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Showing content with the highest reputation since 09/20/21 in all areas

  1. Halloween Event The Halloween event is here! Trick or Treating has been enabled in all city zones (note: you need to be in a zone that matches your level in order to trick-or-treat), along with the Whispered Rumor tip mission Dr. Kane’s House of Horror is available in the Holiday tab of the LFG window Both the Zombie Apocalypse and the Deadly Apocalypse are upon us! The Halloween vendors (Malkiel Ivesse in Atlas Park, Annah in Croatoa, Granny Beldam in Nerva Archipelago, Acantha in Imperial City) have stocked up with goodies to trade for your s
    28 points
  2. I was looking through some patch notes the other day to see when a change was implemented and I ended up going down the rabbit hole of looking through all of the stuff Homecoming has done since the Issue 25 branch, well really since Issue 26. It's enormous! It's seriously impressive! The lists of things implemented, the changes to powers, the roll backs, the buffs, the nerfs, the QoLs, the story arcs, the player events, the community events, the playability (looking at you HC Launcher), the sheer openess, or really accessibility to everything in the game.... wow! Even if you don't agree with
    26 points
  3. When a character is mezzed in some fashion, have the health bar change color (to purple maybe, possibly different colors for different mez) in the team or league window so that those teammates with Clear Mind type powers don't need to wait for someone to call out "zzzzzzzzzzzzzzzzzzzzzzzzzzzzz" in chat they may be too busy to watch for.
    25 points
  4. So we all know (or at least badgers know) that Nova Praetoria has a zone event called The Protest where you fight either seers or civillians. What people don't know is that there's a hidden second event in this zone! I looked into this a year ago and dug around the files for a better explanation, and then promptly forgot about it after making a quick summary of my finds on a Discord somewhere. The recent discussion of Praetorian Hamidon here on the forum reminded me of it, so here it is: It started off with someone on another Discord mentioning they ran into a weird popup in the
    22 points
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  7. If you visited last year, you've been looking forward to this year, and it will not disappoint! Twice as big, more thrills, chills, and some nights will have scare actors. If you didn't get to visit last year...well, you are in for a scary treat! Come see why this is a huge favorite at Halloween! (even if you have to make an alt to visit Everlasting, it's worth it, I promise!) -Dacy
    17 points
  8. The Lost AV in DFB can be cured by the lost curing wand from Montague. The curing wand made dfb a lot easier, taking out a boss each spawn.
    16 points
  9. Revised Mr. Soul just a bit :)...
    16 points
  10. In the Spirit of Halloween here is my scarecrow character that I have been playing but was created for an AE mission: Stingy Jack's Pumpkin Patch arc#44047. Bird Scare
    15 points
  11. Back in this post I put forth the costume for my Fire/Bio sentinel Mind Blaze. While I liked the costume I still was not completely satisfied with it. It seemed a bit disconnected from the character theme of psychoplasmic flames (physical flames manifested from one's psyche), the colors being too light. Purple (for the psychic) and orange (for the flames) are not the easiest colors to work with. Metamorpho from DC comics pulls it off because I suspect because one is too distracted by the character's physical nature to be pulled into the fact you're looking at orange and purple tog
    15 points
  12. The Wisecrackler, War Mace/Electric Armor Scrapper
    14 points
  13. So, just to re-address it here: We do have content in the works, and it'll be ready when it's ready, but hopefully we'll have more on that Soon (tm). We understand the slow pace of updates can be frustrating, but we want to deliver the highest quality content possible, so that involves a lot of internal testing and revision and double-checking to make sure that we didn't miss some obvious bug or mistake. Also everyone, remember our big rule: Be excellent to each other!
    14 points
  14. Not sure if it will be fully integrated in time for the initial release or if it will come in shortly after, but once the new system is in, it will be very obvious when hard mode is active. It'll show up as a special icon below the buff bar, like the no-death and time limit challenges do. If someone starts an undeclared hard mode run without discussing it first it will be easy for people to quit before even going in the first mission.
    14 points
  15. This is the inevitable result of there being different servers. Every server is going to have their own interpretation of the game's future and what they feel City of Heroes should be. That being said... We've been extremely busy ourselves! We're gearing up to draw back the curtain on the Page 3 update after the Halloween event concludes, which does includes some new costume pieces, as well as a LOT of other content. It's shaped up to be one of our biggest content drops yet, and it should have something for every type of player. Stay tuned!
    13 points
  16. Here's one that I think turned out rather nicely - gives me kind of a moth vibe: "The Blightweaver" blightweaver3.costume
    13 points
  17. Collecting that badge ITSELF is your reward. That's the whole point of badging as a mode of gameplay... Getting all those little shiny things that you can point to and say "Look what I got!"
    13 points
  18. Pardon the flood, but I wanted to show off my personal villain group, Hallowed Eve. Magic can be lucrative, though it requires a willingness to forego the laws of man, nature and the gods. Those who are willing to engage in such high crimes rally under the banner of Hallowed Eve. There is no desire to dominate the world, to rule over all or to usurp any heavenly thrones. Rather, there is the simple and direct goal of enriching oneself in this world and all other worlds. To possess not souls, but riches beyond mere mortal greed. The members of Hallowed Eve have indeed found a way to take it wi
    13 points
  19. It's a little different than the difficulty options we have currently... We're re-writing the entire challenge settings code to accommodate our future plans. For instance, things like 'Master of the Imperious Task Force' will be a singular toggle you just turn on from the challenge mode settings interface, and sets the 'no defeat' and 'no temporary powers' criteria automatically. There's also the new 'Hard Mode' difficulty toggle which is likewise selected from the Challenge Settings interface and greatly changes the content itself; Enemies will do different things, have different powe
    13 points
  20. For my latest scrapper, The Restless Dead, I had originally gone with jacket and slacks: Still, it did not seem practical fighting super villain in easily shredded civilian clothing. As much as I HATE to draw from previous work, I admit to tweaking a design I had previously used on my character Pearl Wraith Then I figured that since I was paying homage with Pearl Wraith's costume design I could go one step further and homage another comic book character:
    13 points
  21. Yes, I had this problem twice in one night doing Dark Astoria arcs. The first one the player ran all the way to end, completed the objective solo and finished the mission. Of course as soon as "mission complete" popped up on screen the team started exiting. I spoke to the player in tell saying I thought it was rude to complete someone else mission without discussing it with leader first. They immediately quit team . 2 missions later, another team mate stealth's to end and completes it. This time I did not go to tells and just voiced my frustration in team chat. I do regret that, I shoul
    13 points
  22. Here's what is probably yet another "I played 15 years ago and I don't understand what's going on" thread. The pace everyone is operating at is disheartening to me. I can't get around as fast as everyone... I don't know any of the acronyms... also a ton of this content and task forces are new to me. I feel like Captain America waking up. Does anyone else just play the game at a sub optimal pace? I'm laughing at the LFG chats with a long list of character build requirements to join a team. "Back in my day" we had to pull and herd to get through stuff... are there still s
    12 points
  23. New option for Null the Gull: Make all buffs cast on me have minimal visual effects.
    12 points
  24. General The Halloween Event is active. Added the badge Sinister Summoner for defeating the Black Whip. Fixed the Brickstown Prison Break event, which wasn't spawning enough Prisoners to complete.
    12 points
  25. The entire point of locking cosmetics behind progression on Live was to ensure that customers continued to pay for an ongoing service. You couldn't look exactly how you wanted out of the gate, you had to be level 20 to get your cape, 30 to get an aura, and had to do certain missions or earn merits to be able to use certain costume pieces. On each character. And you had to keep paying a monthly subscription to get these carrots at the ends of the sticks. Or buy them from the micro transaction store when they added THAT. This was all put in place for the developers and publisher to make money.
    12 points
  26. Just hid a bunch of posts. It's okay to disagree, but when y'all start making it personal, it's time to step away. Also hid one or two posts responding to the arguers, just because their posts now lack context. As an aside, the current plan is, generally, to make Incarnate buffs meaningful in content going forward, not roll stuff back or take anything away. Though there might end up being an exception...
    12 points
  27. Carnival/circus strongmen were the original inspiration for the external underwear. Tights were added for color and modesty so the comics could be marketed to children.
    12 points
  28. New content and special difficulty options are coming that take all those Incarnate powers into account; In the not too distant future you will have the option to face enemies who are more than happy to stomp you into a fine paste even with your Incarnate powers and Level Shift. But as always, it'll be a choice, but those who endure the peril will get extra rewards for it.
    12 points
  29. Indeed, but the other aspects of Alpha enhancements can have profound effects on characters which are just as impactful as +1 level. Going from struggling to manage endurance to never having to glance at the bar again is a real game-changer, for example, and completely unrelated to the level shift despite being functionally attached to it in the rare and very rare tiers. Being 50+1 makes defeating critters easier, but having a pile Recharge Reduction applied globally also makes defeating critters easier, and, again, they're a package deal on Alpha enhancements. Yes, critters are going to mi
    12 points
  30. People explained all this a year ago, but this is a very misguided approach to getting maximum utility from Defenders. Defenders have much higher values on the secondary effects from their attacks, which directly adds to their utility as a support toon. For example, when a Defender uses Shriek from the Sonic Attack set, they apply a 20% Damage Resistance debuff to the enemy. That's a 20% damage buff not just to your attacks but to every single attack the party lands in the next 5 seconds. And during that 5 seconds you could fire off Scream, which, guess what, applies a 20% resis
    12 points
  31. lo you are playing the wrong game my friend. People can slot how ever they want and still function. Once you get to IO set, it doesn't really matter what you pick and slot.
    12 points
  32. Evander Jawbreaker has gotten a few more costumes (from left to right) 1.- Street Champ 2.- Gym training 3.- Vigilante 4.- Hero costume
    12 points
  33. To the OP— Please message me directly with your concerns, including any in-game support ticket numbers, etc. I’d also like more detail on your comments regarding negative experiences with staff members. I’m also locking this thread as it will not likely lead to a productive resolution to your concerns.
    11 points
  34. You can't call them mindless players in this day and age. The politically correct term is scrappers.
    11 points
  35. Crey. Hopefully they match on the 401k. Hopefully I'll live long enough to see it with all the heroes coming through.
    11 points
  36. Before anyone worries about this, what's being referred to is a new badge that's being added in Page 3 for completing the original un-nerfed version of Lord Recluse's Strike Force that's being added to Ouroboros with Incarnates disabled for the 'old school challenge'.
    11 points
  37. They're Porters. They should either be carrying my stuff, or the pint of beer someone is handing me. 😉
    11 points
  38. Made my spooky dude for ToT...darkity/dark troller...Mr. Soul...yes the other night I was listening to my youtube que and Buffalo Springfield's Mr. Soul came up...the rest is history 🙂
    11 points
  39. This is fair and something we always consider in our design, new content will never be locked behind any higher difficulty. People who enjoy the game casually, can continue to do so, exactly as they have before. The new settings are to give options to the people who want a more engaging endgame, enjoy using their characters at their strongest (without self-handicaps) to overcome meaningful challenges, and enjoy designed difficulty since there is very little content left that is truly conducive to that style of playing the game anymore. We want everyone to be
    11 points
  40. Just because it's been quiet a couple of days... the first character I rolled up on Homecoming, recreated from live: Hakeswell, Arachnos Soldier specialising in scheming, backstabbing, arms-dealing and maniacal laughter. If he had a moustache he would twirl it like you would not believe.
    11 points
  41. IMO this comes into play when the player completes the mission, as I stated earlier. In the instance I was referring to we where doing DA arcs, I run these a lot. I would say almost half the time I run these there is someone on the team who has not done them. By this guy running to the end and soloing the boss and completing mission, the player on the team that has never run that mission just got robbed of an experience. And that is why I think it matters whose mission it is, running off killing things is one thing, soloing the boss and completing the mission is a
    11 points
  42. IMO, it's things like that that are chasing away new/recently returned players. The worse the elitism/snubbing gets, the smaller shard populations get. Kinda disappointed in a lot of the attitudes now pervasive in this once very inclusive, fun loving game community.
    11 points
  43. So you take the 3 pet powers, the 2 upgrades and maybe fortify pack? Kinetics is full of great powers. If you're nearly 30 and only have 2 Kin powers, you're gimping yourself. You should have at least 4 powers from Kin at that point. And honestly, getting down to "dedicated" builds, taking the attacks in mastermind pet sets is not optimal outside of using them for IO placeholders. You'd get wayyyyy more utility out of siphon speed and speed boost at that level. Taking alphas is not a big deal. Anyone can do it. Most base tanks with SO's can take an alpha, even at 4/8. Surviving it
    11 points
  44. Also, don't forget, there are Defenders without heals, and there used to be Tanks who couldn't Taunt effectively. Spread out a bit, try some oddball combinations. This game was specifically designed to avoid falling into the "Holy Trinity" trap. It really is forgiving of odd builds, the emphasis on individuality is one of its strengths.
    11 points
  45. This is also extremely relevant, in a non-commercial server environment, the only thing Homecoming players pay with to play the game is their free time they spend on it. To that end, it's crucial we respect people's time investments and expand the variety of ways people can play the game without unnecessarily restricting them with things like time gates, long grinds, or other methods that are pretty uniformly found in commercial MMOs. If you want to play the brand new Strike Force on a lower level toon on SO's you'll be able to without any problems. But by the same degree, the super vets wh
    10 points
  46. So, these things are intertwined and it ALWAYS comes up when difficulty is mentioned. Addressing each point: 1) The player can choose not to be OP, so it's ok to be OP. This is incredibly contextual, and it is also very important to distinguish the CHOICE TO NOT BE OP vs the CHOICE TO BE OP. Choice to be OP: Starting with the latter, many games give optional means to be OP that you have to opt into. For example, many Mario / Nintendo games give you an Uber Mode such as the Golden Tanookie suit (or whatever it is) that makes you permanently invincible, lets yo
    10 points
  47. Take your Alpha enhancement out of the slot and require your teammates to do the same. That's a choice that you can make, and that you can revert that later. A game-wide disabling of the level shift outside of Incarnate content is not a choice, and it can't be reverted unless the HC team rolls it back. /jranger
    10 points
  48. Yet another random idea that popped into my head, that I had to immediately turn into a character! Presenting, "The Aubergenerator" (Electrical Blast/Atomic Manipulation blaster): Aubergine ... he's a big eggplant :D
    10 points
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