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  1. Frequently Asked Questions Last updated: December 17th, 2020 1) How do I register an account? Create a Forum Account here. This is the account that you will use to log into the website. Create a Game Account here. This is the account that you will use to log into the game. 2) I just made an account but I can't log in to the game, help! See step 2 above. 3) How do I install the game on Windows? Download the Homecoming Launcher. Follow the setup instructions and choose an installation directory. 4) How do I install the game on OS
    61 points
  2. Hello everyone! We’ve got a few updates to share with you today. The Talks Just over one year ago we announced that we had begun talks with NCSOFT, so it’s about time we provided a little update! Over the past year we’ve been working closely together to make this work, and have made significant headway in several areas. Unfortunately, Coronavirus has hindered the pace of these discussions somewhat, but we’re still having regular meetings and are slowly but surely moving towards a positive outcome. Many of the updates we’re talking about today are a result of the
    58 points
  3. Hello everyone! It’s been a month and a half since our last update, so we thought now would be an excellent time to let you all know where we’re at. Today we’re going to be talking about your wishes for the future of the game, what’s next for Homecoming, and our plans going forward. Your Feedback A few weeks ago we asked one simple question: What do you want to see out of a legitimate, licensed City of Heroes server? We’ve pored over the first 20 pages of your responses, and this is what we’ve found: New and updated costume options were by far the most frequent
    58 points
  4. Hey all, Just wanted to provide a brief update on our situation. First, some background: Once you're hosting for more than a few hundred concurrent players, the resources required to host a server need to be spread over multiple physical machines (instead of all being virtualized on one machine). In order for this to work it's required that these machines are all in their own private network - however when renting hardware this needs to be virtualized. OVH is one of the few hosts that provide a compatible technology (vRack) at a reasonable price - and unfort
    57 points
  5. Hello everyone! I am so incredibly pleased to be here in an ‘official’ capacity, to introduce myself to you fine, devoted gaming specimens. I am Piecemeal, and since nobody asked and I didn’t bother to mention it to my colleagues, I am installing myself as the official Villain liaison. Doing so, impulsively and without consultation or consideration, perfectly justifies this official title, and plays perfectly to the spirit of villainy. So, with that out of the way, let’s talk about who I am and what I do. I’ve been a devoted fan of this game since 2005, when I showed up
    53 points
  6. Hello everyone! It's now been just over two years since Torchbearer, the very first Homecoming shard, came online, and 17 years to the day since City of Heroes first launched! It's been a very difficult year for all of us, with the pandemic impacting our lives in so many ways. Despite this, we're happy that City of Heroes has been a much-welcomed escape for many of you during this trying time, and we're incredibly proud of how the Homecoming community rallied around our [email protected] initiative to aid in vital Coronavirus research. Our [email protected] team is currently ranked #71 wo
    49 points
  7. The Good Missions Guide or A heroic journey to 50 without powerleveling The Story is Actually Good Yeah, yeah, I know. It’s easier to powerlevel up to 50, buy IOs and go back through Ouroboros in Flashback missions, but this creates a jumbled storytelling mess. Also, it creates a feeling of character development and your "oh, it's X again" moments become "hey, I remember this! I helped X do Y in Z!" as characters appear and reappear later, giving the whole story a sense of continuity and progression. If you want to experience a version of the story orga
    49 points
  8. I'm happy to publicly announce that there is an up-to-date rebirth of the old City of Data site. The site is accessible at https://cod.uberguy.net. This is meant as a successor to Red Tomax's original City of Data, and borrows heavily from that site's organization and visual display of information. Quite a few things have changed, , though, both in the game and our understanding of its data, so it's not identical to the old site. It shows more information in a lot of cases, and lets you see more "raw" data. This site would not have been possible without the ext
    48 points
  9. A COMPREHENSIVE GUIDE TO THE INCARNATE SYSTEM or “WHY ARE INCARNATES SUCH SNAPPY DRESSERS?” The Incarnate endgame power system is one of the more confusing systems that the Homecoming version of City of Heroes has to offer—and while there are a number of great guides for it out there (most notably "Incarnates Made Easy" by @jimjimjimmeh) it seems to me that none of them do much more than scratch the surface. A number of times in-game, I’ve had to explain the system to new Incarnates in depth, and my experiences there showed me that the newly Incarnated often have a lot of que
    46 points
  10. RANGED DAMAGE SET TESTING: Hello Everyone, Following up with what was done in the Scrapper Primary Testing, it is time to take a look at the Blaster Primaries! The above link to the Scrapper post will go into more details, but the premise of these tests are to isolate Ranged Primaries as much as possible to gauge their "realistic" base performance in a given mission environment. This is done through running a course 10 times per primary, and then recording the times to formulate an average Using a standardized Office Map, we can set a course th
    45 points
  11. Issue 26, Page 4 Homecoming Crash Handler The new Homecoming Crash Handler has been enabled. If your game crashes, you will now be presented with a number of options for providing us with information to help diagnose and resolve the crash (see an example here). If you are still stuck on the safe mode client it is of paramount importance that you submit crash reports for the 32-bit or 64-bit clients. It is likely that this is the last major update that will support Safe Mode. Please read this thread for more information relating to the disconti
    45 points
  12. Hey folks, We know things have been really quiet from us lately, and we wanted to provide an update on what we've been up to. Homecoming and The Titan Network are working together and are in active negotiations with NCSoft in order to turn Homecoming into a legitimate operation, and we've been making significant strides in recent weeks. It's our intention to involve the entire community in this process when the time comes - which is not quite yet, but we'll certainly be shouting from the rooftops when it is - hopefully Soon™. Please hang tight for the time b
    44 points
  13. Take Your Child to Work Day To simulate a more true-to-life superhero experience, all heroes and villains must now take their children to work! Your child will follow you around and will always move slightly slower than you Be sure to take regular breaks so they can catch up Please note that, just like real children, you cannot dismiss them and they must be cared for at all times Powers Brawl This power has been significantly rebalanced to ensure all characters are on an even footing Nerf Bats All players now have the abi
    44 points
  14. The peace of mind of knowing that our characters aren't going to suddenly disappear? Not looking for a lot honestly 😛
    44 points
  15. Hey all, Before we continue, a caveat: Some of the changes and plans mentioned below are either very early in development or still purely conceptual. Some of them will likely not make the cut and either change greatly or be scrapped entirely. Since Homecoming launched there’s been a few questions and concerns about why we’re making certain balance changes, so with Page 6 just around the corner we thought it would make sense to explain our overarching goals in this area. Expanding the end-game and creating more end-game content was an incredibly popular reque
    43 points
  16. Hey all, It’s been a while since we last did a deep dive into Homecoming’s finances, and with our operating costs settling into a fairly stable amount each month again, I thought it would be a good time to go over our monthly invoices to show exactly where the money for each service is going. Our latest invoices for each server are included at the bottom of each section. If you would like to see the invoices and skip the explanations, an album containing all of them is available here. OVH (Main Infrastructure) Total Monthly Cost: $4,645.44 Most of our har
    42 points
  17. Hello everyone! Page 6 is almost ready for public testing, so it’s probably time to start talking about what’s in store. Today we’ve got a look at a new powerset, a discussion about our goals for game balance, and a developer diary from Piecemeal discussing the upcoming story arcs. New Powerset: Sonic Manipulation A new sonic-themed Blaster secondary with fairly well-rounded capabilities. It also features a Migraine mechanic, with many powers in the set having a small chance to inflict a short hold. This chance can be dramatically increased by using Sound Booster, the build
    42 points
  18. Hey all! I wanted to give you a sneak-peek at something that I’ve started working on this weekend in order to gather the thoughts and feedback from the community on what you’d like to see in a tool like this. Pictured below is a very early version of an online build browser that can import builds from characters on any of our 5 live shards. The backing data (power data, icons, etc) is automatically updated as we patch the live game, so the browser is always up to date. I haven’t gotten to the point of computing and showing the attribute values (such as defense, recharge
    41 points
  19. Hey all, Today we issued a ban wave to a number of accounts involved in RWT (Real World Trading - the act of exchanging real money for in-game goods and services). This is explicitly against the Code of Conduct: All accounts caught selling have been permanently banned, with no possibility of appeal. All accounts caught buying have been suspended for 2 weeks and had all influence removed from them. A total of 54 accounts have been actioned as part of this ban wave, with over 20 billion influence deleted. We are now fully capable of track
    41 points
  20. Eco-Friendly Powerset Recycling So! one of the biggest issues faced when creating new powersets is the difficulty faced introducing new assets to the game, which is why many of the newer powersets are created from existing assets that are already used in other powersets (Such as Savage Assault, Ninja Training and Radiation Melee). In order to produce new powersets, it seems most likely that they would be created from what we have already, which is why we've seen many more Manipulation and Assault sets than any others (since they are mostly formed from existing powers).
    39 points
  21. I dream of (in PVE) : - No FX options on all armors and all AT. (yes i want to have cool costume on my Bio and Rad armor too.) - The option to remove stealth effect on all stealth and Invis powers. (dam i love my stalker skin, spent hours to create several and... i turn hide on <f.ck>) - The option to make any buff with No FX. (i m fed up to spend so much time to try to remove color from my cold buff...) - The option at The Gull not to see buff FX. (please, some buff still have 2005ish textures and i have nothing against people with taste of s..t but when they
    39 points
  22. Issue 26, Page 5 (Build 1) Testing Notes Be sure to read the Homecoming Beta FAQ to get started! The beta server is now called Brainstorm and will be joined by Aeon once testing starts next week so we're able to ensure comparability with Homecoming's multi-shard live environment (remember when a patch caused character transfers to break everything? never again!). Cheats have been re-enabled. All characters on Brainstorm and Aeon will be granted badges to unlock Accolades, Epics, Incarnates, Ouroboros access and Vanguard merits; in addition, the Salvage ingredients have b
    39 points
  23. A Little Backstory The original Mids' Hero/Villain Designer project was designed by Mids in order to allow City of Heroes players to efficiently plan their character's development. During the project's life cycle Titan Network took over its development and kept the project updated until 2012 when the last City of Heroes server shut down. The project had long since been abandoned it seemed as no further development had continued. In early 2019 with the re-emergence of City of Heroes thanks to the Homecoming team, the project seemingly resurfaced under the name of Pines Hero/Vil
    38 points
  24. Hello everyone! As of today, uploads and livestreams of gameplay footage will now be permitted on Homecoming, subject to the updated Video Policy in our Code of Conduct. Check out the full update below: Click here to read the full Code of Conduct We’ve also put together a short video detailing some of the key dos and don’ts for creating videos and live streaming: Note that our Video Policy, like the rest of the Code of Conduct, is subject to change. If we find that users are unable or unwilling to comply with our rules, we will
    38 points
  25. Patch Notes | Beta Server FAQ | Feedback Threads | Bug Reports | Character Copy Beta Installation: Homecoming Launcher Note: This needs to be installed to a new location (not your existing CoH install directory) Hello everyone! We're incredibly happy to announce that the beta for Page 1 of Issue 27: Second Chances is now available to test on the beta server. What happened to Page 6 I hear you ask? Well, it was becoming too large to be just a page, and it was also the beginning of a new series of story content, so we decided it should instead
    37 points
  26. Hello everyone! Over the past year we’ve had many, many players asking how they can help Homecoming. There are answers out there, but they tend to be a bit scattered and outdated, so we thought it might be best to put together a comprehensive post covering all the ways you’re able to help. Donations The most obvious method is also the one we get the most questions about, so here’s a few quick answers: Homecoming holds a donation window on the last Saturday of each month at around 13:00 Eastern At the beginning of each donation window we post a breakdown of our c
    36 points
  27. Between the forums and the Discord channel, I see a lot of folks confused about setting up base teleporters. It's easy to do once you understand the principles, but since there are things that aren't self-evident, I decided to put together a little guide. (With pictures and everything! Ooh! Ahh!) I've separated my lame jokes from the main text by using a different font color for your convenience. ;D Contents: The Basics The Components Setting Up a Zone Teleporter Setting Up an In-Base Teleporter Troubleshooting Tips, Tricks, & Ti
    36 points
  28. Powers Player Buffing Procs like Chance for Build Up should no longer proc on pseudo-pets, most of the time they did nothing and simply added confusion. Panacea no longer grants +Regen in PvP, instead it has the same Chance for +Heal as in PvE Bug Fixes Doc Buzzsaw was not aware of the decreased level range for Positron Part 1. She now spawns all the way down to level 8. Powers Bug Fixes Fixed the Tanker and Brute Global Taunt Proc not triggering on aura powers. Fixed bug with Gauntlet not triggering main-hit taunt messages. Clockwork Reassembly powe
    36 points
  29. This has been discussed a little bit and is definitely something people are interested in looking at, but we've not currently got any plans (as there's a lot of things on the list of things people are interested in looking at 🙂 ). Take a look through the live patch notes and tell me where we've made characters useless. I'm not interested in hearing about your experiences with nerfs on live, because obviously we didn't have anything to do with that. Don't worry, we're well aware that most players don't post on the forums, and we're also well aware when posts are all bluster
    35 points
  30. General Ambassador Kuhr'Rekt no longer requires the Native badge, which is unavailable to former Praetorians. The contact "Max" in Dark Astoria will no longer be stuck unable to give you any missions if you finished his arc using Ouroboros before running Dark Astoria normally. He should always, at the very least, offer the mission that introduces Praetor Duncan. Sentinels will now receive the Power of Scirocco clickie in the Barracuda SF. Fixed an issue that broke Windows XP compatibility with the 32-bit Client. Fix detection of more than 4GB of physical memory o
    35 points
  31. To me, the most important thing about CoH is its community, which has generally been better behaved than other MMO communities. Anything that keeps the community intact, civil and cohesive would be my primary goal.
    35 points
  32. I would love to not have to start over again! 🙂 Also, it would be great to see new incarnate slots developed and for the overall story arc of the game to be moved forward. I'm dying to see what Battalion looks like. Editing to add something important I forgot.... It would of course be amazing to see original members of the Dev team from live returning to the game (as long as they don't touch all the awesome stuff that was added in i25 :p)
    35 points
  33. You can find the google doc here: Lore Pet List! What is on the doc? All the tier 4 Lore pets Core/Radial and their abilities + Numbers! Sheet 1: Lore Pet *Photos (Size) / *Abilities (Attacks/Buffs/Debuffs) / *Travel Powers Imgur album of photos: HERE! Sheet 2: Lore Pet DPS Numbers Credits to contributors can be found there. Let me know if there are any mistakes or something you would like me to try and add to the list- you can leave something here or ping me on discord! *Updated to get rid of extra rows so its easier to scroll through - April 2020
    34 points
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  35. I just hope we get a free day in compensation for all this down time.
    33 points
  36. Am I too late for the summerween party?
    33 points
  37. This topic gives a list of videos created to help people with everything from basic base questions to more complex editing techniques. Feedback, questions, and requests are all welcome. I am changing the first post to give an index of the videos, so people can find them easily. The original post is below. These are short videos, not the highest quality, so as to make it faster to download and stream. Each video tackles a facet of base building briefly. URLs and descriptions are listed here, thumbnails are throughout the topic. Introduction to Base Editing: Getting
    33 points
  38. I am usually mostly a 'forum lurker' especially in most mmo's anymore. I pop in to keep my fingers on the pulse of what is going on and look up things I need answers to. But posting on a lot of forums feels a lot like volunteering to be the target at a shooting range. Some forums you can't say so much as 'hi' without someone eagerly wanting to debate or challenge your concept of reality. Not so here. These forums, the HC team, this community - ALL OF YOU - you are all wonderful. Lately I've been downright 'chatty' and enjoying myself and thinking, "Wow, this is a really well b
    33 points
  39. We're all still alive - real life has just been incredibly busy for many of us in recent months. Most of this is due to (or made signiciantly worse by) Coronavirus-related problems, and some of it just really bad timing. For the moment we're having to prioritise the small amount of free time we have available for the project, which means some things aren't getting much attention. The talks are still ongoing, and as that's the most important thing for the long-term goals that Homecoming has, it is the priority. From a development standpoint there's several things which are in progre
    33 points
  40. So you want to maximize your Endurance Recovery, to ensure you never run out of Endurance, with the fewest slots possible? These charts should help you pick the optimal slotting. The Recovery values are given in Endurance per Minute, rather than the typical in-game Endurance per Second, because Endurance per Minute results in nice, easy to follow numbers; Base Recovery is 100 endurance in one minute, and the chance for +Endurance procs operate on procs per minute, so working in Endurance per Minute means everything's using the same units and easy to compare. Universal
    32 points
  41. Hello All! A handful of people over on Discord were talking about a lack of an updated Wiki for Homecoming, I've cloned Paragon Wiki to https://hcwiki.cityofheroes.dev/wiki/Main_Page and encourage folks to update it with current information for Homecoming. There have been a small handful of updates so far but there is lots of work to be done. So create an account and go nuts! As a note, I've removed ALL User: pages from the import of PWiki to remove any user information that people may not want copied, feel free to bring your User: page over from PWiki if you would like.
    32 points
  42. This day, Nov 30th 2012 a wave of darkness swept over Paragon City, Rogue Isles and Praetoria. Many stood against the darkness, but it overwhelmed us all. Now the darkness is gone and light has returned. So on this day that marks the 7th year of the shutdown, I want to say Thank You to the mystery person that saved the game all those years ago and a thank you to the admins and staff of Homecoming. LONG LIVE CITY OF HEROES!
    32 points
  43. Aesthetics: New powersets (especially Wind Control) and costume pieces/sets
    32 points
  44. There are many ways to pass time in CoH between leveling new characters, running tf's and playing consignment-house bingo. There are people who facilitate these out-of-character events, normally in the form of various contests. The most common type of being-with-other-people-and-not-getting-XP player run event is the generic costume contest. I am not going to enter the quagmire re CC etiquette vs shambles, it is just a convenient trope example. So ... a character finished acquiring Atlas Medallion accolade, and I found myself in Atlas Park, amidst the yells for DFB a
    31 points
  45. Neon Messiah - Gravity Control/Kinetics Controller
    31 points
  46. My web-crawling hacker Website - Energy Melee/Electric Aura Scrapper
    31 points
  47. I think there's two different threads of thought here. One is us posting what we're doing, and the other is the why. What are we working on? This has been covered somewhat extensively already in the thread, and while I agree with the general sentiment, I think there will be some room for flexibility in the future. As you're all aware the focus of our (currently) very small team is quite split right now between our goal of becoming legitimate, back-end work (being able to retire safe mode), and actual development. When the first two are dealt with everything will become a little more
    31 points
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