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Kinestron

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Everything posted by Kinestron

  1. The way I do it is to goto Options>Keymapping then change each Select Teammate X to the appropriate number pad key, instead of using the default that uses the Shift key. I then bind Numpad0 to Heal Other and Clear Mind to Numpad9. Healing Aura is in the number 1 position in Tray 1 so I use the 1 key from the top keyboard. Still two keypresses but works well enough for me.
  2. Finally got a donation in. Thank you for all your hard work, HC Team!
  3. I would like to add that the leader not assume the person knows the TF as well and actually lead not just form the team which some people equate to leading.
  4. I've tried twice now to add an Tech enhancement table in my base and both times it has locked up City of Heroes and my computer until I kill the task. This is the only item I've tried. Had my friend who is my SG perform the action and he was able to do it no problem.
  5. Probably not a small thing but it would be fun to buy small inspirations from vending machines, even inside missions.
  6. Surgical Strike, a Street Just/Bio Armor Stalker. Felt lucky to get that name. My just for fun and love of the show My Name is Earl, HeyCrabMan, an Arachnos soldier.
  7. Huh, I was by myself on the last day of ToT and the EBs did focus on me solely instead of my robots. Every single one of them. I don't spam attacks either since my End goes down quick when I do. I was fine with the mummy by hovering and he only got my health down to half one time but I never had to summon Maintenance Drone since he never attacked them. Same happened with my mercenaries/traps. I didn't think much of the behavior when i can make them dance around caltrops as my guys whittle them down. Playing in a league they got pulled off of me all the time. I survived solo-wise with all my MMs. Not saying anything either way but that was my experience. /shrug Anyways, I loved all the new EBs. Whoever designed them did an awesome job and they were a nice surprise this season.
  8. Yep, I was trying to click doors this morning then realized it was the 1st. Glad I was able to do Banners a few time this season. They were fun.
  9. Yep, from the referenced thread: Ok, so I just need to keep moving and can't pause too long. Bummer.
  10. I don't know if something has changed with mobs but CoT and Lost were able to see me when I stood too close and too long with Cloaking Device and Super Speed on. I pick up Stealth and SS on a lot of characters and I'm not used to any mobs seeing me except high level or high perception like Rikti drones or Knives. Should I switch to Stealth or maybe I'm just used to zooming through a map, rarely pausing long enough for anything to detect me? It just felt off for this to happen after playing for years.
  11. And Electric is even more fun when you have another Elec on the team. You are taking all except AVs down to zero endurance and at that point, your blaster does extra damage. I never knew that mechanic existed.
  12. Absolutely love my Beam Rifle/Devices. He is one of my best characters and puts out great damage. In fact, I liked him so much I decided to try to pair something else with Devices that being Electric. He is already 50 within a couple weeks. Usually, with my playstyle and time constraints it easily takes twice as long.
  13. I have to say on a tanker I've been underwhelmed with Psi Melee. I have some old missions that are 39 and I'm currently 43 yet it still takes a few hits to defeat each foe despite over 90% damage on most attacks(still not fully IO'd with sets). It is depressing when you see your Vet powers(Sands of Mu, Nemesis Staff) affect the health bar more than your own attacks. Compared to my Fire/Stone tank it seems to take forever to whittle down mobs yet when I've been on other teams, psi is kicking ass sometimes appearing to out-damage one of my blasters. It is usually a Brute though. Is Psi Melee weak or just weak on tankers? I've noticed in this forum I don't really see anyone making a Psi melee tanker. Willpower rocks of course, as always. I pretty much have the same view as with my Shield/Kinetic melee. For all the theatrical, time consuming animations it seems to have underwhelming damage for a Brute and at least my build, the defense is mediocre as I find myself using inspirations too often.
  14. One thing I was hoping for when I found out the pet 'echoes' your attack was to immediately throw another hold on bosses. What happens when I tried it? It cast its immobilize on the minion that is closer so I still got a foot to the face and the boss gets a couple attacks in as my hold is recharging. i.e. It echoes your powers not your target. I had just summoned it after finding the last room in a rescue mission so it was not because I was casting faster and its hold was not ready. This thing really needs to defend itself too when attacked. As someone suggested, it should at least have a single spammable attack it always performs.
  15. Hah, I chose the worst combo with Symphony/Icy Assault but it is working out ok. You were right, between Confounding chant and Dreadful Discord, I feel like I'm putting out good damage. Frost Breath tops it off ok but only if they are tightly stacked as it has about half the range. My biggest pet peeve so far is Reverberant. Compared to Singularity and Animate Stone, there is waaay too much dead time where it does no attacks. I can't believe that made it out of beta. Many times my hold has worn off and it is doing nothing. Either they need to cycle the attacks more often or give it another ability like Singularity, maybe a small area sleep or stun. Just as I was typing this, a roaming crey agent, a Vigilant, came along and started attacking the pet. It went down to half health doing zero attacks before I took the foe out. Definitely something wonky with the AI. Edit: Ugh, apparently the pet 'echoes' your attacks. I just read a dev's explanation in the feedback thread. I'm not sure I really like this and prefer the way other pets work. That explains why it does nothing when i don't attack.
  16. Got my donation in before the window closed. Thank you, Homecoming team.
  17. No one will ever be as old as Wizard Lord.
  18. I miss completely new powersets with new animations, particle and sound effects(not that the devs back then didn't recycle some old stuff and call it new). I miss when a tank would round up a quarter of the map in Peregrine. I also miss tactical play such as when the group would wait as a Devices blaster would lay about 5 or 6 mines, zoom away to keep them from activating, the tank would bring a group back over the mines, blaster zooms back in to activate all mines at once and then your computer would play a slideshow.
  19. Bring back cone width enhancements. That would be awesome to turn a cone attack into a PBAoE or almost 360 attack. Or just to be able to make something like Piercing Beam and others like it not have to be so precise in aiming to maximize targets.
  20. New powersets with all new animations and particle/sound effects.
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