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MaliceStar

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  1. Will there be a flight friendly version of Grounded for Electric Armor Sentinels? It's not so beneficial in it's current form.
  2. Electric Armor. With a decent build, you can get high resistances to all damage types, including toxic. You won't be a tank, but you can eat damage and recover from it a lot better with strong heals and regeneration.
  3. 'Def > Resists for Sents.' For a Sentinel, I'd rather have strong resists than defense. All it takes is a lucky hit, then everything goes downhill from there. '/Electric - Solid+RES but Sent resist cap at 75% instead of 90% for other melee. You can get hit for big numbers even at 75% resist. Why are you getting hit though? lol' Tankers and Brutes have 90% cap, Scrappers have 75% like Sentinels. Both Electric and Radiation Armor are high resist sets that have strong, fast heals that also grants decent regeneration over time.
  4. MaliceStar

    Rad/Rad

    Pine's is based off Mids. Your own builds have the same information.
  5. MaliceStar

    Rad/Rad

    That is Pine's... That's a Sentinel build.
  6. MaliceStar

    Rad/Rad

    You don't have to go into the Fitness pool. Everyone has access to those skills already. It used to be a separate pool, but it was one of the quality of life changes that made things a lot easier. On the bottom of the builder, you will see that swift, hurdle, health and stamina are already available to use. You're using IO sets in your new build now, but they seem all over the place. Some of your resists have a single slot, which is no good. Every power that takes a resist slot needs at least five. Here's a sample of a build I'm currently working on: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Fire Radiation Sentinel: Level 50 Science Sentinel Primary Power Set: Fire Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Speed Power Pool: Fighting Ancillary Pool: Fire Mastery Hero Profile: Level 1: Flares -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg(5), SprOppStr-Acc/Dmg/Rchg(7), SprOppStr-Acc/Dmg/EndRdx(9), SprOppStr-Acc/Dmg/EndRdx/Rchg(15) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(23) Level 2: Fire Blast -- OppStr-Rchg/+Opportunity(A), OppStr-Acc/Dmg(5), OppStr-Acc/Dmg/Rchg(7), OppStr-Acc/Dmg/EndRdx(9), OppStr-Acc/Dmg/EndRdx/Rchg(15) Level 4: Gamma Boost -- Pnc-Heal/+End(A) Level 6: Hover -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(43) Level 8: Blaze -- Apc-Dam%(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(21) Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25) Level 12: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(43) Level 14: Fly -- Flight(A) Level 16: Proton Therapy -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(46), Pnc-Heal/EndRedux/Rchg(50), Pnc-Heal(50) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 20: Particle Acceleration -- Flight-I(A) Level 22: Fire Ball -- PstBls-Dam%(A), PstBls-Acc/Dmg(46), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(48), PstBls-Acc/Dmg/EndRdx(48) Level 24: Boxing -- Empty(A) Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29) Level 28: Particle Shielding -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(40) Level 30: Rain of Fire -- Rgn-Knock%(A), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(31), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(34) Level 32: Inferno -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34) Level 35: Fire Cages -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(36), GrvAnc-Acc/Immob/Rchg(36), GrvAnc-Acc/Rchg(36), GrvAnc-Immob/EndRdx(37) Level 38: Ground Zero -- Obl-%Dam(A), Obl-Dmg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40) Level 41: Meltdown -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(43) Level 44: Char -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 47: Weave -- LucoftheG-Rchg+(A) Level 49: Afterburner -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Heal-I(A), Heal-I(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(48) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;655;1310;HEX;| |78DA65935B6F12511485CF94A9C8AD1791D252289752AE3285B46ABCA5D1D6FAA04| |D2AE8332170C449704020511F7DF4DDF8334CBC457F87A96DE3E50FA86D35F19618| |C5CDECE5D8C804F2C13A679DBDD79E99B5DB2BEE8717EE2E096564B951E974CA256| |974754336ECA5AA2E8DAA1474F957F5B68C142B35BDD2D59B46C4DA436B81BF7FCA| |C58A519735ADBFB77C8ECEEA5AFBCA2BF29A343A52B38E289F6DDF68B6856BBDD96| |C68AB0DBD7EBDEB347F975A52D63C2CF755DDA8BBF1AF6BC84E2770BEA55735EB60| |B3D81AD592ED3B93D4CD1C7D9B0981ABA78A77AA100555A8DBCC03AF9907DF3047D| |E32DFA768BB02CF179BA90D7D05BF3127BE833F98AD042CE451B650E725EA6CA0CE| |2BD4D9643E4A0B61E33AC216E5731C34C661D694619F626A998BBCD6A61A76D4B01| |7864C6D2C076ACCC3F3609EF991B23890C5812C4E647122CB24B24C22CB07F2B8E0| |71C1E386C70D4F129E0C3C2E6ACCC3BD098F83A0DAC4673A6714E78C0679DFA1103| |337C32C84C1083346E78C23FF7856B0077C4CF3F2625EDE59D66ED24C7C9889EF05| |6BB927E053E6FC33F03953A11A7EF4EAEFD1256CA44CA1D329240E2071008983481| |C44E21D4A370DCF34D245912E8E7471A44B22DD2DEA36846E43C7F90ECD2C808BE0| |5166F418F31E79C2F084CFB01639019E044FC1739A799F7A8BC113BBCADAEC65B00| |89698F12BCCDD14BF317DCF9CE07E133F792DF10BFCCD4CF6987BE449C193C2DCD2| |985B1A734BFFF7A43C2043963DB6EC069D1352C5914D700BDC66AA745F34DC290D6| |F839810220F2D0F2DA85A6F397DFA773433A0E40794C280B230A02C0E2897069475| |D57AF785622A8E31D19F605FE9ED3869154FAD82A776EF9FA62871D60AE0EEFEFD2| |9D63EEDDF1FC1D30C2E7909A8F507E014FA98| |-------------------------------------------------------------------|
  7. MaliceStar

    Rad/Rad

    Assuming you want to stay at range, removing the two melee attacks should free up two spots. My sentinels usually have four single target attacks at the 60 foot range, and two aoe's from my primary. PBAOE's are fine, as long as you don't stick around huge mobs for too long. None of my sentinels have AIM, but that's my preference. While you're leveling, you will want to 3 slot your health and stamina, or things will get real frustrating. Also three slot your hasten with recharges and put it on auto. (Control and left click) Radiation Armor is a resistance set, so you're better off five slotting your resists with three resists and two endurance reductions, and leaving weave unslotted and untoggled. No need to add slots to hover/fly while you're leveling. When you get particle acceleration, slot it along with your hover, fly and swift with flight speed. Once you're in the air, turn off run to save endurance. You'll want to five slot your single target attacks eventually before focusing on your AOE's at higher levels. As for Gamma Boost, I don't know if enhancements do anything for it. I'll have to get more info on that. So far, it's left unslotted until I find out more.
  8. MaliceStar

    Rad/Rad

    You want Hasten in your build from the speed pool. It will allow your attacks to fire much faster. You'll also want Particle Acceleration for the same reason. You don't need Warmth when you already have Proton Therapy unless you're looking for some kind of team heal? In the epic fire pool, you took both melee attacks. I suppose some like to mix it up between ranged and melee attacks, but you already have a decent enough ranged rotation. My preference would be Fire Cages to keep the enemies at bay for your aoe attacks. You'll certainly want to read up on IO enhancements when you reach level 47. It will maximize your build.
  9. I use JoyToKey for my gamepads. It should work for the xbox controller as well.
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