Jump to content

arthurh35353

Members
  • Posts

    524
  • Joined

  • Last visited

Reputation

246 Excellent

About arthurh35353

  • Birthday 06/14/1972

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Exploration badges don't work for villains/rogues? [edit] No, my bad. I'd had some from before. Fully explored worked.
  2. I attempted to do this arc, but before I did any mission and I asked him why he didn't go to the police, I think I got the 'ran from the law' choice.
  3. Wow, shut down hard by Stribbling. All I asked is why he didn't go to the police.
  4. Looks like you agree that all new content should be harder and less accessible. Congrats, you have won the internet and a non-friendly video game.
  5. That is like the opposite of 'accessible' for solo play.
  6. No, I was referring to the new Story Arc in Steel Canyon (Agent Walker?) So I was only in my level 20s or so for it. Like I said, all new content is now 'harder core', solo players are being ignored for ever increasing harder mode. Nothing that has come out recently has been solo friendly. And it appears to be by design. I don't think I'll bother playing 'harder mode' ITF and Aeon Strike Force.
  7. No, I was still +0/x0. So +1 x2 lts and a minion should not have been a normal spawn.
  8. Oh, that was nice. I guess all new content is now 'harder core' for non-casual players. +1 mobs of 2lts and a minion. A boss fight when bosses are turned off and an ambush against toxic foes. I'm so glad that I can go back to not playing City of Heroes again. That was a very annoying end to Agent Watkins and some of the newest content. 2 for 2, new content is not for soloers. That along with the second mission in new missions in Cimmeria just are meant for 'real players'.
  9. Since the latest live patch, Sentinels are not longer able to customize their Opportunity Mark. Before it would accept the coloring and light/dark mode from the T1 and T2 attack. Now, even if you are Dark Blast, you bet a bright energy in yellow white target on the target.
  10. I would like to see a specific cape and specific aura (new ones) that you can unlock with the missions so they aren't just ignored or only done for nostalgia's purposes.
  11. I really really hate the new click part of the Opportunity Strikes for Sentinel set. Having to remember to click the new power all the time is GD annoying. It's a busy click for being busy.
  12. Make it sparkle feedback: Make it a passive that activates at 100% build up on targeted attacks that hit (so it will not trigger on PBAOEs) and allow it to be customizable so that when you hit 100% it makes a noise and SFX. Leave the target SFX under the target. Suggestions: I felt a little on the squishy side. Even +4 red boss (singular) smoked me easily. I'd aim at 82% res cap so Sentinels are theoretically a little tougher, but without all the melee centric buffs that armors tend to give.
  13. I noticed that my End Usage was really, really high using just using IOs. I do kind of think that it might be nice as an automatic hit if an attack hits at 100% opportunity build up.
  14. And that actually misses the points that the iTrials and the Aeon SF even on non-hard mode are where these rewards are being placed. 😕
×
×
  • Create New...