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Giocondi

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  1. Any updates to builds regarding end game fire/kins? Do you still play yours or do they mostly collect dust amongst the alts! Fire/Kin was the first homecoming character I made back in 2019 and I need to revamp him because he feels terrible to play right now!
  2. Stumbled upon this looking for a good fire/kin build. I can't seem to find a good one either 😞 Your build looks like one of the sturdiest ones I have ever seen, nice S/L softcap defense and accompanying resists. I dont think bonfire needs that many slots nor does it need to be slotted for damage. Get the sudden acceleration Knockback to knockdown, the forced feedback recharge proc, and the annihilation chance for resist in there and it should be good to go. I like the focused accuracy pick and slotting kismet as well, I just don't know if in practice that will make your Fulcrum shift, Transfusion, and transference hit regularly as I don't see any accuracy enahncements in those powers. The last bit is that this build is super endurance heavy with recovery of 2.23 vs drain of 1.91, my kin is also endurance hungry (and I freaking hate it). God forbid transference misses I sit there as to not risk de-toggle. You would probably want the endurance reduction alpha incarnate. Summon Tarantula looks like its 4 slotted with no important bonuses. I would probably take poisonous ray to get some -res & -def vs AV's or take Disruptor blast and 6 slot if from the spare bonfire slots with damage for some post Fulcrum AOE. Other things folks do Is put procs into hot feet and a 1 or 2 in fire imps (chance for build up and knock down). I know this is 6 months late I, I just happened to stumble upon it. Let me know if you made any changes or if the build is working great for you!
  3. Howdy Folks. I recently took a look at the first tank I ever built on homecoming and *deep breath* I was ashamed of the state I left him in. So I took another stab at throwing together a respectable build and would love to get some feedback. So, if you have any expertise regarding Dark Armor or Electric Melee, I'd love your input. Some things I am unsure about: Skippable vs. Must have powers in both sets. Oppressive Gloom/Jacobs ladder Does dark still need knockback protection from enhancements? I currently have 3 kb protect slotted and want to know if that is correct. Is there a build variant that can get me some more Energy/Toxic resistance? I always love posting builds on here to get feedback from the best in the business. Thanks all. This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Dark Armor Secondary Power Set: Electrical Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Death Shroud (A) Superior Might of the Tanker - Accuracy/Damage (23) Superior Might of the Tanker - Damage/Recharge (23) Superior Might of the Tanker - Accuracy/Damage/Recharge (25) Superior Might of the Tanker - Damage/Endurance/Recharge (25) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (27) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 1: Charged Brawl (A) Touch of Death - Accuracy/Damage (5) Touch of Death - Damage/Endurance (5) Touch of Death - Damage/Recharge (7) Touch of Death - Damage/Endurance/Recharge (7) Touch of Death - Chance of Damage(Negative) (43) Touch of Death - Accuracy/Damage/Endurance Level 2: Dark Embrace (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - Endurance/RechargeTime (11) Unbreakable Guard - RechargeTime/Resistance (43) Unbreakable Guard - +Max HP (45) Gladiator's Armor - TP Protection +3% Def (All) Level 4: Murky Cloud (A) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - Endurance/RechargeTime (11) Unbreakable Guard - RechargeTime/Resistance (45) Steadfast Protection - Resistance/+Def 3% (46) Steadfast Protection - Knockback Protection Level 6: Havoc Punch (A) Superior Gauntleted Fist - Accuracy/Damage (13) Superior Gauntleted Fist - Damage/RechargeTime (13) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (15) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (15) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Level 8: Obsidian Shield (A) Unbreakable Guard - Resistance (17) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - Endurance/RechargeTime (19) Unbreakable Guard - RechargeTime/Resistance Level 10: Dark Regeneration (A) Touch of the Nictus - Accuracy/Healing/Absorb (34) Touch of the Nictus - Healing/Absorb/Recharge (34) Touch of the Nictus - Accuracy/Endurance/Recharge (36) Theft of Essence - Chance for +Endurance Level 12: Taunt (A) Perfect Zinger - Chance for Psi Damage Level 14: Cloak of Darkness (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Defense/Recharge (21) Luck of the Gambler - Defense (50) Karma - Knockback Protection Level 16: Thunder Strike (A) Armageddon - Damage (27) Armageddon - Damage/Recharge (29) Armageddon - Accuracy/Damage/Recharge (29) Armageddon - Accuracy/Recharge (34) Armageddon - Damage/Endurance Level 18: Cloak of Fear (A) HamiO:Enzyme Exposure Level 20: Build Up (A) Recharge Reduction IO Level 22: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Reactive Defenses - Scaling Resist Damage Level 24: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 26: Kick (A) Empty Level 28: Chain Induction (A) Hecatomb - Damage (36) Hecatomb - Damage/Recharge (36) Hecatomb - Accuracy/Damage/Recharge (37) Hecatomb - Accuracy/Recharge (37) Hecatomb - Damage/Endurance Level 30: Tough (A) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (31) Unbreakable Guard - Endurance/RechargeTime (31) Unbreakable Guard - RechargeTime/Resistance Level 32: Weave (A) Luck of the Gambler - Defense (33) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense/Recharge (33) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 35: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 38: Lightning Rod (A) Superior Avalanche - Accuracy/Damage (39) Superior Avalanche - Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Recharge (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (40) Superior Gauntleted Fist - RechargeTime/+Absorb Level 41: Gloom (A) Apocalypse - Damage (42) Apocalypse - Accuracy/Damage/Recharge (42) Apocalypse - Damage/Recharge (42) Apocalypse - Accuracy/Recharge (43) Apocalypse - Damage/Endurance Level 44: Darkest Night (A) HamiO:Enzyme Exposure Level 47: Dark Obliteration (A) Ragnarok - Damage (48) Ragnarok - Damage/Recharge (48) Ragnarok - Accuracy/Damage/Recharge (48) Ragnarok - Accuracy/Recharge (50) Ragnarok - Damage/Endurance Level 49: Hasten (A) Recharge Reduction IO Level 1: Gauntlet Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1399;672;1344;HEX;| |78DA6594596F125114C7EF3083140A022D08B4A505BAB04FA1EECB830B6DA296A44| |98D0F6E64422F4B8A406668A2EFAE9FC017B76FE1FEE6ABC625EE267E0297C4FD09| |4FE79C1B889D64F871CFFCCF76CF9D299E2B382B9585FD4C721E6A6886513AA6355| |7B96E2D6AD57A99AD5F36B843682D157885370DAE16347DB574403FDBD2C3F4A4C8| |1B9CABF30D5EEEE8F5B2D64083F770B3C675DEECA8E28F73A9D56AA88B5C6BD79B5| |597B958A8576B1D58B9C5A315AE1BB57ADB61AE97DB9CAF04E6DBF5B27A505FEBF0| |D2726B0DA26B4687EBE783505B04EE3B76F891CC72BB56F65A662CAFB02D6F886F9| |1C177C4F7C8910FC827EE7EE71380B8C29493C453C84D67882564EA34F22E649684| |B3F403235A7E127F211DBF91A9BFC8CC1CF21E38CBC25926E701721EF8CF3913006| |55861D920F229946D65E8AC582F28A6C879917809B9F932F10AF23E64B45146D946| |193D94D143198728E30310DB716BBAB2DD8FC6A88F18404E0EC96639CFA09C418AC| |C060D8BF9F021B8BBC8A8B8FC1286F7207D5EA20F99FFC3CC48CF21925B34E6DE85| |91467623C7F610F722A3FB908F209357A4F7EE0428327B01618629121B4E333C0E7| |0A0FDA4B4F8A9A6A9A3D845FC3B761500514078063E620E0B1843C218EAC2C55E42| |865151EBE80CEA26E3C404722A494C21658813164308D310C66908E33484711A820| |2E209219EA0AD8AD01646680B23D48617C431124B3132E649FC0A6A9D16A76DFA3A| |1E88991BC49BC45BC8F86DE2556419AA49884613196C24A912B3C459642A87FCE46| |42C2D362C4D43E110491591D43954CE6E256E236E47E6772063D0584E44CAD12493| |4AEFC5ED8E294C5CDDF5350C6771A36949111E60924CD367472F0AA9BE6C347DED3| |35958945EC92392F911C81EC71DFED62792D8352C3D1BC16A1FA77A47AAFB0F3ABC| |D727| |-------------------------------------------------------------------|
  4. When I click check for updates mids says there are none? How can I manually get the files?
  5. @Onlyasandwich Wow, amazing information in your responses and in such a quick time frame! You spoil me. I appreciate all your points and will definitely try out the proc options (I've never messed with them on a toon yet!). Thanks a million sammy! Edit: I did intend to proc out touch of fear but minds won't let me put the damage enhancements in the power and that's why it's blank 🙂
  6. Hello All, I put together what I think would be a respectable Rad/Dark Tanker and I would love some critique. My building prowess starts and ends at aim for 45% defense and get a whole mess of resistance. I most likely miss the forest through the trees with my enhancement choice but that's why I come here, humbly seeking guidance. I'm not super familiar with identifying magic thresholds outside defense and resist numbers. Will I do enough damage? Hit enemies consistently? Any specific critiques as well as general advice on building is appreciated. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Radiation Armor Secondary Power Set: Dark Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Hero Profile: Level 1: Alpha Barrier (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - Resistance/Endurance/RechargeTime (5) Unbreakable Guard - RechargeTime/Resistance (5) Steadfast Protection - Resistance/+Def 3% (7) Gladiator's Armor - TP Protection +3% Def (All) Level 1: Shadow Punch (A) Touch of Death - Accuracy/Damage (25) Touch of Death - Damage/Endurance (25) Touch of Death - Damage/Recharge (27) Touch of Death - Accuracy/Damage/Endurance (27) Touch of Death - Damage/Endurance/Recharge (33) Touch of Death - Chance of Damage(Negative) Level 2: Smite (A) Superior Blistering Cold - Accuracy/Damage (13) Superior Blistering Cold - Damage/Endurance (13) Superior Blistering Cold - Accuracy/Damage/Endurance (15) Superior Blistering Cold - Accuracy/Damage/Recharge (15) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 4: Gamma Boost (A) Performance Shifter - Chance for +End Level 6: Proton Armor (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - RechargeTime/Resistance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime (11) Impervium Armor - Psionic Resistance Level 8: Shadow Maul (A) Superior Gauntleted Fist - Accuracy/Damage (17) Superior Gauntleted Fist - Damage/RechargeTime (17) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (19) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (19) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (33) Superior Gauntleted Fist - RechargeTime/+Absorb Level 10: Fallout Shelter (A) Unbreakable Guard - +Max HP (11) Impervium Armor - Psionic Resistance Level 12: Radiation Therapy (A) Theft of Essence - Accuracy/Healing (46) Theft of Essence - Healing/Recharge (46) Theft of Essence - Chance for +Endurance Level 14: Taunt (A) Empty Level 16: Beta Decay (A) Achilles' Heel - Chance for Res Debuff (46) Achilles' Heel - Defense Debuff Level 18: Particle Shielding (A) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Endurance/RechargeTime (37) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance (42) Preventive Medicine - Chance for +Absorb Level 20: Siphon Life (A) Hecatomb - Damage (21) Hecatomb - Damage/Recharge (21) Hecatomb - Accuracy/Damage/Recharge (23) Hecatomb - Accuracy/Recharge (23) Hecatomb - Damage/Endurance (33) Hecatomb - Chance of Damage(Negative) Level 22: Touch of Fear (A) Empty (31) Empty (48) Empty (48) Empty (48) Perfect Zinger - Chance for Psi Damage Level 24: Super Jump (A) Empty Level 26: Ground Zero (A) Superior Avalanche - Accuracy/Damage (29) Superior Avalanche - Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Endurance (31) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 28: Soul Drain (A) Armageddon - Damage (43) Armageddon - Damage/Recharge (43) Armageddon - Accuracy/Damage/Recharge (43) Armageddon - Accuracy/Recharge (45) Armageddon - Damage/Endurance (45) Armageddon - Chance for Fire Damage Level 30: Kick (A) Empty Level 32: Meltdown (A) Empty Level 35: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Impervium Armor - Psionic Resistance Level 38: Midnight Grasp (A) Superior Might of the Tanker - Accuracy/Damage (39) Superior Might of the Tanker - Damage/Recharge (39) Superior Might of the Tanker - Accuracy/Damage/Recharge (39) Superior Might of the Tanker - Damage/Endurance/Recharge (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (40) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 41: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Shield Wall - +Res (Teleportation), +5% Res (All) (42) Reactive Defenses - Scaling Resist Damage Level 44: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense/Endurance (50) Kismet - Accuracy +6% (50) Luck of the Gambler - Defense Level 47: Hasten (A) Recharge Reduction IO Level 49: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1420;685;1370;HEX;| |78DA6594594F135114C7EFB453A0502850A020B4B485524AB152F5C135865835519| |A10353EB8359332C2046C9B691FF4D1C43D2E8026BEB87D023F8189F14BE0F605DC| |501317C06D3CBDE76FAD99493BBFDEFF39E79E73EF3DB7993369CFA37DE77609C5B| |37B4E2B95B287B5FCAC6EBA32DAB4911395A79EBE4156B369FD949E2FE9C983DA94| |A1958D423E3B6E9E2E987E9833FA9CAE27D39A39CB3F8567B250984B4EE85AD1C84| |F37CBC15E637AA64CA346393A54D4F529EF5FAF29DD2CCD1845DF9EA2914B8E9BB9| |B291CB66B4525937CF76531551FA5E8DD14BA9D465B9C417A710295538BE82AB4C7| |505F493634015751B79FCCD2DF050EC51424C15DDC7C0E3CC7527C093CC5096B9E2| |465A61A9CABC2AE7F32C808BCC965BE06DE6E3B8104EAE5538EF38A4768DEA77B1A| |6BA507F1DEA6F40DD0D5847635C91B957DD7C0A95BAEBCFF3DCAD17C08BCCF64BE0| |6566E80AF33AE573733EC5BDF6FFBC37C8D6A4548C96A3C9EB947BB5BE056C67AE5| |1EE66CE2D9A2D7AC44D8AF27294E27D4AABF291F713E63CD9DA703A6DAF395BF80D| |73F02DF88E197BCF8C2F33BF53261F56E91BE2DDEA8881C3CCAE3838C20C25983F2| |8B613A7D329AB0CCAF786DA77897DFDB4957EACC82F2D0B54750FA27BEEF2BEF5DD| |03EF33830FC087CC9F94B1577684E5EADDC2338F6C05B781DB99A33BC09D4C07551| |040050159C12255D00FA55F2A4EF289A04F22E89301F4C900FA64007D3288F3FC4D| |3545B1FBD125B60D3D039F832FB0FB2FC157CC2ECA37CCB18EE14E854FE6004EE83| |3EE13F924D8C79980CF682B33F54BC87E4975F09D8B906F12BD9F4C08E9D346DA18| |7A710CF129C4F7A9D5BB499FCA0EC4D5EA4DB7466CD6319B92B2299B6CCA669B326| |15326D5EA4D178A54DCAD748F59B1961BC9AAD45A3FFE531C4A183DBF9F4F247C84| |57F7C116F5A956C17FC31FEC380735| |-------------------------------------------------------------------|
  7. Thanks everyone for the replies. The answer is more or less what I expected. I am very familiar with the converter roulette to amass enough influence to buy what you want. What kind of drove this post was that sometimes, due to whatever reason, certain enhancement sets just seem to sell for way more than they should. And even though I can afford it, that voice inside my head prevents me from spending over my arbitrary threshold for that item. I think what @Yomo Kimyata first replied gave me precisely what I was looking for. Truth be told I tried to just message you directly with this question but couldn't figure out how to do that, so I just posted here and hoped! Thank you again everyone for the replies and general discussion.
  8. Hello All, If I want to target a specific attuned version of an enhancement, is there a way I can go about doing that efficiently? For example, if my end goal is any attuned Basilisk's Gaze enhancement, I thought I could start with Paralytic and convert within 'Holds' until I got there, but in practice it was way too much of a converter dump. Is there some other technique I could use to accomplish this sort of thing? Thanks, Gio
  9. If you are still taking folks I'd love to develop a familiar group of people to play with. I know it's unnecessary, but do you ever find yourself wishing you had more of a specific type of AT? I enjoy just about every AT and like filling gaps when needed!
  10. Thanks for the reply hyper!
  11. Pure enjoyment wise, I keep coming back to my Ice/Axe Viking tanker Theodoric buuuuuuut it just so happens my most recent 50 tanker is also a Rad/Dark Melee and I haven't even replaced the basic IO's because good lord that combo is just amazing. I'm honestly scared for the bad guys once I finally create a build I'm satisfied with.
  12. Katana/Nin Scrapper - Sum Gai Widow - Cindy Kit DA/Elec Tank -Ohmidas
  13. I think aside from Ice armor, you are looking for any set that has more than one aura to give it a leg up regarding aggro management. So I'd say Dark and Bio would be pretty good options both having 2 PBAOE toggles in the armor set, from their combine this with a primary that has another aura like Radiation and you are sitting pretty!
  14. Love my Viking inspired Ice/Axe Tanker Theodoric! I would change out the numina proc in health for the Pancea proc as I believe it provides a larger bonus to heal/recovery. Builds look great though!
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