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darg

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  1. Hey all. I decided to make a psi energy brute the other day and couldnt find any builds for one so this is what I came up with. It performed well in an ITF +4 using the heal and a few greens here and there. Died once I think. Any feedback would be helpful but I thought I'd share if anyone else is looking for a build. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Psionic Melee Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Psi Blade (A) Touch of Death - Accuracy/Damage (3) Touch of Death - Damage/Endurance (3) Touch of Death - Damage/Recharge (5) Touch of Death - Accuracy/Damage/Endurance (5) Touch of Death - Damage/Endurance/Recharge (7) Touch of Death - Chance of Damage(Negative) Level 1: Kinetic Shield (A) Kismet - Defense/Endurance (7) Kismet - Defense/Recharge (9) Kismet - Accuracy +6% (9) Shield Wall - +Res (Teleportation), +5% Res (All) (48) Reactive Defenses - Scaling Resist Damage Level 2: Telekinetic Blow (A) Touch of Death - Chance of Damage(Negative) (15) Touch of Death - Accuracy/Damage (17) Touch of Death - Damage/Endurance (17) Touch of Death - Damage/Recharge (19) Touch of Death - Accuracy/Damage/Endurance (19) Touch of Death - Damage/Endurance/Recharge Level 4: Dampening Field (A) Titanium Coating - Resistance/Endurance (21) Titanium Coating - Resistance/Recharge (21) Titanium Coating - Endurance/Recharge (23) Titanium Coating - Resistance Level 6: Power Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance/Recharge (31) Luck of the Gambler - Defense/Recharge (43) Luck of the Gambler - Defense/Endurance Level 8: Concentration (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Psi Blade Sweep (A) Obliteration - Damage (11) Obliteration - Accuracy/Recharge (11) Obliteration - Damage/Recharge (13) Obliteration - Chance for Smashing Damage (13) Obliteration - Accuracy/Damage/Endurance/Recharge (15) Obliteration - Accuracy/Damage/Recharge Level 12: Entropic Aura (A) Endurance Reduction IO Level 14: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense Level 16: Super Jump (A) Empty Level 18: Energy Protection (A) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - Endurance/RechargeTime (36) Unbreakable Guard - RechargeTime/Resistance (42) Steadfast Protection - Resistance/+Def 3% (42) Gladiator's Armor - TP Protection +3% Def (All) Level 20: Energy Cloak (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense/Recharge (46) Luck of the Gambler - Endurance/Recharge (46) Luck of the Gambler - Defense/Endurance/Recharge Level 22: Hasten (A) Empty (23) Empty Level 24: Kick (A) Empty Level 26: Greater Psi Blade (A) Superior Unrelenting Fury - Accuracy/Damage (27) Superior Unrelenting Fury - Damage/RechargeTime (27) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (29) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (29) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (31) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 28: Energy Drain (A) Synapse's Shock - EndMod (37) Synapse's Shock - Damage/Rechage (39) Synapse's Shock - EndMod/Recharge (39) Synapse's Shock - Damage/Recharge/Accuracy (39) Synapse's Shock - Damage/Accuracy/Endurance (40) Synapse's Shock - EndMod/Increased Run Speed Level 30: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (37) Unbreakable Guard - Endurance/RechargeTime (37) Unbreakable Guard - RechargeTime/Resistance Level 32: Mass Levitate (A) Superior Brute's Fury - Accuracy/Damage (33) Superior Brute's Fury - Damage/Recharge (33) Superior Brute's Fury - Accuracy/Damage/Recharge (33) Superior Brute's Fury - Damage/Endurance/RechargeTime (34) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (34) Superior Brute's Fury - Recharge/Fury Bonus Level 35: Energize (A) Preventive Medicine - Heal (46) Preventive Medicine - Heal/RechargeTime (48) Doctored Wounds - Heal (48) Doctored Wounds - Heal/Recharge Level 38: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense (43) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense/Recharge (45) Luck of the Gambler - Endurance/Recharge Level 41: Superior Conditioning (A) Performance Shifter - EndMod Level 44: Focused Accuracy (A) Rectified Reticle - Increased Perception Level 47: Physical Perfection (A) Regenerative Tissue - +Regeneration (50) Preventive Medicine - Chance for +Absorb (50) Preventive Medicine - Heal Level 49: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint
  2. I was hoping this might fix the cant connect to DBServer but alas it doesn't. I guess resetting my modem every few days will have to continue to do.
  3. I had a stealth merc from the old days and it just died yesterday. RIP
  4. This build is pretty expensive. I just made it yesterday and so far its been good, have yet to die. Ranged def is around 50% and recharge 160%. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Charged Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- GrvAnc-Hold%(A) Level 2: Cutting Beam -- Rgn-Acc/Rchg(A), Rgn-Knock%(7), Rgn-Acc/Dmg/Rchg(9), Rgn-Dmg/Rchg(9), Rgn-Dmg(11) Level 4: Time Stop -- Lck-%Hold(A), Lck-Acc/Hold(25), Lck-Acc/Rchg(27), Lck-Rchg/Hold(27), Lck-EndRdx/Rchg/Hold(37), Lck-Acc/EndRdx/Rchg/Hold(37) Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(15) Level 8: Aim -- GssSynFr--Build%(A) Level 10: Chronos -- AdjTrg-ToHit(A) Level 12: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17) Level 14: Fly -- Empty(A) Level 16: Lancer Shot -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(21) Level 18: End of Time -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40) Level 20: Penetrating Ray -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(21), StnoftheM-Dmg/EndRdx(23), StnoftheM-Acc/ActRdx/Rng(23), StnoftheM-Dmg/ActRdx/Rchg(25) Level 22: Temporal Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(43), NmnCnv-Heal/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(43), NmnCnv-Heal(45), NmnCnv-Regen/Rcvry+(46) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 26: Kick -- Empty(A) Level 28: Piercing Beam -- SprDfnBrr-Acc/Dmg/EndRdx(A), SprDfnBrr-Acc/Dmg(29), SprDfnBrr-Dmg/Rchg(29), SprDfnBrr-Acc/Dmg/Rchg(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(31), SprDfnBrr-Rchg/+Status Protect(31) Level 30: Future Pain -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36), Mk'Bit-Dam%(37) Level 32: Overcharge -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34) Level 35: Time Shift -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(46), Stp-Acc/EndRdx(46), Stp-Stun/Rng(48), Stp-Acc/Stun/Rchg(50), Stp-KB%(50) Level 38: Time Lord -- UnbGrd-Max HP%(A), UnbGrd-ResDam(50) Level 41: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(42), GldArm-3defTpProc(42) Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), ShlWal-ResDam/Re TP(45) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), Ksm-ToHit+(48) Level 49: Tactics -- RctRtc-Pcptn(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A), Empty(40) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A), Empty(42) ------------
  5. Here's my current build. It's good right now, I'm happy but I would like to change up a few things. I feel like I want more AOE powers in exchange of single targets. So I wanted to take patron powers, either Mu or Soul Mastery. I'm thinking I could exchange Siphon Life although I would like to retain the +res to Lethal/smash. I see Bombardment isn't too bad for its bonuses. After that I'm not sure what I can change without hurting my build too much. I'm not a numbers guy so I'm not sure if I'd weakening my damage output too much. Any suggestions would help. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37) Level 1: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(7), GldArm-3defTpProc(9) Level 2: Shadow Maul -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Rchg/KDProc(40) Level 4: Death Shroud -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(25) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(11) Level 8: Siphon Life -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(27), Mk'Bit-Dmg/EndRdx(27), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg(29), DctWnd-Heal(31) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), ShlWal-ResDam/Re TP(46) Level 14: Super Jump -- UnbLea-Jump(A) Level 16: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-%Dam(17), Pnc-Heal/+End(17), PrfZng-Dam%(19), FuroftheG-ResDeb%(19), Erd-%Dam(21) Level 18: Dark Consumption -- PrfShf-End%(A), PrfShf-EndMod(48) Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx(45) Level 22: Kick -- Empty(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(36), StdPrt-ResKB(50), StdPrt-ResDam/Def+(50) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx(48), LucoftheG-EndRdx/Rchg(50) Level 28: Soul Drain -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(42), SprBrtFur-Acc/Dmg/Rchg(42), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(43), SprBrtFur-Rech/Fury(43) Level 30: Cloak of Fear -- CldSns-%Dam(A), SphIns-%ToHit(31), GlmoftheA-Fear/Rng(46) Level 32: Midnight Grasp -- SprUnrFur-Dmg/EndRdx/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Rchg/+Regen/+End(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Acc/Dmg(34) Level 35: Hasten -- RechRdx-I(A), RechRdx-I(43) Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 41: Oppressive Gloom -- Stp-Acc/Stun/Rchg(A), Stp-Stun/Rng(46) Level 44: Superior Conditioning -- SynSck-EndMod/+RunSpeed(A) Level 47: Physical Perfection -- RgnTss-Regen+(A) Level 49: Focused Accuracy -- GssSynFr--Build%(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) ------------
  6. I just got to 50 yesterday and used this build. The recharge is fast and until I unlocked my Alpha Slot it had end problems. Its pretty fun but I dont often use my secondary other than the holds. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Beam Rifle Secondary Power Set: Atomic Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Charged Shot (A) Thunderstrike - Accuracy/Damage (13) Thunderstrike - Damage/Endurance (15) Thunderstrike - Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Endurance (21) Thunderstrike - Damage/Endurance/Recharge Level 1: Electron Shackles (A) Gravitational Anchor - Chance for Hold Level 2: Cutting Beam (A) Positron's Blast - Accuracy/Damage (5) Positron's Blast - Damage/Endurance (5) Positron's Blast - Damage/Recharge (7) Positron's Blast - Damage/Range (7) Positron's Blast - Accuracy/Damage/Endurance Level 4: Negatron Slam (A) Mako's Bite - Accuracy/Damage (42) Mako's Bite - Damage/Endurance (43) Mako's Bite - Damage/Recharge (43) Mako's Bite - Accuracy/Endurance/Recharge (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge (46) Mako's Bite - Chance of Damage(Lethal) Level 6: Positron Cell (A) Lockdown - Accuracy/Hold (21) Lockdown - Accuracy/Recharge (48) Lockdown - Recharge/Hold (48) Lockdown - Accuracy/Endurance/Recharge/Hold (48) Lockdown - Chance for +2 Mag Hold (50) Lockdown - Endurance/Recharge/Hold Level 8: Disintegrate (A) Thunderstrike - Accuracy/Damage (9) Thunderstrike - Damage/Endurance (9) Thunderstrike - Damage/Recharge (11) Thunderstrike - Accuracy/Damage/Recharge (11) Thunderstrike - Accuracy/Damage/Endurance (13) Thunderstrike - Damage/Endurance/Recharge Level 10: Aim (A) Adjusted Targeting - Recharge Level 12: Ionize (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (15) Luck of the Gambler - Defense Level 16: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Beta Decay (A) Deflated Ego - Chance for Recovery Debuff (19) Analyze Weakness - Chance for +ToHit (19) Siphon Insight - Chance for +ToHit Level 20: Metabolic Acceleration (A) Panacea - +Hit Points/Endurance (36) Regenerative Tissue - +Regeneration (37) Synapse's Shock - EndMod/Increased Run Speed (37) Performance Shifter - Chance for +End Level 22: Lancer Shot (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (23) Superior Winter's Bite - Accuracy/Damage (23) Superior Winter's Bite - Damage/RechargeTime (36) Superior Winter's Bite - Accuracy/Damage/Endurance (36) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime Level 24: Penetrating Ray (A) Sting of the Manticore - Chance of Damage(Toxic) (25) Sting of the Manticore - Accuracy/Damage (25) Sting of the Manticore - Damage/Endurance (31) Sting of the Manticore - Accuracy/Interrupt/Range (34) Sting of the Manticore - Damage/Interrupt/Recharge Level 26: Piercing Beam (A) Superior Defiant Barrage - Accuracy/Damage (27) Superior Defiant Barrage - Damage/RechargeTime (27) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (29) Superior Defiant Barrage - Accuracy/Damage/Endurance (29) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (31) Superior Defiant Barrage - RechargeTime/+Status Level 28: Atom Smasher (A) Obliteration - Damage (37) Obliteration - Accuracy/Recharge (39) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Chance for Smashing Damage (40) Obliteration - Accuracy/Damage/Recharge Level 30: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 32: Overcharge (A) Superior Blaster's Wrath - Accuracy/Damage (33) Superior Blaster's Wrath - Damage/Recharge (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 35: Kick (A) Empty Level 38: Tough (A) Steadfast Protection - Resistance/+Def 3% (39) Gladiator's Armor - TP Protection +3% Def (All) (39) Unbreakable Guard - +Max HP Level 41: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense (42) Shield Wall - +Res (Teleportation), +5% Res (All) Level 44: Positronic Fist (A) Mako's Bite - Accuracy/Damage (45) Mako's Bite - Damage/Endurance (45) Mako's Bite - Damage/Recharge (45) Mako's Bite - Accuracy/Endurance/Recharge (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge (46) Mako's Bite - Chance of Damage(Lethal) Level 47: Tactics (A) Rectified Reticle - Increased Perception Level 49: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense (50) Kismet - Accuracy +6% Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash
  7. Sometimes the thigh highs dont work well the costume. I think the disco shorts would be great by themselves.
  8. Does anyone have a build handy? Also what powers can be skipped? I remember reading about creating a proc bomb in Regeneration, were there any other powers that would benefit something like this?
  9. I wonder if every time this thread gets bumped prices seem to lower. The other week I had no problem making 100s of million a day. But most enhancement prices have dropped since I started. Maybe if I keep my listings the same and just wait it out instead of posting lower and lower. Idk I will probably take a break and see what happens. Hopefully I did not flood the market too much.
  10. Just started 3 days ago with 100 million and now have 1 billion selling most from 2 mill to 5 mill each. I did have a lot of enhancements crafted already in my base so I used those with converters. At one point there was a unique IO with no sales I got rid of a few at 10 mill but now there's around 30 for sale and it dropped to around 5 mill. I have been using AE tickets and grabbing the bronze reward roll level 30-35. Probably costs more to craft all of them then convert, but I am still getting ahead. I still have round 70 waiting to be sold at this point. Not sure if there is an answer but when you post something for the going rate and it keeps selling at that price does the sale go to the posted date? Like whoever posts it first? Also if you post something for 1, does the lower or higher bid get it? There also seems to be a glitch I noticed with Miracle +recovery. When I first crafted it, the history was at around 10 to 15 million. So I posted it at 10 million. When it didn't sell I checked again and they were at around 5 mill. But if I refreshed the find button it would cycle between these two histories, but only the lower history was of course selling. Even at this moment it shows selling at 10 mill and one at 5 mill as well the other history of 15 mill. Also thanks for the guide!
  11. Hey thanks. Tried all the firewall stuff couldnt see any ports that you listed, so didnt change anything. The only thing that works is unpluging the router every time I get this error, which seems random. Its annoying to do this every time, even though it takes 5 mins to reconnect. I can connect to Rebirth or Cake no problem. I was set to public which I changed to private, and it was a new router with a new wifi connection. (since the original problem) Maybe my laptop is too old, I would really like to resolve this first world problem.
  12. Still happening. Guess I'm done playing homecoming. No help anywhere.
  13. This just started today. The only thing different is windows did an update. I can connect to other servers just not Homecoming. I have restarted many times.
  14. Mine's at about 48%. It's good enough to rarely receive any damage. Use the rest of the slots for recharge.
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