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Showing content with the highest reputation on 11/05/20 in all areas

  1. 5 points
  2. If I should stop playing Homecoming so much, there is one reason for it and one reason alone. I found something else to do. It is the year 2020, and since Sunset the gaming industry has not stopped making games. There are games out there that are very pretty. In 2019 I joined Homecoming and played a bit and then got frustrated and played No Man's Sky until November. Since then, I have been here. I have NEVER played a game for a year straight. So that should say something. However, I have lots of games on my Switch that are neglected. Some because of this game. I have PC games that are neglecte
    5 points
  3. In my Opinion the population is declining because of Regen. If you want people to come back and stay here: NERF REGEN!
    5 points
  4. I so agree with MTeague! *wonders how he got into my mind* I solo, I team, sometimes I feel like a nut and sometimes I don't. People should be able to play the way that they want....there is no right/wrong/good/bad way to play. I really dislike PVP, but am very glad it's in the game for people who do enjoy it. I am so grateful to have the and and great community back.
    5 points
  5. I do not powerlevel, will never powerlevel, and generally disable XP anytime I join a team. It's important to me to control the pace at which my character level, and to feel like each character's journey is under my control. That said. I have nothing against people who do choose to powerlevel. I may look at you askanse from time to time, saying to myself, "okay you just powerlevel and powerslotted 73 toons.... what are you actually going to DO to enjoy the game when you run out of characters to PL?". But it is your decision to powerlevel if that's your thing, not mine.
    5 points
  6. Missed from the patch notes: Warshades can now eat their teams.
    4 points
  7. what is the longest the donation window has been open? Hours? Certainly not a full day. People are going to support Homecoming if they continue doing what they are doing now. They don't have to bow down to anyone that thinks that they have ownership rights to demand things in regards to the work that they are providing for free because of their love for the game.
    4 points
  8. Short version: it's more work than it sounds, not happening in Page 1 initial release. Long technical explanation: the Arena sets two flags on the character, called "modes": kArena and kDisable_Temp. The latter flag is not set if you enable non-Arena temporary powers. Powers have two parameters: ModesRequired and ModesDisallowed. Most temporary powers have ModesDisallowed kDisable_Temp. If this is the only flag they have, they are disabled by default in the Arena, but enabled when you select non-Arena temporary powers, since that flag will not be present. A
    4 points
  9. Could someone create a hockey stick for weapon customization, please? It could be used with Staff Fighting, Katana, and (enlarged for) Titan Weapons. It's a great idea for sports themed characters as well as just anyone who wants to have a little fun intentionally high sticking the bad guys to death. 😄 I'd be all for other sports weapons, too. A golf club for war mace as an alternative to the baseball bat... maybe a tennis racket... Outside of sports, I don't think it would be too difficult to modify the Hook Sword in dual blades to be a tire iron... and I'd lo
    3 points
  10. @Captain Powerhouse! Flag it to allow pets to be included. Excluding the caster is one thing, completely denying the caster's pets any benefit is another entirely, especially on the archetype most in need of it. Except Daedalus. That asshat pulled an entire room of Cimerorans on my level 48 sentinel this morning. He can be excluded. Preferably with a baseball bat. A spikey baseball bat. Filled with lead.
    3 points
  11. I think sufficiency has been reached here. Let's discuss something else.
    3 points
  12. In fairness, there was at least one other obvious commonality. You. That's not an accusation. I'm not suggesting that you don't bathe often enough, or that you verbally assaulted your friends in your supergroup, or anything of the sort. I've certainly found you to be pleasant on the forums, and though I've never sniffed you (no. i said no. take two steps back. TWO steps.), I assume your hygiene is acceptable. But an analysis which ignores specific data points to focus on a hypothetical solution is... bad. Bad science. It's cold fusion and anti-vax science.
    3 points
  13. Cool firefighter design... although at the moment, this Water Blast / Atomic Manipulation blaster is stuck with the name Squirty McMoist.
    3 points
  14. The original concept for Photon Seekers from the original Kheldian Epic Archetypes design doc Rev 4: "Energy Drones - Summons 5 energy balls (pets) next to the caster, each with varying movement speed. The energy balls follow the caster until they detect a target. Then they rush to the target and explode on impact, destroying themselves and doing a small AoE damage. This could possible be a toggle, periodically summoning a new energy ball every 30 seconds or so, each with a timer so no more than 5 can be alive at one time)" It's interesting to see what they originally had in mind vers
    3 points
  15. The circle so many seem to be caught in here, IMO, is a false premise. That premise being that people who power level don't play the characters they create, they just have some specfic form of alt-itis that makes them create fully tricked out characters and move to the next, or something, never playing 'the game' with those characters. There are people here that freely admit they don't PL, don't like PL, don't understand PL and then, armed with that bias, try and read the minds of those that do PL and decide 'it must not be fun' or it must be the reason people leave becuase th
    3 points
  16. Statesman was the good doppelganger. Primal Marcus Cole was an anomaly in the multiverse, since most of the time he ends up being an outright villain.
    3 points
  17. If that's the case, then I think Frostbite (1 hour auto) and Winter Ward (1 hour auto) dodged the ban. Also, can prestige costumes be unbanned for amusement purposes. Edit: Upon testing, Winter Ward seems to have no effect in PvP zones but still shows up on the power bar, but Frostbite does still work. Oh also, I'd think that Recovery Serum (4 minute effect duration) that Glacier Peak mentioned would quality for the ban also?
    3 points
  18. I think that the OP's point was that they thought that power-leveling isn't good for player retention. It isn't a matter of some people like doing it or not, and that they keep playing. It think it is a sense that bypassing the game (what end-gamers might call the leveling part of the game, even though there is now leveling in the end-game) is detrimental to a many players likelihood of continuing playing CoH because it gives them instant gratification and instant gratification does not tend to be long lasting enjoyment. It's pretty obvious that some people like to play V
    3 points
  19. LOLOL...I just tried something. I clicked play on the Gannam Style video and muted the sound. When he started dancing, I hit play on the MC Hammer video! It was awesome
    3 points
  20. I would honestly say yes. Using it in the middle of a packed mob looked right to me over the 40+ missions i bombarded enemies with it.
    3 points
  21. I have a bug report for Reaction Time. It appears the power is not adding into the total recovery for the character when active. It shows the value in the list of END recovery, but it is not added into the total. If you add up the numbers in this screenshot the total is short by exactly Reaction Time's value. This is not the case on current Live. It also is felt when playing the character. I run out of END in a fight very fast.
    3 points
  22. Jaunt as it relates to the arena community is it provides an alternative defensive option other than just tanking a spike with greens or phasing. If you are paying good attention you can jaunt out of danger before or during the initial parts of a spike usually living. People tend to jaunt up and use arena temp jetpack (raptor pack) and wait til the coast is clear before coming back down. Before this it was, you'd force a target to phase during a spike, then while they were in NoPhase (aka they can't use phase again for 2 mins) you'd kill them and it was really hard to do anything a
    3 points
  23. I really wish people would stop with the "gimping" thing. Not everything has to be "OMG I got eleventybillion DPS and capped my capping cap!" There's absolutely nothing wrong with trying something different out, especially when there have been occasional posts about trying to figure out a melee/support character since live - which is exactly what this sounds like. "Gimping" always comes off as a fairly derogatory term. If you wouldn't play it, fine, don't play it. But comments like this one just sound like putdowns.
    3 points
  24. Long time lurker, figured I should post some of mine my namesake, Mr. Kraken, Arachnos arms dealer, literally Capt. Nuclear, my main hero Citizen Shield, my shield tanker and NOT a Captain America clone Crossfade, my synthwave themed kin scrapper Kronoslinger, my time-hopping DP corrupter Fallbiel, my TW executioner for hire, the name is the German word for guillotine Black Consul, my modern day Roman warrior, don't judge the name, its hard finding roman-themed vigilante names.
    3 points
  25. As far as I know, the only way to place a thumbtack on the map is by left clicking, which isn't always accurate. I'd like to suggest (assuming it is feasible) a supplemental means of placing a thumbtack via a slash command. I envision something like this: /thumbtack X Z Y This would create a thumbtack at the X Z Y coordinates listed, to include the thumbtack icon on the map, the navigational beacon in the game world, and the navigational icon in the compass (which is consistent with current behavior when left-clicking a thumbtack on the map). Issuing the command a second t
    2 points
  26. Hi everyone! First of all, as always, I thoroughly enjoy all of the content you guys are creating! We really enjoy playing through all of them and seeing all the creative stories you guys come up with. Having said that, we've selected some more story arcs for Dev's Choice that we really enjoyed! The author(s) will receive 1,000 Reward Merits and a Golden Title. @GM Arcanumwill be in contact with you shortly regarding your rewards! Please keep in mind if you have previously submitted an arc it is still a potential Dev's contender, we have not yet been able to
    2 points
  27. I know HC has talked about it like a year ago, but can we get the Great Name Purge soonTM please? For those who don't know what the frick frack I'm talking about, HC proposed a name purge system (misusing the word but fuck it) in which for certain level brackets, you get a set amount of days (usually very gracious) of being logged off before the name was able to be taken. I know on Everlasting at least there are name squatters too. Anything to combat them would be pleasantly welcomed.
    2 points
  28. This is Nusk. She is half orc and half troll, and she is a big girl
    2 points
  29. +1 from another Canadian who feels morally obligated to create Captain Canuck, a Staff Fighting/Ice Armour scrapper with a hockey stick as a weapon!
    2 points
  30. I really, really want CT to have some sort of +Defense component. Will it make the power interchangeable with Hover and Combat Jumping? Yes, yes it will. Is that why I want it? Yes, yes it is. I want it to be interchangeable with Hover and Combat Jumping so that I can interchange it with Hover and Combat Jumping and have the chance to play with cool new options without (all of) the opportunity cost. The buffs aren’t what make the three demi-travel powers unique; it’s the mechanics. Homogenized buffs will not homogenize the powers.
    2 points
  31. For what it's worth, my own characters do almost all get played regularly after they're completed... and for the support types at least, it's very rarely in "end game" content. I'm more likely to do high level things with my stalkers or brute. The defenders and corruptors spend most of their lives exemp-ed with mid-level teams, since that's the portion of the game where they're actually useful.
    2 points
  32. Sure! Many moons ago, people came complaining that AE farmers were getting more rewards than sloggers; eventually the cacophony grew to convince the devs to curtail AE rewards. Then the complainers came complaining that AE farmers were driving auction prices through the roof, and after repeating that for a few months virtually unopposed, the devs chipped away at inf in AE. This week, @Solarversespeculated that power-leveling may be responsible for players drifting away from the game; they may not have intended that to be a call to nerf AE, but to those who
    2 points
  33. Even easier: Do the signature story arc in Brickstown to get the Hero Slayer badge Switch alignments to redside You can now access a contact (name escapes me) in Port Oakes who lets you "flashback" to all the mayhems for easy explorations The whole process takes maybe an hour solo and you can do it in 5 min segments if you're busy with work or life in general and can't commit to a full TF, let alone 6 of them.
    2 points
  34. Lucky 7 Staff Fighting / Super Reflexes Scrapper
    2 points
  35. I just created a new character on the internal test server and used the Freebies menu to get Pocket D VIP Pass. The LRT accolade unlocked as expected. Using it showed Pocket D as a destination. So whatever the problem is, it'll probably be fixed when this build is promoted to Brainstorm on Saturday.
    2 points
  36. It is 80% of base damage if the base damage follows the damage formula exactly and the recharge of the power is 20s or less. It's a mouthful haha. It might not be a bad idea to suggest increasing the maximum allowed recharge to 25s or 30s, instead of 20s.
    2 points
  37. Okay. that can be said about anything. If a group of people want to pick their nose and it's keeping them here, then it's helping player retentions. It doesn't indicate why powerleveling would keep someone playing the game. I do not believe power leveling increases the likelihood that someone will continue playing the game. I think someone that comes into City of Heroes for the first time, goes directly to the AE to get power-leveled to 50 is less likely to play the game for the long run than someone that comes in makes a character levels up some levels
    2 points
  38. Can you provide additional details? What level were you and the target? What was the target's resistance to lethal damage? One thing to keep in mind, the formula for the crit is: Damage = (0.8 * minmax(power.rechargeTime, 0, 20) + 1.8) * 0.2 * 0.8 * 55.6102 / Area Factor For Inferno, its recharge goes well beyond the 20s threshold. It also has a 25 foot radius, so its Area Factor is 1 + 0.15 * 25 = 4.75 Combine that all together, you should see the proc damage to be the following at Level 50: Damage = (0.8 * 20 + 1.8) * 0.2 * 0.8 * 55.6102 / 4.75 = 33
    2 points
  39. Stays around all spenders. TF (crit) > all three spenders light up > use any one of the spenders > all three spenders stay illuminated > use any spender again > highlights go away.
    2 points
  40. So far I've run through this arc on a level 50 Tank and a level 30 Tank via Ouro, a level 28 Blaster via contact, a level 50 Blaster via Ouro and a level 50 Controller via Ouro and it's played refreshingly different on each of them. The level 50 Tank laughed the whole way through. The level 30 Tank had a tougher go and had to stop to rest several times, partially due to the number of enemies and partially due to changes with Energy Melee. Overall it was not much more difficult for the level 30 Tank. My level 28 Blaster had a bit of a rough time and several deaths, a handful of whic
    2 points
  41. This is likely the build I will respec into. Stealth is incompatible with Shadowfall and was just serving as an LoTG mule. OG is probably better. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Dark Miasma Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Summon Demonlings -- SprCmmoft-Rchg/PetAoEDef(A), SprCmmoft-Acc/Dmg(
    2 points
  42. I quite liked it as a cone myself, and it looked very stylish in the process.
    2 points
  43. I can accept the EMP field not buffing the caster. I can NOT accept it not buffing the MM casters pets. That's ridiculous.
    2 points
  44. Long-time player, first-time poster (in this thread). I'm writing just to document my personal thoughts. 1) I prefer the general 'do these missions to learn the Lore' arcs over the 'enforced Lore' arcs. This means that I'm easily bored by the 'conclude Praetoria' Incarnate content; repeating Incarnate content (and SSA) ultimately feels less like a comic book experience to me than picking up an Ouroborous mission or SF/TF and running with it. 2) I am currently taking the 'slow path' of leveling a Blue-side Controller: No XP boosts and joining TFs/SFs only at certain 'dea
    2 points
  45. I genuinely get so frustrated by the lack of remorse when it comes to rearranging the dps charts. 1.) Is TW a major problem within the playerbase that it has caused any disrutption? Answer: No. Not even a little bit. "But what about..?" Nope. You're just wrong, sorry. It's just a private server where people come to enjoy a classic game and were promised extremely limited tampering and at the same time any changes to be made were to be buffs and/or additional content. Nerfs make no sense and on a private server simply smell of someone sitting in a "dev" position that want
    2 points
  46. My opinion is different than the OPs. I am happy this game came back, I am happy with the Homecoming volunteers for supporting it, and I am happy with the number of players I interact with. This experience is more than I could've asked for.
    2 points
  47. I tried to make a suggestion to bring him back once...but I think the community grabbed their pitch forks and torches and thumped me over the head for it. I had never realized how much the community hated him until then...and I fought tooth and nail arguing in favor of his return. I still have the bruises and war scars from the forum battles that day, lol. Honestly, if it were not for Statesman, United States would most likely never have existed.
    2 points
  48. Here's one: a button that opens up our screenshots folder 😃
    2 points
  49. We are legally and morally obligated to support this suggestion: https://forums.homecomingservers.com/topic/17746-staff-fighting-hockey-stick/?tab=comments#comment-196962
    2 points
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