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s3ri0us

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  1. Dual Blades are not for everyone. Many ppl prefer to just smash random buttons and watch the magic happen. I like that too when i'm bored but i like to use combos too. I made this build for my scrapper, still miss the 2 ATOs, a set of Luck of the Gambler if i remember correct and i am at T3 of the alpha slot so i'm not done yet and can't tell you about the full potential. Until now though i feel like i'm not doing a lot of dmg sometimes especialy when i miss an attack of a combo. I guess if you don't care about the combos you can slot procs in your attacks and just do the fighting the normal way but i'm not a fan of procs so i'm not the one to talk about their potential. I'll leave this here if you want to get some ideas... Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Scrapper Primary Power Set: Dual Blades Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Nimble Slash -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(5), SprCrtStr-Acc/Dmg/Rchg(5), SprCrtStr-Dmg/EndRdx/Rchg(7), SprCrtStr-Acc/Dmg/EndRdx/Rchg(7), SprCrtStr-Rchg/+50% Crit(9) Level 1: Focused Fighting -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(3), RedFrt-Def(3) Level 2: Ablating Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(11), SprScrStr-Acc/Dmg/EndRdx/Rchg(13), SprScrStr-Rchg/+Crit(13) Level 4: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(15), LucoftheG-Def/Rchg(17), LucoftheG-Def/EndRdx/Rchg(17) Level 6: Typhoon's Edge -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(25), Rct-Def(25), Ksm-ToHit+(27) Level 10: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50) Level 12: Blinding Feint -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(27), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(31) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Dodge -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(33), RedFrt-Def(33) Level 18: Vengeful Slice -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Dam%(36) Level 20: Quickness -- Run-I(A) Level 22: Focused Senses -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(36), Ksm-Def/EndRdx/Rchg(36) Level 24: Boxing -- Empty(A) Level 26: Sweeping Strike -- Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48) Level 28: Lucky -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37), LucoftheG-Def/Rchg(37), LucoftheG-Def/EndRdx/Rchg(39) Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), Ags-ResDam/EndRdx(39), Ags-ResDam(40), Ags-ResDam/Rchg(40), Ags-Psi/Status(40) Level 32: One Thousand Cuts -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-%Dam(43) Level 35: Weave -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(43), Ksm-Def/EndRdx/Rchg(43) Level 38: Evasion -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx/Rchg(46) Level 41: Practiced Brawler -- RechRdx-I(A) Level 44: Focused Accuracy -- EndRdx-I(A) Level 47: Physical Perfection -- Prv-Absorb%(A) Level 49: Maneuvers -- LucoftheG-Def(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50) Level 50: Ageless Core Epiphany Level 50: Pyronic Core Final Judgement Level 50: Melee Core Embodiment Level 50: Reactive Radial Flawless Interface Level 50: Carnival Radial Superior Ally Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1518;684;1368;HEX;| |78DA6594DB6E12511486F72E53110A14CAA1672994D2722C68BD36A9A889965A4BE| |32D8EB0DBA293429836698D1AEB2378D337F0D207F0113CDE9AE82BB49A78656DC5| |C5ACBF40C284C9B7671DF6FAF75A3314F70BAE77770E6F08E9B969E8A6592E559A7| |AA3A19AF6557D77AFA91BA27DD9E99EB8F0948BCA502A5BD8D38DF2B2A1579519EE| |B80A6A53ED982A5BDA6B3FADAB4D43ED2B53B8D6EA7523BBA2F4466D67CB693D941| 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|E51FE2E715E1327BDF10B1CFFAB37FE0DBEC923E6919F80734703DDF5FB6877FDAD| |274606BBEBD35077FD1F0DA8ECE9| |-------------------------------------------------------------------|
  2. +1, ESD is the best opener for a blaster. ESD->Nuke->pew pew what's left.
  3. That's how i would build that because i don't like to depend on RNG to proc dmg. Perma Hasten, cap S/L/E/N and Ranged def, 206,3% Recharge so you are free to pick whatever you want for your Incarnates. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Archery Secondary Power Set: Tactical Arrow Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Aimed Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(11), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(13), SprDfnBrr-Rchg/+Status Protect(13) Level 1: Electrified Net Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40) Level 2: Fistful of Arrows -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(50), PstBls-Dam%(50) Level 4: Snap Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(17), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37) Level 6: Blazing Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(40), Thn-Dmg/Rchg(42), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(43) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(9), Ksm-ToHit+(9), ShlWal-ResDam/Re TP(46) Level 10: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(11) Level 12: Glue Arrow -- Slow-I(A), Ann-ResDeb%(50) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Upshot -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(17) Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(19), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dam%(34), Apc-Dam%(36) Level 20: Eagle Eye -- NmnCnv-Regen/Rcvry+(A), EndMod-I(21), EndMod-I(21) Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(31) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), RctArm-ResDam(25), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(29), UnbGrd-Max HP%(31) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(27) Level 28: Agility -- Run-I(A) Level 30: Aim -- GssSynFr--Build%(A) Level 32: Rain of Arrows -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34) Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36) Level 38: Gymnastics -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(42) Level 44: ESD Arrow -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 47: Ice Arrow -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48) Level 49: Tactics -- EndRdx-I(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(5), KntCmb-Dmg/EndRdx/Rchg(5) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3) Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1468;664;1328;HEX;| |78DA65944B6F12611486BFB9204241404A0B56A0500A052C1475AFF59A4849B018B| |76402132021850C18EDD2BFE0C644B95875E3C68D97F82F34DAA889EE5D79D91A63| |F00CE785D630C9CC3373EEDFFBCD4CE1CE25C7F3AB77CF09C979B1A9753AE50B74E| |DEA86A5A0D51A15611E563A17602E6F6B3B35BD9AD9342A75DDD80D4DCCA55BED76| |CBE8666E68956EA3A235CB9B86D1BA2D1CC556AB99D9D2B57663A7661F3F94DABA5| |E758E6FAF346AF52E395C93A8AA6E74EA8D76E072BB51C94C4A17B48A4E17F37ED7| |4FA324E80C9A7349E6656411421522A78A23122833ED0AD3A18216662F2E70506E5| |F8C6DB101333E041F31137BE0636668D2568C54E905DBD65F82AF98B9D7E01BE649| |82827E0AFA1D433F37FAADA05F0CFD62E8172658906B416E02B949E4A6909B426E0| |AB90BB46F56D648B1FAA4B1EDE83CF8D7149166CE2BDC9F626DDC47B27D9159BFAF| |CC3EE935C775A4B92CD6F68DF3A294E784CF99C6DAC021E5B9E073F5A89697D6DB6| |746C9EAC1BA3C6F39FEF83BF03DB4FEC08CEC43A31CCFB34775BD5C57F6DEE4F5CC| |2F8BFF28D15C3EAEAFF88A8428E9711DDC66864A4C856217F12E2D9A37A48BFF34A| |FCF1FA5E704ED61080C3343BFD9AF526E00B304A0F1093708ADCF278558E218B1B4| |CEF3996306610B3EE375C5E8290C4DC20FB8FEF243B007F699910138647A688E28B| |48E628E15F47F4A7AADC2B70A5F1CBE3F6E21D630FF1A7C49CC9F44CC13CA4F43CB| |F4BE3CD6E7D447F013F89939A0D80C623388CD22368BD82C62BD34F30634D888E05| |B51A7DFA622B06F32F64DC5BEA9D8B7883AFD078CF2A969DE287550C37C1C51F519| |4B6EC67266C67276C6B2356329AAD3FF8190C6169B7BFAB58FBEDBC92B1DF6FE3C6| |CB9C6EFD28F99A85F071649BAC76F877C9F99F712B0EA7FC13CE414| |-------------------------------------------------------------------|
  4. I tried StJ 2 times in the past, couldn't like it. I'm a huge AoE fan so i doubt that i ever like it. My Plant/Dark controller can easily farm S/L without healing but Seed of confusion is the reason i guess plus he is above the cap in all defenses and has 75% S/L resistance. I hope to finish this build though cause i'm only lvl 38 and got a bit bored with TW
  5. WoW i feel super lucky cause i don't like StJ!! You know that if you post a build an altaholic will have to try it.. 😛 My bad i didn't say that i do normal PvE at 50+ ( ITF, farms and PI missions). With that number of alts i said to myself that this will be my end game content so i won't go crazy mentally. I always go with Ageless because i feel that it's the safe choice, never actually tried something else in Destiny and i think for TW is a must. I went all in for S/L resists in case of doing S/L farms at 50, want to compare this toon with my Controller farmer. (damn it, now i wanna check that StJ brute)
  6. No .../Time or .../Dark build is squishy :P
  7. After all this time and 96 alts i decided to make my 1st scrapper and i need your opinion about my build please :)
  8. Not an expert here but i would go with something cheaper like this.. For Incarnates you can choose whatever you want, i just use these on most of my toons (with the exception of Alpha where i usually want to go with Masculature)
  9. I never tried Dominators cause they are expensive af to build with all the purple sets for the perma dom but i have a lot of controllers so i guess the primaries have no difference. Personal opinion, i would go with Plant. I think it's more dmg, you are using Seeds,Roots and Carrion Creepers when it's off cooldown and you are good to go savaging as long as you like. And another reason is SEEEEEEDS :P
  10. I think Beam/TA is 100% ranged.
  11. I use this Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Blaster Primary Power Set: Beam Rifle Secondary Power Set: Tactical Arrow Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Charged Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Electrified Net Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(48), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(48), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50) Level 2: Cutting Beam -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(7), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(9), PstBls-Dam%(11) Level 4: Glue Arrow -- Slow-I(A), Slow-I(50) Level 6: Disintegrate -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(11), SprDfnBrr-Acc/Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/EndRdx(13), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(15), SprDfnBrr-Rchg/+Status Protect(15) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), Ksm-ToHit+(31) Level 10: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(17) Level 12: Lancer Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(27), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Upshot -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(29) Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21), Apc-Dam%(23) Level 20: Eagle Eye -- NmnCnv-Regen/Rcvry+(A), EndMod-I(23), EndMod-I(25) Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(43) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), UnbGrd-Max HP%(37), RctArm-ResDam/EndRdx(39), RctArm-ResDam/Rchg(39), RctArm-ResDam(40) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(33) Level 28: Agility -- Run-I(A) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33) Level 32: Overcharge -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Rchg/Dmg%(37) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36) Level 38: Gymnastics -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 41: Ice Arrow -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(42), BslGaz-Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42) Level 44: ESD Arrow -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 47: Aim -- GssSynFr--Build%(A) Level 49: Tactics -- EndRdx-I(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(46) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46) Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Pyronic Core Final Judgement Level 50: Assault Core Embodiment Level 50: Reactive Radial Flawless Interface Level 50: Warworks Core Superior Ally ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1540;697;1394;HEX;| |78DA6594CB6E52511486F7E61CA4D06241E885D6522E2D6DB91675AED65B624BACD| |438C5231CE9491008D0A8435FC149132DD4AA039D38F112DF42A38D36D157F03235| |C6E0E2ACBF408404BECDDAFFBAEC7F73C8DC3D3FF2F2D2FDD3423ACF95B47A3DB74| |29F0DBD3694D96A680DA352169D978DDE3EECE4B25AB9A817922BBA763B97356E95| |74FFE1CEC656B55AA93592D7B47CC3C86BA5DCD95AAD72478CAC572AA5E49AAE558| |D72D1617ED9A8EA7AC1692E2F1AC5CD066D8C1EAA0A7AADBE69547D17AA463E7958| |3AA3E575FAE8ACEF4DD234717ADFF00ABCDA56D124A455616981BB4CF531B8C73CF| |284B91319CC4D213785DC1472D3C84D2357A3BE927355F90A755F3387DE806F998E| |77CC26F55338472A29D4036F523DABE459AC42E53CC91CB1800AF3A80A5A99E3743| |536CEB5D8C6A419F37BC1BF149E5145983476F4B67FB5987BAE6FCC02F51E860FC3| |F0C1051F26E1C3147C98820FC7E14388EA3AB9B774C638E60777E9BCA3D81BDDA15| |E1ECA6B3275EAE9464FF77BD61FFB007E647A3F81FBCCF134CFBB47753D38AFE73A| |9F733C80794149738D717D656C9D1052C5C25530CB8C6E3015D24EC0FB89CE82FC9| |A3BA19875E67E33237E8A2F1067990B21A64AB93ECCE283F701781F7031CF2C0931| |CD1A319DE0F9DC9437036F66FECB2B9237B3F066F621F70F3E0277C02633DCC29CB| |BCC3F2E3A12E609A16E18738451FF19F9378FDEF3D044B0D7A2BD45F8B6B86F31BD| |58FA027E060F984F491B8336066D1C9A3872E2D0E6E94C4978907CC1F7E8210F961| |15B0EE277A5769F4945E0DEA2B8B728EE2D817B0B76B49CDF5E8D76F3DAD15E8DCE| |D736551F88A40722270722A706226BBD8EF438F129D6D5EE3F8190A6CAEEEA3EE7E| |DEF0EDA4586C4DDFFECC5A4BCCCBFA34490EFEF47BF7E91F5BFFAF50FB86B629BB9| |EA21C083EDCE1A7D43DE5EFC79A8B73EE8D35FE9D3FC0301BEEAFA| |-------------------------------------------------------------------|
  12. s3ri0us

    Thugs/Time

    The extra slot in Time's Juncture is there because i didn't know what to do with it, it was a spare and i thought that the 2% dmg bonus would affect pets too. I put all these Enh in Slowed Response only for the End recovery, i don't use slots in this power ever only 1 -res debuff.
  13. s3ri0us

    Thugs/Time

    Thank you for the info!! I usually go for high def/res builds because i like to solo farm some times after lvl 50 that's why power boost. Guess i can drop scorpion shield for something else. I've been told that Distortion Field is a bad one cause of the long animation and cast time. Didn't pick Musculature in case of endurance problems, always had this problem that's why i always end up with ageless :/
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