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PsycheAdrenaline

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Everything posted by PsycheAdrenaline

  1. i am running fire/Atomic but also have a Psy/Dark and Watter/Mental
  2. any suggestions on keeping enemies from running have a big problem with this on my Fire blaster no mass immob ive tried not using rain and still have the problem though slightly less also melee hybrid and control, the immob proc and the immob on interface still does nothing please help
  3. for secondary i think survivability and good damage wise i like Atomic and Mental atomic offers more rech and good regen mental u can cap regen recov just gotta get the right sets for def not sure on dark i just started one so don't know much. have a farming fire/Atom and a Water/Mental, the same thing really for main water and dark would prolly be best best sets water has a small heal and lots of kd mid and aoe's.
  4. Radiation control i believe this could be easily doable not sure what else u would add to the set but if u start with the blaster secondary Atomic immob and hold + making aoe ones for that.
  5. What pairs well with savage melee i already have BIO, RAD and Shield characters what do u suggest?
  6. not sure where i would take seismic smash unless i dropped poison trap i do want that power and not sure about trap may switch them an allot of the slotting in venomous gas was useless so im dropping the hamis. The only reason for 3 sloting manuvers is for the extra resist but not needed may go to earthquake. Im not sure on earthquake if it needs a kb to kd and what other procs to put in it only other one i can think is achilles heal. not sure why ppl ever slot tactics more than 2 your only gonna get 15% +to hit out of it 2 does it.
  7. My Build if anyone wants to make suggestions Controller - Earth Control - Poison.mxd
  8. What powers are important and what ones are Skippable im planning on running Stone/Poison mostly as a debuffer build and running all the def i can so it will prolly be tight.
  9. looking for ice/fire blaster famer / all around build
  10. not sure on this might need some tips i may need some help here have not played this AT at all. good numbers but when rune drops its kinda naked and cant get it to as close to perma as possible dont really want to purple out the build till it's something i really like. But looks fun Arachnos Fortunata.mxd
  11. is this any good thinking fire/ice or stone as main any suggestions?
  12. i have tried this with dual pistols and was good just extremely underwhelming on the damage front but i could sit in a mob of s/l hardly taking damage i would say fire or watter would be better watter being fun with an added heal and tons of aoe may also be best as a corr but lower debuff numbers but still not bad and for poison i took nothing but the first 3/4 powers and t9 if u want to heal and res just go dark or rad the hold may be ok not sure there but its single target
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