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Harakh

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  1. Enemies wake up when TK is activated.
  2. O good its not just me >.< Yes the build works great on non arachnos (and carnie) just like any other perma lightform build would. I almost feel like Koopax has either a major modified build that just incorporates the +end recover factor, or you, Koopax, are so good with #'s you theory played the build in your mind hah. Shiet comedy aside @Koopak can you help us achieve your success pleeeeassseeeee. @Clam Leader you were the original creator of the build in discussion. Are you able to shed any light on what we might be doing wrong?
  3. *couple macro edits + added cross punch macro
  4. I just completed putting together a build very close to clams, and with just 1 mu boss and 1 lut I my end was zapped away with stuns constantly landing I needed dwarf to break free but couldn't. The -recovery was hitting often enough I couldn't do anything. Would you mind sharing your version of the build please? Feels really weak so far (at least the way Im playing it) compared to my defense build. ... attempting a few more tries and I just can't make it happen. Any knockback that is applied to Mu is negligible. As other mobs are hitting the floor they appear to keep on attack... so if kb is happening its not helping me. This build has such little psi resist also makes it very difficult to leverage between Mu mobs, and psi mobs. If I pull them to a corner there is a some hope but still feeling off.
  5. You hit that response on the nail thank you!! Ill be trying a similar endurance set up next.
  6. Knock back doesn't work in Mu I believe. But reading what Koopax said after you really shed some light. I imagine there might be some tactics such as keeping range when crashed? Otherwise if you're continuously hit with -end / -recov you won't be able to activate shapeshifting forms. Casually... What do you mean +4/x8 at its own pace?
  7. Im most certainly going to dig into your build and see what I can take away. As for your tip on killing arachnos... There is more to it than that 😂 ... The endurance drain alone from arachnos and high energy resist I imagine would leave you drained of endurance before you can kill all the Mu. Do you mean "load up on inspirations, and kill"? Nothing wrong with that, although I tend to not rely on inspirations, not every single build, but I like to use them as a treat not a gap filler. Either way your playstyle looks enjoyable, tyty for the share.
  8. Appreciate you sharing your perspective on the use of UP from FoW. It definitely has its place in certain builds such as my ranged defense build. I wouldn't use it if I didn't build for defense however. I've also seen a lot of talk about best PB dps chain and cross punch being in that chain. I've yet to try CP in my build, but would really like to try something new. My concern with switching out UP is then the soloing of harder content (I like to keep at max difficulty to bring some form of challenge to an easy game). Are you capable of soloing arachnos at max if so could you tell me how you do it without UP? If you've got the fix please open my eyes lord ^.^ **what was more efficient building? More dps?
  9. Unleash Potential from FoW. I'm more curious what pool combos you'd advice to accomplish soloing the harder mobs for pb since you don't advice FoW. Or I guess why do you see it as not useful for pb? I'm either unaware of some awesome combo or it's possible FoW can be useful for peacebringers and as such you might not want to turn people off it so quickly.
  10. Just checking out the additions to the guide and wow you've added a bunch. Statement & Question though: "Power Pools: Force of Will - Not seen anyone use this as there are better pools. ...." FoW can be very powerful, as my main build is currently using it. I'm more easily able to solo +4x8 arachnos and carnies with it. I'm curious to know what you'd recommend that i use instead since there are better pools that I may achieve the same solo content? Also glad to see you added "- White Dward Flare, 80% chance of 0.7 KB. No mitigation needed, unless you’re fighting a lot of low-level targets." I don't know why but when I said that in discord the information wasn't received.
  11. Thank you for the post. This last Peacebomber build just plays better throughout all levels of content, I agree. I've been enjoying a Night Widow build on my Fort my last few sessions. Solo's arachnos easier than any other Widow Files build (easier not faster). I believe the most current version is posted in the Widow Files if you get bored of hybrid.
  12. I haven't run much if more than just one attempt at the literal "Hard Mode" content. Rather I don't shy away from attempting what is challenging +4/x8 content on the Peacebringer; carnies, arachnos, longbow, incarnate content to a degree. If I do get around to playing real HM I'll let you know how it goes.
  13. Just stopping back to post the build with your changes @Dungeoness Eloora Really great input to gain just that much more while hitting the defense goal, love it.
  14. O yep there was my cramp lmao... that 3rd slot in dwarf step... forgot I did 3 slots there and they didn't catch my eye last night >.< ! You brought attention that the range in teleport should be Warp: +perception (apparently I fixed this and posted in OP but didnt save to my comp doh). And now that I just made your recommended switches in Mids I think Im gonna try it out. Thank you for getting that through to me lolol Thank YOU 😁
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