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jarethgk

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Everything posted by jarethgk

  1. Not sure if this has been said already, but I am hoping serious consideration for the newer Guardian AT made by other amazing people in the COH client/server code communities. From the parts I have gotten to read about them, I think they would be a very interesting class. A true Jack of all Trades and master of none. It would allow people to make very specially themed characters. (Maybe not the best since it tries to be so many things, but still very interesting and likely would work best in teams) These are my two bits, and I would hope more may be said about the new AT potential. I see it a a plus as most of the work is already done, and it is mainly the work to fit it into the homecoming code. (I know that maybe harder than it sounds, yet I am hoping it is a more of a head start than going from a blank slate.) Anyways, thanks team for your efforts. I love being in the city again, and hope to be for a long time! - Jeremy M.
  2. Why not have it stack and have no crash mechanic. Instead it gives you buffs ala build up like normal, but the each stack of the power also gives a -def and/or -res. Maybe to some max number of stack possible ever like 3 or 5 or something. Thus you are making a choice to trade your def/dam resist for acc/damage. People don't like dying alot? then turn the auto ring off or spam it less. Need to pile on the damage, and your healer is awesome as heck? Spam that power... spam! This is just an outside idea not related to mechanics as they are. The idea is that you get a good benefit for a noticeable punishment each use, but to a limited number of stacks in total you can have. Choose your own destiny from your particular use of rage.
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