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Roki

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  1. Here is one I am currently leveling. I went with the idea of using hovering out of range to allow me to focus on ranged defense as that is my preferred play style for corruptors. SL resist and EN def are also reasonably high, and recharge is 90% w/o hasten toggled on. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Power Mastery Villain Profile: Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Gale -- SuddAcc--KB/+KD(A) Level 2: Fire Ball -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(7), SprMlcoft-Acc/Dmg/Rchg(9), SprMlcoft-Dmg/EndRdx/Rchg(9), SprMlcoft-Acc/Dmg/EndRdx/Rchg(11), SprMlcoft-Rchg/Dmg%(11) Level 4: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(15), BlsoftheZ-Travel(17), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(19), BlsoftheZ-ResKB(19) Level 6: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(21), Artl-Dam/Rech(21), Artl-Acc/Dam/Rech(23), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(25) Level 8: Fire Breath -- Rgn-Dmg(A), Rgn-Dmg/Rchg(25), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(27), Rgn-Dmg/EndRdx(29) Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29), Rct-Def/EndRdx(31), RedFrt-Def/EndRdx(31), RedFrt-Def(31) Level 12: Fly -- Frb-Stlth(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 16: Freezing Rain -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(33), Artl-Acc/Dam/Rech(33), Artl-Dam/Rech(33), Artl-Dam/End(34), Artl-Acc/Dam(34) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(34), Thn-Dmg/EndRdx(36), Thn-Acc/Dmg/EndRdx(36), Thn-Acc/Dmg/Rchg(36), Thn-Dmg/Rchg(37) Level 20: Kick -- Empty(A) Level 22: Tough -- Ags-Psi/Status(A), Ags-ResDam(40), Ags-ResDam/EndRdx(40), Ags-ResDam/EndRdx/Rchg(42), StdPrt-ResDam/Def+(42) Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def(43) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(37), StnoftheM-Acc/ActRdx/Rng(39), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(40) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 30: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A) Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45) Level 35: Tornado -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(45), SprScrBls-Dmg/EndRdx/Rchg(46), SprScrBls-Dmg/Rchg(46), SprScrBls-Acc/Dmg/EndRdx/Rchg(46) Level 38: Lightning Storm -- FrcFdb-Rechg%(A), SprScrBls-Acc/Dmg(48), SprScrBls-Rchg/+End(48), SprScrBls-Acc/Dmg/Rchg(48) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Temp Invulnerability -- Ags-ResDam(A), Ags-ResDam/Rchg(50), Ags-ResDam/EndRdx(50), Ags-ResDam/EndRdx/Rchg(50) Level 47: Force of Nature -- GldArm-3defTpProc(A) Level 49: Aim -- RechRdx-I(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13) Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(13), PwrTrns-EndMod(15) Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 12: Afterburner ------------
  2. Hi. Here is a variation of your build that I will be trying out. I went with Soul Mastery instead of Psi, mainly for the immobilizes and darkest night. This build also trades some of the negative defense for more S/L resist and recharge, and a usable slotting for Power Bolt. Depending on how bad the endurance issues are, I may eventually swap out fly for endurance drain. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Zapi: Level 50 Magic Sentinel Primary Power Set: Energy Blast Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Concealment Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(23), Dcm-Dmg/EndRdx(25), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(39) Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(3), RedFrt-Def(3) Level 2: Kinetic Dampening -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(36), Ags-ResDam/EndRdx(36), Ags-ResDam(37) Level 4: Hover -- LucoftheG-Def/Rchg+(A), HypSnc-Fly(5), HypSnc-+Special(50) Level 6: Power Burst -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(7), SprSntWar-Acc/Dmg/Rchg(9), SprSntWar-Acc/Dmg/EndRdx(9), SprSntWar-Acc/Dmg/EndRdx/Rchg(11), SprSntWar-Rchg/+Absorb(11) Level 8: Power Shield -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(13), Rct-Def(13), Rct-Def/EndRdx(15), Rct-EndRdx/Rchg(15), Rct-Def/Rchg(17) Level 10: Energize -- DctWnd-Rchg(A), DctWnd-Heal/Rchg(42), Prv-Absorb%(42), Prv-Heal/Rchg(46) Level 12: Power Push -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(17), Dcm-Dmg/EndRdx(19), Dcm-Dmg/Rchg(19), Dcm-Acc/EndRdx/Rchg(21), SuddAcc--KB/+KD(21) Level 14: Stealth -- LucoftheG-Def/Rchg+(A) Level 16: Entropy Shield -- EndRdx-I(A) Level 18: Explosive Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), SuddAcc--KB/+KD(42) Level 20: Power Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(23) Level 22: Kick -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(27) Level 26: Focused Power Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(27), SprOppStr-Acc/Dmg/Rchg(29), SprOppStr-Acc/Dmg/EndRdx(29), SprOppStr-Acc/Dmg/EndRdx/Rchg(31), SprOppStr-Rchg/+Opportunity(48) Level 28: Repelling Force -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(31), RedFrt-Def/EndRdx(37), RedFrt-Def(37) Level 30: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(33), RedFrt-Def(33) Level 32: Nova -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(34), OvrFrc-Dam/KB(36) Level 35: Aim -- GssSynFr--Build%(A) Level 38: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(47), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48) Level 41: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(43), Bmbdmt-Dam/Rech(43), Bmbdmt-Acc/Dam/Rech(43), Bmbdmt-+FireDmg(46), GrvAnc-Immob(46) Level 44: Darkest Night -- DarWtcDsp-ToHitdeb/Rchg/EndRdx(A), DarWtcDsp-ToHitDeb/EndRdx(45), DarWtcDsp-ToHitDeb(45), DarWtcDsp-Rchg/EndRdx(45) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(47) Level 49: Fly -- Frb-Stlth(A) Level 1: Opportunity Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PwrTrns-+Heal(39) Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 49: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1451;703;1406;HEX;| |78DA6594594F534114C7E7B6F7826D2950F6A56C8502152914C1C42D71011297269| |5BE9998A6C06DBDA6B96D6831544DFC0EBEE0F2097CF0D5A89FC1F5CDF5C1F86858| |643526783DBDFF33B60993B4BF9973CECCF9CF99991B5D99AE49A566CF09A5F6622| |699CF27E2BA59304C3DA345936963415053AF2773463575FCD297984B9A697D313C| |63EA4BE962E2024D2C949DD37A4A37F3BAF49E5F5E4A0A4F2C9BCD84673346FA66C| |167F72F99B78DBC316F648C42D10B6FC9699869B73D8AE7747DB16326672C84FFAF| |1CCF2E6712514AA62F15DB4850907E1B43F4A794740A4B15AB842155B43C01DB1E8| |2838F988FC1E26079924334532FA20A879B590BDEA32085839C4A2BF5BA54D13F05| |67FF38383009BAA8404EB9A2935754EB349B9106708BB46A02419AF65AB58D556FC| |0236F99EF40F77BE607F00EC9A9E60C5AF5B6D336D66C31D7C1DA0DE62658FF0BBC| |4F935D722FAE18E485A2CC35048DFE047748A64766F27049EBB9A40D5CD2062E691| |397B4E907647AA9105E9E2CBC5C88BB94BE4E1AEBFA081197D8A5343E99C637E1B0| |23BB8F834393CC29E60930C4695668C5469EAC34EE4278CB0EE8200DCD5C67D16C5| |1134E32B5CAF3699D405C1BC777F0FC3D52D42E15B57F44A68E4FA0FF33F30BD8FD| |151CFB063E0B09D1294BDC79052B76730106F86E0DF0DD52494E9794D3C541BD1CD| |4CB41FB24A747CAE9398B02F49E04FB4E314F33CF80FDDF91799B2607707D2D1178| |0AE76FD218941A8331424015E16BE0D81C330EEE53F0305E89A50D1F609747FF322| |DA6C0D51E753063C8F487268FC84C232F603CF68AF99CF9120C5035C27C5E4A7804| |D743D243CE717998E30728CDAD90FD804B8FC9B2FCAA90CD2A8DE9B8AF1E36C554F| |9E4C9A4D8A63577F933C051EB874D1B152645F4A1BCEA65C5BEF69BEECA2FC92AF6| |53F5001CDC4391621414E1D4D68DCA41B272305F39B09B6829EFDDFA072B84ED82| |-------------------------------------------------------------------|
  3. Here is my build which I just hit 50 on last week )only have alpha slot so far. I mainly solo and it seems fun and strong in that context. Overall the bild has similar powers to those in brasilgringo's build above, which means I am probably not as unique as I thought :). I did slot differently to get a bit more defense and soft cap ranged defense. The tradeoffs probably being in fewer procs and in particular loss of the +Rech procs. This Villain build was built using Mids Reborn 3.0.2.19 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Dual Pistols Secondary Power Set: Martial Combat Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Ki Push -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(9) Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(15) Level 4: Storm Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(19) Level 6: Swap Ammo Level 8: Super Speed -- Clr-Stlth(A), BlsoftheZ-ResKB(21) Level 10: Burst of Speed -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(25) Level 12: Reach for the Limit Level 14: Bullet Rain -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(27), SprBlsWrt-Acc/Dmg/Rchg(27), SprBlsWrt-Acc/Dmg/EndRdx(29), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(29), SprBlsWrt-Rchg/Dmg%(31) Level 16: Dragon's Tail -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(42), SprDfnBrr-Acc/Dmg/Rchg(42), SprDfnBrr-Acc/Dmg/EndRdx(45), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(48), SprDfnBrr-Rchg/+Status Protect(48) Level 18: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36) Level 20: Reaction Time -- PrfShf-End%(A), PrfShf-EndMod(37) Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(39), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39) Level 26: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(40) Level 28: Suppressive Fire -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(31), SprEnt-End/Rchg(31), SprEnt-Acc/Hold/End(33), SprEnt-Acc/Hold/End/Rchg(33) Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(43) Level 32: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx/Rchg(45) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46) Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40), Mk'Bit-Dmg/EndRdx(46), Mk'Bit-Dmg/Rchg(46), Mk'Bit-Acc/EndRdx/Rchg(48) Level 41: Inner Will -- Prv-Absorb%(A) Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50), Rct-ResDam%(50) Level 47: Super Jump -- BlsoftheZ-ResKB(A) Level 49: Hasten -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(37) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(36) Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1375;645;1290;HEX;| |78DA6593DD6E12611086BF65171104015B4A29A5B8408196B22DDE8089564D4C49B| |0249E920DACB04A60034BA287DE8227262D3FD50BF01AFCBB0C6FA1AD89892755D7| |8179A14D4AB23CDFCE30F3CECC37945FEFFB3F3D797B5F4881876DBDDFAF3DA06FD| |BE8B9CB7AD3ACCB823E1E7AE230D70EF54ED36868FB03BD5DAB987DBBDBEE67E6BE| |EAC0B2BA3D5B2BEB3DDB247F59EF98D6A0ADDB66B7237C956EB7AD552DC368F867C| |70343B7CC4E33307B796C365B36BD05E7AE86D1EBB74C2BF6C832EBDA5CA0ACD70D| |FA9A9EDFAC5255297A6221818FE31623424911AE3138612A27E007E68D8FCC50661| |12B8BCA3421F99E316F1E8255E61AE948D091A0E3838E0F3A7EE8F8A1731B3A61D2| |91258E955FC0D7440D2DD064DE7909BE62AE93AE9B639D345D8587CF92C7EB9AF99| |77F80A4E18586F702B63FCC95BFE03FE6AA030A99B528F6163412A417409F8123F6| |AF1D8343E6FA081C333726CC08E509A286A05066B62D0974317764E6AE02BA9949D| |20D43378CF9AA98AF8AF9AA986F1AF34D63BE2BA4BB84B92CBDE7DE32EFD033CD2C| |C23E11991EC826912D8A7B8FE2DEB3B8F72CEE3D8B7B97E9B731E48EDDE33E73513| |224A86FAA39CE7994F867EE63E30BF89579F71BF89DA950BE04E7732550CFD619E7| |DD3E67AA943789BCC921E227CCED1138C63C4F9817149342DE14F2EE2C338B21668| |CE6B489FBD9C41EE6B06F39EC5B117B59C45EEE622FA3149BC71CF3A75C67987A29| |B04D2E40B3845E4AE8A5F48B19A5DF6ADC93D0B0B329B2EDC1B657C0BE2B8BFFE47| |41D1D47A8530BB6F3E09AB7A22CFE97429A594E7D6441A5529AB39E5FDA5C92CA15| |659E9221477CCE959F5D8DCB73DCCF4B9B2461B3D2BF79E247B4AE6E56768EAF9C8| |757CEFF01F389CE01| |-------------------------------------------------------------------|
  4. Hi. I have been levelling an Ice/Time Corruptor and it seems very solid so far. This is generally solo focused (e.g,, no Leadership pool) and I was trying to keep costs down since it is just one of many alts. I have avoided purple sets for now due to cost, but don't mind the stray purple proc where it makes sense. Edit: After the initial post I did some more tiunkering and came up with an improved version with Hasten while keeping positional soft-caps and hover/stealth (I like these for playstyle reasons). It lost some recharge, but I think it is worth it. I welcome any additional tweaks or improvments that anyone may have. Thanks! Original Build here. Improved version here:
  5. I think I see where I made my error. It's probably a noob error on my part being new to stalkers, but I wasn't aware that Mids is adding an extra 5% defense for Hide rather than showing the base supressed number mentioned in the text description. So my totals were showing lots of 45%+ for the typed damages. Doh! Anyway, thanks for straightening that out! One question, is Boxing actually useful with this build? Or is it more just a mule for the S/L IO set?
  6. Hmm. Good point. While I was tinkering with that I also moved Superior Assassin's Mark to Rending Flurry and switched Maiming Slash to Kinetic combat. I used the extra slots for the KC knockdown proc for fun (haven't tried this in game yet). I also shifted Zapp to Superior Winter's Bite (pricey) to free up a slot for the 4th proc in Savage leap. Probably worth the cost if I keep this one long term, but it also loses some S/L resist. Still have all the previous soft caps. Finally, I tweaked the power order a bit to get Superspeed and Combat Jumping in earlier for ease of getting around while levelling. I levelled the new toon to 27 last night solo in a couple of hours on AE content. She does seem to demolish the elite bosses in the Bads/Tunnel Witches AE missions more effectively that any of my prior alts. So far so good. Going to shift to Heart of Hollows Part 4 next to generate merits (i.e., 30 merits/20-25 min) to try to keep this one self-funding. This Villain build was built using Mids Reborn 3.0.2.19 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural Stalker Primary Power Set: Savage Melee Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Savage Strike -- KntCmb-Acc/Dmg(A), KntCmb-Knock%(17), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(40) Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(42), Ksm-ToHit+(46) Level 2: Maiming Slash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), KntCmb-Knock%(5) Level 4: Boundless Energy -- PwrTrns-+Heal(A), PrfShf-End%(37) Level 6: Assassin's Frenzy -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(33) Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(13), BlsoftheZ-ResKB(23) Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15) Level 12: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 16: Adaptation Level 18: Rending Flurry -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(19), SprAssMar-Acc/Dmg/Rchg(19), SprAssMar-Dmg/EndRdx/Rchg(21), SprAssMar-Acc/Dmg/EndRdx/Rchg(21), SprAssMar-Rchg/Rchg Build Up(27) Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43) Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37) Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31) Level 28: DNA Siphon -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/Rchg(29), SprStlGl-Acc/Dmg/EndRdx/Rchg(31), SprStlGl-Dmg/EndRdx/Rchg(34) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 32: Savage Leap -- Obl-Acc/Dmg/Rchg(A), Obl-%Dam(33), ScrDrv-Dam%(33), Erd-%Dam(34), Arm-Dam%(37) Level 35: Genetic Corruption -- EndRdx-I(A) Level 38: Zapp -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40) Level 41: Ball Lightning -- Bmbdmt-Dam(A), Bmbdmt-Acc/Dam/Rech/End(47), Bmbdmt-Acc/Dam/Rech(47), Bmbdmt-Dam/Rech(48), Bmbdmt-+FireDmg(48) Level 44: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(50) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 49: Parasitic Aura -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(9), PrfShf-EndMod(40) Level 1: Blood Frenzy Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Musculature Core Paragon Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 50: Born In Battle Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 1: Assassination ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1627;764;1528;HEX;| 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  7. Nice build. This one appeals to me enough to want to try it, but not to spend that much 🙂 Here is my stab at a modification to remove the purples for a solo/levelling verision. I managed to get is soft capped for S/L/E/N/F/C and near cap for melee. S/L resist still at 62%. The compromise was that it lost a solid chunk of recharge. I also added in Power Transfer Chance to heal self to Stamina and Boundless Energy because I like the passive healing. This is my first time trying to export from Mids so hopefully this works correctly. This Villain build was built using Mids Reborn 3.0.2.19 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural Stalker Primary Power Set: Savage Melee Secondary Power Set: Bio Armor Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Mu Mastery Villain Profile: Level 1: Savage Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(45) Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(42), Ksm-ToHit+(46) Level 2: Maiming Slash -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(17) Level 4: Boundless Energy -- PwrTrns-+Heal(A), PrfShf-End%(37) Level 6: Assassin's Frenzy -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(9) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(13), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(34), GssSynFr--Rchg/EndRdx(40) Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15) Level 12: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46) Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 16: Adaptation Level 18: Rending Flurry -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(27) Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43) Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37) Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31) Level 28: DNA Siphon -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/Rchg(29), SprStlGl-Acc/Dmg/EndRdx/Rchg(31), SprStlGl-Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(50) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(33), ScrDrv-Dam%(33), Erd-%Dam(34) Level 35: Genetic Corruption -- EndRdx-I(A) Level 38: Zapp -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(48) Level 41: Ball Lightning -- Bmbdmt-Dam(A), Bmbdmt-Acc/Dam/Rech/End(47), Bmbdmt-Acc/Dam/Rech(47), Bmbdmt-Dam/Rech(48), Bmbdmt-+FireDmg(48) Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 47: Parasitic Aura -- RechRdx-I(A) Level 49: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50), BlsoftheZ-Travel(50) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(9), PrfShf-EndMod(40) Level 1: Blood Frenzy Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Musculature Core Paragon Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 50: Born In Battle Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 1: Assassination ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1627;766;1532;HEX;| |78DA65945B4F135110C7CFD9DD022DAD1429945B81B6600BC8429577A3A226020AF| |641E34BB3816369ACB4D91603A20F7E055F78F21A6FBCF80934317E026F18A23E1A| |E50EC60B1AC575BA3374376993CD6FCEECCC39FF993DD3E1E901F79313D70F31EE3| |99AD672B9443CAFA52F0ABDFC94969FD2B5B4CCE0570E4F23BD480C8BB4106A5CBB| |AC25052E82BBAF06C405319913EA915426715A4F6A93A9B1C461FD5246675523994| |C5A1D12DAB8D07313A9ACC75C1F4F2527F2A9C9A4CB5CC5B3428CBB7703B3E0F71F| |CBA6C6D4E2C15389612D9717FA4C3DE8E987E75994D1CF90D90820A4B0FDA3C433C| |438F27318C829B6168C9893D50D42793185757E43F6ECC0EB80C29EC2BE1C631D7C| |5A31DF4933C42B4865967815E9BD865C827364CCE5F24FF4B5CF492617605F07E97| |590DE32D25B467A2B48EFBB28F6BDA0A1FC3EE4FB14E67E80FBD43D44B63C467F70| |1ED79147C82FA0C149FA9DDFB136D70FE22FA4FB3772CF01A21F12024EB60CB9959| |82B559A7D82BEF8885E643508F3600CF350CC0AE455A15EE33968AFA6F3ABFFA0A6| |BD7F893B48DF3FA2816C64A86303F6A9A1BA6B9664F33B752E1357905DABC435E23| |AE672D0554BFDADA5FED6537FEBA9BF8DD45F1962FD741FFCD4A330F528BC8D6CA7| |5E2910DB40DFB4C18777A785EED026E86D22BD4D2F31BEF935F115B2E52D32F8061| |95B408660DF00E6F2403733F70B135F400F5BA99656EA611BF5A86D96E17E1B9279| |5FB7404388BE472888F99F20B4837475DC044414B6EF16F136F10E327217D97B0FB| |9ED660C47CB50A23B788755EE403264AF81FE5E09D775504B3769E8A6DE7C055DAA| |3974065377EB83B83EDC5BEAFB8875C53E10DF239B95E25C17AE9361B021BBC7895| |1230A0D34F8B819B5EE2ACE2DE33D78DE86DD1745DFA6E5E3FC24376BF606B1B75B| |D63B89D3DC56D01C476EE05A448AFF25C66057B11EA3AB44775F892756E23958E2E| |92FF138BD8CC974CA208C478C4E0FF92C7BD1E65F6DB7ECB9829F72E74396FFACCB| |B2CFD9ECF3367BD466AFD9267CD566AF176C8A69B2941BFF013CEE1857| |-------------------------------------------------------------------|
  8. This one is my only level 50 to date. The Fire/Elec Stalker combination was a blast to play and was almost entirely solo to 50. Had no idea I had the only one. 215 Fiery Melee Electric Armor 1
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