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funwrecker

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  1. Agreed, but that takes time. This is why I was suggesting some minor tweaks that might make it less of a slog, until someone has time to do a better overhaul. ... presuming it's that easy to edit the mission goals and locations, of course
  2. So I just finished a Citadel TF and forgot how tedious it can get. "Defeat all" after "defeat all", in various zones and all in the same Council Base map. After a while, it just gets dull. Now while I know serious rework would be probably more effort than can be spent now, I noticed one thing that might make this a little less painful. Quite a few of the "Defeat all" missions have a secondary objective of disabling n computers. Could that just be made the primary objective? It'll allow things to go a wee bit faster, without requiring a ton of work (I hope) A secondary tweak could be to just keep all the missions in Talos...
  3. It's worth mentioning that this could alternatively be named .wine32. That's what I was seeing, but deleting it did the trick.
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