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Randolk

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  1. I think Arctic Air is a...bigger win than Ice Slick. It now confuses foes like crazy.
  2. How do you guys slotting the updated powers Cold Snap and Ice Slick? Tried Ragnarok on IS on beta. Bunch of -1s and not much more to write home about. What about CS? Mini proc monster?
  3. This is mine, which I've been running for 30ish vet lvls. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Science Scrapper Primary Power Set: Psionic Melee Secondary Power Set: Shield Defense Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Psi Blade -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Dam%(7) Level 1: Deflection -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(40), RedFrt-Def(43), StdPrt-ResDam/Def+(46) Level 2: Telekinetic Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11), Hct-Dam%(13) Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-ResDam%(25), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(48), Rct-Def/EndRdx/Rchg(50) Level 6: Super Speed -- Clr-Stlth(A), Clr-RunSpd(25) Level 8: Psi Blade Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Acc/Dmg/EndRdx/Rchg(13), Obl-Acc/Dmg/Rchg(15), Obl-Dmg/Rchg(15), Obl-%Dam(17) Level 10: Concentration -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(17), AdjTrg-ToHit/EndRdx/Rchg(19), AdjTrg-EndRdx/Rchg(19), AdjTrg-ToHit/EndRdx(21), AdjTrg-ToHit(31) Level 12: True Grit -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(34), NmnCnv-Heal/EndRdx(39), GldArm-End/Res(39), GldArm-ResDam(39), GldArm-3defTpProc(40) Level 14: Active Defense -- RechRdx-I(A) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A) Level 22: Boxing -- Acc-I(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(45), UnbGrd-Max HP%(45), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-EndRdx/Rchg(50) Level 26: Greater Psi Blade -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(29), SprScrStr-Acc/Dmg/EndRdx/Rchg(29), SprScrStr-Rchg/+Crit(31) Level 28: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(37), RedFrt-Def(50) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45) Level 32: Mass Levitate -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34) Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/EndRdx(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dam%(37), FuroftheG-ResDeb%(37) Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(46), RedFrt-Def(48) Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43) Level 44: Conserve Power -- RechRdx-I(A) Level 47: Physical Perfection -- PrfShf-End%(A) Level 49: Grant Cover -- EndRdx-I(A) Level 1: Critical Hit Level 1: Brawl -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(31) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23) Level 6: Speed Phase Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Agility Core Paragon ------------
  4. Someone here is understimating the power of a 1-2 aoe combo Shield charge + Mass Levitate. It feels...glorious. Plus, GPB is just sexy.
  5. Battle Axe on F tier not even close. Almost every attack in the set provides KD, which is HUGE mitigation. And it comes with the possibility of slapping FF proc in several attacks. Which is insanely good by itself, especially with a secondary like SD which likes high recharge. If only it had the same treatment as War Mace with Clobber, it would be S tier by far.
  6. In my mind, the br00t is a...brutal juggernaut who drives you to a slow, painful and unavoidable defeat. As opposite to scrapper who just tears you apart quickly and surgical. I know, in certain sets it can just be the opposite, but that's just me. With that in mind, my rad/dark br00t is EXACTLY like that: slow, miserable, unrelenting death by procs, two damage auras and punching in the face. While laughing maniacally, of course.
  7. Or, you can just be awesome like this. Not br00t related, though. Inv_ss_tanker.mxd
  8. Yeah, don't look at power placement, I'll rearrange them exemplar-friendly during respec.
  9. Thanks for the hints guys. Placed the Might of the Tanker +Resist proc for good (how could I forgot that!) and I think now it's a go. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1395;675;1350;HEX;| |78DA65945B6F124114C767619142418ADC5BA08054A0C05A7CF212132FB52F96045| |BE32BD994816E44C0851A1B5FBDC74B5BE39BD6CBE7F0C5C4573F815FC04B4B4DD4| |AA4FEB61CF9960D34D96DFCE7FE69CF9EF393B946FCEBAEAF5B9334C729D6FAADD6| |EF5B2DABACA755B596D684B6C70D9E18EA35A9DE575DEEA726541AD696A4F6BB7AA| |67F56B6D3D4CD365DEE45C99D3B8BE8ACFCC5569B79BCA3C573B5AABE134078B1DC| |E6B1EA1D7B8DE5DD63A6E733CA735967BB03070A1A32D29E7F4951EAF9657AA65B5| |DB839461309284FB61067E24D39B61633FAD8C956466F945FC8D94FF200B3958999| |15971D76AD2EB64E232ACAC0248C1E24BC8030BC445E4BB1C6C443B31E98A64660C| |4241AC244AD6008A231771BB47E0CD26BCD9C8DB087971924727792CEC224BE4F13| |104DBC576F6103CC564E607C30E91D1D1B29811AE36B1833C789DA823C7BAC8A790| |7154328B65B0D1F720FA64F60444378936B70F3D8CF9918702C420D21F228691217| |87B0FD58F79B2CC14D720A35778F47EC695C12FC4AFC8F037E216727C1B99828C3E| |514F5F7E90D1C1C6895E980CD0A42540C58EFEC0C8681F29C1A290E869887A1AA79| |EC6A9A771EAA915164784D7087528419D49506712D4B1E45F64913A2443F084B033| |4176926423B9835C876AC4C40EB1552CD1E11BC45BC4BEC56C6F9A6150FA238E43D| |0EE49113C791CDB983E853C729A789278029979209BF441708A82E5D40B14332F89| |9BC8DC2BE21B640482A644D0D41A4DAE23A73788CF88CF914108CA8ACF209BC777F| |24175F2A23AF94DF456788D2CBE45862152112FA8DCC67447EF10EF12EF214BF789| |9FB04A1B50DA19B1EDCC311473F2F0FFC088CAC3F33D181B069BDF2F5564113138D| |8A6B4EDFCEFACE3AAFE7E69678F944403DFF788092CC687E9E14131DCF0799684C5| |7F36F1D09D| |-------------------------------------------------------------------|
  10. That's the best I've come to so far. Any way yo squeeze some more juice? This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Radiation Armor Secondary Power Set: Fiery Melee Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Hero Profile: Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), ImpArm-ResPsi(45), UnbGrd-EndRdx/Rchg(46) Level 1: Scorch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7) Level 2: Gamma Boost -- NmnCnv-Regen/Rcvry+(A) Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(9) Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-EndRdx/Rchg(45), ImpArm-ResPsi(50) Level 8: Fallout Shelter -- StdPrt-ResDam/Def+(A) Level 10: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(13), PrfZng-Taunt/Rchg/Rng(13), PrfZng-Acc/Rchg(15), PrfZng-Taunt/Rng(15), PrfZng-Dam%(17) Level 12: Beta Decay -- AchHee-ResDeb%(A) Level 14: Radiation Therapy -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(17), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Acc/EndRdx/Rchg(21), TchoftheN-%Dam(21) Level 16: Super Jump -- Jump-I(A) Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27) Level 20: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29), Rct-Def(29) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31) Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(34), ImpArm-ResPsi(46) Level 28: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(34), Rct-Def/EndRdx(34) Level 30: Ground Zero -- ScrDrv-Acc/Rchg(A), ScrDrv-Acc/Dmg(36), ScrDrv-Dam%(36), Erd-%Dam(36), Obl-%Dam(37), TchofLadG-%Dam(37) Level 32: Fire Sword Circle -- Arm-Dmg(A), Arm-Acc/Rchg(37), Arm-Dam%(39), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(39), FuroftheG-ResDeb%(40) Level 35: Combustion -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Rchg/KDProc(42) Level 38: Greater Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Rchg/HoldProc(43) Level 41: Build Up -- RechRdx-I(A) Level 44: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-ToHit/EndRdx(46) Level 47: Incinerate -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/EndRdx/Rchg(50), SprGntFis-Rchg/+Absorb(50) Level 49: Meltdown -- GldArm-3defTpProc(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- EndMod-I(A) Level 16: Double Jump Level 50: Resilient Radial Paragon ------------ ------------ Set Bonus Totals: 4.5% DamageBuff(Smashing) 4.5% DamageBuff(Lethal) 4.5% DamageBuff(Fire) 4.5% DamageBuff(Cold) 4.5% DamageBuff(Energy) 4.5% DamageBuff(Negative) 4.5% DamageBuff(Toxic) 4.5% DamageBuff(Psionic) 31.31% Defense(Smashing) 31.31% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 33.19% Defense(Melee) 6% Defense(Ranged) 6% Defense(AoE) 5.85% Max End +24% Enhancement(Accuracy) +5% Enhancement(Heal) 11.25% Enhancement(Max EnduranceDiscount) +46.25% Enhancement(RechargeTime) GrantPower Preventive Medicine (when PreventiveMedicine, if Scourge) 267.1 HP (14.25%) HitPoints MezResist(Confused) 128.8% MezResist(Held) 128.8% MezResist(Immobilized) 128.8% MezResist(Sleep) 128.8% MezResist(Stunned) 128.8% MezResist(Terrorized) 128.8% MezResist(Teleport) 100% (20% chance) 12% (0.2 End/sec) Recovery 36% (2.81 HP/sec) Regeneration 30% ResEffect(SpeedFlying) 30% ResEffect(RechargeTime) 30% ResEffect(SpeedRunning) 19.25% Resistance(Smashing) 38% Resistance(Fire) 38% Resistance(Cold) 30.5% Resistance(Energy) 30.5% Resistance(Negative) 21.5% Resistance(Toxic) 39.5% Resistance(Psionic) 19.25% Resistance(Lethal) | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1395;675;1350;HEX;| |78DA65945B6F125110C7CFC222978214B9B74001A940B9587CF212E3ADF26249B03| |5BE924D39D08D08B85063E3ABF778696B7CD37AF91CBE98F8EAF7F0D25213B5EAD3| |3AECCC0936DD64F7B767CECC9CFF99D9B3955B73CE46A37C9649CE0B2DA5D7AB5D5| |1DAD7B866A9284D75890D2F2BDC31B4D6E67883B77BBCB8A0D455A5AF76DAB573DA| |F58E16A2E90A6F715E2CAB5C5BC577E6AC763AADE23C57BA6ABBE930068B5DCEEB6| |E61AF73ADB7AC765DC6B8AC3697FBE0E8BFD855978AE7B5953EAF55566A15A5D787| |9421109280FB511A1E92A14DB7B09F66C64A3233FD22FE46CA7F90F92C78A66556D| |8351BF43898B87433AB0292E07C19796081B8887C9F85856825265D958C8C012888| |998C92D98F46DB255CEE3168B3086D16D266232D0ED2E8208DF95D6489343E8160A| |B58CE1A84B7A8CC7C20D82E32DADB2623C2D9217691076F1035E4780FF90C328E49| |CC66641CFB0046AFCC9E82D1251915D42D2E2F6A18F7210FF98901A42F480C2183B| |07B37D58FB933CC30AE41468FD0E8F98C9E812FC4AFC8D037E21672621B99848C5E| |514F6F6E98D1CE26881E98F4D3A4C94FC58EFCC0C8C80029815350F434483D8D514| |F63D4D318F5D40CCE61A1354C1D8A5367E2D49938752CF11759A00EC9103C29E44C| |929C04C948EC20D7A11A51B14274154B74F826F136716032DA9B621894FA84E320B| |47B4A044F1DC736A64E218F9C269E249E40A6CF60122F042729584EBE9471F21571| |13997D4D7C8B0C43D0B4089A5EA3C975E4CC06F139F10532004119F1196472B8272| |F542727AA93DB446DF937C8C23B6408228B6283C53B98EEE85DE23DE27D64E901F1| |2172034A3B2B969D3D86BBCECAA3FF811E9147E77B38D67536BFDF549545C4F0601| |BA66DC77F671DBD06FB4D3B7B4C0914F07D8F318EC5F838333A28BA0B3ECF9290F8| |0F9189D008| |-------------------------------------------------------------------|
  11. Actually I solo'ed that. With a /rad brute, tbh. Loooooooong stuff, but extremely safe.
  12. There's something off over here. Every armor set has his weaknesses, holes, something that you can adjust somehow with IOs, incarnates...and smart playing. Psi hole, one of the eldest. Or DA without Kb protection, or SD with no end management and no heal. Let's say none of these holes makes a set unplayable. Everything is playable AND enjoyable. Given that smart playing is a feature not included in the game, everything else seems pretty balanced, with some sets slightly "better" than others based on the game situation. Maybe it's just me, but I can't find any weakness in RA. And no, cold resistance is not, even in a map full of cold damage critters. I mean, I can play this toon without even looking what's happening on the screen and mashing random buttons. Ok, a bit exxagerated, but still. 1k+ absorb? Sheesh. How anything outside 802.x's is supposed to kill me?
  13. Bad rep? Necro/dark is one of my most solid and reliable toons. There's very little he can't do with all that -to hit flying around.
  14. Earth/earth dom is something that can't go away unnoticed.
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