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Tabercil

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Everything posted by Tabercil

  1. Make sure you have Ninja Run - it doesn't appear to be consistently flagged as a travel power for the purposes of "No Travel Powers" or "AT only powers".
  2. Siren's Call is good for Toxic Tarantulas. They'll spawn in the Foxxburg or Randall's Ruins section. You can keep an eye open for them while you hunt Warrior Bosses.
  3. Interesting. I was looking at the poem trying to puzzle it out when you made the fix. I'm assuming the change in who he is the son of is because someone didn't realize that the woman who the Romans named Juno wasn't his mother? She's linked to him because of who the father and what her role is...
  4. Hi - not sure where to post this so if it's not the right spot I apologize. One of the others in my SG pointed out last night that you'd added AI to Mids, and I decided to download it and give it a try, First couple of experimental runs came back with some odd results but I attributed them to either not properly setting it up, or not giving it enough generations & iterations to work through things. Right now it's working through a 1001 generation/50 iteration go at my EN blaster. Sice I've an older system, it slow going - after about 8 hours it's on generation 557. When I go to View and Save Snapshots to get a sense of how its coming, all I see though is Snapshot 1 to 11 which would be to about Generation 110. How would i see later Snapshots, so I can see past that 110 mark?
  5. Looking at giving my EN/AT blaster a respec to increase her defense some and I'm interested in some feedback from the crowd. My preferred play style is blaster not blapper - I like to stay at range and hammer away with the attacks. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Jennifer Kale: Level 50 Magic Blaster Primary Power Set: Energy Blast Secondary Power Set: Atomic Manipulation Power Pool: Leaping Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Munitions Mastery Hero Profile: Level 1: Power Blast -- DfnBrr-Acc/Dmg(A), DfnBrr-Dmg/Rchg(3), DfnBrr-Acc/Dmg/EndRdx(3), DfnBrr-Acc/Dmg/Rchg(5), DfnBrr-Acc/Dmg/EndRdx/Rchg(5), DfnBrr-Rchg/+Status Protect(48) Level 1: Electron Shackles -- Immob-I(A) Level 2: Energy Torrent -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(7), OvrFrc-Acc/Dmg/End(7), OvrFrc-Dmg/End/Rech(9), OvrFrc-Acc/Dmg/End/Rech(9), OvrFrc-Dam/KB(11) Level 4: Super Jump -- Spr-Jump(A) Level 6: Power Burst -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/EndRdx(13), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(15), SuddAcc--KB/+KD(50) Level 8: Sniper Blast -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(15), ExcCnt-Dmg/ActRdx(17), ExcCnt-Dmg/Rng(17), ExcCnt-Dmg/Rchg(19), ExcCnt-Stun%(19) Level 10: Ionize -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(25), AdjTrg-ToHit/EndRdx/Rchg(25), AdjTrg-Rchg(31), RctRtc-ToHit(31), RctRtc-Pcptn(31) Level 12: Aim -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(21), AdjTrg-ToHit/EndRdx/Rchg(21), AdjTrg-Rchg(23), GssSynFr--ToHit(23), GssSynFr--Build%(50) Level 14: Stealth -- DefBuff-I(A) Level 16: Beta Decay -- AnlWkn-DefDeb(A), AnlWkn-Acc/Rchg/EndRdx(34) Level 18: Invisibility -- RedFrt-Def(A), RedFrt-Def/EndRdx(43), RedFrt-EndRdx(43), RedFrt-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(45), LucoftheG-Def(45) Level 20: Metabolic Acceleration -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(36), DctWnd-Heal(36), EffAdp-EndMod(36), EffAdp-EndMod/EndRdx(37), EffAdp-EndMod/Rchg(37) Level 22: Combat Jumping -- RedFrt-Def/EndRdx(A), LucoftheG-Def/Rchg+(42), LucoftheG-Def(43) Level 24: Kick -- CrsImp-Acc/Dmg(A) Level 26: Explosive Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(27), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(29), Rgn-Dmg/EndRdx(29), SuddAcc--KB/+KD(50) Level 28: Tough -- UnbGrd-ResDam/EndRdx(A) Level 30: Power Bolt -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(39) Level 32: Nova -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Mlt-Dmg/Rchg(34) Level 35: Radioactive Cloud -- EssofCrr-Acc/EndRdx(A), EssofCrr-Acc/Hold(37) Level 38: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(39), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(40), LucoftheG-Def/Rchg+(40) Level 41: Body Armor -- Ags-ResDam(A), Ags-ResDam/EndRdx(46), Ags-Psi/Status(46), StdPrt-ResDam/Def+(46), GldArm-3defTpProc(48), ImpSki-Status(48) Level 44: Phase Shift -- EndRdx-I(A) Level 47: Surveillance -- AnlWkn-%ToHit(A) Level 49: LRM Rocket -- Artl-Acc/Rech/Rng(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Qck-RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(40), Pnc-Heal/+End(42) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1486;693;1386;HEX;| |78DA6594CB4F135114C6EFB4532BD0A1AD050A62812214285A5B1E3E8048A2A2116| |82498B8AD231DCA4D9A69D316234BF7BAD08D890892E8C68DFF048AAE5CE8165F71| |ED6BE1461EE361CED782E924EDAFF7BBE73BE7CC99B94DDEB9E47979E5EEB850B48| |B59BD584C5DA0EF92517025F58C9C137469938669CA79A3D031A5670D3729AD8849| |CDEA66C648C7264CA390596267A4BC777D319FCF154AB1593D2DF592CC99A9A46EC| |AFC62D65E08CF4C2E978D4D1B7A5E9A19BFBDB86ADE9645794B66656949B395CB32| |B350A27D6F39386D148A0B32DF34919773B1E4A229F7721529F35EC9A566EA2D429| |FB3A27C592EF1D7294442158E2D7087A96E83BBCC5316F34C5FC5CBC9483B475090| |4FD9E4B8431FC14FCCC39FC12FCCDAAFCC200DCC897CCE5DC5D64668E5423ED763C| |42F333D4FC01566FD2A33F14DB5394A2E37BCEE75EEAFFE15D3F71ADC601E7903BE| |658ED0BDD528ECAD5975D85AF353708DD9F60C5C2606882BCC3172D5A16E1DBC0DF| |036C0DB046FD37366E20553A38635CC406BE35E46A9172F6B8AF71DC785DF33BD14| |EF472D7F3DCF2C5A0B7A992734B0116C608E51DE00BC8129D68E27C16BE03DAED3F| |500BC8FBEA96E237B1D8DA8D787FC51E477504C10F712BCC9F7729ED0829A2D039C| |EBE82038C43C360C9E76FCF73C9D94AF959F8968FD8377905621CC26B4C235226BC| |C71423B6AB56F71AE8E6D7007DCC53C2DB0803E69369DC8DB99E6FBE99A67AAD447| |37F7A176FB588BF8C100B30733E8C14CD6A9DD5EBC4FBD43AC9D8C83C3609018A2F| |335807316E2B58FEAF5638EFD61EEEFB74788186611FBC0BD6F902D8EB8B8DBC533| |540F9C518B2E1156CB47D4B2A6A2955D2B5A1519AF521255CA60953254A54C1F545| |4EE7546ADFC4F08C58EAAF1554EBFF5BD96769583BB3FF7158732493F7A68B637F0| |DE85795E3FAA5CBFF6154579C495FB1E32FF010314F2C0| |-------------------------------------------------------------------|
  6. I've run this a few times with my lvl 40 EL/EA stalker and no way am i getting anywhere near some of the reported fast times. Quickest I'm getting is about an hour and 20 minutes. Suggestions on how to speed this up?
  7. I jumped onto Beta as soon as I could to test out what you said about Perfect Zinger. From what I could tell (admittedly just a couple of minutes of testing), it only seems to affect your melee target - none of the other opponents near you are affected by it. **EDIT** Sorry, should've added some details about how I tested. Made a lvl 21 IN/SS tank, took only the first three attacks as they were all single target attacks. Slotted them with 2 Accuracy SOs so I would be assured of hitting my target, plus a Perfect Zinger proc each; no enhancement slotted in any other power at all. Went to SC and found some mobs at the north end. When I was attacking them, I watched to see if any target other than the one I was attacking was injured. i did see the proc fire off a few times against the target I was on, but I didn't see anyone else damaged that I was not attacking.
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