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lumberjack jill

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Everything posted by lumberjack jill

  1. When using the Cybertech Short, Cybertech Long, Victoria Steampunk 01, and Classic Steampunk 01 you end up with squished boobs that come out smaller than the slider would otherwise indicate. I've reproduced it on dozens of female characters just to confirm.
  2. I just installed this and ran where I typically have mapserver issues in DFB. It's always in DFB, DiB, and the cave mission of the ITF. I'll try to get another crash in DiB for y'all to see. Thank you!
  3. Finish the Incarnate power pools and give Doms the Illusion Control primary powerset.
  4. My ill/rad controller already has perma-pa and can tank pretty much anything. With the rad debuffs illusion is nearly unstoppable even if it isn't particularly fast. To get perma-PA a dom would have a really tough time getting that much recharge into the build so you wouldn't hit nearly as hard after you build in recharge and your defenses. My question is: has it even been tested for viability by the devs or is this all purely conjecture?
  5. I know I've posted this here before. I'm still hoping and praying that it becomes a reality. I would NEVER log out of that toon if this primary was available for dominators!
  6. So I consulted with one of the absolutely most knowledgeable players that I know, Twisted Visage on his opinion. Here are his responses on how to make Illusion changed up for doms: [Tell] -->Twisted Visage: Thanks! Another question: what changes would make to Illusion to balance out to be usable for a dom primary? [Tell] Twisted Visage: less temporary damage, make the AoE hold have -resist, have the phantom army use powers from the attached assault set instead of the basics for variety and utility [Tell] -->Twisted Visage: What about PA's taunt? [Tell] Twisted Visage: and/or make enemies that are feared take psi dmg over time if within a certain range [Tell] Twisted Visage: I'd leave it. Taunt is handy and controlly [Tell] Twisted Visage: tankers are essentially pbaoe controllers [Tell] Twisted Visage: so there's a good crossover there that makes illusion feel niche [Tell] Twisted Visage: if I were to redesign the set I'd make phantasm into a translucent version of the peacebringer tank form and call it a phantasmal killer [Tell] -->Twisted Visage: Or call it apparition [Tell] Twisted Visage: have it be ground based instead of flight, and have it work like a soldier mm brute pet [Tell] Twisted Visage: with SS stomp and ko blow, etc [Tell] -->Twisted Visage: FYI I'm posting this on the forums. [Tell] Twisted Visage: a mixture of some of these suggestions (perhaps not all of them) would lend to make dom illusion 'feel' different than it does on control [Tell] Twisted Visage: could be fun to call it nightmare control [Tell] Twisted Visage: go with a dark theme [Tell] Twisted Visage: instead of phantom army, it's Doppelgangers [Tell] Twisted Visage: instead of Phantasm, it's Phantasmal Killer [Tell] Twisted Visage: Instead of Spectral Terror it's Cloak of Nightmares (PBAoE toggle fear, with -res and possibly psi dot over time, like World of Confusion but with fear) [Tell] -->Twisted Visage: OOOH I like that! [Tell] Twisted Visage: instead of Spectral Wounds it's Waking Trauma or something, could make it a single target sleep mez like in the Mind Set, but that deals damage that is partially imaginary [Tell] Twisted Visage: It'll have the same 'feel' as illusion, but feel more villainous and allow for dream-based heroes and villains
  7. Fair. Then yes I would say drop the taunt off of them, or at least reduce it. Or, make them tangible pets and give them upgraded attacks with no taunt. Point is they're giving up on this and there are simple and obvious ways to balance it out.
  8. Perma dom isn't terrible but usually requires perma hasten AND agility alpha so you have to make an honest build for it. No, perma PA sucks very much badly to build for even though it is worth it. According to Mids they already use illusory wounds and I can't find anywhere saying that they actively taunt.
  9. I would be fine with removing group invisibility and giving some kind of targeted AoE immobilize. Phantom Army I can't see being problematic honestly. On a Dom you would have to literally center your entire build around recharge in order to make it perma and that is no fun at all but possible. As a longtime Ill/Rad troller player I can tell you that it really doesn't do much damage on it's own, it's mostly for holding aggro. Now, if you wanted to make them similar to fire imps or gremlins for example and make them vulnerable but summoned until defeated I would be ok with that particular compromise.
  10. Just what the title says, Doms need Ill Control please! I can't imagine it being any more powerful than it is for controllers who can pair it with radiation control and are total beasts. (I know, I have 1.)
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