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  1. I like the toggle mode idea but perhaps a with a bit more of a mercenary flavour- -Suppress fire: 10% chance to knockdown or something like that -Return Fire: 10% buff to damage -Take cover!!!: 10% buff to defense The idea is to lead with Suppress fire then switch to Return fire and then Take cover if things are going south. The actual values are just something I pulled out of my head. It would need to be balanced.
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