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Jaxman100

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About Jaxman100

  • Birthday 01/01/1004
  1. That was a fun Manti run. Looking forward to the next one.
  2. With IO slotting and only 3 toggles SR doesn't seem to End heavy. Sure no End management tools directly, but that's not the point of SR. Once your global recharge is high enough to keep Practiced Brawler perma, slot it with and End Reduction. If you want Def sets on Scrapper with End management, consider Ice Armor or Energy Armor. Less DDR than SR, but other tools.
  3. Jaxman100

    Claws / Elec

    Probably above the 500 Million mark for buy it now prices in the afternoons/early evening times. I tend to get Winter sets with merits from TFs. Enhancement Catalysts, I wait until I have enough drops to convert a whole set before going for Superior sets. Unless I'm sitting on spare influence burning a hole in my pocket. Also I get used to what sets are 'pricey' and hold on to/craft those recipes and store in base until I roll a new Alt. And if i'm leveling or patient I can put in more economical bids on the Auction House for items that can have a 20-30% swing in price. Often I have the inf/merits/enchantments/Catalysts before I create the alt. I don't worry about the cost, if I run out of influence I just go make more.
  4. Jaxman100

    Claws / Elec

    I enjoy my Claws/Elec scrapper but I have a fair amount of investment in IOs for Smashing/Lethal and Melee Defense. With the lower max resist for scrappers I would agree you can get a lot out of Defense base sets with less investment. If you are looking for a defense option, consider Claws/Ice. That's currently my favorite all around Claws combo. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Discharge: Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Hero Profile: Level 1: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46) Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(37) Level 2: Lightning Field -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/Rchg(5), SprAvl-Acc/Dmg/EndRdx/Rchg(7), SprAvl-Rchg/KDProc(7), FuroftheG-ResDeb%(36) Level 4: Conductive Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(37) Level 6: Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), AchHee-ResDeb%(15) Level 8: Spin -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(19) Level 10: Follow Up -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(21), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(23), SprCrtStr-Rchg/+50% Crit(25) Level 12: Static Shield -- EndRdx-I(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(48), ShlWal-ResDam/Re TP(48) Level 16: Grounded -- StdPrt-ResDam/Def+(A) Level 18: Focus -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(25), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(29), SprScrStr-Rchg/+Crit(39) Level 20: Energize -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal(42), Prv-Absorb%(43) Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46) Level 24: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-ResDam(31), UnbGrd-Max HP%(36) Level 26: Weave -- Rct-Def/EndRdx(A), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(31), LucoftheG-Def/Rchg+(37) Level 28: Lightning Reflexes -- Run-I(A) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/EndRdx/Rchg(33), LucoftheG-Def(43) Level 32: Shockwave -- SuddAcc--KB/+KD(A), Rgn-Dmg(33), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(34), Rgn-Acc/Rchg(34), Rgn-Dmg/EndRdx(36) Level 35: Hasten -- RechRdx-I(A), RechRdx-I(43) Level 38: Super Speed -- Qck-EndRdx/RunSpd(A) Level 41: Tactics -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(45), GssSynFr--Build%(45) Level 44: Power Sink -- EffAdp-EndMod/Acc/Rchg(A), EffAdp-Acc/Rchg(50), EffAdp-EndMod(50) Level 47: Vengeance -- LucoftheG-Def/Rchg+(A) Level 49: Power Surge -- GldArm-3defTpProc(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(39), NmnCnv-Regen/Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(39), EffAdp-EndMod(50) Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;684;1368;HEX;| |78DA6594DB4F134114C667B75BA08542A1E52660A1958B2DADDCF495A8A009D0042| |5F1B5AECB58162BDDEC927879F3DD7841131FBC3FFAE2FFE0ABD73FC217A3141030| |6A14EB61CF47BDEC06F2CB7C73BE393367CE347B79A2EEF9C96BE342A93F5ED01D2| |73767D8BA6549DB9FD5F3A621E80B4C988EB1A0DB79594DA3E85E402E2B0B5266C8| |75C98955C409795E2E3932335990C6B26D1AB9A3F6C5A22DEA668BC5426646EA96B| |9940FB98313667E6199460D7B53F3D276164C2BE88EE72C29E79B262DD3C81C2BE8| |57652EAB3BCBD2BED2465BE8A37F73772FEE57D6C42C21AE89FE53E069708E995E2| |40E6B623544545C8F4F7CF1B99ABA0D7E631EF8CA2C51ACC2B17EE5A1E66ADA23F0| |31B3EA09F894991867EF1A797DC8E3439E1AE4A9F92FCF229DC3CFE7F0FB6FF13AC| |1DBE00AB3EE0E789759FF421522A2890BE4AD86B7FA87CA733F99E11DF017B3A90C| |0ACE5B2063C02D46D91F38CBEB4675F01CB3C500E7996D92B94EE7ABE5F389DA1EA| |E6D0BAD17624D0D352BAE766887865DC469CEB941BE06F81A5A15776E897C8D3843| |E34B8E6B7BC5DCF71A7CC3EC7CCBEC7BC7FC4CEB45D003914FAC1D5C053F821F98C| |912EE99F235B3C7D78CBE1944DFA4D13769F48D8F625B718FADB8C74EDCDF7EDC67| |E23B53A3D876C4B6AF236613DCC29DA32E9BB4EF0ED4A123CDF56B247F17FC5D88E| |B0E83116632CAB42836869AC5DEF39D748FF0FDF68C8263E06166E208334EDE38E7| |51E229CE9D041334D7CBEB8ADE2A8E8F9036C09A3A709FFB6EF001F88C63B6E83C2| |9EE25357583B5E19BE0756694D6C960ED0CCEB74DBE21684323A8AF5679D7F4479F| |886995575B4E7A66873CCAB04719F528631E65C6A3CC6A484B8AE22A81B0D87D3DE| |E4E4AC1CAEF0366D7FF28AAD2834E9D22A19F5EC0193EF19AC7B5F1B76B856BD577| |EFDFDA4D272B7B2BFF06A556F360| |-------------------------------------------------------------------|
  5. Jaxman100

    Why no Claws/Stone?

    Not sure if it's dual wield specifically. I thought Katana applied as well. However, the game lets me create a Stone Armor tanker with either Dual Blades or Katana currently but not Claws. 😡
  6. Energize gives you a large endurance reduction for 30 seconds and with decent slotting is available every 60 seconds. Power Sink with 2 or more targets can be near full endurance bar every 30 seconds. That's hard to beat. Once I got Power Sink Endurance issues were a thing of the past.
  7. This is a fairly cheap build that gets to 45% Fire Defense. You can skip the LofG IOs until you can afford them, and the Unique IOs in Health and Stamina. For a lot of the abilities I'd take you don't get them until between 35 and 45. You also have 90% Fire Resistance without running Fire Shield. Left a lot of slots empty, you can add procs as you can afford them. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Fiery Aura Secondary Power Set: Spines Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mu Mastery Hero Profile: Level 1: Blazing Aura -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(3), ScrDrv-Dmg/Rchg(3), ScrDrv-Acc/Dmg/EndRdx(5), ScrDrv-Dam%(5), Empty(34) Level 1: Barb Swipe -- Empty(A), Empty(48), Empty(48), Empty(48), Empty(50) Level 2: Fire Shield -- GldArm-3defTpProc(A) Level 4: Spine Burst -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(7), ScrDrv-Dmg/Rchg(7), ScrDrv-Acc/Dmg/EndRdx(9), ScrDrv-Dam%(9), Empty(37) Level 6: Temperature Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam(23), Ags-ResDam/EndRdx/Rchg(23) Level 8: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(11), MckBrt-Taunt/Rchg/Rng(11), MckBrt-Acc/Rchg(13), MckBrt-Taunt/Rng(13), MckBrt-Rchg(15) Level 10: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(15), MckBrt-Taunt/Rchg/Rng(17), MckBrt-Acc/Rchg(17), MckBrt-Taunt/Rng(19), MckBrt-Rchg(19) Level 12: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(21), Ags-ResDam/EndRdx/Rchg(21) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), DefBuff-I(43) Level 16: Healing Flames -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(25), Ags-ResDam/EndRdx/Rchg(25), Empty(34), Empty(34) Level 18: Burn -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(27), ScrDrv-Dmg/Rchg(27), ScrDrv-Acc/Rchg(29), ScrDrv-Dam%(29), Empty(50) Level 20: Build Up -- RechRdx-I(A), GssSynFr--Build%(31) Level 22: Kick -- Empty(A) Level 24: Tough -- StdPrt-ResDam/Def+(A) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(31) Level 28: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(33) Level 30: Fiery Embrace -- RechRdx-I(A) Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 35: Quills -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Acc/Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Dam%(37), Empty(37) Level 38: Throw Spines -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(39), Dtn-Dmg/Rchg(39), Dtn-Acc/Dmg/EndRdx(39), Dtn-Dmg/EndRdx/Rng(40), Empty(43) Level 41: Electrifying Fences -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(42), Dtn-Dmg/Rchg(42), Dtn-Acc/Dmg/EndRdx(42), Dtn-Dmg/EndRdx/Rng(43), Empty(46) Level 44: Ball Lightning -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(45), Dtn-Dmg/Rchg(45), Dtn-Acc/Dmg/EndRdx(45), Dtn-Dmg/EndRdx/Rng(46), Empty(46) Level 47: Assault -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(40), NmnCnv-Regen/Rcvry+(50) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(40) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1399;623;1246;HEX;| |78DA6554DB4E1351149DD30BD0D2D23BA5400B6DC1A117C61678372A6262684282F| |1B54EE0D88ED4D2745A057DF2177CF11B7C10A30F464D34DEFD1A2F7F5077CF5E14| |C89C6466E5ACBDD7D997D9676A479B81939B4FAF682270BD65DA76FDB6D93E905D6| |FCD6C587BDA708DD39362B6BE29EFC9B62D8D2D4B768FEB57FB5D33064B4DB6A434| |763B565BDA5A60E7F0B0656C4B93B68DA0DA6C598D668F76A153D3BEECDA4DABE35| |7FBDD8E94FB891B1D6BCFB8D6EDF764BDD6AFD74CBB47516628FC323D9F7D1AD6C0| |AB3D24A87A34D723E011A3E731F0096376404B7BAB8F941E4D31971DEFAA7A7FA11| |8823D35B1E65667BC23B51B71DD883B86B863883B81B81388BBA44EFB46A779D571| |0397B72294657A03B8CEF8DD376CB050A78F375D8AF35BC0FB8C8103608B71EA01E| |37BCACC87CC7CD04E411B86360C6D14DA28B43F483889DC26915B1CB9C591DB347D| |F920FB886082B962862BFC4AFA107A1AAAB26D660D083D779FDF3FC93F825C23E8E| |22CBA388B2ECE1F03D145FE261FA8CA182B45ACC496CC0BAEC2451926F0BD12CADB| |4D4C124C324979A4691A884BA1D6549873CBC481A82B423E73F09983CF227C16E1F| |38B6A48E3EC3432C9916E013D5A00B708FC4899E750730E35E751731E139347ED4B| |1726E793CE333F542EBF64CBA513E02BE06B46FD0D635129EFD2A8AE40B9026501C| |A029405288B50AE2AA549CA12942528CB5096A12C43B97A4119A51E18E88B91654B| |9CB80AB80AFA37EF19DD438DEF6161C870F7064587B5E260AA0E66DDC16C38986D0| |7B3E33977CF15E30B8F6EF9E0B79FACE2BCF5EF19E31259FE2FE8B788D0694AEF70| |757F1CAA7F678C10CF7862F5E78CFF01F9E00FBC| |-------------------------------------------------------------------|
  8. Fair enough. 😃 Thing recharges in 10 minutes, so it's available on the odd number missions when I run the whole arc. And every mission if bring my tanker along. Those dual box runs are about 4 minutes each with all the agro control. I'll be satisfied with the 5:30 solo times minus the pet.
  9. My Rad/Fire Brute can get very close to 5 minute runs without inspirations. Where my Lore pet despawns right around when I click the glowie to complete the mission. I might have 1 or 2 minions straggling I don't track down, but I always kill enough the Glowie shows up on the mini map. Now what's much more likely is that as my Lore pet vanishes I have to jump over to the last group that isn't moving and clear them so my times are closer to 5:30 on average. And then there are the times that 2 groups are left at the end that are not remotely close together so 6+...... I'm typically PL'ing an alt into the 20s or 30s so many many bosses to clear. If I just want some inf I'll run it solo without bosses and sub 5 minutes is the norm. Wouldn't say I can get to 4 minutes solo.
  10. Dual Blades/Electric Armor? Red Lighting force powers and flashy weapon animations?
  11. Jaxman100

    Why no Claws/Stone?

    Originally Stone Armor and Claws were not available on the same archetypes. Devs probably chose not to put in the work for extra animations and costume pieces when Brutes were added. *Edit* Brutes didn't get Claws until I16. Though if someone put in the time to work out Claw/Shield combo, I'd be down right away.
  12. This is the what I've been using for a second build on my Rad/Fire farmer. Doesn't exemplar to low levels very well, but has plenty of AoE for most of the content I play through. Getting Smashing and Lethal resistances to the cap helps out most of the time when I run into defense debuffs. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Flame Brute 2: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Villain Profile: Level 1: Radioactive Smash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(43), TchofDth-Dmg/Rchg(45), TchofDth-Acc/Dmg/EndRdx(45), TchofDth-Dmg/EndRdx/Rchg(45), TchofDth-Dam%(46) Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(3), Ags-ResDam(3), Ags-ResDam/Rchg(39) Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg/EndRdx/Rchg(A), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(11), FuroftheG-ResDeb%(36) Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(40), ShlWal-ResDam/Re TP(46) Level 6: Healing Flames -- DctWnd-Heal(A), DctWnd-Rchg(7), DctWnd-Heal/Rchg(7), DctWnd-EndRdx/Rchg(37), DctWnd-Heal/EndRdx/Rchg(37) Level 8: Radiation Siphon -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(9), TchofDth-Dmg/Rchg(9), TchofDth-Acc/Dmg/EndRdx(13), TchofDth-Dmg/EndRdx/Rchg(13), TchofDth-Dam%(40) Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(43) Level 12: Boxing -- HO:Nucle(A) Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(15), Ags-ResDam/EndRdx/Rchg(15), Ags-Psi/Status(39) Level 16: Plasma Shield -- GldArm-End/Res(A), GldArm-ResDam(17), GldArm-Res/Rech/End(17), GldArm-3defTpProc(39) Level 18: Irradiated Ground -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(36) Level 20: Consume -- MckBrt-Rchg(A), MckBrt-Taunt/Rchg(42), MckBrt-Acc/Rchg(42), MckBrt-Taunt/Rchg/Rng(42) Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), RedFrt-Def/EndRdx(23), RedFrt-Def(40) Level 24: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(43) Level 26: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34) Level 28: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(29), SprUnrFur-Acc/Dmg/Rchg(29), SprUnrFur-Dmg/EndRdx/Rchg(31), SprUnrFur-Acc/Dmg/EndRdx/Rchg(31), SprUnrFur-Rchg/+Regen/+End(36) Level 30: Super Jump -- BlsoftheZ-ResKB(A) Level 32: Atom Smasher -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34) Level 35: Fusion -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(46) Level 38: Taunt -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(50), MckBrt-Taunt/Rchg/Rng(50), MckBrt-Acc/Rchg(50) Level 41: Tactics -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(48) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 47: Vengeance -- LucoftheG-Def/Rchg+(A) Level 49: Acrobatics -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(37) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(48) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1448;681;1362;HEX;| |78DA6594594F135114C7EF74A69696AE42174496B21404BB0CE09B0951B1264895E| |89B5B33812B8C16DA7449F4D177A32C263EE88BDBAB6FEE5FC5AF20187D64A967EE| |F98B263369F39B7BB639E77FE74EE9C15CF0FDA547B342EBBC50B11A8DF2F97AAB2| |9BD256BC55ED28510A162C55A9383CA3A38E5234BAFBA2F976445CADC356BD9B69A| |76759DD729F6CDC9BB72BD2173455BD61F96CFB5EA96082E56AB95DC82B46AF6FA4| |A482D8AF6CA6A935691BFAE65596FACDAB5805A5FAF49B91CBF58B397727860AB5C| |B21A4DAA98A22E46E9FF382370B5BDE20661CC10133799A76F81B7C13BCC6C99F9C| |149D354AE2E0A74631AC2330DCE303326F3A313CAB15EED2DA962FA84F10A7CCD0C| |BC01DF3187679909924CE75C8F1E77EAF9C5D86FF6652FEBAAFE27F27A790EC37B9| |59F796C112C314716C02BCCA734BB0FB3FB307B0766EFC0EC41CC1EC4EC6398FD33| |C1CF3D69FE24DDF4916E29A646453BB9AEE83C4B3074A1932D04AD42D02A0C8DC2D| |02C7386F985A222888D983C67340F16989929E626CD1083AEB13D8FB21DDF070F98| |DD87609B392C38F72B6575A90D6CEB5D6B1EF5EC5336781FBCC734A8FF387A8A630| |F1251EE3711C09E84791DA3D82462933BBAF2A576C15FCC8938C76E51FF3DD8B79E| |0D43D94E6C825BCCFE6D66FA19F39B738230736FD050B39C0C8161667F048C32876| |3CC24F5D687BDE9FBCE7A6C530F03780F06F678DEC17DF0003C64A6DBA0E0F7EE09| |E50E71AE36F4827C5D7E917DE9D02736327CC61C1D46A1AF5901A1AB099D295C8CA| |3CEB8AA63883CEA0C916F12EFDAE4A450FAE5C16EF2E5304F0E9AA6C85680AD9016| |AC8B7174CEE947979870590A2E8BE9B24CBB2C332E4BD138FA2EB4175CDE45034EB| |268CAE28F0A474D15FF2370F49D8077F79F45D3E63575FA46D2ACFE8E2BFAE7FFD1| |5BAC6DFE39F30FB784E2EA| |-------------------------------------------------------------------|
  13. Claws is far and away my favorite set in the game. I have quite a few Scrappers and Brutes running around stabbing people with hand knives. My favorite is probably my Claws/Ice Armor scrapper. it's a blast to play, not an entirely passive set like SR but not as active as regen. Damage aura, heal and max HP in Hoarfrost, a slow, Endurance management in Energy Absorption, and a Tier 9 that isn't useless even if it's situational. You can use incarnate powers to shore up defense debuff issues or add in healing/regen. Haven't reworked the build in a while, just load it up and stab things. Edit spelling.... Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Jax Frost Superior: Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Swipe -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43) Level 1: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31) Level 2: Hoarfrost -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(3), DctWnd-Heal/EndRdx/Rchg(3), DctWnd-Heal(5), DctWnd-Rchg(5) Level 4: Slash -- CrsImp-Dmg/EndRdx(A), CrsImp-Acc/Dmg(39), CrsImp-Acc/Dmg/Rchg(39), CrsImp-Acc/Dmg/EndRdx(40), CrsImp-Dmg/EndRdx/Rchg(40), AchHee-ResDeb%(40) Level 6: Spin -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(15), SprAvl-Rchg/KDProc(39) Level 8: Follow Up -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(11), SprCrtStr-Rchg/+50% Crit(13) Level 10: Wet Ice -- EndRdx-I(A) Level 12: Super Speed -- Qck-EndRdx/RunSpd(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 16: Glacial Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(17), LucoftheG-Def/EndRdx/Rchg(17), LucoftheG-Def(23) Level 18: Focus -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(23) Level 20: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(48), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48) Level 22: Kick -- Empty(A) Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam(25), UnbGrd-Max HP%(45), Ags-EndRdx/Rchg(50), Ags-Psi/Status(50) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def(29) Level 28: Permafrost -- StdPrt-ResDam/Def+(A) Level 30: Chilling Embrace -- TmpRdn-EndRdx/Rchg/Slow(A) Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SuddAcc--KB/+KD(34) Level 35: Icicles -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(37), SprScrStr-Rchg/+Crit(37) Level 38: Icy Bastion -- GldArm-3defTpProc(A), Ags-ResDam/Rchg(42), Ags-EndRdx/Rchg(43), Ags-ResDam/EndRdx/Rchg(46) Level 41: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(42), Rct-Def(42), Rct-Def/EndRdx(45), Rct-ResDam%(46) Level 44: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--Build%(45) Level 47: Conserve Power -- RechRdx-I(A) Level 49: Physical Perfection -- PrfShf-End%(A) Level 1: Brawl -- Acc-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(46), PrfShf-End%(50) Level 50: Barrier Core Epiphany Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1475;698;1396;HEX;| |78DA65944B4F534114C7E73E0A1628B49467696DCB9B426B0BB8362A6204AA24FD0| |0E5DA8E50ADF4E65E8CB0F41B286ADCF8C08506445DF9DABAF5F9215C0B26AE5CD5| |C39C3F85A49334BFCE7FCE99F398999B5D9F69797BF1CE19A1B59E2F5BAE9BCF151| |CCBB6A5E3C95ACBA582A0D13E67ADC7669D8ABB16CBDDA29552C56924B9E3D0329F| |95652953E47EDB0DD5C419794DAEBA3275A920F3679D9B1547342D562AE554CE96B| |2D8A2FE2E48CB2EAD2EFBD464B6B4BCB246B3B6C3A5A274DC95921DB860970AA973| |95E2463E6BB96BD2D9E8A1E023F45B39C8428DAA47DC3585C898E2E43D667C93397| |89F9978003E64BE1823374DF91AA253535AD8CF3C19043B98210AA6B1ADA92DB0A6| |670FE815FA65A679055CE4F5EB949B81DC0C4B286D78092C30478AA0043FEB42044| |D71837C3DF0F53CE67C1B9E305B9E325B9F815BCCE1E7CC32F9366ABAF26D5C62ED| |84055E653615C022F694CC30D5E9E53A85372E543D03B45F33E7229A1B74A57591E| |6839D0FBD8B906F1BFAD9863EFAB1E6473FBBD0CF55F20FA0BEC036C76EDF015F31| |3B76C1D7CCAE37385F8A135487513582D8FF54006C07114FA7389DC8BDB34A4318A| |47473969EEE345BF54C81D3CC897F86626692E799D34C937C7B51612F2287506908| |11C3A8304A59F6A1437D070123A6E8232D022DB2CBB7C5A63DA3E844F41D57187B0| |F7E003FE2467F027F41A7FDFA514BFF17CE79E02BF80DFCCE1CFC01FE64C6C97788| |E31A4393AC8D6538F704EA4EA22F01CA7114B77F741EB6B3E01E73629F99FCCB0C9| |2CF38EFAF8D6FEB6CB3C3CC91490AA7921AE79BFFD227441ABD493F62BBB0597BDD| 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  14. Jaxman100

    Claws electric

    My Claws/Electric on live was name the Electric Razor and duo'd with a Kin/Elec Blast Defender named the Wall Charger.
  15. I also very much enjoy Claws/whatever. So much so my current project is Claws/Energy Aura. Your build is very similar to mine. Not sure which powers are the most appropriate for sets, but below is what I'm currently using. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Lord Jax: Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Flight Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Swipe -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/Rchg(37), Hct-Dam%(39) Level 1: Kinetic Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(3), LucoftheG-Def/Rchg+(3) Level 2: Dampening Field -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(39) Level 4: Power Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(7), LucoftheG-Def/Rchg+(7) Level 6: Slash -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(25), SprBlsCol-Rchg/HoldProc(31), AchHee-ResDeb%(34) Level 8: Spin -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Rchg/KDProc(17), FuroftheG-ResDeb%(23) Level 10: Follow Up -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(13), SprScrStr-Acc/Dmg/Rchg(13), SprScrStr-Dmg/EndRdx/Rchg(15), SprScrStr-Acc/Dmg/EndRdx/Rchg(15), SprScrStr-Rchg/+Crit(25) Level 12: Entropic Aura -- EndRdx-I(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(43), ShlWal-ResDam/Re TP(45) Level 16: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(40) Level 18: Focus -- SprWntBit-Acc/Dmg/EndRdx(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg(19), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(23) Level 20: Energy Protection -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(36), Ags-ResDam(36), Ags-ResDam/EndRdx/Rchg(36) Level 22: Energy Cloak -- LucoftheG-Def/Rchg+(A) Level 24: Boxing -- Empty(A) Level 26: Tough -- StdPrt-ResDam/EndRdx(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/Rchg(27), RctArm-ResDam/EndRdx/Rchg(42), RctArm-ResDam(43), RctArm-EndRdx(43) Level 28: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(45), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(46) Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(31) Level 32: Shockwave -- SprCrtStr-Dmg/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(33), SprCrtStr-Rchg/+50% Crit(34), SuddAcc--KB/+KD(34) Level 35: Energy Drain -- RedFrt-Def(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx(42), EffAdp-EndMod/Rchg(42), EffAdp-Acc/Rchg(46), EffAdp-EndMod/Acc/Rchg(48) Level 38: Focused Accuracy -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(45) Level 47: Laser Beam Eyes -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(48), Thn-Dmg/EndRdx/Rchg(50) Level 49: Hover -- Rct-ResDam%(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(40) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(40), PwrTrns-+Heal(48) Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1445;679;1358;HEX;| |78DA6594CB53526118C6BF03E7888078C97B2A8824282A42BA772AAD1995194B6DC| |B9CE08414030CD8A4CBFE806AB29A5696B530BBFE0F6DBBEE73D9BACB4C97A94543| |AFE779C20567607E9CE77BAFDFFB7D2437669B5E9EB936A3B4E65379B352492DA7C| |B66A964958DA499CDA5953C8D8BC5726670DEDC70C94BC7FFF554D2CA5B564C9CAE| |56FA6BE2AC75D12A54ACD85CC12A67375327AE944DD5B4542CE6638B9659CA15B25| |EFBE5743E975D5BF7E1F7C14F59F1D86FCB25CBCAB4CD9572E9D8C962663395342B| |EB5679B3475287E5BB765083FD547515762895D0D5B11172948C80E13150EF1273C| |DF671A856CDD61C1D642768888D061BA7F6C309BF9FE46F30FC076C105B27E33919| |AF81F11A18EF92D469A04EC3B8A5DB5AE316791BECB903FAEF82C157526FBBAE2E8| |BAF8BBEAE6DAC79EE930FC0D61DF221D83583DAF2E2E8B69BAD1AEE37D09A5E936F| |C1E677E47BB0E703E892BEBCE84B79830A71259E8FBDFAD85BF4AFBC0EE86A7C017| |E5EB16941BD5ACB47EC79641F2CC85A1B7B697B8A5A8F3C21F7C08E67E473F6F282| |FB24F5B47326EDC7912B14470DA169720A748B6D276BEF649D9AE4EE466ED55D954| |73945E98595D1DBA5D95D1CF50B23C200381A04A3436408F448863EFAF69D4586FE| |73E43238BE024EAC92E7415DF20E7017077862FC3C317E565B129B00772A6062070| |62F906932C39362919F40AFD436C4A90F35235ED80B8E7AC8EB98C8C44D70F206B8| |221B3B8CBC8EE15D6889C7E41EB8EB536A84BB3B720F5A48EA1DE3D4C738F5714E7| |D5562C61833B68D9334B903261E816EF18F733AF1EF986EBF5EBBDDF239985840AF| |DDDD6AB46E355EA724EA94A93A65BA4E59AC539674A61545B31577ABDC7A28D5CF9| |EDABF0557BF1E2A9A16443791799C9C2F75D6DF0E1587B6C51BC37D9DFC85992E44| |6B3555FF011287E330| |-------------------------------------------------------------------|
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