Timezone Currently: GTM-3
Availability: Evenings & Weekends (Limited - to be discussed)
Demo Reel: W.I.P.
(Old 2016 Demo Reel: https://www.youtube.com/watch?v=Mw0G_Mi9Xo0)
3D Rigging & Animation
3D Modelling & Texturing
MEL Scripting (basic)
Adobe CC Suite (Photoshop, After Effects, Flash)
3D character animations (player characters, monsters, etc).
VFX for new power sets, buffs, etc.
8+ years experience in the industry of videogames for web, mobile, and some next gen. consoles as a Rigger, Animator and VFX Artist, as well as knowledge in the pipeline for integration of assets in Unity3D. Modelling & Texturing are secundary skills used for both character development, props, etc. Most of my career I have worked as a Rigger & Animator for a couple of companies in Latin America as well as outsourced products. Currently hired by Pomelo Games (Uruguay), hence the limited availability. Some architectural background.