I'm trying to make a deep pool that people can swim on the surface and see underwater ruins. Initially I put a glass floor just beneath the surface so people wouldn't fall through, but the glass floor is really opaque and hides the ruins. I noticed glass floors are only visible from one side, so I flipped a bunch of them upside down. However, walking on upside down floor tiles causes the camera to glitch and zoom in on your character's heels. Is there a way to prevent this glitch? Alternatively, is there a type of floor more transparent than the glass floor? I'm trying to put down window panes but I have to manually rotate each one 45º and that's not practical on this scale.