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blaythesteuer

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  1. it’s been an absolute blast leveling my grav/earth dom. singy porting is the way and i don’t even have enflame (fold space instead)
  2. level 14 travel powers was good. wish they hadn’t changed that on live
  3. how do you set up shift + Lclick for teleport?:)
  4. i’ll be able to apply a lot of this to my new gravity/earth. probably gonna go psy for epic. im really bummed that stone mallet isn’t as good as i thought. does mids account for the shorter animation times implemented in the past by HC?
  5. this has really turned doom and gloom huh lol game is still fun. so don’t worry about the grandscheme. i have faith we will see more tough content in the future
  6. is there a reason we don’t raise the aggro cap on tankers? seems like that would help a lot with these issues.
  7. man i really hope we get it! Wind/Storm please come in to my life!!
  8. Here is what I have been able to put together for this build. So far this combination is really promising! I would love to improve this. I neutered Shock and Galvanic sentinel since Darkness Control really needs lots of slots and procs to do its thing. I do think stun proc galvanic sentinel will be a lot of fun though. I have capped S/L resists and then some so there is definitely some room to clean that up but I lack the experience. I do not intend to solo very much at all as teams are the most fun in COH. I do want to be as effective as possible though! Any advice is appreciated. I do have this build at level 50 and I have some of the stuff planned out here but not all yet. Thanks! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Nachtschock: Level 50 Magic Controller Primary Power Set: Darkness Control Secondary Power Set: zn_Electrical Affinity Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Grasp (A) Cloud Senses - Chance for Negative Energy Damage (3) Unbreakable Constraint - Endurance/Hold (3) Unbreakable Constraint - Hold/Recharge (5) Unbreakable Constraint - Accuracy/Hold/Recharge (5) Unbreakable Constraint - Accuracy/Recharge (7) Unbreakable Constraint - Chance for Smashing Damage Level 1: Shock (A) Performance Shifter - Chance for +End Level 2: Living Shadows (A) Superior Overpowering Presence - RechargeTime/Energy Font (7) Cloud Senses - Chance for Negative Energy Damage (9) Cloud Senses - Accuracy/Recharge (9) Cloud Senses - Accuracy/ToHitDebuff (11) Cloud Senses - Accuracy/Endurance/Recharge (11) Trap of the Hunter - Chance of Damage(Lethal) Level 4: Rejuvenating Circuit (A) Numina's Convalesence - Heal/Endurance (15) Numina's Convalesence - Endurance/Recharge (15) Numina's Convalesence - Heal/Recharge (17) Numina's Convalesence - Heal/Endurance/Recharge (17) Numina's Convalesence - Heal (19) Numina's Convalesence - +Regeneration/+Recovery Level 6: Possess (A) Coercive Persuasion - Contagious Confusion (19) Coercive Persuasion - Accuracy/Confused/Recharge (21) Coercive Persuasion - Accuracy/Recharge (21) Coercive Persuasion - Confused/Endurance (23) Coercive Persuasion - Confused/Recharge (23) Coercive Persuasion - Confused Level 8: Fearsome Stare (A) Glimpse of the Abyss - Chance of Damage(Psionic) (25) Glimpse of the Abyss - Fear/Range (25) Glimpse of the Abyss - Accuracy/Endurance (27) Glimpse of the Abyss - Accuracy/Recharge (27) Glimpse of the Abyss - Accuracy/Fear/Recharge (29) Cloud Senses - Chance for Negative Energy Damage Level 10: Galvanic Sentinel (A) Energy Manipulator - Chance to Stun Level 12: Hasten (A) Recharge Reduction IO (29) Recharge Reduction IO Level 14: Energizing Circuit (A) Preemptive Optimization - Accuracy/Recharge (31) Preemptive Optimization - EndMod/Endurance (31) Preemptive Optimization - EndMod/Recharge (31) Preemptive Optimization - EndMod/Accuracy/Endurance (33) Preemptive Optimization - EndMod/Accuracy/Recharge (33) Preemptive Optimization - EndMod/Endurance/Recharge Level 16: Faraday Cage (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - RechargeTime/Resistance Level 18: Haunt (A) Expedient Reinforcement - Accuracy/Recharge (34) Expedient Reinforcement - Accuracy/Damage (36) Expedient Reinforcement - Accuracy/Damage/Recharge (36) Expedient Reinforcement - Endurance/Damage/Recharge (36) Cloud Senses - Chance for Negative Energy Damage Level 20: Heart of Darkness (A) Absolute Amazement - Accuracy/Stun/Recharge (37) Absolute Amazement - Accuracy/Recharge (37) Absolute Amazement - Endurance/Stun (37) Absolute Amazement - Stun (39) Absolute Amazement - Chance for ToHit Debuff Level 22: Empowering Circuit (A) Rectified Reticle - To Hit Buff (39) Rectified Reticle - To Hit Buff/Recharge Level 24: Kick (A) Empty Level 26: Shadow Field (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (39) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (40) Superior Will of the Controller - Endurance/Recharge (40) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (40) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (42) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 28: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (42) Steadfast Protection - Resistance/+Def 3% Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense/Endurance (43) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Umbra Beast (A) Expedient Reinforcement - Accuracy/Damage/Recharge (43) Expedient Reinforcement - Accuracy/Damage (43) Expedient Reinforcement - Damage/Endurance (45) Expedient Reinforcement - Endurance/Damage/Recharge (45) Soulbound Allegiance - Chance for Build Up (45) Cloud Senses - Chance for Negative Energy Damage Level 35: Insulating Circuit (A) Panacea - Heal/Endurance (46) Panacea - Heal/Recharge (46) Panacea - Heal/Endurance/Recharge (46) Panacea - Heal (48) Panacea - +Hit Points/Endurance Level 38: Dark Embrace (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Endurance/RechargeTime (50) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 41: Dark Obliteration (A) Positron's Blast - Chance of Damage(Energy) (50) Cloud Senses - Chance for Negative Energy Damage (50) Javelin Volley - Chance of Damage(Lethal) Level 44: Soul Drain (A) Armageddon - Chance for Fire Damage Level 47: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Amp Up (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash
  9. I am currently working on this combination as well. I should hit 50 with mine tonight and it’s been a ton of fun. I don’t have a build yet really but i am trying to figure out what powers are skippable and what sets are good for electric affinity. Hoping someone more experienced weighs in.
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