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AngryJesusMan

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  1. Hi, Long time player, first time bug reporter. 😜 The /cc and /costume_change commands are broken when you enter them with no argument. Without an argument, they should open the costume change window, but currently nothing happens. When these commands are entered with an argument, they change the toon's costume as expected. Example: Typing the command "/cc 0" (without quotes) causes you to change from your current costume to the first costume slot. These results are repeatable in macros and binds as well. Thanks for all your effort!
  2. Sorry - just spotted the actual Bug Report forum. I'll go there now. Please disregard.
  3. Hi, Long time player, first time bug reporter. ;-P The /cc and /costume_change commands are broken when you enter them with no argument. Without an argument, they should open the costume change window, but currently nothing happens. When these commands are entered with an argument, they change the toon's costume as expected. Example: Typing the command "/cc 0" (without quotes) causes you to change from your current costume to the first costume slot. These results are repeatable in macros and binds as well. Thanks for all your effort!
  4. Imaginary Comics is a group of affiliated Super Groups and non-SG characters that all interact for story-based RP, general gameplay content, and out-of-character enjoyment. We are 100% RP-friendly. We range anywhere from RP-light to RP-heavy depending on the involved players' wishes for the day. We try to work with everyone's schedules and temperaments to ensure that we're not making the game more work than fun. Our groups span multiple themes and eras. Take part in as much or as little as you wish! With such a broad offering, we cater to both Blue-side and Red-side RP (one of our SGs is solidly Red-side), but for now we are primarily Blue-side. Check out our Discord at https://discord.gg/kYh8Dmf The Imaginary Comics Expanded Universe exists under the out-of-game premise that Imaginary Comics is a comics publisher along the lines of Marvel, DC, Vertigo, etc. All of the characters and teams affiliated with Imaginary Comics are characters featured as part of the comic book series, limited series, or standalone titles published by that company. All of these groups, characters, and more are being actively expanded upon all the time. With custom AE missions, interaction-only style in-game RP, TF and iTrial runs, mission grinding, custom digital art, and even more extra content published on the Discord server by our creative members, the stories told as part of the Imaginary Comics property are constantly growing. If you would like to have your character be a part of the imaginary Comics line, with the distinct possibility of having your character’s actions and interactions immortalized in these stories, or even to actively participate in crafting larger stories for other characters, we encourage you to come check us out. Imaginary Comics has three premiere team titles along the lines of the Justice League or Avengers comics. In-game, these three teams are all established Super Groups. Hero Team One is an action-oriented group. While other super groups are out there plugging for advertisements, propaganda, and to get their names known through the traditional capitalistic framework of modern society, Hero Team One prefers to be the workhorse of the superhero community. They handle all manner of issues, but prefer and specialize in high-level threats that are ever-present and have the capacity to cripple the entirety of Paragon City and beyond. They get their names out into the community by simply being available at all times when a threat presents itself. The Order of the Black Wind is a rogue group that presents itself primarily as an organized crime network. The group consists of ninja, assassins, martial artists, demons, magical creatures, and their allies, all spread throughout the Rogue Isles and even Paragon City. They aren’t wholly evil and routinely work on the side of heroes, but their pursuits are always shrouded in mystery and are assured to be self-serving in the end. Nebula Corps is a group of interstellar heroes all brought together and empowered by the sentient nebula A'noh. Once empowered, these heroes are known as Nebula Sentinels. There are any number of Nebula Sentinels throughout the cosmos, but a number have collected on Earth and in Paragon City in an effort to work against A’noh’s primeval enemy, the sentient black hole called Salok. Salok’s direct influence has been observed in Paragon City, so many Sentinels have answered the call to come to face their ancient enemy and its agents. Expanded Universe Design There are also several smaller groups within the ICEU umbrella that aren’t large or stable enough yet to warrant full Super Groups, but do gather frequently enough that they can be identified by a group name. These groups often have a revolving-door style of membership, with members coming and going often, sometimes operating alongside their allies and sometimes acting alone. In-game, these groups and any characters that aren’t part of the premiere teams are all part of the Super Group named Imaginary Comics. It is always possible that any of these pseudo-groups can become steady or popular enough to warrant a new premiere spot in the Imaginary Comics lineup, at which point they would split off and become their own Super Group. Until then, they often identify themselves by assigning a specific Badge Title when they are engaging in RP with the rest of the group. The Guardians of Justice are much like a traditional hero group, but aren’t backed by any supporting agency or government. These heroes are celebrities among the populace, but are still heroes. They live in the limelight, surrounded by reporters and journalists documenting their public appearances and superhero actions. The individuals involved with the Guardians have agreed to support one another in their efforts to keep Paragon City safe from the many villain groups that would seek to do its citizens harm despite the challenges posed by their relative stardom in the eyes of the citizenry. While portraying members of the Guardians of Justice, players are encouraged to obtain and wear the Title GUARDIANS OF JUSTICE Exploration badge. It is located in Nova Praetoria on top of the PPD headquarters building, 223 yards north of the Magisterium marker. Its coordinates are (-5097, 290, -830). The Shadow Walkers are a group of loosely affiliated occult practitioners and magical beings who come together to battle dangerous mystical threats. The Shadow Walkers only operate 'in the moment' of a crisis, each member then going his, her, or their own way once the battle has been won. They often seek to recover stolen artifacts, topple arcane threats, rescue hostages that are of mystical import, and combat the efforts of the various magical villain groups in Paragon City. While portraying members of the Shadow Walkers, players are encouraged to obtain and wear the SHADOW WALKER Exploration Badge found in First Ward. The Shadow Walker badge is in the Free-Fire Zone neighborhood, 346 yards southwest of the map marker; at the bottom of a ditch along one of the Twilight World paths. Its coordinates are (-120, 20, -1952). The heroes of Radio World are characters from the two-fisted, pulp magazine, classic radio show, cliffhanger movie serial, and golden age style of adventures. These adventurers hail from an alternate Earth named XENETH. In that world, time moves more slowly than on ours - It is still 1943. Characters from Xeneth and Primal Earth travel back and forth through a dedicated gateway maintained by the Portal Corporation. While portraying heroes from Radio World, players are encouraged to obtain and wear the Phantom Radio Exploration Badge found in Echo: Dark Astoria. The Phantom Radio badge is located 430 yards SE of the Toffet Terrace marker, at the base of the radio tower on top the building. Its coordinates are (2984.3, 204.3, 3676.1). The Bright Stars are the previous winners and current contestants on the popular reality TV Show The Bright Stars. The Bright Stars is sponsored by media-savvy Super Group The Guardians of Justice. The Bright Stars serves as a sort-of "Guardians of Justice: Junior Squad" and as a training academy for future members. While portraying members of the Bright Stars, players are encouraged to obtain and wear the Bright Star Exploration Badge found in Steel Canyon. It is in the Gimry Ridge neighborhood of Steel Canyon. It is on top of one of the perimeter buildings around the Paragon City University building. It is located on a ledge between the northeasternmost building on the campus and the building just west of it. Its coordinates are (-2987, -36, 1820). Disclaimer Once you join our Discord server, you will need to respond to the following message on that server before you can view any channels other than the #about-the-server channel. "This server will have a zero-tolerance policy for harassment, aggressive OOC behavior, and other forms of negative interaction. Disagreements are fine, but keep things civil and respectful. All text interactions and nickname changes on this server are recorded in an off-server log, and all connections to the voice channels are documented. Any accusation of abuse will be investigated by the server Admin. Those that are guilty of abusing others on this server will be banned. If someone has abused you in a way that cannot be verified in this server's logs (ie. in-game, in a voice channel, on another server, in real life), please alert [the server owner] so that he is aware of the issue and can respond. I would always rather take flak from being too cautious in this respect than allow someone to continue being abused. To indicate that you have read and understand this expectation, please use the white_check_mark emoji beneath this message. All channels will be hidden from anyone that has not clicked that emoji."
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