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Wolfboy1

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Everything posted by Wolfboy1

  1. Wow, that just sounds like...bad design or sloppy coding. How long has it been that way?!
  2. I was playing on my Ice/Regen Sentinel and came across a few times when using chilling ray. This is not a constant bug but happens intermittently. Most of the time it will do it's damage as normal but every so often, no damage is applied at all.
  3. Much appreciated! 😄
  4. Yeah the issue is getting to 50 AND getting IO'ed out. The market never seems to like me. I was wondering with the build you gave me (thanks again for that!) would there be any way to get teleport in there? Mostly just as a travel power, not so much in combat though. I know the reasoning behind the powers you chose for LotG slots, I am trying to work in teleport though and I am not seeing any opening sadly. Should I abandon this idea? I did have a idea to replace Hasten and Superspeed with TP, use the extra slot from Hasten to put an extra one in Teleport for the 20% slow protection which would lend itself to having an extra power somewhere. Hasten I feel is something that I probably live without.
  5. I have a bots/elec myself and I do "like" it but im only level 9 with it currently. I think it only has two de-buff powers. One is a ST the other is a weaker AoE. They both do the same thing however and that's de-buff the Recovery/Regen/damage of the enemy. No other de-buffs at all but on the flip side, the other powers buff your damage, to-hit, regen, recovery and maybe one or two other things. I can see why some people like it, and others don't like it at all. I keep hearing /traps is really good on bots...and that you don't need to take a lot of the powers in the set to be effective, opening up pool/ancillary powers.
  6. I love /dark I love dark except for one thing and one thing only...and to me it's so glaring that I am afraid to go back to /dark. The heal. If it wasn't a To Hit check this would be the absolute BEST secondary ever. It debuffs everything to the ground, making almost any MM laugh in the face of danger. However, if you have some bad RNG (hello me) and you want to quickly heal your pets...and you miss...well that might equate to a faceplant for you. Now I know that a lot of people will say "You can always re-summon your henchmen." and yes that is true but why should you have to? Especially bots which seem to take forever to deploy so you can get them back into the fight and upgraded again... It would be nice if you still have at least one henchman out and its fully upgraded, your re-summoned henchmen should be fully upgraded as well. Only when ALL have been destroyed/defeated should you have to go through the process again...IMO.
  7. Thanks, I figured that was how it worked out! Thanks again for all the information as well. I got some things to think about (and a lot of inf that I need to save). 🙂
  8. Speaking on that, im a tad confused on this power. You say Permanent Mez protection but do you have to click it for it to work? (i know its on a 120 sec timer) Or does it work just by you having it, but if you want to give your teammates mez protection you have to click it?
  9. Ahh much appreciated Maelwys! I was sort of worried about the lack of +Def and obviously those powers that raise people dont work on minions. The thing that initially led me to the elec secondary was the status protection, the Endurance usage and theme...but yeah I can see how this would be a bit slower then say a Bots/Time (a pairing I do have though not very high in level yet). Also, I love your Avatar! 😄
  10. I didn't mean to bring up hot issues as I am well aware that this was...very poorly received. I also agree that the MM changes were overall great and yes...I dislike the Robot changes too (well aside from the one where it seems to keep my t1 bots in ranged instead of one kamakazi drone going "Wheeeee!") I do primarily solo, only joining teams when I am having a slow day and want to sort of "jump start" my further progression. I would say I am 85% solo though.
  11. Anybody, please? Going through all the shown builds I do not see any for the post P.5 patch...and those that I do see all do not take any of the MM weapon attacks which I found odd due to the fact that the assbot does not have the -regen aspect to it anymore. Is this an issue when fighting an AV with the bots/EA powerset?
  12. My question is, as you didnt take any of the powers that apply -regen, were you not worried about that aspect or did not figure this would be an AV killer? Does it hurt the build not including any -regen?
  13. Yes, I'm kinda wondering if this turned out as well as it did, not a cheap build that's for sure.
  14. Does anyone have a build for a Robots/Elec MM? With all the changes to the game since 2019 I am unsure as to what has changed with MM's and whatnot. I DO know that Robots now tend to stay ranged instead of running off (when upgraded at least) or at least that's what it seems like but I doubt that is something needed for build advice. Is /Elec even a worthwhile secondary? I had a Bots/Dark on live which I loved until, for some reason, it became horrible. I have never tried /elec on any MM and I am really lost here. Could an Bots/Elec take down an AV? Sorry, just rambling at this point.
  15. Haha, I certainly didn't think this would turn into such a debate. 🙂
  16. Appreciate the detailed explanation @Sunsette 🙂
  17. Yeah I couldn't remember if it was like that or not. Your right, it does. Thanks for the answer! 😄
  18. I am quite sure this has been answered before somewhere but is most likely buried after years, my question is this: If I put a, hypothetically, Luck of the Gambler (Defense/Global Recharge Speed) on a power that I never plan to use directly...will it still confer the bonus even if I never actually click on said power?
  19. Ahh yes, I did see that other build you mentioned...and as for the whole quantum's thing your probably right, I panic I think. Also the WS is not level 50 (48) so there are still holes and of course im poor so me getting the inf. to actually make the build might take some time. Thanks though for the insight, it will be most helpful! I love being a human WS...though I also have dwarf because I dont mind popping the lobster form as much as I hate the squid form...and therefore refuse to use it (my preference mind you) So a duel form is more what I would like to go for but one who stays in human form for the most part and uses the lobster as a "OH F*CK" measure.
  20. I have to wonder if this build is still viable myself, been wanting to dust off my own WS but...something just keeps me from committing and a voice in the back of my head goes "No, you will die to the first mob that sees you, especially if it has a Quantum in it."
  21. I wouldn't be surprised if that is how it worked.
  22. I would agree that it could be better. Having it behave like the mastermind pets with the teleportation would be a nice QoL change.
  23. Along with the lack of options for legs, why can't the animal heads have anything on them? I get that THIS option would need new art done up especially with helmets and such but why can't we even have hair? Why is it that almost ever game removes options for animal based characters. The only game that didn't do that was the OTHER super hero game by NCSoft...but that game, despite its EXCELLENT char. creator sucked when it came to actual content sadly. Also, just to add to the growing list...please update the lion's tail. Seriously it looks like a piece of string attached to a tuft...thicken this thing out a bit more please!
  24. Yeah, if I didn't have bad luck I wouldn't have any at all. Plus the purple wasn't even applicable for my build...of course this was also before converters were a thing. The purple was on live...I have never gotten a purple on Homecoming.
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