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jsalonin

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  1. I rather we just get the taskforces we got to itrial levels version of them first. And then more content that is must harder than what we have now. We do not need more powerfull heroes, when everything is pretty easy at the current state. We need harder content that is a challenge for those with full incarnated to do. Rewards could be things we could use on our 1000´s alt, so it aint ae farming that is the only option. But teamwork in hard challenges settings that is.
  2. So i am leveling up a archer/TA and are looking at your setup here in mids. Seems like you have a big energy drain with no real end reduction in your powers. 1.98/s. We do have a pretty nice recovery it seems at 4.52/s. But do you feel it is enough, since you did not really add any endurance do many of the toggles. ? Also nice writeup.
  3. Thanks for the recommendation, i guess that is a very good idea. To slow down there recharges so the big attacks from Lt/bosses do not come that often.
  4. So i did some small changes to what i think might be nice. Got alittle bit extra cold/fire defence/resist and AoE defence. But went down in smashing/lethal defences. Aint sure if that is the way togo. But i am thinking i fight alot that uses fire attacks, so might be a okay changes. Now i kinda want to get my instant healing super slotted with fast recharges, so i can have it up alot. But i havend found a good way without hurting the rest. I did give my dull pain a bit more love, since that is a lovely ability also. I be happy to hear anyones though about it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Spines Secondary Power Set: Regeneration Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Hero Profile: Level 1: Lunge (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge (5) Crushing Impact - Accuracy/Damage/Endurance (7) Crushing Impact - Accuracy/Damage/Recharge Level 1: Fast Healing (A) Preventive Medicine - Chance for +Absorb (7) Preventive Medicine - Heal (9) Preventive Medicine - Heal/RechargeTime Level 2: Spine Burst (A) Obliteration - Damage (9) Obliteration - Accuracy/Recharge (11) Obliteration - Damage/Recharge (11) Obliteration - Accuracy/Damage/Recharge (13) Obliteration - Accuracy/Damage/Endurance/Recharge (13) Obliteration - Chance for Smashing Damage Level 4: Boxing (A) Kinetic Combat - Accuracy/Damage (15) Kinetic Combat - Damage/Endurance (15) Kinetic Combat - Damage/Recharge (17) Kinetic Combat - Damage/Endurance/Recharge Level 6: Quick Recovery (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod (19) Performance Shifter - EndMod/Recharge Level 8: Impale (A) Superior Critical Strikes - Accuracy/Damage (19) Superior Critical Strikes - Damage/RechargeTime (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime (21) Superior Critical Strikes - Damage/Endurance/RechargeTime (23) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (23) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 10: Combat Jumping (A) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense/Endurance Level 12: Reconstruction (A) Numina's Convalesence - Heal/Endurance (27) Numina's Convalesence - Endurance/Recharge (27) Numina's Convalesence - Heal/Recharge (29) Numina's Convalesence - Heal (46) Numina's Convalesence - Heal/Endurance/Recharge Level 14: Super Speed (A) Celerity - +Stealth Level 16: Integration (A) Numina's Convalesence - Heal/Endurance (29) Numina's Convalesence - Endurance/Recharge (31) Numina's Convalesence - Heal/Recharge (31) Numina's Convalesence - Heal/Endurance/Recharge (31) Numina's Convalesence - Heal (33) Numina's Convalesence - +Regeneration/+Recovery Level 18: Tough (A) Aegis - Psionic/Status Resistance (33) Aegis - Resistance (33) Aegis - Resistance/Endurance (34) Aegis - Resistance/Endurance/Recharge (45) Aegis - Resistance/Recharge Level 20: Resilience (A) Unbreakable Guard - +Max HP (36) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Steadfast Protection - Resistance/+Def 3% (37) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Quills (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (37) Superior Scrapper's Strike - Accuracy/Damage (39) Superior Scrapper's Strike - Damage/Endurance/Recharge Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Reactive Defenses - Defense (40) Reactive Defenses - Defense/Endurance Level 26: Ripper (A) Obliteration - Damage (40) Obliteration - Accuracy/Recharge (40) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 28: Instant Healing (A) Preventive Medicine - Heal (43) Preventive Medicine - Heal/RechargeTime Level 30: Dull Pain (A) Preventive Medicine - Heal (39) Preventive Medicine - Heal/Endurance (46) Preventive Medicine - Heal/RechargeTime/Endurance (48) Preventive Medicine - Heal/RechargeTime Level 32: Throw Spines (A) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (34) Superior Scrapper's Strike - Damage/Recharge (34) Superior Scrapper's Strike - Accuracy/Damage/Recharge (48) Annihilation - Accuracy/Damage (48) Annihilation - Accuracy/Damage/RechargeTime (50) Annihilation - Chance for Res Debuff Level 35: Revive (A) Recharge Reduction IO Level 38: Moment of Glory (A) Recharge Reduction IO Level 41: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Reactive Defenses - Defense (50) Reactive Defenses - Defense/Endurance Level 44: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 47: Hasten (A) Recharge Reduction IO Level 49: Super Jump (A) Jumping IO Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (43) Kinetic Combat - Damage/Endurance (43) Kinetic Combat - Damage/Recharge (45) Kinetic Combat - Damage/Endurance/Recharge Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (45) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (46) Performance Shifter - EndMod ------------
  5. Hey i got some help with io set, for a spine/regen build. And i was wondering if there is some regen expert, that might look at this and tell me, it this is going in the right direction for a /regen. Or there is something missing or that can be done better. The goal is to be tankie enough (defences and resist) to do things on my own (farm), and also great for incarnated trials and raids etc. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Spines Secondary Power Set: Regeneration Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Hero Profile: Level 1: Lunge (A) Kinetic Combat - Accuracy/Damage (37) Kinetic Combat - Damage/Endurance (37) Kinetic Combat - Damage/Recharge (37) Kinetic Combat - Damage/Endurance/Recharge (39) Crushing Impact - Accuracy/Damage/Recharge (39) Crushing Impact - Accuracy/Damage/Endurance Level 1: Fast Healing (A) Preventive Medicine - Heal (7) Preventive Medicine - Chance for +Absorb Level 2: Spine Burst (A) Obliteration - Damage (7) Obliteration - Accuracy/Recharge (9) Obliteration - Damage/Recharge (9) Obliteration - Accuracy/Damage/Recharge (11) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Chance for Smashing Damage Level 4: Quick Recovery (A) Performance Shifter - EndMod (5) Performance Shifter - Chance for +End Level 6: Boxing (A) Kinetic Combat - Accuracy/Damage (11) Kinetic Combat - Damage/Endurance (34) Kinetic Combat - Damage/Recharge (34) Kinetic Combat - Damage/Endurance/Recharge Level 8: Impale (A) Superior Critical Strikes - Accuracy/Damage (40) Superior Critical Strikes - Damage/RechargeTime (42) Superior Critical Strikes - Accuracy/Damage/RechargeTime (43) Superior Critical Strikes - Damage/Endurance/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (43) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 10: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Reconstruction (A) Numina's Convalesence - Heal/Endurance (13) Numina's Convalesence - Endurance/Recharge (13) Numina's Convalesence - Heal/Recharge (15) Numina's Convalesence - Heal/Endurance/Recharge (15) Numina's Convalesence - Heal (50) Aegis - Psionic/Status Resistance Level 14: Super Speed (A) Quickfoot - Endurance Level 16: Integration (A) Numina's Convalesence - Heal/Endurance (17) Numina's Convalesence - Endurance/Recharge (17) Numina's Convalesence - Heal/Recharge (34) Numina's Convalesence - Heal/Endurance/Recharge (45) Numina's Convalesence - Heal (48) Regenerative Tissue - +Regeneration Level 18: Quills (A) Superior Scrapper's Strike - Accuracy/Damage (19) Superior Scrapper's Strike - Damage/Endurance/Recharge (19) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (31) Obliteration - Accuracy/Damage/Endurance/Recharge (31) Obliteration - Chance for Smashing Damage (40) Eradication - Chance for Energy Damage Level 20: Resilience (A) Unbreakable Guard - Resistance (21) Unbreakable Guard - Resistance/Endurance (21) Unbreakable Guard - Resistance/Endurance/RechargeTime (23) Unbreakable Guard - +Max HP (23) Steadfast Protection - Resistance/+Def 3% (27) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Tough (A) Titanium Coating - Resistance/Endurance (27) Titanium Coating - Resistance/Recharge (29) Titanium Coating - Endurance/Recharge (29) Titanium Coating - Resistance/Endurance/Recharge (50) Titanium Coating - Resistance (50) Titanium Coating - Endurance Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Reactive Defenses - Defense (25) Reactive Defenses - Defense/Endurance Level 26: Ripper (A) Obliteration - Damage (31) Obliteration - Accuracy/Recharge (33) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge (33) Obliteration - Accuracy/Damage/Endurance/Recharge (39) Obliteration - Chance for Smashing Damage Level 28: Instant Healing (A) Preventive Medicine - Heal (48) Preventive Medicine - Heal/RechargeTime Level 30: Dull Pain (A) Preventive Medicine - Heal (48) Preventive Medicine - Heal/RechargeTime Level 32: Throw Spines (A) Superior Scrapper's Strike - Damage/Recharge (45) Superior Scrapper's Strike - Accuracy/Damage/Recharge (45) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (46) Detonation - Accuracy/Damage (46) Detonation - Accuracy/Damage/Endurance (46) Annihilation - Chance for Res Debuff Level 35: Revive (A) Recharge Reduction IO Level 38: Moment of Glory (A) Recharge Reduction IO Level 41: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Reactive Defenses - Defense (42) Reactive Defenses - Defense/Endurance Level 44: Super Jump (A) Empty Level 47: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 49: Hasten (A) Recharge Reduction IO Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (36) Kinetic Combat - Damage/Endurance (36) Kinetic Combat - Damage/Recharge (36) Kinetic Combat - Damage/Endurance/Recharge Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Miracle - +Recovery (3) Numina's Convalesence - +Regeneration/+Recovery (5) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod (3) Performance Shifter - Chance for +End Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve Level 0: The Atlas Medallion Level 0: Task Force Commander ------------
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