Jump to content

Vhayne

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by Vhayne

  1. Was planning on going a little over soft cap just for head room during incarnate trials as the soft cap there is 59% so i have melee soft capped and will most likely get ranged and AoE soft capped aswell through League members Manuevers and buffs. Then i focused on getting good, well-rounded, resistances to keep me relatively tough towards all attack types and such... Got good enough recharge (i think) to at least double stack Active Defenses. Also, im pretty sure i have enough endrec to take rebirth for that extra healing so i dont have to take the medicine pool. For incarnates my plan was to take Cardiac for the end and and a little touch of resistance to get closer to cap, melee core for the same, and then Paralytic Radial for the -Damage taken to act as resistance because diamagnetic's -tohit would do me little to no good as im already soft capped to all positional defenses... The Lore and Judgement are just personal preference. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! : Level 50 Natural Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Deflection -- LucoftheG-Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(3), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7) Level 1: Bash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Dam%(11) Level 2: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Max HP%(13), Pnc-Heal(13), Pnc-Heal/EndRedux(15), Pnc-Heal/Rchg(15) Level 4: Jawbreaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(21), TchofDth-Acc/Dmg/EndRdx(21), TchofDth-Dmg/EndRdx/Rchg(23), TchofDth-Dam%(23) Level 6: Battle Agility -- LucoftheG-Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/Rchg(27), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-EndRdx/Rchg(46) Level 8: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(27) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Phalanx Fighting -- LucoftheG-Rchg+(A), ShlWal-Def(29), ShlWal-Def/EndRdx(29), ShlWal-Def/Rchg(33), ShlWal-ResDam/Re TP(39) Level 14: Super Jump -- WntGif-ResSlow(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 18: Active Defense -- RechRdx-I(A), RechRdx-I(46) Level 20: Kick -- FrcFdb-Rechg%(A) Level 22: Grant Cover -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31) Level 24: Against All Odds -- EndRdx-I(A) Level 26: Tough -- GldArm-RechRes(A), GldArm-ResDam(33), GldArm-End/Res(33), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(34), ImpArm-ResPsi(34) Level 28: Whirling Mace -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(31), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(36), SprGntFis-Rchg/+Absorb(37) Level 30: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39) Level 32: Weave -- Rct-Def/EndRdx(A) Level 35: One with the Shield -- TtnCtn-ResDam/Rchg(A), TtnCtn-ResDam(40), ImpArm-ResPsi(40) Level 38: Crowd Control -- Arm-Dmg(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43), Arm-Dam%(43) Level 41: Shatter -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(43), SprMghoft-Acc/Dmg/Rchg(45), SprMghoft-Dmg/EndRdx/Rchg(45), SprMghoft-Acc/Dmg/EndRdx/Rchg(45), SprMghoft-Rchg/Res%(46) Level 44: Maneuvers -- Rct-Def/EndRdx(A) Level 47: Clobber -- Hct-Dmg(A), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(48), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(50), Hct-Dam%(50) Level 49: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), PrfShf-EndMod/Acc(19) Level 50: Cardiac Core Paragon Level 50: Melee Core Embodiment Level 50: Ion Core Final Judgement Level 50: Longbow Core Superior Ally Level 50: Paralytic Radial Flawless Interface Level 50: Rebirth Radial Epiphany ------------
  2. Vhayne

    TW/Bio Build

    Id say drop a power like Titan Sweep and get combat jumping and then use the slots to 4 slot boxing for the kinetic combat set bonuses and 2 slot combat jumping and put LoTG recharge and Shield Wall tp prot Other than that great build!
  3. First time building a stalker and decided to try this build but have no idea how to start... Any tips or build examples?
  4. Vhayne

    Staff/SR ???

    Hey all, I was contemplating on making a new Staff/SR brute and was wondering if it was worth it or not
  5. I was wondering why u left the last few powers blank? Great build btw (Kind of a noob to builds) Staff also has a +resist buff with Body combo/Sky Splitter finisher. Because the Guarded Spin defense bonus only provides one type (lethal) out of a linked type pair (smashing/lethal), it's better both for dps and your overall survivability if you can softcap without it. Here's a build that does that. (There's an imho better version of this build possible if you use Barrier Destiny -- which has a minimum bonus of +5% res/+5% def -- that switches Agility Alpha for Spiritual Alpha and makes some other changes. It may even be cheaper in terms of set costs. However, you give up being able to use Rebirth Destiny which can do some amazing things for survivability.) Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Brute Primary Power Set: Staff Fighting Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Precise Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(45) Level 1: High Pain Tolerance -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(5), UnbGrd-Max HP%(7), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9) Level 2: Mind Over Body -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(23) Level 4: Boxing -- Empty(A) Level 6: Eye of the Storm -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg(21), SprBrtFur-Acc/Dmg/Rchg(40), Erd-Acc/Dmg/EndRdx/Rchg(48), Erd-Acc/Dmg/Rchg(50), Erd-Dmg/Rchg(50) Level 8: Staff Mastery Level 10: Indomitable Will -- LucoftheG-Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(34) Level 12: Fast Healing -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(13), NmnCnv-Heal/Rchg(13) Level 14: Tough -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(23), StdPrt-ResDam/Def+(43), GldArm-3defTpProc(50) Level 16: Rise to the Challenge -- Prv-Absorb%(A), Prv-Heal(17), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21) Level 18: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(34), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Rchg/SlowProc(37) Level 20: Quick Recovery -- EndMod-I(A) Level 22: Weave -- Rct-ResDam%(A), Rct-Def(27), Rct-Def/EndRdx(27), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-Def/EndRdx/Rchg(31) Level 24: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(25), ShlWal-ResDam/Re TP(25), Ksm-ToHit+(31) Level 26: Innocuous Strikes -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(42), Erd-Acc/Dmg/Rchg(48), Erd-%Dam(48) Level 28: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(33), LucoftheG-Def/Rchg(33), LucoftheG-Def/EndRdx/Rchg(33) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 32: Sky Splitter -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg/Rchg(37), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Rchg/+Regen/+End(40) Level 35: Superior Conditioning -- EndMod-I(A), EndMod-I(46) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 41: Physical Perfection -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(46) Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(3), RgnTss-Regen+(3), Pnc-Heal/+End(5) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Form of the Body Level 8: Form of the Mind Level 8: Form of the Soul Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Agility Radial Paragon ------------
×
×
  • Create New...