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Showing content with the highest reputation on 07/27/20 in all areas

  1. Thanks all for the welcome! It's good to be back. And really great responses guys, thanks - I have to remember that there was nearly a decade of content added since I stopped playing, and a lot of that content was to make the grind for veterans easier to navigate, and provide new and exciting missions for their new characters. The new content is all wonderful, and I appreciate you explaining some of the additions and paths, what happened with Galaxy City, etc. It does make sense that there should be multiple levelling paths to take. I was just a bit bamboozled when I finished an ar
    5 points
  2. So, in preparation for a sequel to my Melee Primary testing thread using Ranged Sets... I played AR for the first time in years and.... Wow, it doesn't feel right. The damage didn't feel quite there, the speed was incredibly lacking, the lack of a self buff, and the mitigation being mostly RNG combined made for a very underwhelming experience. In order to give the weapon some polish, I think theres some things we can implement to give it some fun new ammo: 1) Full Auto Going in alphabetical order between Archery, AR, and Beam Rifle, I was able to play
    4 points
  3. Not a quote, but... I was just jumping through St. Martial, and spotted a billboard I swear I've never seen before.
    4 points
  4. Each of my costumes has to have a second variant, mask on/mask off, cape on/cape off jacket on/jacket off. Sort of like a dress down or dress up of the same look.
    3 points
  5. In the early issues, it was as you remember it. XP was much slower. It was not unheard of to run out of missions. XP debt could also pile up quite high, slowing your levelling even more, as people got used to the game. People died more. There was no Inherent Fitness. There were zero freebie extra attacks like Sands or Mu or Blackwand, etc. There were no IO bonuses. A lot of quality of life changes hadn't happened yet. What you have now is... remember that City of Heroes ran for about eight years... 2004 to 2012. So you have eight years of MMO expansions.... with all the extra
    3 points
  6. Knightress. name was free so now i gotta figure out what to do with her. i have too many characters lol
    3 points
  7. Booker T & the M G 's - Green Onions (Original / HQ audio)
    3 points
  8. The Good Missions Guide or A heroic journey to 50 without powerleveling The Story is Actually Good Yeah, yeah, I know. It’s easier to powerlevel up to 50, buy IOs and go back through Ouroboros in Flashback missions, but this creates a jumbled storytelling mess. Also, it creates a feeling of character development and your "oh, it's X again" moments become "hey, I remember this! I helped X do Y in Z!" as characters appear and reappear later, giving the whole story a sense of continuity and progression. If you want to experience a version of the story orga
    2 points
  9. Many times while I'm playing and forming a Task Force or other group event, there sometimes is a new (or newly-returned) player that may not know about the LFG tool, nor that tool's ability to move character across zones. For many veterans, we all know and love the LFG-TP "trick" - and it's only called a "trick" because not everyone knows about it. So, while walking through a very new player on how to get to Cimeroa (yes, they needed the badge, too); I remembered that I was going to write up a graphical guide and create a tiny url ( tinyurl.com/LFGtp ) so it might be easier to exp
    2 points
  10. 2 points
  11. I must wear clothes at all times in missions, even if it would be to my advantage to shuck them off. Just not fair, but it is a burden I must carry.
    2 points
  12. Vigilance has long been incongruent in terms of function and playstyle, inconsistent in usefulness between Power Sets, and further diminished in effectiveness during team play now that IO Set Bonuses and Incarnate Powers do what they do. The counter argument is, of course, that Defenders are such massive force multipliers as it is that their Inherent can't be any good, lest it turn the Archetype in to an absolute monster. Containment is irksome to me, especially with Domination making Dominators better Controllers than Controllers are themselves. I would much prefer something
    2 points
  13. Blue side has the same thing. Once you defeat 25 named villains there is a contact in Steel Canyon that allows access to any of the safeguard missions. I forget the name and can't look at the moment.
    2 points
  14. Hasten Hands MUST be removed immediately. Also, I don’t allow myself to play a character until it’s attuned IO build is ready to go from the start.
    2 points
  15. Godzilla Blue Oyster Cult Music Video HD
    2 points
  16. I like using the AE as a danger room to test out my builds and see what they are capable of. As I mostly play tanks, I like testing out the limits of each armour set. To that end, I'd love it if we could add the following to the AE: -Hamidon (with mitos) -Tyrant from the itrial (with light buffs) -Lord Recluse (with tower buffs) -The Crimson Prototype -All itrial AVs/GMs -All of the Freedom Phalanx spawning in one location. (This may already be possible. Not sure.) I know some of these may be difficult (the spawn points for each indi
    2 points
  17. Alas, I'm also a sucker for badges! And in fairness, some of these new arcs are genuinely pretty well written, and feel like a move away from some of the more grindier arcs of the past, so I'm happy to give them a go. It just feels like so much of the achievement milestones have been done away with. Such as taking a while to level up. Obtaining a travel power at level 14 after a prerequisite power. Getting a cape, or an aura at higher levels after doing a story mission. It feels like everything is served up straight away. Even little things like not having to cross Steel Canyon to
    2 points
  18. Hero 1 is an Invul/Energy Melee Tanker, since he can be observed using powers from both sets. Scrappers don't have Energy Melee, and he's a hero character that predates side-switching. Thus, Tanker. Sister Psyche is a Mind/Force Field Controller. The purple energy blasts are her signature powers.
    2 points
  19. I'm just posting this because... something or other reason...
    2 points
  20. Altitis. Welcome back and enjoy your new addiction. There are so many arcs and contacts and such, I take different characters on different journeys. Happy hunting!
    2 points
  21. Welcome back to Paragon City and the Rogue Isles! If you play blue side, a lot of the early leveling experience has changed. Galaxy City was sadly destroyed by a Shivan meteor in Issue 21. Atlas Park is the one and only blue side starting zone now, unfortunately. With the destruction of Galaxy City came a revamp of the blue side lowbie experience. Because there were so many people leveling blue side lowbie alts over and over and over again over the years, people got tired of the same old thing. So now there are multiple ways to level blue side. You have the Shining Stars stor
    2 points
  22. Juzzie Smith - Introducing his One Man Band
    2 points
  23. Welcome back. Have you learned/relearned about Ouroboros? No need to stop XP, you can revisit pretty much 99% of that content through Ouroboros. If you're not familiar with it, simply ask someone in the help channel, they'll break it down for you. In short, it's a zone where there are several crystals, contacts, where you can click on them, go in tf mode, solo or teamed, and be automatically exemped to the cap of that contact's arc. You can get there via someone else's ouroboros portal (temp power), Echo:Galaxy City, (via SG beacon) Echo:Dark Astoria (also via SG beacon). For those wit
    2 points
  24. Fiend Machine, TW/Bio Zombie Cyborg. Once a costumed crimefighter, he was killed, reanimated and remote controlled by his arch nemesis now.
    2 points
  25. RedSide....accidentally clicked on an NPC walking by: [NPC]"There are two kinds of villains in the Isles. The successful kind. And you."
    2 points
  26. On both male and female characters, Hostile faces with Clown makeup are golden. The less assuming they are, the more versatile the pieces. Nothing particularly sciencey or comical about this fellow. . I am always on the lookout for pieces that can be repurposed. Pay no attention to the names; this is one of the samurai chest details given a different recoloring to match the blue jeans, and behold, you have overalls. This too can be done for male characters and works just as well. I think the Roman 'toga', more like a tunic, is a bit too short for an actual
    2 points
  27. Black Scorpion's mission to check out an Arachnos base that went quiet. You get some great dialogue from some totally normal Arachnos agents. "How's the evil going? My dark soul is a morass of vileness, thanks." "Blindly following orders is why we wear these helmets." "I love my nice black uniform." "Arachnos flyers are shiny and neat." "Bullying those weaker than me improves my sense of self-worth."
    2 points
  28. Because I thought of it, and therefore I had to do it . . . I give you . . . MAULRAT! . . . I am far prouder of this pun than I have any right to be . . .
    2 points
  29. Abba - Take A Chance On Me (Official Video)
    2 points
  30. I can only speak on behalf of myself, but thank you! I've helped out on all the Derek's events on the various shards, and I'll be there tomorrow for the one on Reunion. They have been a lot of fun! But, like you guys, we are here because we love this game, and we want it to be fun for everyone who plays here. So, we do it all for you!
    2 points
  31. Tracy Chapman & Eric Clapton - Give Me One Reason
    2 points
  32. Squirrel Nut Zipper - Ghost of Steven Foster
    2 points
  33. Defiance in its current state is one of the best inherents out there and does not at all need to be changed. Blasters already do very high damage, they sure as hell don't need criticals added in. I say this as someone who actually does play blasters.
    1 point
  34. It's all about marketing. AE farms get marketed a lot on gen chat/LFG, that's why the majority of the population think of AE that way. The majority of the population doesn't have time to read the forums and explore the nuances of game content. A lot of them don't know how to unlock midnighters/base tp/null the gull, they depend on people in game telling them what to do. These people do what's popular and they get all their info in game. I doubt moving good AE arcs to real core game cannon would change anything. People that farm will still farm and people that don't unde
    1 point
  35. Hay, eye ken speel gud wen aye wunt two. Of course, spelling like ^ that takes me about three times as long.
    1 point
  36. Yeah it would be hard to make a tank an outright sapper like a Troller, if it could a nerf would be in order cause it would be unstoppable. You can drain but usually your damage will kill them before its anywhere close to a troller or Dominator. If you are looking for a tanky troller build that will sap everything around it to nothing and be unscathed try this build. Absolute_Surge_-_Controller_Electric_Control_-_Storm_Summoning.mxd
    1 point
  37. All of your alts are the immortals. They have fought each other until only a few remain. The Gathering has commenced. The remaining few must fight to the death. There can be only one. Who will win the Prize? While all of my alts have fought valiantly best, only 4 remain for The Gathering. - Saiko - Dual Pistols / Martial Combat Blaster. - Kurayami - Dark Melee / Shield Defense Scrapper. - Sinja - Ninja Blade / Energy Aura Stalker. - Itami - Savage Melee / Energy Aura Brute. Sinja stalks Kurayami to a dark parking garage in Peregrine Island. Intending
    1 point
  38. I'm just posting this to demonstrate to someone what the City of Heroes costume creator is capable of.
    1 point
  39. Just sold out! That was a TON of fun... Surprisingly, only at the absolute end did I get the price below 50K (I saw one for 41,111) and the bids below 10K (I think 9995 was the lowest I saw!). The biggest issue was that in getting influence you can only collect 32 items worth of influence and then you have to wait 35 or 40 seconds. Next time, I might have to split this between different accounts so I can get around this gap somewhat. I hope you all profited!
    1 point
  40. As someone who isn't a member of the roleplay faction, and frankly I think I'm part of the majority when it comes to that, however atypical the numbers are on COH, I still want new "real" content. Sharing personal adventures with friends IS a hell of a tool and I enjoy that. I spent a chunk of my life as a dedicated tabletop GM for RPGs and I get a kick out of it. But we would not even be having this discussion if we were getting actual in-world content. And we're not getting it. We know why. I'm not laying blame but it's still a fact. But we're a volunteer community here, not just volu
    1 point
  41. I tend towards classic comic looks, but with more modern textures. The Olympian Guard top and bottom have a nice base texture complete with actual seams and the very basic retro-sci-fi gloves and boots are basically updated versions of the original gloves/boots. Similarly, my archer got good use out of the Circle of Thorns costume while still looking like a fairly classic superhero.
    1 point
  42. I like me some silver age tights-capes-folded boots. But most of the time, my toons demand a more practical and realistic approach: some sort of armour padding for the chest, easy to move in pants, practical --but stylish-- footwear. I tend to lean towards tech, albeit low-tech, stuff like the Crey pieces. If I were to choose between Frank Miller's Dark Knight and Batfleck or Arkham Knight, I'd go with Frank's. But between Batman Beyond and Red Hood, I go Red. That said, and while we're on DC analogies, I think the DC Injustice games have forced tech into costumes unnecessarily. I say "dema
    1 point
  43. Ill be honest I dont see a great need for some kind of change. I mean sure it would be nice if AE could reward like normal content, but there is no real way to do that without a revamp to rewards that makes them dynamic and based on actual risk vs character, and thus rewards more to weaker characters tackling content that is actually risky for them. Until then, AE does more than any other MMO ever did when it comes to giving us endless content. Being able to create custom story arcs to share our characters personal adventures with friends is a hell of a powerful tool for the role p
    1 point
  44. I may catch some flak for saying this, but, to be honest, I never liked the superhero genre. One factor that drove me away was the "traditional" costume that was so tight that it might as well be painted on, with heavily contrasting colors and showy (almost corporate) logos. If superhero movies or TV shows had stuck with the "four color comics" style outfits, I probably would not have watched a single one. I'm not saying this to dismiss the genre - frankly, I just don't know the genre well enough to criticize - but I'm wondering if "modern" cinematic superhero costumes were desig
    1 point
  45. Thanks for being the second person to point this out in the last 6 hrs in an 11 month old thread. 😒
    1 point
  46. Devastation and Obliteration. I got a lot of mileage out of those two on live. Both seem really underused and undervalued to me. Pacing of the Turtle is another set that I use quite a bit.
    1 point
  47. 1 point
  48. That is correct: my classic Energy² Blaster build doesn't have Hasten. I took it out so that I could have both the Concealment and Leadership pools. Taking Hasten in the Speed pool would sacrifice one of those other pools. I decided that I needed Stealth and the defense more than I needed Hasten. Another option would've been to take Combat Jumping instead of Stealth. That's one of the things I love about this game: there's no "One True Way" for builds, no IcyVeins/Noxxic min/max meta build to rule them all. Two players with the same AT, primary, and secondary may be built com
    1 point
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