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Sarkastik Observer

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Everything posted by Sarkastik Observer

  1. Is this posted as a bug? Just wondering.
  2. Just take out telekinesis with and put this power in lol
  3. Thanks y'all! 🙂 I appreciate both I can't get on pines right now because my laptop screen was busted lol gotta get that fixed then I can build away. However, this looks like a promising character!
  4. I agree! This would be the "healer" i would want on my team. Can literally do everything as far as buff/heal/debuff, and, boost the teams DPS with all the -res
  5. Why can't i see this build? I don't have access to pines at all atm lol.
  6. Idk ki push, but, if that does dmg i agree. TK should be a dmg power.. Or a nerfed version of psi melee mass levitate or something. Since the target cap was reduced its just useless IMO. Or increase the target cap back to what it was, remove the repel, add minor(or moderate for doms) smashing dmg, and, make it a immob solves containment issues(for trollers) and makes the power useful.
  7. Thank you! I don't have access to pines at the moment, but, a build would be nice if anyone can provide one.
  8. The title says it all. Looking for a mind/dark build. /dark is pretty much made for trollers so rolling it with Mind might idk make mind better.. Or it might be redundant so I need a second opinion. Thanks y'all
  9. Nerfed trollers cuz they didn't want the end game content to be trivial for them then perma-dom builds exist.. Makes no sense. Un-nerf trollers lol
  10. Just un-nerf trollers lolol Edit: Also add every mez effect to containment.
  11. I think that some of these, if implemented, would do well to take into account that the mez res from dispersion bubble, and, the stun duration of repulsion bomb is higher on trollers. Just mentioning it so the changes take AT into consideration.
  12. I suggested somewhere to change TK to a immob, but, i like the idea of it being a stun as well. Maybe change it to a version of mass levitate(see psionic melee (targetedaoe instead of pbaoe)), scaled to controller dmg of course, with smashing dmg/stun? (100% stun since it sets up containment instead of a regular immob.. shit even levitate should stun if this is implemented). Maybe 6/7s levitate stun 12/14s on TK? Telekinesis seems like it should be idk powerful instead of lackluster/useless i guess? All the additional effects are on other control sets. Ice having -recharge and -slow, dark having -tohit, earth having -def(and a sleep w/ -def), fire having disorient, immobs, -spd, and, -tohit with all that dmg and knockdown is crazy. Plant being more about dmg but having 2 pets and cone confuse(fast rech here) and aoe sleep, electric with the -end, gravity w/ impact(idk if that works with containment), and illusion with its army of pets(lulz). When and if wind control is released it has almost all of the additional effects on its controls. I think -dmg on mass hypnosis would be a nice niche for mind control, or, even -res. Also throwing in -recharge would be something other psionic sets seem to have.. except mind control. Honestly if the below occurred I would be happy.. 1) Levitate gets a 6.5 sec stun added. 2) Telekinesis gets changed to a targeted aoe mass levitate with smashing dmg and a 13 sec stun 3) Mass Hypnosis and Total Domination gets a -res effect added making one viable and just makes sense. 4) Terrify gets the -dmg (or -res) effect added because that seems to make more sense for the purpose of the power. 5) Dominate, and, Mesmerize get the -res which further helps with the "no pet" policy of Mind Control. 6) Leave the confuse powers alone unless some controller wide change is made. **Still no immob, but a viable way to set up containment, and, some additional bonus debuffs, like other sets, bringing Mind Control up to par with the other sets even without a pet(I like not having a pet) while still filling a neat niche of its own that no other control set offers(i may have missed -res, -dmg) yet and not changing it much, but, actually improving it.** Thanks for your reply! Edit: I asked the same thing about terrify.. someone said the dmg was the additional effect.. idk
  13. Salt Crystals puts them to sleep and does a -Def as well.. No dmg that i know of according to city of data. You might be telling me something.
  14. Why doesn't Mass Hypnosis have an effect similar to Salt Crystals in Earth Control?
  15. I was recently looking at thermal and was wondering why there are not more of them? I see someone always promoting them on the forums because they literally do a lot. (Idk how to tag people in post lol) @oedipus_tex hopefully could share his thoughts on thermal
  16. I really like mind control and I have a build in mind that i think will do everything i want on my troller once I'm able to work out the IO's and everything on pines for my theme. I just have 3 questions. 1) Is there any reason why terrify doesn't proc containment? 2) Is there a re-work for telekinesis being planned? 3) Is there a plan to lower the cooldown time on mass confusion? Mind Control needs just a little bit of love to bring it up to par with other controller sets. Mass Hypnosis could use a debuff or something. Idk if this applies to Total Domination as well. When wind control comes out will there be any reason to even look at this power set? Thanks in advance!
  17. Two problems here. 1: Terrify does Fear as a primary effect, and Damage as a secondary. Fearsome Stare does Fear/-ToHit. If we do get a -ToHit in Terrify, it would make sense that it would be a lot weaker than Fearsome Stare, otherwise Dark Control players will rightfully request for a buff to Fearsome Stare, which is an excellent power already. So... expect a weak -ToHit, at best. I would suggest that it may be more practical to get a decent -ToHit debuff from it but only if the targets are already affected by either a Hold or a Sleep from Mind Control. 2: Do you realize that you just asked for Mass Hypnosis to become a Hold? With a no-aggro effect and no Accuracy penalty? And with the best Duration vs Recharge in the game? This would become the best or second-best AoE control power in the game, maybe even better than Seeds of Confusion. Giving the mobs a debuff after being woken up is one thing, but this is a buff that takes the power from "weak" to "best in class by a country mile". I like the suggestion for terrify to get a -ToHit.. And for mass hypno.. Yes i did in a way.. It may be over kill and it may be better to have a -recharge after they wake up but it makes up for no pet.. Although the change to telekinesis would be great all on its own if it's moderate smash dot. Mind needs a buff. I still love the set though.
  18. I think Mass Hypnosis could be useful with a lingering -Speed/-Recharge, kind of like enemies are drowsy. It is the only Controller AoE Sleep that is actual... sleep. Ice and Earth's sleeps are more like enemies are in fragile holds, and even though Elec's Sleep uses the Sleep animation, I think, I feel like it's more like unconscious, rather than asleep. Terrify is pretty comparable to Fearsome Stare, already; shorter range, wider cone and damage compared to longer range, narrower cone and -ToHit. By itself, I think it's okay. What would be neat was if using Terrify on a sleeping enemy did something extra, like some kind of demoralizing effect as you turn their dreams to nightmares. You just said something interesting, and I'm going to expand and paraphrase it: "What would be neat was IF MIND CONTROL GOT A COMBO EFFECT on its powers". Mass Hypnosis and Terrify should each have debuffs... one of them a -ToHit, and one a -Dam... but combining them should increase the damage from Terrify, and the debuffs. Confused foes should take extra damage from Terrify. Using Levitate on the target of Telekinesis should have some interesting effect... maybe turn Levitate into a 8' AoE damage? Maybe just increased SMASH down into the floor for extra damage? I think that Telekinesis should give it an AoE effect, while Domination/Total Domination increase its damage, as the target can't absorb the fall. Maybe if you combine Mass Hypnosis, Mass Confuse, and then Terrify on the mobs, each mob has a 50% chance to spawn a PBAoE Psy damage effect as their terror is broadcast to those around them? The point would be both to increase the effectiveness of Mind Control, and also to make it more "neat". Right now it is very bland, in visuals of the powers, in visuals of the affected enemies (compare Confuse vs Possess), and in actual effects. THIS! This entire post actually! Geez buff mind control already lol Edit: I would like to expand on my thoughts. Terrify- They only thing that should be changed about this power is the -ToHit should be added add as secondary effect. Mass Hypnosis- Since this is caused by mind control the only thing that i think should happen to this power is remove the "they get hit and wake up" on this making it more viable with no pet. Telekinesis- I think this should be changed to a toggle immob that does smashing dmg over time. Mind lacks a immob and this can set up containment/dominate. Mass Confusion- This should have the accuracy buffed and cd time lowered. I think these minor changes greatly improve MC as a main control power.
  19. I would say remove the repel effect all together and since all of minds aoe holds are mass versions of the single target powers.. Without dmg.. Make it a immob or keep it as a hold that does smashing dot. This would give mind an aoe dmg power and a immob for containment/dominate. This would make up for the lack of a pet and the fact that seeds of confusion exist. Also if it's turned into a immob raising the target max should be no problem at all since they can still attack. You don't even have to change the way it looks.. They can just float in place taking smashing dot.
  20. I would say mind control although blastery as well is able to solo out of the gate with the first 3 powers mesmerize dominate and levitate. I have to vouch for terrify as an insane way to dmg and control at the same time. Mass confusion makes soloing way to easy. You do have to increase global recharge though. Mass hypnosis procs containment for terrify and they are both up basically every mob. But you can alternate between mass hypnosis and TD for double dmg on terrify until you get higher global recharge.. Or use hasten. I love mind control if you know how to use it it's OP. P.S - I don't care for hasten to much
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