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Chelsea Rorec

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Everything posted by Chelsea Rorec

  1. Yep i see it firing acouple of times and not just on cast.
  2. I did it in 1 hour 4 mins and wasn't really trying for fast time. Using oro portal for zoning to missions etc helps.
  3. It's odd that it needs Acc but dosn't allow the Acc Heal sets.
  4. Thats not what i've seen on my Earth/storm controller. Earthquake is firing more than once during its life.(Go test it and watch your combat log) But it is not someplace i would waste a slot on FFB. No idea on Ice slick tho.
  5. 1: I actually do it the other way around and have hasten bound to forward.(personal preference) 2: I normaly aim for 160% ish (with hasten) it gives a margin for error. 3: You can soft cap def quite east and i find i don't have to (or want to) pick maneuvers. My current earth/elec is capped and is unstoppable with just weave/scorpian shield and set bonuses. 4: I use Zapp quite alot even in combat as it's solid damage but with the recharge i have, my main chain is just charged brawl+havoc punch+thunder strike all day long.Your range damage is weaker with charged bolts/lighting bolts. 5: I tested alittle and it seems the general thought is the regen is worth it but you don't get much end from conductive aura. 2 health 1 end i see is popular. Jolting chain i tested and seems like a fun power.And i found it usefull for the KD and if you slot a force feedback +Rech it's a burst of Rech.I see some ppl slot dmg procs also which is another option. 6: They are weaker than most melee pets so you might want those resist bonus aura's. Also don't let anyone give them speedboost..They get cocky and act like jerks 🙂 Voltaic sentinel is short lived and un-controlable but good extra dmg. 7: Surge of power is a last ditch attempt power only giving you high resistance for a short time then draining all your end and leaving you unable to recover end for some time after.I skip powers like that..But you should pick up Power Sink, it's awesome with elec/elec. You'll end up draining bosses and EB's. pick it and love it.
  6. I use this. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Controller Primary Power Set: Earth Control Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Leaping Power Pool: Speed Ancillary Pool: Stone Mastery Hero Profile: Level 1: Fossilize -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5), BslGaz-Acc/Rchg(5), BslGaz-Rchg/Hold(7) Level 1: Gale -- Acc-I(A) Level 2: Stone Cages -- JvlVll-Acc/End/Rech(A), PstBls-Acc/Dmg/EndRdx(3), JvlVll-Dam%(7), TraoftheH-Dam%(9), PstBls-Dam%(9) Level 4: Snow Storm -- EndRdx-I(A) Level 6: Quicksand -- ImpSwf-Dam%(A) Level 8: Fly -- HO:Micro(A) Level 10: Steamy Mist -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), LucoftheG-Def/EndRdx(11), LucoftheG-Def(25), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(34) Level 12: Stalagmites -- Stp-Acc/Stun/Rchg(A), Stp-Acc/Rchg(13), Stp-EndRdx/Stun(13), Stp-Stun/Rng(15), Stp-Acc/EndRdx(15) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 16: Freezing Rain -- Ann-ResDeb%(A), PstBls-Dam%(17), JvlVll-Dam%(17), ImpSwf-Dam%(21), TchofLadG-%Dam(21), ShlBrk-%Dam(31) Level 18: Earthquake -- AchHee-ResDeb%(A), TchofLadG-%Dam(19), ExpStr-Dam%(19) Level 20: Hurricane -- HO:Enzym(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(46) Level 24: Super Speed -- EndRdx-I(A) Level 26: Volcanic Gasses -- Ann-ResDeb%(A), JvlVll-Dam%(27), PstBls-Dam%(27), NrnSht-Dam%(29), HO:Endo(29), GhsWdwEmb-Dam%(31) Level 28: O2 Boost -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(43), Pnc-Heal(50) Level 30: Air Superiority -- Acc(A) Level 32: Animate Stone -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(33), SvrRgh-Acc/EndRdx(33), SvrRgh-Acc/Dmg/EndRdx(33), SvrRgh-Acc(34), SvrRgh-PetResDam(34) Level 35: Tornado -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(36), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(37) Level 38: Lightning Storm -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(39), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(39), Dcm-Acc/Dmg/Rchg(40), FrcFdb-Rechg%(40) Level 41: Fissure -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dam%(50) Level 44: Seismic Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(45), Hct-Acc/Dmg/Rchg(46), Hct-Dam%(46) Level 47: Rock Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48) Level 49: Earth's Embrace -- DctWnd-Heal/Rchg(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(23), Pnc-Heal/+End(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(37), EndMod-I(37), EndMod-I(43) Level 50: Agility Partial Core Revamp ------------ It might not be to everyones tasted but i love it.
  7. Wow. I am completely blown away by everyones generosity. This is why this community is the best in any game. Seriously i can not thank you guys enough.
  8. My Earth/Storm is my fav controller. If you load up earth with procs it's amazing with storms extra damage. I have 21 procs in my build and big mobs die so fast. With all earth's location AoE's you don't even have to show your face to the mobs. Ppl say planet is the most damaging control set. I'm not so sure 🙂
  9. @Anya Stormwind Thing is with Obliteration it's a popular set and when there are no recipes no amount of inf will buy something that is not there. Thats why i used merits.
  10. Obviously when the server is rolled back the set could not be rolled back into the enhancer table and so is lost to the ether.
  11. So today i spent 250 merits on a set of obliteration for one of my charactors.(without the proc) I happly went about and bought all the parts then made the set and then placed them in an enhancer table for another toon to slot. I removed them on my new toon and was just slotting them. Only the server went down (Map severed). On my return the set was gone from my toon and gone from the enhancer table.(table log shows me place and removing from table) 250 merits, 1 obliteration set and the inf to make them gone. And the GM's will not refund. I think this is unfair as the issue was beyond my control and purely a techincal issue.
  12. I'm going to call this a win. and i think i may have gotten two people confused so i'm going to apologise to coyote. Sorry As for Earth/storm like i said before i don't just use freezing rain, i use a combo of powers which stacks up to 12 procs firing on 1 mob which gives you a much better chance of doing a lot of damage. And freezing rain can have 5 procs. So you can have quite a few dead mobs or mobs in half health before you even start with storm or any other powers. In my tests i've killed everything from around a corner and never even shown my face. So i'd like people to try the combo of quicksand,freezing rain,earth quake,volcanic gases with max procs and report back just so people know. We are the "collective" We will add your biological and technological proc knowledge to our own. Your culture will adapt to service us. Resistance is futile. sorry bad pun.
  13. I said it was -res. Please try and read my posts as i stated that the -res was improving the proc damage. Point is even if 1 proc fires its still more damage than just slotting freezing rain with just damage enhancers. And i have 5 in mine 5x71=355 Someone always has a better build or can improve a build. But stating that someones power full of procs is "doing nothing" like you stated is completely wrong and that is what this issue is about. Hence the logs prooving you wrong and showing that freezing rain not only procs but procs a lot and does more damage than YOU stated. Also adding procs/damage to powers that otherwise wouldn't do damage like quicksand for example is improving DPS.
  14. I mean lets face it when i place all my powers (quicksand,earth quake,volcanic gases,freezing rain) i have 12 procs firing killing stuff and that's even before i've touched the storm powers or any other powers. I can throw in stalagmites which is 1 more proc or stone cages which is 3 more (yes i've seen procs firing on cages). All on powers that don't really do a lot of damage themselves. most stuff dies but sometimes you have stubbon bosses which requires other storm powers or seismic smash. Seems to me Coyote that you are fixed on your idea of a earth/storm and are really close minded to new idea's and try and beat down anyone who brings something new to the table but thats how progress is made. Someone standing up and saying "hey have you tried this" and bringing proof to the ney sayers. I'll bring more logs or better still come with me on a mission and see for yourself.
  15. Also don't forget the -res which makes the procs do more damage. I just had a proc damage for 91. That's a bit more than your stated 71.
  16. I think thats irrelevant what is relevent is they are proc'ing more than once so are doing more damage than you are stating. Slotting it for procs get you more damage than slotting for damage. Even mids agrees with me (25 dmg with dam mods Vs 347dam with procs) and this is IF it procs once which it isn't. It's proc'ing TWICE. If this dosn't satisfy i will GLADLY supply more logs to show you what is REALLY going on.
  17. Go back and look at the combat log because i'm pretty sure there is 1911 damage on that log from freezing rain.
  18. So to clarify in my build. Quicksand is Proc'ing twice. Freezing rain is proc'ing ALOT. Earth quake is also proc'ing. Volcanic Gases is proc'ing There is evidence of all of this in the combat logs posted and the tests with Bopper. So my question is if all of the above is correct why is nobody taking advantage of all these facts except me ? I really hope these tests have changed your mind about what is actually going on with earth powers and you atleast think about slotting some procs in those powers because i really enjoy my build and like i've said before it's fantastic for herding and destroying large mobs.
  19. Yep that is what i figured.
  20. And also Freezing rain is proc'ing not just at the start either.
  21. my whole game plan is use 4 powers with 12 procs and kill the mob i herded and throw in other stuff if needed. It does work. From what i've read +recharge proc works better in AoE powers not single target like Lightning storm.
  22. My next question is does the +recharge proc still work with pseudopets and does it stack ? RE: Lightning storm
  23. I'm just glad it IS working 🙂 My whole build is built around large mobs and herding so that % will increase with larger mobs sizes.
  24. after i removed the guff that was all the activity of quicksand. plus it dosn't say when it ends
  25. Quicksand is 1 recharge 1 Impeaded swiftness proc lvl 30. My toon has no Incarnate slots and is lvl 46 And if i can help out anymore i would be only glad to.
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