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DMW45

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  1. Yeah, that's what I meant--support that effectively requires an enemy to be used. I didn't mean it in a negative connotation, but rather that kind of playstyle. It's interesting. Though I imagine the melee sets would all have Follow Up over Build Up.
  2. So basically /Kinetics as an entire AT?
  3. Yeah, I listed robot arms as a precedent for it. The systems already in place, it just needs to be expanded to more options. And maybe have sleeveless jackets/robes as an option for different torso/sleeves as well.
  4. Since you've gotten separate shoulders/gloves/boots, why not have the next costume creator update be to give an option to have different upper arms? This is not without precedent--Robotic Arm 2 *already* does this, albeit limited only to a few specific robot sets. So why not expand it? Not to say it'll be easy, but just my suggestion for the next 'goal' for work on the character creator. Potential uses for this could be monstrous characters with a 'tanker' shirt, sleeveless spandex/armor, etc.
  5. That's the thing, though, it's not something you can really play around. There's no interaction, it's just 'here, it's ready.' It doesn't add anything to the gameplay. And while that's fine if need be, it can be better
  6. My take on Arcane Bolt is simple--having the base damage according to the formula is fine, and having the bonus damage tied to a gimmick is fine--but it shouldn't really be random, it seems like a missed opportunity for specific interactions. Perhaps, as it has a decent chance for knock back, have the bonus damaged tied to only affect enemies that are currently knocked down, for example. Something like that might even make it more useful for melee characters, as a followup for knockout blow, etc.
  7. Yeah, I'm mostly interested in a timetable, myself. Like, is this going into beta this year? Not like, mad or impatient, just curious on when to expect news.
  8. Yeah, I do think a 10-15-20-25m price cap on rarities should be a thing.
  9. I believe there is an effective price cap of 100m, with the 1m to 1 merit buyin and the ability to buy recipes for 100 merits? Granted, this is far too high, imo.
  10. Exactly. I simply do not understand why 'using' the mechanic is 'abusing' the mechanic, even on a 'level 49' mission
  11. Straight up they're trying to tell me that simply 'using' the mechanic is somehow 'abusing' it.
  12. It was meant to be used to get double influence and no experience when exemplaring. It was used to get double influence and no experience when exemplaring.
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