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whiteperegrine

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  1. Actually leveling up one of these now, so Lionstar can play "Kintank"....at least, that's the hope. heh S/L: 70.41 (89.16 when rune is up) M/R/A: 28.07/34.94/26.19 Given living in melee range, for the most part, WoC should help mitigate some and also help speed up dropping mobs. Given the lack of AOE I went leaping for more defence and spring attack. On a side note, I typically go for attuned as I like to still play at lower levels with my characters and not a fan of losin abilities. what I have built thus far, although still tinkering around, is the following: This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Lionstar: Level 50 Mutation Corruptor Primary Power Set: Radiation Blast Secondary Power Set: Kinetics Power Pool: Sorcery Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Psychic Mastery Hero Profile: Level 1: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(9), Thn-Dmg/EndRdx(46), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Thn-Acc/Dmg/Rchg(50) Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(23) Level 2: Siphon Power -- EndRdx-I(A) Level 4: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(37) Level 6: Irradiate -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(7), SprAvl-Acc/Dmg/Rchg(7), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Dmg/EndRdx(15), SprAvl-Acc/Dmg(15) Level 8: Proton Volley -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Dmg/EndRdx/Rchg(9), SprMlcoft-Acc/Dmg/Rchg(11), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg(13) Level 10: Siphon Speed -- EndRdx-I(A) Level 12: Spirit Ward -- RgnTss-Regen+(A) Level 14: Hasten -- RechRdx-I(A) Level 16: Boxing -- Empty(A) Level 18: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19), RctArm-ResDam(19), RctArm-ResDam/EndRdx(21), Ags-Psi/Status(43) Level 20: Speed Boost -- Clr-EndRdx(A), Clr-RunSpd(37), Clr-Stlth(39) Level 22: Rune of Protection -- ImpSki-Status(A) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), ShlWal-ResDam/Re TP(25), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(27), LucoftheG-Def/EndRdx/Rchg(29) Level 26: Cosmic Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(33), SprScrBls-Acc/Dmg/Rchg(33), SprScrBls-Dmg/EndRdx/Rchg(36), SprScrBls-Acc/Dmg/EndRdx/Rchg(36), SprScrBls-Rchg/+End(37) Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31) Level 30: Jump Kick -- Empty(A) Level 32: Atomic Blast -- Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/Rchg(34), Arm-Dmg(36) Level 35: Transference -- EndMod-I(A) Level 38: Dominate -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(39), Lck-Rchg/Hold(40), Lck-Acc/Rchg(40), Lck-Acc/Hold(40) Level 41: Spring Attack -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(42), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43) Level 44: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45) Level 47: World of Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(48), CrcPrs-Acc/Rchg(48), CrcPrs-Acc/Conf/Rchg(48), CrcPrs-Conf/Rchg(50), CrcPrs-Conf(50) Level 49: Fulcrum Shift -- RechRdx-I(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Flight-I(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3), Prv-Absorb%(5) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), PwrTrns-+Heal(17) Level 49: Quick Form ------------
  2. SO, I pulled for an Masr last night and it went well enough I suppose, given he's a freshly minted 50. I still ended up eating Good Lucks to suppliment but still ended up kissing dirt a couple times. although, that really was more due to me not paying attention. His alpha I have started down the path of Cardiac for the endurance reduction and the increased resistance. iirc (at work atm) he was sittin at a 77 S/L with Cardiac and all other defenses runnin. psi was a bit rough, but ate a couple Dramatic Improvements for those times I needed to which really wasnt all that often. Obviously, will go the route of Barrier to up that defense, if temporarily. otherwise, only changes I am looking at now are ditching Concentrate for either Shield Charge (as an Oh #$%^!! button), or Assault. I already have to constantly refresh Active Defense (which I despise but am willing to deal with since I kinda have to). Between it, Barrier and eventually the Hybrid I dont need/want anymore powers that require constant refreshing to have em run at top speed. This says nothing about the time for the animation times for all those (especially Active Defense) to cycle through. Upside of this whole thing, I really am enjoying him. Given the way I have em now, plenty of AOE to get badguys attention and some decent single target striking ability as well.
  3. So, i played around a lil bit more, using some of the suggestions thus far and this is what I have. 73.84 S/L 55.48M/43.29R/40.48AOE also swapped in One with the Shield, although I am not a fan of crashing powers, Have also thought of making it assault instead...already end heavy so in for penny in for pound thought process...although cardiac incarnate would help mitigate that issue somewhat for the higher end ccontent. thoughts? This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Psionic Melee Secondary Power Set: Shield Defense Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Psi Blade (A) Touch of Death - Accuracy/Damage (3) Touch of Death - Damage/Endurance (3) Touch of Death - Damage/Recharge (5) Touch of Death - Accuracy/Damage/Endurance (5) Touch of Death - Damage/Endurance/Recharge (7) Touch of Death - Chance of Damage(Negative) Level 1: Deflection (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Luck of the Gambler - Defense (9) Luck of the Gambler - Defense/Endurance (9) Luck of the Gambler - Defense/Endurance/Recharge (11) Luck of the Gambler - Defense/Recharge (43) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Telekinetic Blow (A) Superior Brute's Fury - Accuracy/Damage (13) Superior Brute's Fury - Damage/Recharge (13) Superior Brute's Fury - Accuracy/Damage/Recharge (15) Superior Brute's Fury - Damage/Endurance/RechargeTime (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (17) Superior Brute's Fury - Recharge/Fury Bonus Level 4: Battle Agility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense (19) Luck of the Gambler - Defense/Recharge (21) Luck of the Gambler - Defense/Endurance/Recharge (43) Reactive Defenses - Scaling Resist Damage Level 6: True Grit (A) Preventive Medicine - Chance for +Absorb (23) Steadfast Protection - Resistance/+Def 3% (23) Reactive Armor - Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Reactive Armor - Resistance/Endurance (27) Reactive Armor - Resistance/Endurance/Recharge Level 8: Psi Blade Sweep (A) Eradication - Damage (27) Eradication - Accuracy/Recharge (29) Eradication - Damage/Recharge (29) Eradication - Accuracy/Damage/Recharge (31) Eradication - Accuracy/Damage/Endurance/Recharge (31) Eradication - Chance for Energy Damage Level 10: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 12: Active Defense (A) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 16: Against All Odds (A) Endurance Reduction IO Level 18: Taunt (A) Accuracy IO Level 20: Phalanx Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Endurance/RechargeTime (33) Impervium Armor - Resistance (46) Unbreakable Guard - Resistance/Endurance/RechargeTime (46) Unbreakable Guard - +Max HP Level 26: Greater Psi Blade (A) Mako's Bite - Accuracy/Damage (34) Mako's Bite - Damage/Endurance (34) Mako's Bite - Damage/Recharge (34) Mako's Bite - Accuracy/Endurance/Recharge (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge (36) Mako's Bite - Chance of Damage(Lethal) Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Endurance/Recharge (43) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Endurance/Recharge Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense Level 32: Mass Levitate (A) Superior Unrelenting Fury - Accuracy/Damage (36) Superior Unrelenting Fury - Damage/RechargeTime (37) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (37) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (37) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (39) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 35: Shield Charge (A) Obliteration - Damage (39) Obliteration - Accuracy/Recharge (39) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Chance for Smashing Damage Level 38: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (42) Gaussian's Synchronized Fire-Control - To Hit Buff (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 41: Superior Conditioning (A) Performance Shifter - Chance for +End Level 44: Physical Perfection (A) Endurance Modification IO Level 47: Energy Torrent (A) Sudden Acceleration - Knockback to Knockdown (48) Bombardment - Chance for Fire Damage (48) Bombardment - Damage (48) Bombardment - Accuracy/Damage/Recharge/Endurance (50) Bombardment - Accuracy/Recharge/Endurance (50) Bombardment - Accuracy/Damage/Recharge Level 49: One with the Shield (A) Performance Shifter - EndMod Level 1: Fury Level 1: Brawl
  4. Currently what I am runnin with. again, admittedly not the greatest at makin builds, but here he is. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Psionic Melee Secondary Power Set: Shield Defense Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Psi Blade (A) Touch of Death - Accuracy/Damage (3) Touch of Death - Damage/Endurance (3) Touch of Death - Damage/Recharge (5) Touch of Death - Accuracy/Damage/Endurance (5) Touch of Death - Damage/Endurance/Recharge (7) Touch of Death - Chance of Damage(Negative) Level 1: Deflection (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Luck of the Gambler - Defense (9) Luck of the Gambler - Defense/Endurance (9) Luck of the Gambler - Defense/Endurance/Recharge (11) Luck of the Gambler - Defense/Recharge Level 2: Telekinetic Blow (A) Superior Brute's Fury - Accuracy/Damage (13) Superior Brute's Fury - Damage/Recharge (13) Superior Brute's Fury - Accuracy/Damage/Recharge (15) Superior Brute's Fury - Damage/Endurance/RechargeTime (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (17) Superior Brute's Fury - Recharge/Fury Bonus Level 4: Battle Agility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense (19) Luck of the Gambler - Defense/Recharge (21) Luck of the Gambler - Defense/Endurance/Recharge Level 6: True Grit (A) Preventive Medicine - Chance for +Absorb (23) Steadfast Protection - Resistance/+Def 3% (23) Reactive Armor - Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Reactive Armor - Resistance/Endurance (27) Reactive Armor - Resistance/Endurance/Recharge Level 8: Psi Blade Sweep (A) Obliteration - Damage (27) Obliteration - Accuracy/Recharge (29) Obliteration - Damage/Recharge (29) Obliteration - Accuracy/Damage/Recharge (31) Obliteration - Accuracy/Damage/Endurance/Recharge (31) Obliteration - Chance for Smashing Damage Level 10: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 12: Active Defense (A) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 16: Against All Odds (A) Perfect Zinger - Chance for Psi Damage Level 18: Taunt (A) Accuracy IO Level 20: Phalanx Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Endurance/RechargeTime (33) Unbreakable Guard - RechargeTime/Resistance (46) Unbreakable Guard - Resistance/Endurance/RechargeTime (46) Unbreakable Guard - +Max HP Level 26: Greater Psi Blade (A) Mako's Bite - Accuracy/Damage (34) Mako's Bite - Damage/Endurance (34) Mako's Bite - Damage/Recharge (34) Mako's Bite - Accuracy/Endurance/Recharge (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge (36) Mako's Bite - Chance of Damage(Lethal) Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Recharge (45) Luck of the Gambler - Defense/Endurance/Recharge Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Mass Levitate (A) Superior Unrelenting Fury - Accuracy/Damage (36) Superior Unrelenting Fury - Damage/RechargeTime (37) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (37) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (37) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (39) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 35: Shield Charge (A) Obliteration - Damage (39) Obliteration - Accuracy/Recharge (39) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Chance for Smashing Damage Level 38: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (43) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 41: Superior Conditioning (A) Performance Shifter - Chance for +End Level 44: Physical Perfection (A) Performance Shifter - Chance for +End Level 47: Energy Torrent (A) Sudden Acceleration - Knockback to Knockdown (48) Bombardment - Chance for Fire Damage (48) Bombardment - Damage (48) Bombardment - Accuracy/Recharge/Endurance (50) Bombardment - Accuracy/Damage/Recharge/Endurance (50) Bombardment - Accuracy/Damage/Recharge Level 49: Concentration (A) Recharge Reduction IO Level 1: Fury Level 1: Brawl
  5. So, workin on a psi/shield brute and runnin into issues. 1. I apparently suck at building a durable as I can get to 68 s/l and positionals are sittin at 61M/43R/41AOE. 2. When I try to find any actual builds they seem to be a mythical beast lost in a forgotten forest on an unknown land. As such, I turn to you all for some assistance. I am enjoying him thus far but need help with a good durable build. Anyone have a good build I can peak at and work off of?
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