Inspired by a post in the Tanker Proc Monster Thread, and a classic disco song by Carl Douglas, I decided to attempt a tank centered around a Proc Monster Kinetic Melee. I thought that the extra recharge in Electric Armor would prove to be helpful in a proc monster build, and I really do not enjoy playing Bio, despite how solid it is.
My experience with tankers was pretty much limited to my namesake, Pyro Beetle, a Fire x3 Tank from I1 through sunset.
I have so far found this build fun to play. The lightning field is constant damage and procs the two ATOs consistently. The cone I usually use on my way into combat to delay the alpha with the knockdown, and use a pop and shoot when I use it during a fight. It is less than ideal, but it is doable. A single small purple will softcap the Melee Defense, and the build is at 90% S/L/E and good F/C/Psi. Toxic is of course a hole, but is fairly rare to encounter in large amounts.
I am not all that great at theory crafting, and am hoping that posting this build here will excite some comments among the experts here on how to improve the build.