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Corkash

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  1. I did manage to get it working! This is what I came up with in a short amount of time. I'm very bad at builds so I'm not even sure if this is good or not. [/img] View This Build In MRB
  2. I've been trying to work on slotting a new MM of mine and trying to figure out what patron/epic power pool to use, if any. I've also been trying to update Mids so that it includes the changes to powers but Mids outright refuses to work for me. In the meantime I can write down some things I've either skipped or thought about taking. I'm currently level 43, but haven't trained past level 40 since I'm not sure what other powers to take. For Thugs I skipped on only Pistols and for FF right now I don't have Detention Field, Personal Force Field, and Repulsion Field. I took the Leadership pool, grabbing Maneuvers, Assault, Tactics, and Vengeance. Took Flight taking Hover and Fly.
  3. I'm still learning how to do builds in general. This is what I came up with for a staff/elec stalker. I got nearly all of the resists maxed, but I want to try and shift away from it and get her defenses up. Not sure how to go about doing that. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Ms Jolt WIP: Level 50 Mutation Stalker Primary Power Set: Staff Fighting Secondary Power Set: Electric Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Body Mastery Villain Profile: Level 1: Precise Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7) Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(19) Level 2: Guarded Spin -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/Rchg(7), ClvBlo-Dmg/EndRdx(9), Erd-Acc/Rchg(9), Erd-Acc/Dmg/EndRdx/Rchg(11), Erd-Acc/Dmg/Rchg(11) Level 4: Charged Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(19), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam/Rchg(21), ImpArm-ResPsi(23) Level 6: Assassin's Staff -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(13), SprStlGl-Acc/Dmg/Rchg(13), SprStlGl-Dmg/EndRdx/Rchg(15), SprStlGl-Acc/Dmg/EndRdx/Rchg(15), SprStlGl-Rchg/Hide%(17) Level 8: Build Up -- GssSynFr--Build%(A) Level 10: Conductive Shield -- Ags-Psi/Status(A), Ags-ResDam(25), Ags-ResDam/EndRdx(36), StdPrt-ResDam/Def+(37), ImpArm-ResPsi(37) Level 12: Static Shield -- ImpArm-ResPsi(A), TtnCtn-ResDam/EndRdx(23), TtnCtn-ResDam(25) Level 14: Super Speed -- BlsoftheZ-ResKB(A) Level 16: Grounded -- ImpArm-ResPsi(A) Level 18: Kick -- Empty(A) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- UnbGrd-Max HP%(A), RctArm-ResDam(40), RctArm-ResDam/EndRdx(40), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx/Rchg(42), ImpArm-ResPsi(42) Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(43), RedFrt-Def/EndRdx(43), RedFrt-Def/EndRdx/Rchg(45) Level 26: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(27), SprWntBit-Acc/Dmg/EndRdx(27), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Dmg/EndRdx/Acc/Rchg(29), SprWntBit-Rchg/SlowProc(31) Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(40) Level 30: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(33), Arm-Dam%(33), Arm-Dmg/EndRdx(33) Level 32: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(36), Hct-Dam%(36) Level 35: Power Sink -- PrfShf-End%(A), PrfShf-EndMod/Acc(45), PrfShf-EndMod/Acc/Rchg(46) Level 38: Combat Jumping -- LucoftheG-Def/Rchg+(A), RedFrt-Def(46), RedFrt-Def/EndRdx(46) Level 41: Superior Conditioning -- PrfShf-EndMod(A) Level 44: Physical Perfection -- NmnCnv-Regen/Rcvry+(A) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(48), RedFrt-Def(48), RedFrt-Def/EndRdx(48), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def/Rchg(50) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Musculature Core Paragon ------------ http://www.cohplanner.com/mids/download.php?uc=1508&c=695&a=1390&f=HEX&dc=78DA65945B4F1A4114C76797A50888682DA85551F08280AC90DAA4DE6A2FDAA62A898949FB48880E4ABA02816DA2BD3CF42B344DFB156A6F9FA5D7B7BE7B29D8BEF6A1A1A77BFE28C96E427E33FF3DFF3367CECC92D95B6AFF78F7F9A2507CB78D5CB59ADD3073C6435969CB3C327366A154740821BC99EAF04AC930871FDC5B77D17C0041D98C34A4D46996CF67EF14B677CC42713BD47CB924F3B25895FAB22137CD4A61337BB3B25BAA08CF7AA964E81B6529B77CD6B0696CB7666B3257A689BF39D99295EA4EA1DCB75C2E6CEAB74A5BFBD94CAE6ACACA7EB3D25E2A2846BFC3B0C0D3708A3D4D88B426D47DF031537B023E655E78C69C71934DB1BCAA082896D6B9EAB078F12FC9839A380A2384F22B86607F91D9B60B9EA856ACA70ED698B394DFC1F93547880651CA1B615E0A8343CC608C794CEB39D9E3747EE25ADA3F835F981D5FC16FCCCEEFCC13F2BAB856E13A502D6D8E6A70A306F755DE63EF347324C51CED51AC7A4751C33C79BCE88B175A300EAF0E2F2DE4C35ABE1FBCD602F9FCEC137EF8548AEB425C57831E719DA2BA11D59DE40E3A282A805D07FEF06EA2E854149D8BA15331742E861534F2F6B0D7D183538C77801EE6A48F59A70EF5E134FBDEF02DB87C00BE650EBC03DF33431F988B54773FBCFD475CE3E83173FC04FC09D6B0873AB346EB0EC23B788DBB159A016799C373E00238CF3C25EF10BC43E3AC85A3E00418638EC4C104F306D51CB1EE6F438DBC666DF21533F99219A4FE8D717E750CFD4BA27F49F44FA3239CC0994DBC609F8BB404B4C47D8EEBA25C3ACE5147AE293F889C53C899C699A4BDCC0879535C87924AF0BD4883FDDAD957DE18381FFF9FD28D8ADB94944D49DB942B3665DAA6ACD99475EDECFF402896E2EEA4AF1CB5D53DF456697DFBEB5C519415BEB1F130DF8A535BF4EFD6E8E679A1DF87C1F31E1CB58C8F5BC6ABDD14CAFEC63F6452F4DF
  4. I made a fire/martial dominator recently and I really have no idea what I'm doing. I've leveled it to 40 so far and before I lock in a patron power I want some sort of opinion on power choices and what not. So far I've noticed that fire control is an end HOG! I put my toggles on and after a few powers I'm completely out of endurance. While I'm enjoying the concept of the toon I made this powerset for I'm struggling to figure out how to make the build. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Dominator Primary Power Set: Fire Control Secondary Power Set: Martial Assault Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Char -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(42), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(43), SprAscoft-Rchg/+Dmg%(43) Level 1: Shuriken Throw -- Dvs-Hold%(A) Level 2: Fire Cages -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprDmnGrs-EndRdx/Rchg(9), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprDmnGrs-Rchg/Fiery Orb(11) Level 4: Trick Shot -- Dcm-Build%(A), Dcm-Acc/Dmg(5), Dcm-Dmg/Rchg(5), Dcm-Acc/Dmg/Rchg(7), Dcm-Dmg/EndRdx(42) Level 6: Super Jump -- BlsoftheZ-ResKB(A) Level 8: Hot Feet -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(42) Level 10: Kick -- Empty(A) Level 12: Flashfire -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(13), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-Acc/Rchg(15), AbsAmz-EndRdx/Stun(15), AbsAmz-ToHitDeb%(17) Level 14: Tough -- Ags-Psi/Status(A), Ags-ResDam(31), Ags-ResDam/EndRdx(31) Level 16: Envenomed Blades -- RechRdx-I(A) Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(19), BslGaz-EndRdx/Rchg/Hold(27), BslGaz-Acc/EndRdx/Rchg/Hold(27) Level 20: Dragon's Tail -- Erd-%Dam(A), Erd-Dmg(21), Erd-Acc/Dmg/EndRdx/Rchg(21), ClvBlo-Acc/Dmg(23), ClvBlo-Dmg/EndRdx(23), ClvBlo-Dmg/Rchg(25) Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def(29) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25) Level 26: Bonfire -- SuddAcc--KB/+KD(A) Level 28: Caltrops -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(40), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(50) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34) Level 35: Masterful Throw -- Apc-Dmg(A), Apc-Dmg/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(36), Apc-Dmg/EndRdx(37), Empty(37) Level 38: Explosive Shuriken -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), SprWntBit-Rchg/SlowProc(40) Level 41: Dark Consumption -- PrfShf-EndMod/Rchg(A) Level 44: Dark Embrace -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(45), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(46) Level 47: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50) Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) ------------ http://www.cohplanner.com/mids/download.php?uc=1468&c=678&a=1356&f=HEX&dc=78DA6594CB4F135118C5EF74A63C5B5B1EA520166C2994165A4AC4C4078A04C4445A2521714B26D2C024A5D3B443A24BFF02545434E26B87CF950FF0F15F6874E1CE8D2E78A898E8AA7E9DF39536994926BFDE73EF3DF7DCEFCE6DF2D2B8E3C5992B2342728DA5D57C7E665C5FD032AAA1E76A928B866A687A4616F454D3DBB1D73733A6678C9C9E8E4D68B954A9E12F778FE6F3EA62DA8825D59CA1A9E9525B38A6749A9448A9592D33E7341B13DADCBC41AD3AB3359D4DA5665DA551B3A95C7E5ECBB69FCE6A176365F7697D313D9354F3462A77B99572F5D0DB554C29159316EC629D1A838AB06D30DF82E17760E43DF303B81414FC14845813A61694D98EFCA461C5D4AA4E803527992360DD29E628788DFC64CC55E455424811CA0AF30E5875170CDF06BD54603B67B07FB5993E3D32EA5EF4A93E02ADE328E83F06068F83E161D046136AD9A7B6408F08914B3DEFA4FE2C4639269909705F92790E749F07657273A2AA36E7610909869871709976EBE2155D7DA85E2FADD9004D6EF8485E3E45347E02F77F667E016FD0FC26CED7B405ADF90773136C49C3B765016CCD800AE5F3703E8F07790EB899CD6080C678E12F79395F2B334C39DB387BDB379CDE4DCAD3CE79DA5F420BBD0223AFC1E81BE63A38B801B6D05A3EF6F3719E08ADD1C97E9DDBA8EBC11DE64FE62F3ED5DFCC5DF0166509F0DC403FB4AE2833C61CE02F21CE344F7D856676F3CCEE35A4EB79CC7CC27CCABB7BC67C0E2E51E25EF3EB2F88DE65B85E25AD0F9556FABC92792AFDFF707FFA77997FC0E85FF0BB4388186788ADC27BE01EF33EF30157F021F311D840958C7325E3A593552AEEA9B9CB4059294C46CABF239691718B3268510E5994218B92B02853CADE3F85904CA5D6BD77FF0B9B75D42B55F66E971549F2A352EE0BD8E19665F44EE5E8159C45E375F03F39A1FB07
  5. Been messing around with a build I've been working on, and I'm not sure where to go from here. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! What am I doing? XD: Level 50 Mutation Sentinel Primary Power Set: Energy Blast Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Electricity Mastery Hero Profile: Level 1: Power Bolt (A) Apocalypse - Damage (3) Apocalypse - Damage/Recharge (5) Apocalypse - Accuracy/Damage/Recharge (5) Apocalypse - Accuracy/Recharge (7) Apocalypse - Damage/Endurance (7) Apocalypse - Chance of Damage(Negative) Level 1: Kinetic Shield (A) Reactive Defenses - Scaling Resist Damage (9) Reactive Defenses - Defense/Endurance (9) Reactive Defenses - Defense Level 2: Energy Torrent (A) Positron's Blast - Chance of Damage(Energy) (3) Positron's Blast - Accuracy/Damage/Endurance (11) Positron's Blast - Damage/Recharge (11) Positron's Blast - Damage/Range (13) Positron's Blast - Damage/Endurance (13) Positron's Blast - Accuracy/Damage Level 4: Kinetic Dampening (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Impervium Armor - Resistance (15) Impervium Armor - Psionic Resistance (17) Impervium Armor - Resistance/Endurance (17) Unbreakable Guard - +Max HP Level 6: Power Shield (A) Shield Wall - +Res (Teleportation), +5% Res (All) (19) Defense Buff IO (19) Shield Wall - Defense Level 8: Aim (A) Recharge Reduction IO Level 10: Fly (A) Flight Speed IO Level 12: Energize (A) Numina's Convalesence - Heal (21) Doctored Wounds - Heal Level 14: Combat Jumping (A) Luck of the Gambler - Recharge Speed (21) Luck of the Gambler - Defense Level 16: Power Push (A) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity (23) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (23) Superior Opportunity Strikes - Accuracy/Damage/Endurance (25) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (25) Superior Opportunity Strikes - Damage/RechargeTime (27) Superior Opportunity Strikes - Accuracy/Damage Level 18: Entropy Shield (A) Endurance Reduction IO Level 20: Explosive Blast (A) Superior Frozen Blast - Recharge/Chance for Immobilize (27) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (29) Superior Frozen Blast - Accuracy/Damage/Recharge (29) Superior Frozen Blast - Accuracy/Damage/Endurance (31) Superior Frozen Blast - Damage/Endurance (31) Superior Frozen Blast - Accuracy/Damage Level 22: Power Armor (A) Steadfast Protection - Resistance/+Def 3% (31) Impervium Armor - Psionic Resistance (33) Impervium Armor - Resistance (33) Impervium Armor - Resistance/Endurance Level 24: Kick (A) Empty Level 26: Maneuvers (A) Luck of the Gambler - Recharge Speed (33) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Endurance Level 28: Repelling Force (A) Red Fortune - Defense (34) Red Fortune - Defense/Endurance (34) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense Level 30: Hover (A) Luck of the Gambler - Recharge Speed (36) Red Fortune - Defense (36) Luck of the Gambler - Defense (37) Red Fortune - Defense/Endurance Level 32: Nova (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (37) Armageddon - Damage (37) Armageddon - Damage/Recharge (39) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (39) Armageddon - Damage/Endurance Level 35: Tactics (A) Adjusted Targeting - To Hit Buff (40) Adjusted Targeting - To Hit Buff/Endurance Level 38: Power Drain (A) Performance Shifter - Chance for +End (40) Performance Shifter - EndMod/Recharge Level 41: Chain Fences (A) Gravitational Anchor - Chance for Hold (42) Gravitational Anchor - Immobilize/Endurance (42) Gravitational Anchor - Immobilize (42) Gravitational Anchor - Immobilize/Recharge (43) Gravitational Anchor - Accuracy/Immobilize/Recharge (43) Gravitational Anchor - Accuracy/Recharge Level 44: Power Blast (A) Superior Sentinel's Ward - Accuracy/Damage (45) Superior Sentinel's Ward - Damage/RechargeTime (45) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (45) Superior Sentinel's Ward - Accuracy/Damage/Endurance (46) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (46) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb Level 47: Tough (A) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Resistance (48) Unbreakable Guard - RechargeTime/Resistance (48) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 49: Weave (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift http://www.cohplanner.com/mids/download.php?uc=1457&c=674&a=1348&f=HEX&dc=78DA6593CB4F135114C6EFB483505ACAA3206F18A0D0F22AADBAF09510153422440489EE9A098CA5499D92B624A046E3BFA00B772EDCEB465EFE0F3E77BE13FF001E0608BAC243BFAF05D309E4D7F9CE39DFBDE7DCB9630B439E57571E0F2ACD7B2961A6D3D149CBCEC46D2B5132369F3133F1A4ADE4F1DD9A35338679D7B86ACC24E3766CD0B83D542C7A532E3B3A61DA316B26346C5BA9D862F4A258650E8343D61DCB4E5BB9E885F994A9DCE3C964227439118FCD663CD9DFA3963927DE65081CE8F2569E0BCD58A9F46C7CAE61782E3E1DCA3B0F27ACE9E8982C66A516EB64437EF9DF0C283EFB45AACFA15444578E7E500F9103E0B130190117BBA44CCBD63AD4B633AB956C921BE0EF0053C45F5B53F05F054B97C915D0B344BE061F88BF13FEBAF304FCBC411102C26EB0C24FFE45FC9ED414714F45D7A055B5C0AF6A04EFDBB2A762EC4915F722E616C145CDD501ED9178B9A169EE292DAB555F078F4B7E196365358C55833BE25FCE9ECB7FE8C8FF4E7E03EBBE925FC086CFE07D59B392FBA86CC33E76C5CF473FDF1BE6AF814DABE40AD8B24C2E810BE2578379386B6AE547B3C4383B83B334384387F454CBB56BF7E55195A2D44371D4B34B835DB655802FBB956AE40A8D5EC64A49D674B0C6257ECDF07336E762DEFF73FCACDD93AE5BD975EB2F9C9CFF34BE3CFF19B0EB2C798E3C0FFA649D769E4EFB73688117E043994827639DCF187B0AFE945E825C333805ADFB26394EDE007B26C849704BF6DBCBDADEB7987EDF3BF23DF901ECFF487E029DB2DF106718DA45AF033BE41EF907D42537CC2F3CCC194638BB08CFA449CFDF6AF93B38C99E02255CA044F4FC7DA672B220E75481325AA08CEBF93BAFB4ACE2AA909B0C657FBD54A2DAD1E8E6A1E2D0D6D165FF08BEC9481BDE370AAAB68E56E5CEF109CFC4C0CDF907F2DCF390
  6. Alright. First thing's first, thank you for responding to the post! 🙂 I'm garbage at making builds in this game. I actually didn't know you could get a self-rez power from the P2W vendor, so Resurgence will be going and will be replaced with Reconstruction. Will likely be taking that a bit sooner then Resurgence. For Stalker's Guile being split do you think I should put Chance to Hide proc in my Assassin's strike? Also what should take up the other three slots? I'll also be changing Strength of Will out for Combat Jumping. Strength of Will looks pretty cool, but I can see why a stalker wouldn't take it. Maybe better for a tanker or something. The build you put in your post is mine 😛 Not sure if you meant to put your own in or not. I'm going to be working on this later, hopefully can make it a bit better. Thank you for the input! 🙂
  7. I came up with this combo not long ago and figured I would try and see what I can do with it in the hero builder. This is what I've come up with so far, but I feel it can be tweaked a bit and made better. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! The will to burn: Level 50 Natural Stalker Primary Power Set: Fiery Melee Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Body Mastery Villain Profile: Level 1: Fire Sword -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(3), SprStlGl-Acc/Dmg/Rchg(3), SprStlGl-Dmg/EndRdx/Rchg(5), SprStlGl-Acc/Dmg/EndRdx/Rchg(5), SprStlGl-Rchg/Hide%(7) Level 1: Hide -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(15) Level 2: Cremate -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Acc/Dmg/EndRdx(19) Level 4: High Pain Tolerance -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx(23), NmnCnv-Heal(23), TtnCtn-ResDam/EndRdx(25), TtnCtn-ResDam(25), ImpSki-Status(31) Level 6: Assassin's Blaze -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(7), SprAssMar-Acc/Dmg/Rchg(9), SprAssMar-Dmg/EndRdx/Rchg(9), SprAssMar-Acc/Dmg/EndRdx/Rchg(11), SprAssMar-Rchg/Rchg Build Up(11) Level 8: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit(46), AdjTrg-ToHit/Rchg(48) Level 10: Mind Over Body -- UnbGrd-EndRdx/Rchg(A), ImpArm-ResPsi(31), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam(36), UnbGrd-Max HP%(36) Level 12: Super Jump -- BlsoftheZ-ResKB(A) Level 14: Boxing -- Empty(A) Level 16: Indomitable Will -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(46), ShlWal-ResDam/Re TP(46) Level 18: Tough -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(43), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(45) Level 20: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def(21) Level 22: Weave -- Rct-ResDam%(A), Rct-Def(42), Rct-Def/EndRdx(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43) Level 24: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def(40), LucoftheG-Def/Rchg(40), LucoftheG-Def/EndRdx/Rchg(40) Level 26: Fire Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(29), Arm-Dmg/EndRdx(29), Arm-Dam%(31) Level 28: Fast Healing -- Pnc-Heal(A), Pnc-Heal/+End(37), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal/Rchg(37), Pnc-EndRdx/Rchg(39), Pnc-Heal/EndRedux(39) Level 30: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(50), RctRtc-Pcptn(50) Level 32: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(34), Hct-Dam%(34) Level 35: Resurgence -- RechRdx-I(A) Level 38: Strength of Will -- GldArm-3defTpProc(A) Level 41: Superior Conditioning -- PrfShf-End%(A) Level 44: Physical Perfection -- Prv-Absorb%(A), Prv-Heal(45) Level 47: Assault -- EndRdx-I(A) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Musculature Core Paragon ------------ http://www.cohplanner.com/mids/download.php?uc=1468&c=676&a=1352&f=HEX&dc=78DA65945B4F13511485CFB4536AA1959682A5426F282DB4505BC1C46B4C1431113018BC3C922A0354C6B6694BB81AF51F289AF8A43E688CBEF85BBCBEF9037C01BC479FEA66D612483AC9F49BB3F6396BEFD9674EC71687DC6FCEDF3BAD34CF593357A94C4E5473E69C51765ECC55E7CB39D3AE94F25E9E35A20B79D38C568BD1EBF3E58253C420274E8E19A661A487F3467909CFDB912163DA28548CF435595A2A2E1865E51E2F16CDF4A8912BE50B331E6B309C9F99ADCAA8F97F68CA285766F3A5466B3C51328CA9E0B952FE46FA4C714A12E42AD5AD444CD12E85C4E55E4AC88F26B7AA39D45BA939AB2BDB3BF23DA87F203F820D9FC069D7F65A9B6AD32C6DAF976C0597139CA26ABA765FB734EF03F211D8F2905C0367C4D7CE9AEC13F0D97789BC02B627C934180E0943BA5A917C0EE4733816E1D7B004EE592657C0C655F236B82A6B9D586B733EB7595AFF53F0D033302FB5B9589BEB37FA10EE1521A1ABD81F8C0FFC227F927FC1809837C15F357D869F269A879AA72697BA29199AD9D56676B59F5DED1F81935D56F93047F71D412C992107C1BE013280CECC89AF9FBE7EFAB6D2B795BBA58B6F1B7DDB7E2057EF06B9497E0393DF419FAC09708703F48DD33741DF848FF48377A4D341EE52F0283AB1FF18791CEC3C419E04C3A74053DEA3833BD011450D076364840C83F110D909FAA5D6106B0DBDE6CEBE205F81D997E413A15F5777A5D6086B8DC4118B26C81EB2178C25C914784B6AEDE2EE76A594A51544EBA6D67D9827CBA7540FDE49F53CC65AA76829685A6A1DF3FABE802DF21E697AA463F0ED122D034DCB305796ECD015AF5AAD73E7796B285F5CB24EC9D429D93A65A04E19AC5346EB94717DFBFF406996E2F2CA69676DEB8D12D576473777144DBB8AAFC77D01E76DA36EF6D7DDB3D947F71A38E2172056FB07ACDDEB6D
  8. I went back to this build and worked on it a bit. This is what I've come up with, but I'm not great and making builds so any input would be great 🙂 Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Not sure what I'm doing: Level 50 Mutation Brute Primary Power Set: Savage Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Maiming Slash -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(3), Hct-Dmg/EndRdx(5), Hct-Dam%(5) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(9) Level 2: Shred -- Arm-Dam%(A), Arm-Dmg(11), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15) Level 4: Gamma Boost -- Prv-Absorb%(A), Prv-Heal(15), Prv-Heal/Rchg(17), Prv-Heal/EndRdx(17) Level 6: Blood Thirst -- RctRtc-Pcptn(A) Level 8: Vicious Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21) Level 10: Super Jump -- UnbLea-Stlth(A) Level 12: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(25) Level 14: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def(27) Level 16: Fallout Shelter -- GldArm-3defTpProc(A), GldArm-ResDam(27), GldArm-End/Res(29), GldArm-RechRes(29), GldArm-Res/Rech/End(50) Level 18: Radiation Therapy -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(31), Pnc-EndRdx/Rchg(33), Pnc-Heal/+End(46) Level 20: Rending Flurry -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(40), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/EndRdx/Rchg(42), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(48) Level 22: Beta Decay -- AchHee-ResDeb%(A) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Hemorrhage -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), Mk'Bit-Dmg/EndRdx(43), Mk'Bit-Dam%(46) Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(50) Level 30: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(34), ImpArm-EndRdx/Rchg(34), ImpArm-ResDam/EndRdx/Rchg(48), ImpArm-ResDam(48), ImpArm-ResPsi(50) Level 32: Savage Leap -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Rech/Fury(36), SprBrtFur-Acc/Dmg/Rchg(36), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/EndRdx/Rchg(37) Level 35: Ground Zero -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Acc/Dmg(45) Level 38: Meltdown -- Ags-Psi/Status(A), ImpArm-ResPsi(39), UnbGrd-Max HP%(45) Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(42) Level 44: Hasten -- RechRdx-I(A) Level 47: Superior Conditioning -- PrfShf-End%(A) Level 49: Physical Perfection -- RgnTss-Regen+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(33), Mrc-Rcvry+(46) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33) Level 1: Blood Frenzy ------------ http://www.cohplanner.com/mids/download.php?uc=1476&c=695&a=1390&f=HEX&dc=78DA65944B4F135114C7EF74A642A1056A8116A13045FAA2505AC5C4B7510123504224BA6D267229556849675059BA70AF68E2C607F8586814C4C707F0DBF8425D68D4553DCEFF849ACCA4CD2FF77FEE79DEB993BB36E2DD3873FD84501A4F2F18A6993F5559B6647D6ED932AC62B9A40A218253654B37972B52BF3A6F58FAD9F8A23E5B2E960A75640BD9DBF339B920657AC6B862147811866144CEC99229D3E78CD9A21D307FB2B258AE08EF74B9BC909E94C61205F2D98BB16261DEA25583BD9A599272D6CB06AB244DB36374A978313D5A9295C24A3E679896ACACA0DA101512A3FFB384E0A7AA89B84B88AC265C096612D4FA9929F0E53F47857D7EA8B6B6EB27F31758FF9B19A48D614D3C4FB08BA8BA956388D370907908F41E661E019B8E8213492154E453D56DC46DFA00B67C667E0437288F1B7B85FB3EF907343145FE75DC63DD4DCDDEB7FB1673156CBDCDBC0306C9C1C3713C2AEAD8A4BE1BB9EF46EEBB9DFB6EE7BE43DC7728491BE3A4531C1F7C14DF046C7BC6C15714AF99E335EF63DB10D895650E83D90CB8453E7E45B1E7E8EF82D6DDCDEC61EAA01E060723E00B9A4D00F9DC012FFA8CFBC06413B3191C680187FCE06BCADB86BCA2ED3DE6EAA2DE823CA3E00D9E11E5E8E05977CC095BEB9F675E6216C0C1CBE01B8ADDC93E9D7CAE7D7C9E7D9FC0189F73F60BA852EE30F712EEC3AC2351660C1C8A33136096CF648B6AEC61DF9E35C48BAC837B9F321F311F731D4FC0B7546B2FD7DABB8ED9C41EF22C1F30D77886F7C077E413453E57F480021FAE65E00FE26AD44F82DF93441BF6245BC15EB2A59053A4529899C72F449A679FBECBF786B40C6B99E3B8775DDACEFDA61F3DA2DFA1641C4AD6A1EC7728C30E654CDBF92E54271DD6696DE70B20145BF1B4D0BD8652DD6E20ABF2BFF55B4D7129173009FD3C38388EE97D75787DAF298AC273D1574119AFD5F717BB9CF096
  9. After playing this game for a little while now I've come to the conclusion that I have no idea what I'm doing when it comes to slotting my powers for the most part. I -think- I'm happy with the slots I put for my SM powers but the rad armor is throwing me for a loop. Here's what I have so far and I'm looking for a little bit of advice on where to go from here. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! work in progress: Level 50 Mutation Brute Primary Power Set: Savage Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Maiming Slash -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(3), Hct-Dmg/EndRdx(5), Hct-Dam%(5), Dmg-I(7) Level 1: Alpha Barrier -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-EndRdx/Rchg(17) Level 2: Shred -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg(11), Empty(13), Empty(13), Empty(15), Empty(15) Level 4: Gamma Boost -- Empty(A), Empty(17), Empty(19) Level 6: Blood Thirst -- Empty(A) Level 8: Vicious Slash -- Empty(A), Empty(23), Empty(23), Empty(25), Empty(25), Empty(27) Level 10: Super Jump -- UnbLea-Stlth(A) Level 12: Proton Armor -- Empty(A), Empty(27), Empty(29), Empty(29), Empty(33), Empty(37) Level 14: Combat Jumping -- Empty(A), Empty(21), Empty(50) Level 16: Fallout Shelter -- Empty(A), Empty(19), Empty(21), Empty(48), Empty(50), Empty(50) Level 18: Radiation Therapy -- Empty(A), Empty(31), Empty(31), Empty(31), Empty(33) Level 20: Rending Flurry -- Empty(A), Empty(33), Empty(34), Empty(34), Empty(34), Empty(36) Level 22: Beta Decay -- Empty(A), Empty(36), Empty(36) Level 24: Kick -- Empty(A) Level 26: Hemorrhage -- Empty(A), Empty(37), Empty(37), Empty(39), Empty(39), Empty(39) Level 28: Particle Shielding -- Empty(A), Empty(40), Empty(40), Empty(40) Level 30: Tough -- Empty(A), Empty(42), Empty(42) Level 32: Savage Leap -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg(42), SprBrtFur-Dmg/Rchg(43), SprBrtFur-Acc/Dmg/Rchg(43), SprBrtFur-Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(45) Level 35: Ground Zero -- Empty(A), Empty(45), Empty(45) Level 38: Meltdown -- Empty(A), Empty(46) Level 41: Weave -- Empty(A), Empty(48), Empty(48) Level 44: Hasten -- RechRdx-I(A) Level 47: Superior Conditioning -- Empty(A) Level 49: Physical Perfection -- Prv-Absorb%(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(46) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46) Level 1: Blood Frenzy Level 50: Agility Radial Paragon ------------ http://www.cohplanner.com/mids/download.php?uc=1350&c=589&a=1178&f=HEX&dc=78DA6553C96E134110ED598CE38DD884C43689893124DEE2C116DC11908403318A88E06A8D486346188F35E30039F20B5CB8121007102484E5B3021C58C56128AA4A494B3D1ABFE77E55534B7757F7F1727AF7DA934BC2485D1DB861D8BB126C8DE544776BEC8E3D7F680921B28FFCE07ED91B964781DF0F6418C6412CA05FAF2B07523A1BEE43B7CF8B121996E55D390CA573D3DDF43052EF72F0C00F447ADDF707CE9A7447DEB09FC1C5AAD7BF37D656495C6D8CA4DC2CAE8CBC3BCECA5006FDED5ED70DC732D8A63A0B5049157EAF6B829F2826AAA6101D5B9835E63AB1DD606E121F2B09E4778BC0067FFBC722DB6FE289EFCC3F8893BF88B33F89DF405E83BF357236F9A489D3113C8CC715BC5E17C2A26F4C0B952CE209C45D8818A34E440C951BE01FE7DEE2A8CC285850F014621E9C13145F242CEA750F7A4C719D29C5774EC132E2398A0D313294D3CCA07212B183F81EA24D72B449A576F239AF7812EE837F0EB738B273A89CD690B2BF85EEA7B8D729453FA3E159C40F10791A0F2032A7159DD0842EF2BC977954F6207E91E317957E091735FC08F167C9DF9A45A5AAA105594A7C9E2554EA0AEE43C679DEABF957746BEACF891B3BCC2F985F122FEDD00DFA04D92B7C0A158CB6A4E067B02E90D55840A58568433D35AEA7A69C086105AC4DDE93669326209113C2E11BE3D0AD05A5CD4AFB80AA9AB30F670CDEFF5E0D4D696B4A47532E68CA454D59B50F67325AD3ACEB361B413150496461A648890E928733C9D6AF478A61DC36B09BD62DE22F9AF737D5FB29CD4FEB19B1AC1ED5F5770624FEFF0FD3EFD139
  10. I've been looking at builds on here lately to try and improve some of my characters. Recently made a Claws/Ice scrapper and couldn't find any guides for that combo so I went to go look at powers in Mids only to find that Ice Armor isn't there for scrappers. I'm wondering if anyone as experience with that powerset combo and could give some advice. Mainly I'm wondering if there are any powers I should avoid from either set. Thinking of going fighting and leaping, maybe leadership but I have no idea what to take for ancillary power pool.
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