does happen and it does ruin your life. Not as badly for me as for some people. I never had much of a life to begin with. These days I barely play MMOs. I might sign into one for 3-5 hours a day, or 3-5 hours a week in total. Sometimes I'll sign in daily (especially if I subbed for a month) But it can also be weeks between sessions. These days I spend most of my time reading and writing short stories. Two things I love doing, but CoH and MMO addiction had pushed to the wayside for years.
  7. That's the worst kind of djinn, in fact. The rules lawyer who will screw you via fine print and minor details, and you'll think you got a good deal. In fact, by the time the paperwork is finished that poor wisher might be about to die of old age.
  8. You kidding, this IS the djinn punishing the uppity mortal. Have you seen the stack of paperwork already filled out?
  9. I might do a macro (or keybind) for "ah$$ em alakazamreact".
  10. Ask a hundred people what makes CoH the best MMO, and you're likely to get 100 (or more) answers. There's just so much to love. And there's never been another MMO quite like it. You want a fantasy MMO? Those are a dime a dozen, and they all feel like cookie cutouts. Some might have interesting and unique mechanics such as a card game based diplomacy system, but they mostly are identical. Play one, and you've pretty much played them all. So just find the particular flavor you prefer. But CoH? It was unique, and it's still unique. Others have tried to cash in on the superhero subgenre, and some have even done well. But nothing has ever had the sheer staying power of CoH. Hell, 7 years after the game was shut down, and people still fondly look back upon it. And many of us are playing once again via Homecoming servers (and other servers I suppose).
  11. Was running quests earlier. And in the final quest of Slot Machine's arc I came across this from one group. [NPC] Harlequin Fencer: I can't believe they invited us in! [NPC] Bronze Strongman: They couldn't resist the lure of a private show. [NPC] Harlequin Fencer: Oooh! Aren't you a rough one? [NPC] Bronze Strongman: And now, we'll steal as we please! [NPC] Hostage: I'd inform an Arbiter about this, but considering we invited them here for a private show, that might be a bad idea.
  12. Maybe a VR mode? With or without VR controller support, but VR would be amazing. Not gonna happen, but it would be amazing.
  13. I joined CoH during the 1 year anniversary event in 2005. It was my first MMO, I fell in love, then (if I'm honest with myself) got seriously addicted. Even after a year and a half of doing nothing but eating, sleeping, going to work, or playing CoH and thus burning out it was still my favorite leisure activity. It had managed to replace reading or vegging out watching tv. For nearly a decade I had a subscription to the game. Towards the end I didn't subscribe every month, but that's only because the game had moved to a F2P model, so I was able to play without paying when finances were tight. Going to other MMOs, they felt over balanced towards requiring a team to do anything. You want to fight even a single enemy and you're alone? It had better be lower level then you. Certain classes could maybe fight a single enemy that is their level, but it'd be a close fight. 2 enemies is a death sentence. You don't feel like a hero in most MMOs. Instead you feel like Random Grunt #982.951.734. You not special, you are not a hero, you are in fact quite replaceable and expendable. And the in-game communities reflect that, becoming rather toxic as a result. In City of Heroes however, sure you're just one among many but you feel like a hero. You feel like you can take on anything. And if a threat is too big for any one hero, there are fellow heroes that have your back. It has always done a good job of selling the Superhero concept. And the game community? It reflected that too. Even when there was a flame war (which I participated in more then my fair share of), they tended to be rather polite. You could be engaged in a heated argument with someone in one thread, and chatting with that same person in another thread on another topic. Arguments didn't usually spread across the forum. If you asked for help, you got help rather then insults (usually). THAT is what has always made CoX the best MMO in my opinion.
  14. Love the clone arcs. Then again, they mirror match fights can also be difficult to fight.
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