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Chelsea Rorec

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  1. I had fun with this build. Might take a little bit of inf. This Hero build was built using Mids Reborn 3.0.2.19 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Blaster Primary Power Set: Electrical Blast Secondary Power Set: Electricity Manipulation Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mu Mastery Hero Profile: Level 1: Lightning Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/En
  2. I think that question is subjective. I've had fun with AR/Dev,Elec/elec,Arch/Ninja,Fire/Fire So i think the question should be what is fun for you 🙂
  3. This is my Elec/Elec Blapper with only tough/weave and epic shield. All that def is from sets (Weave/combat jumping also) and the resists are from tough and the epic shield charged armour. It is an easy thing to do as the sets with range mostly have S/L resists also. Mako's bite and Executioner's contract for example. So no incarnate powers are used and this def/res is all the time and you don't nerf your build trying to chase it and you don't have any down time. She tanks better than some tanks 😛
  4. I have +stealth in sprint and Field Operative so 65ft stealth. But smoke grenade is fantastic for getting barrels in Posi 2 and the -To Hit is always a bonus but i mostly use it for the -Perception when i'm grabbing glowies.
  5. A lot of sets have ranged def and S/L resists. But none have S/L Def and S/L resists. So on a lot of my builds i focus on ranged def with a resist epic and tough/weave and stack the set bonuses for ranged def and S/L resist.
  6. On my Elec/Elec blaster i maxed range def and S/L/Nrg resist. Then i had a Panacea in Health. A power Transfer %heal in Stamina and Dynamo And a chance for heal in Lightning bolt and Zapp. Wit the Def and Resist it was more than enough to keep me alive.
  7. Yeah i don't rate Sleep Grenade much and have never taken it. Cyro freeze ray is good tho and is good for keeping an npc in Ignite.
  8. I have AR/Dev and Archery/Dev and i've always taken Fly,combat jumping,Hasten,assault,tactics and munitions mastery. FO supports all those and CJ is +def and immob resist and adds better control to fly and you get the immob res when on the ground. Plus you don't get the weird Fly sliding with CJ. Dev needs Hasten. Assault/Tactics is good for the extra +To hit/+dmg but also is a mule for +Dmg bonuses from sets. Munitions masters is a good set. Body Armour means you don't have to take tough for the +Def IO's so saves you a power slot. Cryo freeze ray great hold. LRM
  9. Here are the things you need to know. Gun drone with Expedient Reinforcement set improves the gun drone resistances and helps with ranged def if you are stacking that. Field Operative will support Fly (with an end IO) Assault (1 end IO) and Tactics (Adjusted targeting To hit/End, To hit/end/rech) Targeting drone (same Enhancers as Tactics) and still allow you to go mental with the attacks. Field Operative and a Stealth IO in Sprint gives you 65feet of stealth. You don't need to take super speed. This makes you invis to "Most" mobs. Obviously not KoA or anyone with good +per.
  10. My Elec/Elec Blapper. This Hero build was built using Mids Reborn 3.0.2.19 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Electrical Blast Secondary Power Set: Electricity Manipulation Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mu Mastery Hero Profile: Level 1: Lightning Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(7), SprDfnBrr-Rchg/+Status Protect(
  11. In my Elec/Elec i also have it in Static field. So for me in general it is what ever power i am six slotting. Generally i don't 6 slot the single target hold so it often goes in another power. More often that not it goes in a 6 slot power that has not got a set that gives +def.
  12. Electrical Assault hands down as it will assist with -end and when you get Preemptive it just gets even better.
  13. My Elec/Elec has 75% S/L 50%NRG resists and 48% ranged def. Coupled with the -endurance and -End and i tank better than most tanks 😛 No Rune of Power just Tough and Weave so it's all the time.
  14. I love it when people say this stuff. It's not like AR has, i dunno, fire aswell as lethal. And cones are just that..cones. Have you considered like standing further back to catch the mob in the cone. Cones will seem narrow if you are face to face with a mob Flamethrower and Full Auto are quite a wide cone when used properly. With any luck all the AR bashing will get it buffed then my overpowered AR/Dev will be horrificaly overpowered. 🙂 Carry on.
  15. It is a nice sentiment but when you have to travel the length of IP with no travel power you will get bored of it very quickly 🙂
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