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Nuinqua

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  1. I'm attempting to create a secondary build for my spines/fire brute that can handle more than just a fire farm. I've managed to get my resist/def up pretty high, but I was wondering if there was anything I missed? I was especially trying to fill the psy hole as best I could. Any critique would be much appreciated. Thanks. Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Hugs: Level 50 Natural Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Leviathan Mastery Villain Profile: Level 1: Lunge -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(3), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43) Level 1: Fire Shield -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(7), Ags-ResDam(7), ImpArm-ResPsi(50) Level 2: Blazing Aura -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Acc/Dmg(40), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42) Level 4: Spine Burst -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(5), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 6: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(9), Prv-Heal(15), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(23), Prv-Heal/EndRdx(48) Level 8: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(9), AdjTrg-ToHit(13) Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), ImpArm-ResPsi(50) Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(13), ShlWal-ResDam/Re TP(21) Level 14: Super Jump -- BlsoftheZ-ResKB(A) Level 16: Plasma Shield -- ImpArm-ResPsi(A), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(21) Level 18: Quills -- SprBrtFur-Acc/Dmg/EndRdx/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(19), SprBrtFur-Rech/Fury(19), Obl-%Dam(31), Obl-Acc/Dmg/Rchg(31) Level 20: Stealth -- LucoftheG-Rchg+(A) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- ImpArm-ResPsi(A), UnbGrd-Max HP%(25), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(31) Level 26: Ripper -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-%Dam(34), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(46) Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), Obl-%Dam(45), Obl-Acc/Dmg/Rchg(45) Level 30: Weave -- LucoftheG-Rchg+(A), Rct-ResDam%(34), Rct-Def(36) Level 32: Throw Spines -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(36) Level 35: Fiery Embrace -- RechRdx-I(A) Level 38: Spirit Shark -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Dmg/Rchg(39), SprWntBit-Rchg/SlowProc(39), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(45) Level 41: Consume -- FuroftheG-ResDeb%(A) Level 44: Barb Swipe -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48), TchofDth-Dam%(48), TchofDth-Acc/Dmg/EndRdx(50) Level 47: Grant Invisibility -- LucoftheG-Rchg+(A) Level 49: Invisibility -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 0: Born In Battle Level 0: High Pain Threshold Level 50: Cardiac Core Paragon Level 0: Invader Level 0: Marshal ------------
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