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Posts posted by Nyx Nought Nothing
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This is more of a text bug, but the Scrapper Minerals power notes say "They also bring clarity of the mind increasing the recharge time of your powers" which would usually mean that running Minerals makes your powers take longer to recharge.
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On Tankers the Titan Weapons taunt has no sound effects.
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Was playing CoH yesterday, but needed to reinstall Windows 10 Pro and CoH after building a new system, so i installed Tequila and CoH to the (new) D:/Games directory, ran all the patching, clicked Play and received a "The application was unable to start correctly (0xc000007b). Click OK to close the application." error message. Revalidating didn't help, nor did deleting tequila.XML and tequilalog.XML and revalidating again.
Edit 1: Set Tequila to run as administrator and now the error message is "The code execution cannot proceed because MSVCP140.dll was not found. Reinstalling the program may fix this problem."
Edit 2: Found the fix: "HOW TO FIX MISSINGmsvcp140.dll AND vcruntime140.dll FILES!!! Just go to this link and download the Visual C++ Redistributable for Visual Studio 2015. I did this and now the game starts!! https://www.microsoft.com/en-us/download/details.aspx?id=48145"
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Howling Twilight doesn't need any accuracy since it's an autohit power. Personally i always focus on recharge since it's an amazing debuff, especially against AVs and GMs.
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Another minor bug is that the Peacebringer version of Hover, Combat Flight, uses the Fly animations instead of the hover animations. It's also a long-standing bug from live, so not holding my breath on this one.
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Managed to do make it for the first time in months, but then i know a lot of people have bigger financial concerns right now, so i had less competition.
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Having been playing a Peacebringer recently i noticed that Combat Flight, the Peacebringer Hover clone, still uses the old Fly animations instead of the Hover animations. Admittedly this is not a significant issue since Peacebringers can now take the Flight pool, but then i would have to give up the power effects.
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Just now, Replacement said:
91% sure they already used far superior activation times.
Just checked on live and VEAT leadership powers show 1.5s vs. 3.67s for the pool powers, so you are correct.
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Found a name error for a recipe earlier.
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23 hours ago, Apparition said:
Exactly. It will take some time to learn for those who have never done normal Hamidon raids before, but it's not rocket science.
Participated in well over a hundred Hami raids from the days of Yellow Dawn to shutdown and even at a zone cap of 50 it was never that hard with coordinated leadership. The last year or so before shutdown it was common to run two raids a night and the Zerg Through The Blooms strat was used fairly often in the last year in open to the server raids on Virtue. It did require a fair number of people to invest in temp powers, but it wasn't expecially difficult. Personally i'm hoping to have time for a couple raids this week, but we'll see.
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Currently the Warshade default appearance resistance shields completely obscure the Fireflies aura eye glow effect on my Warshade. You can see the glow from sides but not from the front of the character model. This is with a fairly short female character, i haven't tested this with other sizes and genders yet. Not exactly a major bug, true.
Crey minion spawning at the wrong level in Alignment Missions
in Bug Reports
Posted
Ah, okay, my search-fu was weak and i didn't find any of the old threads about this bug.