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Mir2

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  1. I do not know how certain cc is supposed to work, so I do not know if this is a bug. I was farming with my Ars/Ars Dom on the asteroid. Tank taking care of everything and I was hovering above him, invisible (cloaking device), doing nothing. I decided to toss out a sleep grenade on a group that was outside of Tank's taunt range (they were throwing boulders at tank). Soon after I did that, they threw their boulders at me and killed me. Then I tried the same thing, but with Smoke Canister. Same effect. Are those powers supposed to cause aggro? I assumed it was passive (like Illusion's Confuse) and MOB would ignore me.
  2. No. Just pointing out some possible interaction. Trying to figure out how things work. Nothing more.
  3. I saw someone mention it working on MM Thug powers, but I’ve always felt MM pets (even Gang War) to be more like attack powers than pets.
  4. Thanks for the feedback thus far. i always forget about the test server and combat log. The latter usually displays so much as to be worthless. But alone on a test server should help.
  5. What is a damaging attack? (I'm specifically considering my Ill/Kin Troller when I ask most questions) Is Phantasm a damaging attack? Is Phantom Army a damaging attack? Is Spectral Terror with "Glimpse of the Abyss - Chance for Damage" a damaging attack when it procs? Is Fulcrum Shift? (It does no damage, but requires a "to hit"; never sure what other people intend when they write things) Thanks
  6. Thanks again, everyone. For now, I’m going with DP/MA. I’ll see if I like it at all.
  7. You can change the turn rate in Options. I move by keypad because I have historically used my right hand to activate powers. Too hard to keep switching between mouse and numpad with my right hand. I use mouse to turn when traveling, but keys when in combat.
  8. Thank you all for the feedback. I might be misusing “Blapper”. I intend to play this toon at BOTH range and melee. Preferably jumping back and forth with Combat Teleport (in case that changes any recommendations).
  9. Other notes; This would generally be for teaming. I like “interesting” builds. Illusion is unique, and that’s my main. Fire seems to be everywhere, so I pretty much do not play fire toons.
  10. I’d like to try a toon outside my norm. Blapper it is. Base on minimal reading, I’m thinking Psi/mental or psi/atomic; but I know so little of blasters that I’m not really sure that would be best. Can anyone opine what a decent primary/secondary would be and, more importantly, WHY that combo works well? Influence is not an object, so feel free to be your opinion on a final maxed build. thanks
  11. I don’t even have to click the video. I can already hear the song.
  12. Thank you for the details, @honoroit
  13. I am going to pretend that this rig is ONLY to play a fifteen-year-old discontinued game. Love it.
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