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  1. Inverted

    Dark/Cold

    Victory rush is working out well when I exemplar down below Heat Loss. You don't need to do anything elaborate to select a boss. Target it while it's up, defeat it, don't target anything else, fire off VR. Simple.
  2. You should already have the macro to attack target. The one with the yellow cross hairs. Summon your pets. In the pet window, switch to advanced. Drag the defensive to your tray. Switch to aggressive. Drag that to your tray. Then you can hit the buttons in your tray to switch to aggressive or defensive. I guess what I'm trying to say is that you can drag the macros from the pet window to your button trays.
  3. Inverted

    Dark/Cold

    Incarnate support core is only 6%. Mids says 12%, but that's only for pets.
  4. Inverted

    Dark/Cold

    I knew I was missing something obvious. I just didn't know what. Thank you! I don't think that I need Dark Consumption after Heat Loss. If I take Oppressive Gloom, the back of my skull starts itching to take Dark Pit. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! dark cold 2.5: Level 50 Magic Corruptor Primary Power Set: Dark Blast Secondary Power Set: Cold Domination Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Dark Mastery Villain Profile: Level 1: Gloom -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(3), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), Thn-Acc/Dmg/EndRdx(5), GldJvl-Dam%(5) Level 1: Infrigidate -- Acc-I(A), AchHee-ResDeb%(7) Level 2: Ice Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(9) Level 4: Moonbeam -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(9), Apc-Acc/Rchg(11), Apc-Dmg/EndRdx(11), Apc-Dam%(13), GldJvl-Dam%(13) Level 6: Super Speed -- BlsoftheZ-ResKB(A) Level 8: Tenebrous Tentacles -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(15), SprScrBls-Rchg/+End(15), Ann-Acc/Dmg/Rchg(17), Ann-Acc/Dmg/EndRdx(17), Bmbdmt-+FireDmg(19) Level 10: Glacial Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(19) Level 12: Night Fall -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(23), Rgn-Knock%(23), Bmbdmt-+FireDmg(25) Level 14: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(27), ShlWal-ResDam/Re TP(27) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29) Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(29), LucoftheG-Def/Rchg+(31) Level 20: Arctic Fog -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(31), StdPrt-ResDam/Def+(33), GldArm-3defTpProc(33) Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(36) Level 24: Victory Rush -- EndMod-I(A) Level 26: Life Drain -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(36), SprMlcoft-Acc/Dmg/Rchg(36), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(37) Level 28: Benumb -- Acc-I(A), RechRdx-I(39) Level 30: Combat Teleport -- BlsoftheZ-ResKB(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), Arm-Dam%(40) Level 35: Sleet -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(42), PcnoftheT-Acc/EndRdx(42), PcnoftheT-Rng/Slow(42), PcnoftheT-EndRdx/Rchg/Slow(43), PcnoftheT--Rchg%(43) Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(43), PreOptmz-EndMod/Rech(45), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/End/Rech(46) Level 41: Dark Consumption -- PreOptmz-Acc/Rech(A) Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46), UnbGrd-Max HP%(48) Level 47: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50) Level 49: Frostwork -- HO:Golgi(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7) Level 49: Quick Form Level 6: Speed Phase Level 50: Pyronic Core Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Musculature Core Paragon Level 50: Clarion Radial Epiphany Level 50: Support Radial Embodiment ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1499;730;1460;HEX;| |78DA5D944B4F13511480CFB4339496D6BE80F2A61428A594694B44DD9818408D292| |444DD370D9D6263ED34434974A7FE04376E7C268A8FC8CBA5C607EACF70A92BE363| |A141041D4FE79C6B8B4D9A6FEE79DF73EEBD731767DC85C289632079A74BB9A5A5E| |CB46E18CB95AA6E2873B9C5E2821D003CF99C713EBCA097F2E10975D28192EE7F56| |D9D3B9F2A2965767D0243B8511AA7D75DDD472A1A04EA35F7646BF502CE7AA45BD0| |CAE795D2FA9672A9A96775B9FB35AAE522C2F7AC522AF194BE78A9580B53EAB95B4| |8A6E542D5FFFF14A718152CD6126CDB8D481C58CE0DF6D03F13365189601D232D8A| |2CC1851BE8BEAB413E484DD5A3F93702D9193045DA46CDAC25041199E4B42874AA9| |55B23C9ADB881EB4B1B3A7624FD82CCF6695E84A32534477DA6639B939ED207650E| |1C8A0BC27A517E160A1E218A2820F8C304789BE0F14C1F79118B029165F60294E51| |AB936B0D70AD3E8CDC2222B74C504DAD079993C4F643CCC3544E07476EC79A3CBC5| |1BBC747113B38431767E8CA50391134F68A7E7AC7A89F3D4C3F2AFDACB4F939520F| |47EAE348AF10413692836CD4F79F513884EC454E50DA20466E9324DA60DB3DDA40F| |83E716085F980F99038F888B8120708E130AD6184C2546B00759D62BC9D4F786CAB| |CC35E2D03A7383B9497C8D8EDD6218DD7CAAA2DC8528D6DA2B66DFCBB30F22FA45B| |AFE1B34EBE84DE62DE2C86DE61DE65172DE42C788708EAC528B46D798EBCC0D627C| |93F994F80631CCBB5786B731F2A013E23F89891DE62FE62E717C8F7819DD6274494| |C88D59C7183575038260ECCD8776AC9F80FE63631B943BC8A50457A751737947042| |728FF99B98FEC3349935FB840C2F314B4AB4327504E1B0C329D9BAD2F99AD0EC91E| |B8F426D6D9A30BB4FE4A416CECBF5AB0E9265F7D9557F1A00C6C1B2FBB24F1823E1| |D77DC201AC0D2FED3757E3CB728DD2345D2766F0C8A55869BE8DD71F0333D28A064| |273128F655A683E0D356832C106CDE3C6C5BB48C3E22F8A4BDB45| |-------------------------------------------------------------------|
  5. Is the 32.71 range defense / 35 with agility intentional or did you not turn off Evasive Maneuvers? Do you need the all six Ragnarok & Apocalypse? The added resistance to psi/tox and psi def? Combat jumping and hover? It's fine, it's just that maneuvers from leadership is more common. (maneuvers gives a little more defense) I like putting procs in water jet. To be honest, I don't know if the instant recharge affects proc chance or not. I'm probably just being optimistic. 45 range with agility 75 S/L/E | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1590;747;1494;HEX;| |78DA6D94CB4F135114C6EF4CA7425B288FF2868250102C65DAF2706D04592835448| |CAE4C53640A4DA06DFA30BA50A3C68D51A36EDC283E766E7DEB4E62E2CA7FC0B871| |252E782825E8AA9E99EF5CA9A99334BFB9DFB9E739F736726EA22A1E9F3C2814F7F| |8622C9B8D4E1871233967642A23F95C2C974825053DEE130B79539CA52D39235341| |92576E8C1ECAC7E3FA4C2E95598ACEE4979652C94472BEFDAFF5782C396FCCE9A76| |23973ABE92F5CD3A9D4A23EB998985FC855E3DD7C2537A7B59A491BC65C8DF53A65| |C428487621916E3D9C4E9CD1C753994C3E4DB9A2917C34621573BE85AA09D0EFBA2| |AE45354C49A4D88B026C2ABE0059FA92B96D12E1E084B5497990F41ED11B8E73158| |F904BCE86357D35959FEFFE6160E1AE060417676D1B46C0A9765FBAC5A62D517F00| |6C1CE46BBBD5181D103BA9B895E4DB46DA187EE7AE8BE5AF0263957B0B3ADE22322| |BA57C0DA0FCCF7440FF5486538B807E128D2236E91C5C592CDF50AFBEBDF31DF800| |D6F411BF9577332AD7A181535FC069B7E11FB8905AC5BB6C1CB34B81A99B4E62922| |6914A94E965DC73DB7FD8447C73AD8B901F6D0668F9C9E67D01CA9437432EBC8D8C| |846B59123754EC273EF51F012D5D02C47DCFC8C8DCF992F79B42F98AFC0E06BF036| |95DC2ABB6EDD52ADEFE1FB0AA38F47DBFB098D057FC07E9532B62B7CD6DA4734343| |60AF68E310308E277DB2D0EDD17D6081DD49357F6E4E59E74FEE27A0378871275F1| |5CB5AE00D2EFD399416608EC0F8357A8AC1E76527B421A1B99C3E035DAD4271BEE1| |B86E7FE11E628730CF41F0073D4CA80FCA203059C05FF3618D80187CC3342D3C912| |06719F8AEAE036D2060AE0D026B8E21742970747E7299C25CF901443055CAF639AB| |CD7A258ECD076FF02CC351DF2A972695ADBBDCE42B1A4352749CA3FD27AB9B45122| |A9CA4954557944B1FA7376E3836E966C52947B9890F32EF8AD69B79AE26AE9E27BE| |9C25F5E74A85C0A974B23E5D268B9E4A8A5BF24996B871287E5004F53F16169992D| |5D88A6129F3FF4760C42| |-------------------------------------------------------------------|
  6. Inverted

    Dark/Cold

    It made the -tohit in most of the attacks stronger. Almost doubled the heal of life drain. It was useful. Just not as useful as I was hoping it would be. Putting a -res proc in infrigidate is a great idea. Especially when I had a kismet +tohit and three other powers that give +tohit. As a corruptor, I think i'd be better off picking any other attack and slotting that completely with procs rather than infrigidate. It works out great when you can use it, even if it's not up all the time. At lower levels, I was having end problems. I'm going to give victory rush a try. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! dark cold 2.4: Level 50 Magic Corruptor Primary Power Set: Dark Blast Secondary Power Set: Cold Domination Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Soul Mastery Villain Profile: Level 1: Gloom -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(3), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), Thn-Acc/Dmg/EndRdx(5), GldJvl-Dam%(5) Level 1: Infrigidate -- Acc-I(A), AchHee-ResDeb%(27) Level 2: Ice Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(7) Level 4: Moonbeam -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(9), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(11), Apc-Dam%(11), GldJvl-Dam%(13) Level 6: Super Speed -- BlsoftheZ-ResKB(A) Level 8: Tenebrous Tentacles -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(13), SprScrBls-Rchg/+End(15), Ann-Acc/Dmg/Rchg(15), Ann-Acc/Dmg/EndRdx(17), Bmbdmt-+FireDmg(17) Level 10: Glacial Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(19) Level 12: Night Fall -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(21), Rgn-Knock%(23), Bmbdmt-+FireDmg(23) Level 14: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(25), ShlWal-ResDam/Re TP(29) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(33) Level 20: Arctic Fog -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(29), LucoftheG-Def/Rchg+(31), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(31) Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(36) Level 24: Victory Rush -- EndMod-I(A) Level 26: Life Drain -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(36), SprMlcoft-Acc/Dmg/Rchg(36), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(50) Level 28: Benumb -- Acc-I(A), RechRdx-I(37) Level 30: Combat Teleport -- BlsoftheZ-ResKB(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), Arm-Dam%(40) Level 35: Sleet -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(40), PcnoftheT-Acc/EndRdx(42), PcnoftheT-Rng/Slow(42), PcnoftheT-EndRdx/Rchg/Slow(42), PcnoftheT--Rchg%(43) Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(43), PreOptmz-EndMod/Rech(43), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/End/Rech(45) Level 41: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48) Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50), UnbGrd-Max HP%(50) Level 47: Frostwork -- HO:Golgi(A) Level 49: Assault -- EndRdx-I(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7) Level 49: Quick Form Level 6: Speed Phase Level 50: Pyronic Core Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Musculature Core Paragon Level 50: Clarion Radial Epiphany Level 50: Support Radial Embodiment ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1509;732;1464;HEX;| |78DA5594C94F137114C7DFB433D496D642CB5E96D296B694325082CBC5C4006A0C9| |010F1DE34748A8DB5D30C6DC47FC38B17D74471896C1E352EA87F86473D19978306| |11747C9DF77E4E21219FBEDFDBBEF37ECBFCEA8CB750387B1A24FF7429B7B2929DD| |60DA356A9EA86329F5B2E2E3901C097CF1997C34B7A291F9E50275DB812FA1F95BD| |902B2F6B79750643B25358A1DA6FFBA66A85823A8D79D919FD4AB19CAB16F532781| |674BDA42E56342DEFB57ECE69B94AB1BCEC17465E33562E152B01CBBEA895B48A6E| |54ADDCD0994A7149B5EB2FEAB552761E7B6AC6B52E9495C07FAF03C49F29C3900C9| |091C111672689F23D7467DC20A79D96FD5C425BA224097AC8D9B383A58232BC9084| |0F9D529B646534B5137D18E3E44CC5997658994754E618D133CECC38AC242FB78DE| |22C15AE0CCA0772FA112E5E545C3112EC4D108F0E333F5285964F4C8762F1254A71| |0BAD6ED61A60AD2D58B959686D9E204D814962DB31E67162C70992D3C1953B50938| |F939DBE16AAD8C51DBAB843EF2CC98960B05FCCD33FC2F364B6A2B3959D8E56AE14| |E64A61AEF41A11E42039C841BD1CD4CF41FD9DC83EE404B50D62E57649A20F6CBF4| |F1F107E401C5C633E643E22461F13D752009DB899D6667486496B007DDD6264DD4F| |79DBD6991BC4D826738B98D926BEC1C490D88C109FAA184F218E5AFBC4DEF7F1DE0| |71103A2DDC04DDAEBF82DE66DE61D62E22EF31425EF6062442447D66944890DE2F0| |26738BB94D4C3D23BE450CF1D72B43BB5839EA86D42FE61E31FD9BB9CF3C205EC5B| |4249D5A5349EEA39CB81B460F987F987F896326B3DE0CEFE52A62441CAC911F34BA| |B19F3CCA5DE61EF11506AA626AEA4984CB09016C3CCE15607C90E67B5EB6AE74BEB| |E68F6CAF6A350B74D13E60E2DB969840BB27DD541B2E2BE78ECA7016014ACB8AF87| |1693B4F8EDD0E2200AC64BFBDDD3F8B25CA7364D3788B3295BB8F92E653F0666A40| |D0384E71C1ECB8CF07C8E357866830D9E278DC6FB4883F10FB8A3DE27| |-------------------------------------------------------------------|
  7. Inverted

    Dark/Cold

    I'm mostly just sharing my build. It doesn't have 45% defense, but a lowly 33%. It can have 45% with a purple inspiration or support incarnate. It doesn't have perma hasten or heat loss, but it does have a lot of global recharge. powexec_location Target Combat Teleport - for melee aoes powexec_location back:35 Combat Teleport - for cone attacks This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! dark cold 2.4: Level 50 Magic Corruptor Primary Power Set: Dark Blast Secondary Power Set: Cold Domination Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Soul Mastery Villain Profile: Level 1: Gloom -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(3), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), Thn-Acc/Dmg/EndRdx(5), GldJvl-Dam%(5) Level 1: Infrigidate -- Acc-I(A) Level 2: Ice Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(7) Level 4: Moonbeam -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(9), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(11), Apc-Dam%(11), GldJvl-Dam%(13) Level 6: Super Speed -- BlsoftheZ-ResKB(A) Level 8: Tenebrous Tentacles -- Rgn-Knock%(A), Rgn-Dmg/Rchg(13), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(15), Rgn-Dmg/EndRdx(17), Bmbdmt-+FireDmg(17) Level 10: Glacial Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(19) Level 12: Night Fall -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(19), SprScrBls-Rchg/+End(21), Ann-Acc/Dmg/EndRdx(21), Ann-Acc/Dmg/Rchg(23), Bmbdmt-+FireDmg(23) Level 14: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(25), Ksm-ToHit+(27), ShlWal-ResDam/Re TP(29) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 18: Frostwork -- HO:Golgi(A) Level 20: Arctic Fog -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(29), LucoftheG-Def/Rchg+(31), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(31) Level 22: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(33) Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(36) Level 26: Life Drain -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(36), SprMlcoft-Acc/Dmg/Rchg(36), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(50) Level 28: Benumb -- Acc-I(A), RechRdx-I(37) Level 30: Combat Teleport -- ToHit-I(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), Arm-Dam%(40) Level 35: Sleet -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(40), PcnoftheT-Acc/EndRdx(42), PcnoftheT-Rng/Slow(42), PcnoftheT-EndRdx/Rchg/Slow(42), PcnoftheT--Rchg%(43) Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(43), PreOptmz-EndMod/Rech(43), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/End/Rech(45) Level 41: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48) Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50), UnbGrd-Max HP%(50) Level 47: Power Boost -- RechRdx-I(A) Level 49: Assault -- EndRdx-I(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7) Level 49: Quick Form Level 6: Speed Phase Level 50: Pyronic Core Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Support Core Embodiment Level 50: Musculature Core Paragon Level 50: Clarion Radial Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1509;716;1432;HEX;| |78DA55945B4F1A611086BF85458B4251404111040441D055AC3DDC3469D4B66990C| |4D4DE930D2C7653CA921553FB377AD39B1E939E534FBD6CD3A37FA3977AD5F470D1| 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  8. So, the pseudo-pet causes it to proc multiple times and not just when you cast it? Cool. You get the global bonus even if the power is greyed out? As long as it's within the 3 levels below or above the enhancement level? I'm not so sure you get the bonus if it's a level 50 enhancement and you exemplar down to level 35. Oh my mistake. I just assumed that since you quoted me, you were responding to me. Not the OP. I'm glad you did because I think I learned something new about global enhancements. Thanks!
  9. see below Why the chance for +end proc in lightening storm? Why tactics over hasten before freezing rain? Why a travel power at 30? Do you even need a travel power? I mean, it looks like you tossed it in because it's expected not that you want it. +3% global defense at 22 and 44, there is room in steamy mist at 10 or room for another slot at 22. If you put the +max hp unbreakable in toughness rather than dark embrace, you'll end up with more resistance. You're going to lose all your expensive lotg global recharge if you exemplar down a few levels. You have +5 on a proc in water burst. I don't think that does anything. You didn't hit 45% defense in melee or ranged defense. Maybe 32.5 would be a better target. Why add all those procs then take Agility? (adding recharge) | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1513;726;1452;HEX;| |78DA6594C94F53511487CFEB7B652860A99496A1806D2953CBA375651C120348824| |042ECC26553A5C5173BD9BE1AD8A9894B376E30CEBA23718C46DD1AFF0913DDB842| |3102068D1A87E7E93DE7DA1A6EDA7EBDBF7BCE3DC3BDEFCD2D4D36A7D3538741714| |E6492A55262225F2C960B66BED830573693A691CFA980A31EBFBE7F6B8963C9DC62| |6A413F9E3453C5C4383A9ABDD5C5F1723AADC7F15F36112F67B3F99C915B04C77C3| |E9FD1E385546AA159FC9D4D250BB8D0222653C6E22913672E319BCE9D354AC60923| |6398CBAE2305E3A43E992C9E4ECC61985471B9035309E33713C41F45A96467D9610| |531A881ED0AF32A51BBC6BC4EACBB68038869B026FCC4B0F08303B2C1CA76B49FAA| |0C6BC2AEAE9FD830C464FF203644657F457D4BE2E81B620E77B253004BB587C8D33| |1C01C2436BF44E3360D02B8533D1B437DA5B05823ACA3D0C8A2D6D8AA90879BB8AB| |9DE945F668D0BA5715F302866D62277BD33D125BEF13773F603E24BA1F11838F891| |E4CA345466CE1886E8EE8E188BE1932F66D133FA2EC64279B93731F59A3C5181778| |06D372C9B45C116A51AFCE1C634689FE1833429B2898569B3CA736714E2A4AEDB2B| |BED5F38FDAFC4AE6FCC1F440D8DBD32432F97D5C1657570594E34EA94413A657751| |EC9662378B9742D87129F67451C1252CB04F5EC4BE27202CF73C653E633E27FA5F1| |0837C9136D02F20BB13D8E4DBB545ECFFCCDC662E29A2A503EFA8BA4D9C86802387| |6ED0151FB8C9BC451CBCCDBCC3BC0BE2DA9CC33D8640785BF6A19F1461F817F337F| |30F71C46202453E8F08CB4308F32144F810227C0891EFC40B081DC02122E9FB68A7| |B1FDCC03CC83C4D821E62AD1E60188CA9647C3D4BD69ADF2ECC34245B47CDA8E677| |976A734AF51AD425284F4C9015293561B3BA5CD1A49013F95347A5411CDDCFA6F71| |85DF0397F925E3A96661BDAF9D7CF054DDAC5723D577893583B73D262761374EA4D| |9EBDA95F5FE9A1531566A97C5580DD4287F0117C7FF35| |-------------------------------------------------------------------|
  10. After playing for a little while, I went back and swapped the sets between whirlpool and geyser. Swapped Hydro Blast with Agua Bolt and conserve power with something that takes a defense set for a little more recharge. This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Fierce Nature 2.85: Level 50 Mutation Corruptor Primary Power Set: Water Blast Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Gale -- Acc-I(A) Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(9), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), SprScrBls-Rchg/+End(11) Level 4: O2 Boost -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/EndRdx(15) Level 6: Fly -- BlsoftheZ-ResKB(A) Level 8: Whirlpool -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(17), Rgn-Acc/Rchg(17), Rgn-Knock%(19), AchHee-ResDeb%(19) Level 10: Steamy Mist -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(21), LucoftheG-Def/Rchg+(21), StdPrt-ResDam/Def+(23), GldArm-3defTpProc(23) Level 12: Hover -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(25), ShlWal-ResDam/Re TP(27) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 16: Freezing Rain -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(29), PcnoftheT-Acc/EndRdx(29), PcnoftheT-Rng/Slow(31), PcnoftheT-EndRdx/Rchg/Slow(31), PcnoftheT--Rchg%(31) Level 18: Water Jet -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(33), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34) Level 20: Hurricane -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(34), DarWtcDsp-ToHitDeb/EndRdx(36), DarWtcDsp-ToHitDeb/Rchg(36) Level 22: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A) Level 24: Tidal Forces -- GssSynFr--Build%(A) Level 26: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(39) Level 28: Boxing -- Empty(A) Level 30: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(39), TtnCtn-ResDam/EndRdx/Rchg(39), TtnCtn-ResDam(40) Level 32: Geyser -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(40), SprMlcoft-Acc/Dmg/Rchg(40), SprMlcoft-Dmg/EndRdx/Rchg(42), SprMlcoft-Acc/Dmg/EndRdx/Rchg(42), SprMlcoft-Rchg/Dmg%(42) Level 35: Tornado -- OvrFrc-End/Rech(A), OvrFrc-Acc/Dmg/End(43), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(45), SlbAll-Dmg/Rchg(45) Level 38: Lightning Storm -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46), SprWntBit-Dmg/EndRdx/Acc/Rchg(46) Level 41: Power Sink -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/Rech(48) Level 44: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48) Level 47: Charged Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(50), TtnCtn-ResDam/EndRdx/Rchg(50), TtnCtn-ResDam(50) Level 49: Infiltration -- LucoftheG-Def/Rchg+(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon Level 50: Cimeroran Radial Superior Ally Level 50: Assault Radial Embodiment Level 50: Ion Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Ageless Core Epiphany Level 6: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1536;725;1450;HEX;| |78DA55944B53134110C767B21B4212208410203C437805421616A5F4A6054A156A2| |C4AAAF4988AB0C12D932C6E36967C0D2F9C7C9E44797A50CB9B7E092F3E4F802278| |B3F4B236DB3D66D9AAD42FF39FE9EE997FCF6EE6DE85BA7C7EE63CE3A1E942AE5CC| |E4E1BA65959B60CB33653B172966E94183C4D33BA662E68F1AB39AB626AF109E5EC| |A40FE4CEFFABB3D772A5256D51B991B334333B05A9ACEEEAE454259F57E6E15F313| |B5F29168D925E5A62C139C3282833057DE9961570FECF2F6BDA623DCAC72AAC0A3B| |A3D9D25DBDACDFD40BBAB512BBB8AC2F28D5DC994A3603D53473A50D76340CBFDB7| |D4C3CB6973D00A832F33C243E42CA8F894F90354F91BBBC1ACC583B8A45C8C84546| |DE2F63C400B2769038840C2489C3C83D889428984B07922336EC238360A35794F37| |EF4386209CAF93895F34DA0D8700AD9789A38896C3A437C078CC8EC3B04FA2958F6| |377267B2B9991845B6B402BB8013B80D3F6C234841529082DA28A88D82DA2FE3E20| |42CAEA7C5BC3E756C919FB5137FC044485815DAC0C8CE4DE216B27B9BB8437C89BC| |03070F8B8387A97371EA5C9C3A17A7CEF552E77AA973071018A1CA52E415BAD2FB0| |6D9F796F81AF97E84B1A8F03D4A0734A07CAB105BD770A509624C1C282679318D8C| |ECF7126B883EE4602D9283551D2263870D0F9340EA1256778D60E5C114318D1C529| |06528DE230CE95947FF8736889BC8E12DE236710779088109B1F3C42714473E13BF| |10BF2247BF11CF799C3E1E41F00005CB03CFF02A8FAE21D3CF892F88EBC832E448E| |2AB62F3E46F14C7FE206538788ACEE249D11D1BA33B36462DB0208322DC51C81D95| |DC51C91D95DC0941C671E1EE386598856AB003670F76A7EC7E9B1DFFAF9C90FCD8E| |439B9FA8233EEACFB1900890B298D77ECF0849844F1C825727E1DB7517709085F84| |5F272657B15CDD7DE46E4B752FF69E7BB0EF1EFC85812A0601B8B62A25B4D712AE9| |958B36BE643C435B3EA1EB096EA27C7FE0725A9E9C6| |-------------------------------------------------------------------|
  11. Inverted

    Psi - Elec

    Hasten should help the recharge time for energize. With spiritual and hasten it's only down for ~3 seconds.
  12. Inverted

    Psi - Elec

    I mined the forums and stole everyone's great ideas to build this. Thank you! 90% S/L/F/C/E Resist 100% Slow Resist 45% Melee Defense I'm just not sure where I should put the brute enhancement sets. Maybe it doesn't matter as long as they are not in a single target attack. Maybe, I should, put in a knockback reduction enhancement in super speed and lose the slow resist? I really like to jump + follow to get to a specific enemy. idk This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! psi-elec 3.1: Level 50 Mutation Brute Primary Power Set: Psionic Melee Secondary Power Set: Electric Armor Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mu Mastery Hero Profile: Level 1: Psi Blade -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(3), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(5), TchofDth-Dam%(7) Level 1: Charged Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(7), TtnCtn-EndRdx/Rchg(9), TtnCtn-ResDam/EndRdx/Rchg(9), TtnCtn-ResDam(11), TtnCtn-EndRdx(11) Level 2: Telekinetic Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(13), TchofDth-Dmg/Rchg(15), TchofDth-Acc/Dmg/EndRdx(15), TchofDth-Dmg/EndRdx/Rchg(17), TchofDth-Dam%(17) Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-EndRdx/Rchg(21), UnbGrd-Max HP%(23) Level 6: Super Speed -- WntGif-ResSlow(A) Level 8: Psi Blade Sweep -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(25), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury%(27) Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(31) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Grounded -- StdPrt-ResDam/Def+(A) Level 18: Lightning Field -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-Def/Rchg(36), Rct-ResDam%(36) Level 24: Concentration -- GssSynFr--Build%(A) Level 26: Greater Psi Blade -- UnbCns-Dam%(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37), Hct-Dam%(39) Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(40) Level 30: Boxing -- Empty(A) Level 32: Mass Levitate -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), Arm-Dam%(43) Level 35: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(45), Ags-Psi/Status(45) Level 38: Power Surge -- GldArm-3defTpProc(A) Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg+(46) Level 44: Mu Lightning -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46), Apc-Dam%(48) Level 47: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50) Level 49: Power Sink -- EffAdp-Acc/Rchg(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(13) Level 1: Stamina -- PrfShf-End%(A) Level 44: Speed Phase Level 50: Spiritual Core Paragon Level 50: Gravitic Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Rebirth Core Epiphany Level 50: Assault Radial Embodiment Level 50: Cimeroran Radial Superior Ally ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1482;698;1396;HEX;| |78DA5594594F1A5114C7EFC0580441A48A48C50D370419C5A57D6AD245499A4A42D| |3A40FDD08D15127B1401848DA4FD025E9922EE94B175BB57579EB5768FA5DBAA96D| |BA3FD1E3FCCF0D3009F9CD39F72CFF7BEE1D52D767DC8B8BC91342693ABD9235CDC| 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  13. Set bonuses apply even when the power is not active. You do have to be within or above a certain level range for them to be applied. Some enhancements are global like the 3% defense bonus from Gladiator's Armor. They are not transferred to the target. Other enhancements like the Kismet +Accuracy, requires the power to be active. If it's in combat jumping and you turn it off you lose the bonus.
  14. This isn't in general. We are specifically talking about kinetic / electric. I'd argue that in the specific case of Kin/Elec, it is more efficient to get AoE to 45%. And you don't have to weird things like six slot boxing/kick or take another long cast time melee AoE.
  15. From the perspective of everyone on the team being in melee to get the most out of fulcrum and transfusion. Especially if there is a brute or tanker. I'm not worried about a few single target attacks. I'm worried about half the spawn AoEing the "tank" and hitting me.
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