Jump to content

UnrealHorizon

Members
  • Posts

    7
  • Joined

  • Last visited

Reputation

2 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Good day heroes and villains! I've been meaning to send this bug report in but was hesitant and just didn't bother as I thought that this may just be overlooked. When huge body type characters has any cape or back detail hang off the back, and uses any travel enhancing power, the cape seems to freeze solid while running. Aka ninja run, all fine till you jump and the cape freezes in the last frame it was before hitting the ground, just tried it with sprint and it does the same. It's not a big issue, I guess it's just more my minor OCD issues with the cape not moving with the character, instead looking like a cardboard cutout. **PS: Ok i just found out something interesting! When there's another window open in front of CoH, the cape returns to normal. i tested this while auto run was on and as soon as I alt-tabbed a smaller window in front of the game window, the cape 'relaxed' and acted normal! - only while there's a window open and game is running in the background, is the cape acting normal**
  2. Good evening folks! Have just found out you can macro enabling and disabling earning xp! Here you go! /macro NoXP "option_set NoXP 0" (turns it OFF - You will gain XP) /macro XP "option_set NoXP 1" (Turns it ON - You will gain no XP) Hope this helps!!
  3. Animations / Customization Travel power animations having the option in the tailor like powersets has. Examples: Super Speed: Original / Bright / Dark / Minimal Effects / Ninja Run / Beast Run / Glide Flight: Original / Color / Flypose 1 / flypose2 / flypose3 / flypose4 Teleport: NO hover when teleporting to ground please!! (like the jaunt from power pools) Jump can't really do much about that xD Also, having NPC run animations - hear me out... A tank, going to grab mobs, comes around the corner with the scared run animation that npcs usually have. Have it a macro type button like Walk available please! NPC animations needed on us heroes too! Your friendly neighborhood, Unreal o/
  4. That's it and i just found it, thanks! 😄
  5. Greetings folks, a while back someone gave me a link to a popmenu macro that i used on the test server to level my character up, give it the required enhancements, influence, and the whole shabang. Anyone know where i could find this or what I'm even talkin about? Sincerely, Confused
  6. Greetings folks, I've noticed on my energy/energy blaster that I've created that the sound effect for the sniper when in "combat snipe" mode, aka yellow ring, instantly activates when pressed, followed by the sniper attack and animation shortly after. Not a issue performance wise, just thought I'd bring it to your attention, thanks!
  7. Just decided to open tequila and update and run the game... just to get this.
×
×
  • Create New...